summaryrefslogtreecommitdiffstats
path: root/gfx/gl/GLContextFeatures.cpp
blob: b66e6b6bbf52d7ad6370e7601fc0022a37833157 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "GLContext.h"
#include "nsPrintfCString.h"

namespace mozilla {
namespace gl {

const size_t kMAX_EXTENSION_GROUP_SIZE = 5;

enum class GLVersion : uint32_t {
  NONE = 0,  // Feature is not supported natively by GL
  GL1_2 = 120,
  GL1_3 = 130,
  GL2 = 200,
  GL2_1 = 210,
  GL3 = 300,
  GL3_1 = 310,
  GL3_2 = 320,
  GL3_3 = 330,
  GL4 = 400,
  GL4_1 = 410,
  GL4_2 = 420,
  GL4_3 = 430,
};

enum class GLESVersion : uint32_t {
  NONE = 0,  // Feature is not support natively by GL ES
  ES2 = 200,
  ES3 = 300,
  ES3_1 = 310,
  ES3_2 = 320,
};

// ARB_ES2_compatibility is natively supported in OpenGL 4.1.
static const GLVersion kGLCoreVersionForES2Compat = GLVersion::GL4_1;

// ARB_ES3_compatibility is natively supported in OpenGL 4.3.
static const GLVersion kGLCoreVersionForES3Compat = GLVersion::GL4_3;

struct FeatureInfo {
  const char* mName;

  /* The (desktop) OpenGL version that provides this feature */
  GLVersion mOpenGLVersion;

  /* The OpenGL ES version that provides this feature */
  GLESVersion mOpenGLESVersion;

  /* If there is an ARB extension, and its function symbols are
   * not decorated with an ARB suffix, then its extension ID should go
   * here, and NOT in mExtensions.  For example, ARB_vertex_array_object
   * functions do not have an ARB suffix, because it is an extension that
   * was created to match core GL functionality and will never differ.
   * Some ARB extensions do have a suffix, if they were created before
   * a core version of the functionality existed.
   *
   * If there is no such ARB extension, pass 0 (GLContext::Extension_None)
   */
  GLContext::GLExtensions mARBExtensionWithoutARBSuffix;

  /* Extensions that also provide this feature */
  GLContext::GLExtensions mExtensions[kMAX_EXTENSION_GROUP_SIZE];
};

static const FeatureInfo sFeatureInfoArr[] = {
    {"bind_buffer_offset",
     GLVersion::NONE,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {

