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|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* base class #1 for rendering objects that have child lists */
#include "nsContainerFrame.h"
#include "mozilla/widget/InitData.h"
#include "nsContainerFrameInlines.h"
#include "mozilla/ComputedStyle.h"
#include "mozilla/PresShell.h"
#include "mozilla/dom/HTMLSummaryElement.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Types.h"
#include "nsAbsoluteContainingBlock.h"
#include "nsAttrValue.h"
#include "nsAttrValueInlines.h"
#include "nsFlexContainerFrame.h"
#include "nsFrameSelection.h"
#include "mozilla/dom/Document.h"
#include "nsPresContext.h"
#include "nsRect.h"
#include "nsPoint.h"
#include "nsStyleConsts.h"
#include "nsView.h"
#include "nsCOMPtr.h"
#include "nsGkAtoms.h"
#include "nsViewManager.h"
#include "nsIWidget.h"
#include "nsCanvasFrame.h"
#include "nsCSSRendering.h"
#include "nsError.h"
#include "nsDisplayList.h"
#include "nsIBaseWindow.h"
#include "nsCSSFrameConstructor.h"
#include "nsBlockFrame.h"
#include "nsPlaceholderFrame.h"
#include "mozilla/AutoRestore.h"
#include "nsIFrameInlines.h"
#include "nsPrintfCString.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include <algorithm>
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::layout;
using mozilla::gfx::ColorPattern;
using mozilla::gfx::DeviceColor;
using mozilla::gfx::DrawTarget;
using mozilla::gfx::Rect;
using mozilla::gfx::sRGBColor;
using mozilla::gfx::ToDeviceColor;
nsContainerFrame::~nsContainerFrame() = default;
NS_QUERYFRAME_HEAD(nsContainerFrame)
NS_QUERYFRAME_ENTRY(nsContainerFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsSplittableFrame)
void nsContainerFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
nsSplittableFrame::Init(aContent, aParent, aPrevInFlow);
if (aPrevInFlow) {
// Make sure we copy bits from our prev-in-flow that will affect
// us. A continuation for a container frame needs to know if it
// has a child with a view so that we'll properly reposition it.
if (aPrevInFlow->HasAnyStateBits(NS_FRAME_HAS_CHILD_WITH_VIEW)) {
AddStateBits(NS_FRAME_HAS_CHILD_WITH_VIEW);
}
}
}
void nsContainerFrame::SetInitialChildList(ChildListID aListID,
nsFrameList&& aChildList) {
#ifdef DEBUG
nsIFrame::VerifyDirtyBitSet(aChildList);
for (nsIFrame* f : aChildList) {
MOZ_ASSERT(f->GetParent() == this, "Unexpected parent");
}
#endif
if (aListID == FrameChildListID::Principal) {
MOZ_ASSERT(mFrames.IsEmpty(),
"unexpected second call to SetInitialChildList");
mFrames = std::move(aChildList);
} else if (aListID == FrameChildListID::Backdrop) {
MOZ_ASSERT(StyleDisplay()->mTopLayer != StyleTopLayer::None,
"Only top layer frames should have backdrop");
MOZ_ASSERT(HasAnyStateBits(NS_FRAME_OUT_OF_FLOW),
"Top layer frames should be out-of-flow");
MOZ_ASSERT(!GetProperty(BackdropProperty()),
"We shouldn't have setup backdrop frame list before");
#ifdef DEBUG
{
nsIFrame* placeholder = aChildList.FirstChild();
MOZ_ASSERT(aChildList.OnlyChild(), "Should have only one backdrop");
MOZ_ASSERT(placeholder->IsPlaceholderFrame(),
"The frame to be stored should be a placeholder");
MOZ_ASSERT(static_cast<nsPlaceholderFrame*>(placeholder)
->GetOutOfFlowFrame()
->IsBackdropFrame(),
"The placeholder should points to a backdrop frame");
}
#endif
nsFrameList* list = new (PresShell()) nsFrameList(std::move(aChildList));
SetProperty(BackdropProperty(), list);
} else {
MOZ_ASSERT_UNREACHABLE("Unexpected child list");
}
}
void nsContainerFrame::AppendFrames(ChildListID aListID,
nsFrameList&& aFrameList) {
MOZ_ASSERT(aListID == FrameChildListID::Principal ||
aListID == FrameChildListID::NoReflowPrincipal,
"unexpected child list");
if (MOZ_UNLIKELY(aFrameList.IsEmpty())) {
return;
}
DrainSelfOverflowList(); // ensure the last frame is in mFrames
mFrames.AppendFrames(this, std::move(aFrameList));
if (aListID != FrameChildListID::NoReflowPrincipal) {
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
NS_FRAME_HAS_DIRTY_CHILDREN);
}
}
void nsContainerFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
const nsLineList::iterator* aPrevFrameLine,
nsFrameList&& aFrameList) {
MOZ_ASSERT(aListID == FrameChildListID::Principal ||
aListID == FrameChildListID::NoReflowPrincipal,
"unexpected child list");
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
"inserting after sibling frame with different parent");
if (MOZ_UNLIKELY(aFrameList.IsEmpty())) {
return;
}
DrainSelfOverflowList(); // ensure aPrevFrame is in mFrames
mFrames.InsertFrames(this, aPrevFrame, std::move(aFrameList));
if (aListID != FrameChildListID::NoReflowPrincipal) {
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::FrameAndAncestors,
NS_FRAME_HAS_DIRTY_CHILDREN);
}
}
void nsContainerFrame::RemoveFrame(DestroyContext& aContext,
ChildListID aListID, nsIFrame* aOldFrame) {
MOZ_ASSERT(aListID == FrameChildListID::Principal ||
aListID == FrameChildListID::NoReflowPrincipal,
"unexpected child list");
AutoTArray<nsIFrame*, 10> continuations;
{
nsIFrame* continuation = aOldFrame;
while (continuation) {
continuations.AppendElement(continuation);
continuation = continuation->GetNextContinuation();
}
}
mozilla::PresShell* presShell = PresShell();
nsContainerFrame* lastParent = nullptr;
// Loop and destroy aOldFrame and all of its continuations.
