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+/*
+ * Copyright 2014 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef PC_REMOTE_AUDIO_SOURCE_H_
+#define PC_REMOTE_AUDIO_SOURCE_H_
+
+#include <stdint.h>
+
+#include <list>
+#include <string>
+
+#include "absl/types/optional.h"
+#include "api/call/audio_sink.h"
+#include "api/media_stream_interface.h"
+#include "api/notifier.h"
+#include "api/task_queue/task_queue_base.h"
+#include "media/base/media_channel.h"
+#include "rtc_base/synchronization/mutex.h"
+
+namespace webrtc {
+
+// This class implements the audio source used by the remote audio track.
+// This class works by configuring itself as a sink with the underlying media
+// engine, then when receiving data will fan out to all added sinks.
+class RemoteAudioSource : public Notifier<AudioSourceInterface> {
+ public:
+ // In Unified Plan, receivers map to m= sections and their tracks and sources
+ // survive SSRCs being reconfigured. The life cycle of the remote audio source
+ // is associated with the life cycle of the m= section, and thus even if an
+ // audio channel is destroyed the RemoteAudioSource should kSurvive.
+ //
+ // In Plan B however, remote audio sources map 1:1 with an SSRCs and if an
+ // audio channel is destroyed, the RemoteAudioSource should kEnd.
+ enum class OnAudioChannelGoneAction {
+ kSurvive,
+ kEnd,
+ };
+
+ explicit RemoteAudioSource(
+ TaskQueueBase* worker_thread,
+ OnAudioChannelGoneAction on_audio_channel_gone_action);
+
+ // Register and unregister remote audio source with the underlying media
+ // engine.
+ void Start(cricket::VoiceMediaReceiveChannelInterface* media_channel,
+ absl::optional<uint32_t> ssrc);
+ void Stop(cricket::VoiceMediaReceiveChannelInterface* media_channel,
+ absl::optional<uint32_t> ssrc);
+ void SetState(SourceState new_state);
+
+ // MediaSourceInterface implementation.
+ MediaSourceInterface::SourceState state() const override;
+ bool remote() const override;
+
+ // AudioSourceInterface implementation.
+ void SetVolume(double volume) override;
+ void RegisterAudioObserver(AudioObserver* observer) override;
+ void UnregisterAudioObserver(AudioObserver* observer) override;
+
+ void AddSink(AudioTrackSinkInterface* sink) override;
+ void RemoveSink(AudioTrackSinkInterface* sink) override;
+
+ protected:
+ ~RemoteAudioSource() override;
+
+ private:
+ // These are callbacks from the media engine.
+ class AudioDataProxy;
+
+ void OnData(const AudioSinkInterface::Data& audio);
+ void OnAudioChannelGone();
+
+ TaskQueueBase* const main_thread_;
+ TaskQueueBase* const worker_thread_;
+ const OnAudioChannelGoneAction on_audio_channel_gone_action_;
+ std::list<AudioObserver*> audio_observers_;
+ Mutex sink_lock_;
+ std::list<AudioTrackSinkInterface*> sinks_;
+ SourceState state_;
+};
+
+} // namespace webrtc
+
+#endif // PC_REMOTE_AUDIO_SOURCE_H_