         GLContext::EXT_transform_feedback, GLContext::NV_transform_feedback2,
         GLContext::Extensions_End}},
    {"blend_minmax",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::EXT_blend_minmax, GLContext::Extensions_End}},
    {"clear_buffers",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::Extensions_End}},
    {"copy_buffer",
     GLVersion::GL3_1,
     GLESVersion::ES3,
     GLContext::ARB_copy_buffer,
     {GLContext::Extensions_End}},
    {"depth_texture",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_depth_texture, GLContext::OES_depth_texture,
      // Intentionally avoid putting ANGLE_depth_texture here,
      // it does not offer quite the same functionality.
      GLContext::Extensions_End}},
    {"draw_buffers",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_draw_buffers, GLContext::EXT_draw_buffers,
      GLContext::Extensions_End}},
    {"draw_buffers_indexed",
     GLVersion::GL3,
     GLESVersion::ES3_2,
     GLContext::Extension_None,
     {GLContext::OES_draw_buffers_indexed, GLContext::Extensions_End}},
    {"draw_instanced",
     GLVersion::GL3_1,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_draw_instanced, GLContext::EXT_draw_instanced,
      GLContext::NV_draw_instanced, GLContext::ANGLE_instanced_arrays,
      GLContext::Extensions_End}},
    {"element_index_uint",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::OES_element_index_uint, GLContext::Extensions_End}},
    {"ES2_compatibility",
     kGLCoreVersionForES2Compat,
     GLESVersion::ES2,                  // OpenGL ES version
     GLContext::ARB_ES2_compatibility,  // no suffix on ARB extension
     {GLContext::Extensions_End}},
    {"ES3_compatibility",
     kGLCoreVersionForES3Compat,
     GLESVersion::ES3,                  // OpenGL ES version
     GLContext::ARB_ES3_compatibility,  // no suffix on ARB extension
     {GLContext::Extensions_End}},
    {"EXT_color_buffer_float",
     GLVersion::GL3,
     GLESVersion::ES3_2,
     GLContext::Extension_None,
     {GLContext::EXT_color_buffer_float, GLContext::Extensions_End}},
    {// Removes clamping for float color outputs from frag shaders.
     "frag_color_float",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_color_buffer_float, GLContext::EXT_color_buffer_float,
      GLContext::EXT_color_buffer_half_float,
      GLContext::CHROMIUM_color_buffer_float_rgba, GLContext::Extensions_End}},
    {"frag_depth",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::EXT_frag_depth, GLContext::Extensions_End}},
    {// Check for just the blit framebuffer blit part of
     // ARB_framebuffer_object
     "framebuffer_blit",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_framebuffer_object,
     {GLContext::ANGLE_framebuffer_blit, GLContext::EXT_framebuffer_blit,
      GLContext::NV_framebuffer_blit, GLContext::Extensions_End}},
    {// Check for just the multisample renderbuffer part of
     // ARB_framebuffer_object
     "framebuffer_multisample",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_framebuffer_object,
     {GLContext::ANGLE_framebuffer_multisample,
      GLContext::APPLE_framebuffer_multisample,
      GLContext::EXT_framebuffer_multisample,
      GLContext::EXT_multisampled_render_to_texture,
      GLContext::Extensions_End}},
    {// ARB_framebuffer_object support
     "framebuffer_object",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_framebuffer_object,
     {GLContext::Extensions_End}},
    {// EXT_framebuffer_object/OES_framebuffer_object support
     "framebuffer_object_EXT_OES",
     GLVersion::GL3,
     GLESVersion::ES2,
     GLContext::Extension_None,
     {GLContext::EXT_framebuffer_object, GLContext::OES_framebuffer_object,
      GLContext::Extensions_End}},
    {"get_integer_indexed",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::EXT_draw_buffers2, GLContext::Extensions_End}},
    {"get_integer64_indexed",
     GLVersion::GL3_2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::Extensions_End}},
    {"get_query_object_i64v",
     GLVersion::GL3_3,
     GLESVersion::NONE,
     GLContext::ARB_timer_query,
     {GLContext::ANGLE_timer_query, GLContext::EXT_disjoint_timer_query,
      GLContext::EXT_timer_query, GLContext::Extensions_End}},
    {
        "get_query_object_iv",
        GLVersion::GL2,
        GLESVersion::NONE,
        GLContext::Extension_None,
        {GLContext::Extensions_End}
        /*
         * XXX_get_query_object_iv only provide GetQueryObjectiv provided by
         * ARB_occlusion_query (added by OpenGL 2.0).
         */
    },
    {"gpu_shader4",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::EXT_gpu_shader4, GLContext::Extensions_End}},
    {"instanced_arrays",
     GLVersion::GL3_3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_instanced_arrays, GLContext::NV_instanced_arrays,
      GLContext::ANGLE_instanced_arrays, GLContext::Extensions_End}},
    {
        "instanced_non_arrays",
        GLVersion::GL3_3,
        GLESVersion::ES3,
        GLContext::Extension_None,
        {GLContext::ARB_instanced_arrays, GLContext::Extensions_End}
        /* This is an expanded version of `instanced_arrays` that allows for all