//
// Request a reflow on the parent frames involved unless we were explicitly
// told not to (FrameChildListID::NoReflowPrincipal).
const bool generateReflowCommand =
aListID != FrameChildListID::NoReflowPrincipal;
for (nsIFrame* continuation : Reversed(continuations)) {
nsContainerFrame* parent = continuation->GetParent();
// Please note that 'parent' may not actually be where 'continuation' lives.
// We really MUST use StealFrame() and nothing else here.
// @see nsInlineFrame::StealFrame for details.
parent->StealFrame(continuation);
continuation->Destroy(aContext);
if (generateReflowCommand && parent != lastParent) {
presShell->FrameNeedsReflow(parent, IntrinsicDirty::FrameAndAncestors,
NS_FRAME_HAS_DIRTY_CHILDREN);
lastParent = parent;
}
}
}
void nsContainerFrame::DestroyAbsoluteFrames(DestroyContext& aContext) {
if (IsAbsoluteContainer()) {
GetAbsoluteContainingBlock()->DestroyFrames(aContext);
MarkAsNotAbsoluteContainingBlock();
}
}
void nsContainerFrame::SafelyDestroyFrameListProp(
DestroyContext& aContext, mozilla::PresShell* aPresShell,
FrameListPropertyDescriptor aProp) {
// Note that the last frame can be removed through another route and thus
// delete the property -- that's why we fetch the property again before
// removing each frame rather than fetching it once and iterating the list.
while (nsFrameList* frameList = GetProperty(aProp)) {
nsIFrame* frame = frameList->RemoveFirstChild();
if (MOZ_LIKELY(frame)) {
frame->Destroy(aContext);
} else {
Unused << TakeProperty(aProp);
frameList->Delete(aPresShell);
return;
}
}
}
void nsContainerFrame::Destroy(DestroyContext& aContext) {
// Prevent event dispatch during destruction.
if (HasView()) {
GetView()->SetFrame(nullptr);
}
DestroyAbsoluteFrames(aContext);
// Destroy frames on the principal child list.
mFrames.DestroyFrames(aContext);
// If we have any IB split siblings, clear their references to us.
if (HasAnyStateBits(NS_FRAME_PART_OF_IBSPLIT)) {
// Delete previous sibling's reference to me.
if (nsIFrame* prevSib = GetProperty(nsIFrame::IBSplitPrevSibling())) {
NS_WARNING_ASSERTION(
this == prevSib->GetProperty(nsIFrame::IBSplitSibling()),
"IB sibling chain is inconsistent");
prevSib->RemoveProperty(nsIFrame::IBSplitSibling());
}
// Delete next sibling's reference to me.
if (nsIFrame* nextSib = GetProperty(nsIFrame::IBSplitSibling())) {
NS_WARNING_ASSERTION(
this == nextSib->GetProperty(nsIFrame::IBSplitPrevSibling()),
"IB sibling chain is inconsistent");
nextSib->RemoveProperty(nsIFrame::IBSplitPrevSibling());
}
#ifdef DEBUG
// This is just so we can assert it's not set in nsIFrame::DestroyFrom.
