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<!DOCTYPE HTML>
<html>
<head>
  <meta http-equiv="Content-Type" content="text/html;charset=UTF-8"></meta>
  <title>WebSocket test</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="websocket_helpers.js"></script>
  <script type="text/javascript" src="websocket_tests.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body onload="testWebSocket()">
<script class="testbody" type="text/javascript">

var tests = [
  test31, // ctor using valid 2 element sub-protocol array with 1 element server
          // will reject and one server will accept
  test32, // ctor using invalid sub-protocol array that contains duplicate items
  test33, // test for sending/receiving custom close code (but no close reason)
  test34, // test for receiving custom close code and reason
  test35, // test for sending custom close code and reason
  test36, // negative test for sending out of range close code
  test37, // negative test for too long of a close reason
  test38, // ensure extensions attribute is defined
  test39, // a basic wss:// connectivity test
  test40, // negative test for wss:// with no cert
];

function testWebSocket() {
  doTest();
}

SimpleTest.requestFlakyTimeout("The web socket tests are really fragile, but avoiding timeouts might be hard, since it's testing stuff on the network. " +
                               "Expect all sorts of flakiness in this test...");
SimpleTest.waitForExplicitFinish();

</script>

<div id="feedback">
</div>

</body>
</html>