         * enabled active attrib arrays to have non-zero divisors.
         * ANGLE_instanced_arrays and NV_instanced_arrays forbid this, but GLES3
         * has no such restriction.
         */
    },
    {"internalformat_query",
     GLVersion::GL4_2,
     GLESVersion::ES3,
     GLContext::ARB_internalformat_query,
     {GLContext::Extensions_End}},
    {"invalidate_framebuffer",
     GLVersion::GL4_3,
     GLESVersion::ES3,
     GLContext::ARB_invalidate_subdata,
     {GLContext::Extensions_End}},
    {"map_buffer_range",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_map_buffer_range,
     {GLContext::EXT_map_buffer_range, GLContext::Extensions_End}},
    {"multiview",
     GLVersion::NONE,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {GLContext::ANGLE_multiview, GLContext::OVR_multiview2,
      GLContext::Extensions_End}},
    {
        "occlusion_query",
        GLVersion::GL2,
        GLESVersion::NONE,
        GLContext::Extension_None,
        {GLContext::Extensions_End}
        // XXX_occlusion_query depend on ARB_occlusion_query (added in
        // OpenGL 2.0)
    },
    {
        "occlusion_query_boolean",
        kGLCoreVersionForES3Compat,
        GLESVersion::ES3,
        GLContext::ARB_ES3_compatibility,
        {GLContext::EXT_occlusion_query_boolean, GLContext::Extensions_End}
        /*
         * XXX_occlusion_query_boolean provide ANY_SAMPLES_PASSED_CONSERVATIVE,
         * but EXT_occlusion_query_boolean is only a OpenGL ES extension. But
         * it is supported on desktop if ARB_ES3_compatibility because
         * EXT_occlusion_query_boolean (added in OpenGL ES 3.0).
         */
    },
    {
        "occlusion_query2",
        GLVersion::GL3_3,
        GLESVersion::ES3,
        GLContext::Extension_None,
        {GLContext::ARB_occlusion_query2, GLContext::ARB_ES3_compatibility,
         GLContext::EXT_occlusion_query_boolean, GLContext::Extensions_End}
        /*
         * XXX_occlusion_query2 (add in OpenGL 3.3) provide ANY_SAMPLES_PASSED,
         * which is provided by ARB_occlusion_query2,
         * EXT_occlusion_query_boolean (added in OpenGL ES 3.0) and
         * ARB_ES3_compatibility
         */
    },
    {"packed_depth_stencil",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::EXT_packed_depth_stencil, GLContext::OES_packed_depth_stencil,
      GLContext::Extensions_End}},
    {"prim_restart",
     GLVersion::GL3_1,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {// GLContext::NV_primitive_restart, // Has different enum values.
      GLContext::Extensions_End}},
    {"prim_restart_fixed",
     kGLCoreVersionForES3Compat,
     GLESVersion::ES3,
     GLContext::ARB_ES3_compatibility,
     {GLContext::Extensions_End}},
    {"provoking_vertex",
     GLVersion::GL3_2,
     GLESVersion::NONE,
     GLContext::ARB_provoking_vertex,
     {GLContext::ANGLE_provoking_vertex, GLContext::EXT_provoking_vertex,
      GLContext::Extensions_End}},
    {"query_counter",
     GLVersion::GL3_3,
     GLESVersion::NONE,
     GLContext::ARB_timer_query,
     {GLContext::ANGLE_timer_query, GLContext::EXT_disjoint_timer_query,
      // EXT_timer_query does NOT support GL_TIMESTAMP retrieval with
      // QueryCounter.
      GLContext::Extensions_End}},
    {
        "query_objects",
        GLVersion::GL2,
        GLESVersion::ES3,
        GLContext::Extension_None,
        {GLContext::ANGLE_timer_query, GLContext::EXT_disjoint_timer_query,
         GLContext::EXT_occlusion_query_boolean, GLContext::Extensions_End}
        /*
         * XXX_query_objects only provide entry points commonly supported by
         * ARB_occlusion_query (added in OpenGL 2.0),
         * EXT_occlusion_query_boolean (added in OpenGL ES 3.0), and
         * ARB_timer_query (added in OpenGL 3.3)
         */
    },
    {"query_time_elapsed",
     GLVersion::GL3_3,
     GLESVersion::NONE,
     GLContext::ARB_timer_query,
     {GLContext::ANGLE_timer_query, GLContext::EXT_disjoint_timer_query,
      GLContext::EXT_timer_query, GLContext::Extensions_End}},
    {"read_buffer",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::Extensions_End}},
    {"renderbuffer_color_float",
     GLVersion::GL3,
     GLESVersion::ES3_2,
     GLContext::Extension_None,
     {GLContext::ARB_texture_float, GLContext::EXT_color_buffer_float,
      GLContext::CHROMIUM_color_buffer_float_rgba, GLContext::Extensions_End}},
    {"renderbuffer_color_half_float",
     GLVersion::GL3,
     GLESVersion::ES3_2,
     GLContext::Extension_None,
     {GLContext::ARB_texture_float, GLContext::EXT_color_buffer_float,
      GLContext::EXT_color_buffer_half_float, GLContext::Extensions_End}},
    {"robust_buffer_access_behavior",
     GLVersion::NONE,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {GLContext::ARB_robust_buffer_access_behavior,
      GLContext::KHR_robust_buffer_access_behavior, GLContext::Extensions_End}},
    {"robustness",
     GLVersion::NONE,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {GLContext::ARB_robustness, GLContext::EXT_robustness,
      GLContext::KHR_robustness, GLContext::Extensions_End}},
    {"sRGB",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_framebuffer_sRGB,
     {GLContext::EXT_sRGB, GLContext::EXT_framebuffer_sRGB,
      GLContext::Extensions_End}},
    {"sampler_objects",
     GLVersion::GL3_3,
     GLESVersion::ES3,
     GLContext::ARB_sampler_objects,
     {GLContext::Extensions_End}},
    {"seamless_cube_map_opt_in",
     GLVersion::GL3_2,
     GLESVersion::NONE,
     GLContext::ARB_seamless_cube_map,
     {GLContext::Extensions_End}},
    {"shader_texture_lod",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_shader_texture_lod, GLContext::EXT_shader_texture_lod,
      GLContext::Extensions_End}},
    {// Do we have separate DRAW and READ framebuffer bind points?
     "split_framebuffer",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_framebuffer_object,
     {GLContext::ANGLE_framebuffer_blit,
      GLContext::APPLE_framebuffer_multisample, GLContext::EXT_framebuffer_blit,
      GLContext::NV_framebuffer_blit, GLContext::Extensions_End}},
    {"standard_derivatives",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::OES_standard_derivatives, GLContext::Extensions_End}},
    {"sync",
     GLVersion::GL3_2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_sync, GLContext::APPLE_sync, GLContext::Extensions_End}},
    {"texture_3D",
     GLVersion::GL1_2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::OES_texture_3D, GLContext::Extensions_End}},
    {"texture_3D_compressed",
     GLVersion::GL1_3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_texture_compression, GLContext::OES_texture_3D,
      GLContext::Extensions_End}},
    {"texture_3D_copy",
     GLVersion::GL1_2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::EXT_copy_texture, GLContext::OES_texture_3D,
      GLContext::Extensions_End}},
    {"texture_compression_bptc",
     GLVersion::GL4_2,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {GLContext::ARB_texture_compression_bptc,
      GLContext::EXT_texture_compression_bptc, GLContext::Extensions_End}},
    {"texture_compression_rgtc",
     GLVersion::GL3,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {GLContext::ARB_texture_compression_rgtc,
      GLContext::EXT_texture_compression_rgtc, GLContext::Extensions_End}},
    {"texture_float",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_texture_float, GLContext::OES_texture_float,
      GLContext::Extensions_End}},
    {"texture_float_linear",
     GLVersion::GL3_1,
     GLESVersion::NONE,
     GLContext::Extension_None,
     {GLContext::ARB_texture_float, GLContext::OES_texture_float_linear,
      GLContext::Extensions_End}},
    {
        "texture_half_float",
        GLVersion::GL3,
        GLESVersion::ES3,
        GLContext::Extension_None,
        {GLContext::ARB_half_float_pixel, GLContext::ARB_texture_float,
         GLContext::NV_half_float, GLContext::Extensions_End}
        /**
         * We are not including OES_texture_half_float in this feature, because:
         *   GL_HALF_FLOAT     = 0x140B
         *   GL_HALF_FLOAT_ARB = 0x140B == GL_HALF_FLOAT
         *   GL_HALF_FLOAT_NV  = 0x140B == GL_HALF_FLOAT
         *   GL_HALF_FLOAT_OES = 0x8D61 != GL_HALF_FLOAT
         * WebGL handles this specifically with an OES_texture_half_float check.
         */
    },
    {"texture_half_float_linear",
     GLVersion::GL3_1,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_half_float_pixel, GLContext::ARB_texture_float,
      GLContext::NV_half_float, GLContext::OES_texture_half_float_linear,
      GLContext::Extensions_End}},
    {"texture_non_power_of_two",
     GLVersion::GL2,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::ARB_texture_non_power_of_two, GLContext::OES_texture_npot,
      GLContext::Extensions_End}},
    {"texture_norm16",
     GLVersion::GL3_1,
     GLESVersion::ES3_1,
     GLContext::EXT_texture_norm16,
     {GLContext::Extensions_End}},
    {"texture_rg",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_texture_rg,
     {GLContext::Extensions_End}},
    {"texture_storage",
     GLVersion::GL4_2,
     GLESVersion::ES3,
     GLContext::ARB_texture_storage,
     {/*
       * Not including GL_EXT_texture_storage here because it
       * doesn't guarantee glTexStorage3D, which is required for
       * WebGL 2.
       */
      GLContext::Extensions_End}},
    {"texture_swizzle",
     GLVersion::GL3_3,
     GLESVersion::ES3,
     GLContext::ARB_texture_swizzle,
     {GLContext::Extensions_End}},
    {"transform_feedback2",
     GLVersion::GL4,
     GLESVersion::ES3,
     GLContext::ARB_transform_feedback2,
     {GLContext::NV_transform_feedback2, GLContext::Extensions_End}},
    {"uniform_buffer_object",
     GLVersion::GL3_1,
     GLESVersion::ES3,
     GLContext::ARB_uniform_buffer_object,
     {GLContext::Extensions_End}},
    {"uniform_matrix_nonsquare",
     GLVersion::GL2_1,
     GLESVersion::ES3,
     GLContext::Extension_None,
     {GLContext::Extensions_End}},
    {"vertex_array_object",
     GLVersion::GL3,
     GLESVersion::ES3,
     GLContext::ARB_vertex_array_object,  // ARB extension
     {GLContext::OES_vertex_array_object, GLContext::APPLE_vertex_array_object,
      GLContext::Extensions_End}}};

static inline const FeatureInfo& GetFeatureInfo(GLFeature feature) {
  static_assert(MOZ_ARRAY_LENGTH(sFeatureInfoArr) == size_t(GLFeature::EnumMax),
                "Mismatched lengths for sFeatureInfoInfos and GLFeature enums");

  MOZ_ASSERT(feature < GLFeature::EnumMax,
             "GLContext::GetFeatureInfoInfo : unknown <feature>");

  return sFeatureInfoArr[size_t(feature)];
}

static inline uint32_t ProfileVersionForFeature(GLFeature feature,
                                                ContextProfile profile) {
  MOZ_ASSERT(profile != ContextProfile::Unknown,
             "GLContext::ProfileVersionForFeature : unknown <profile>");

  const FeatureInfo& featureInfo = GetFeatureInfo(feature);

  if (profile == ContextProfile::OpenGLES)
    return (uint32_t)featureInfo.mOpenGLESVersion;

  return (uint32_t)featureInfo.mOpenGLVersion;
}

static bool IsFeaturePartOfProfileVersion(GLFeature feature,
                                          ContextProfile profile,
                                          unsigned int version) {
  unsigned int profileVersion = ProfileVersionForFeature(feature, profile);

  /**
   * if `profileVersion` is zero, it means that no version of the profile
   * added support for the feature.
   */
  return profileVersion && version >= profileVersion;
}

bool GLContext::IsFeatureProvidedByCoreSymbols(GLFeature feature) {
  if (IsFeaturePartOfProfileVersion(feature, mProfile, mVersion)) return true;

  if (IsExtensionSupported(
          GetFeatureInfo(feature).mARBExtensionWithoutARBSuffix))
    return true;

  return false;
}

const char* GLContext::GetFeatureName(GLFeature feature) {
  return GetFeatureInfo(feature).mName;
}

void GLContext::InitFeatures() {
  for (size_t featureId = 0; featureId < size_t(GLFeature::EnumMax);
       featureId++) {
    GLFeature feature = GLFeature(featureId);

    if (IsFeaturePartOfProfileVersion(feature, mProfile, mVersion)) {
      mAvailableFeatures[featureId] = true;
      continue;
    }

    mAvailableFeatures[featureId] = false;

    const FeatureInfo& featureInfo = GetFeatureInfo(feature);

    if (IsExtensionSupported(featureInfo.mARBExtensionWithoutARBSuffix)) {
      mAvailableFeatures[featureId] = true;
      continue;
    }

    for (size_t j = 0; true; j++) {
      MOZ_ASSERT(j < kMAX_EXTENSION_GROUP_SIZE,
                 "kMAX_EXTENSION_GROUP_SIZE too small");

      if (featureInfo.mExtensions[j] == GLContext::Extensions_End) break;

      if (IsExtensionSupported(featureInfo.mExtensions[j])) {
        mAvailableFeatures[featureId] = true;
        break;
      }
    }
  }

  if (ShouldDumpExts()) {
    for (size_t featureId = 0; featureId < size_t(GLFeature::EnumMax);
         featureId++) {
      GLFeature feature = GLFeature(featureId);
      printf_stderr("[%s] Feature::%s\n",
                    IsSupported(feature) ? "enabled" : "disabled",
                    GetFeatureName(feature));
    }
  }
}

void GLContext::MarkUnsupported(GLFeature feature) {
  mAvailableFeatures[size_t(feature)] = false;

  const FeatureInfo& featureInfo = GetFeatureInfo(feature);

  for (size_t i = 0; true; i++) {
    MOZ_ASSERT(i < kMAX_EXTENSION_GROUP_SIZE,
               "kMAX_EXTENSION_GROUP_SIZE too small");

    if (featureInfo.mExtensions[i] == GLContext::Extensions_End) break;

    MarkExtensionUnsupported(featureInfo.mExtensions[i]);
  }

  MOZ_ASSERT(!IsSupported(feature), "GLContext::MarkUnsupported has failed!");

  NS_WARNING(
      nsPrintfCString("%s marked as unsupported", GetFeatureName(feature))
          .get());
}

} /* namespace gl */
} /* namespace mozilla */