RemoveStateBits(NS_FRAME_PART_OF_IBSPLIT);
#endif
}
if (MOZ_UNLIKELY(!mProperties.IsEmpty())) {
using T = mozilla::FrameProperties::UntypedDescriptor;
bool hasO = false, hasOC = false, hasEOC = false, hasBackdrop = false;
mProperties.ForEach([&](const T& aProp, uint64_t) {
if (aProp == OverflowProperty()) {
hasO = true;
} else if (aProp == OverflowContainersProperty()) {
hasOC = true;
} else if (aProp == ExcessOverflowContainersProperty()) {
hasEOC = true;
} else if (aProp == BackdropProperty()) {
hasBackdrop = true;
}
return true;
});
// Destroy frames on the auxiliary frame lists and delete the lists.
nsPresContext* pc = PresContext();
mozilla::PresShell* presShell = pc->PresShell();
if (hasO) {
SafelyDestroyFrameListProp(aContext, presShell, OverflowProperty());
}
MOZ_ASSERT(
IsFrameOfType(eCanContainOverflowContainers) || !(hasOC || hasEOC),
"this type of frame shouldn't have overflow containers");
if (hasOC) {
SafelyDestroyFrameListProp(aContext, presShell,
OverflowContainersProperty());
}
if (hasEOC) {
SafelyDestroyFrameListProp(aContext, presShell,
ExcessOverflowContainersProperty());
}
MOZ_ASSERT(!GetProperty(BackdropProperty()) ||
StyleDisplay()->mTopLayer != StyleTopLayer::None,
"only top layer frame may have backdrop");
if (hasBackdrop) {
SafelyDestroyFrameListProp(aContext, presShell, BackdropProperty());
}
}
nsSplittableFrame::Destroy(aContext);
}
/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration
const nsFrameList& nsContainerFrame::GetChildList(ChildListID aListID) const {
// We only know about the principal child list, the overflow lists,
// and the backdrop list.
switch (aListID) {
case FrameChildListID::Principal:
return mFrames;
case FrameChildListID::Overflow: {
nsFrameList* list = GetOverflowFrames();
return list ? *list : nsFrameList::EmptyList();
}
case FrameChildListID::OverflowContainers: {
nsFrameList* list = GetOverflowContainers();
return list ? *list : nsFrameList::EmptyList();
}
case FrameChildListID::ExcessOverflowContainers: {
nsFrameList* list = GetExcessOverflowContainers();
return list ? *list : nsFrameList::EmptyList();
}
case FrameChildListID::Backdrop: {
nsFrameList* list = GetProperty(BackdropProperty());
return list ? *list : nsFrameList::EmptyList();
}
default:
return nsSplittableFrame::GetChildList(aListID);
}
}
void nsContainerFrame::GetChildLists(nsTArray<ChildList>* aLists) const {
mFrames.AppendIfNonempty(aLists, FrameChildListID::Principal);
using T = mozilla::FrameProperties::UntypedDescriptor;
mProperties.ForEach([this, aLists](const T& aProp, uint64_t aValue) {
typedef const nsFrameList* L;
if (aProp == OverflowProperty()) {
reinterpret_cast<L>(aValue)->AppendIfNonempty(aLists,
FrameChildListID::Overflow);
} else if (aProp == OverflowContainersProperty()) {
MOZ_ASSERT(IsFrameOfType(nsIFrame::eCanContainOverflowContainers),
"found unexpected OverflowContainersProperty");
Unused << this; // silence clang -Wunused-lambda-capture in opt builds
reinterpret_cast<L>(aValue)->AppendIfNonempty(
aLists, FrameChildListID::OverflowContainers);
} else if (aProp == ExcessOverflowContainersProperty()) {
MOZ_ASSERT(IsFrameOfType(nsIFrame::eCanContainOverflowContainers),
"found unexpected ExcessOverflowContainersProperty");
Unused << this; // silence clang -Wunused-lambda-capture in opt builds
reinterpret_cast<L>(aValue)->AppendIfNonempty(
aLists, FrameChildListID::ExcessOverflowContainers);
} else if (aProp == BackdropProperty()) {
reinterpret_cast<L>(aValue)->AppendIfNonempty(aLists,
FrameChildListID::Backdrop);
}
return true;
});
nsSplittableFrame::GetChildLists(aLists);
}
/////////////////////////////////////////////////////////////////////////////
// Painting/Events
void nsContainerFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
DisplayBorderBackgroundOutline(aBuilder, aLists);
BuildDisplayListForNonBlockChildren(aBuilder, aLists);
}
void nsContainerFrame::BuildDisplayListForNonBlockChildren(
nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists,
DisplayChildFlags aFlags) {
nsIFrame* kid = mFrames.FirstChild();
// Put each child's background directly onto the content list
nsDisplayListSet set(aLists, aLists.Content());
// The children should be in content order
while (kid) {
BuildDisplayListForChild(aBuilder, kid, set, aFlags);
kid = kid->GetNextSibling();
}
}
class nsDisplaySelectionOverlay : public nsPaintedDisplayItem {
public:
/**
* @param aSelectionValue nsISelectionController::getDisplaySelection.
*/
nsDisplaySelectionOverlay(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
int16_t aSelectionValue)
: nsPaintedDisplayItem(aBuilder, aFrame),
mSelectionValue(aSelectionValue) {
MOZ_COUNT_CTOR(nsDisplaySelectionOverlay);
}
MOZ_COUNTED_DTOR_OVERRIDE(nsDisplaySelectionOverlay)
virtual void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override;
bool CreateWebRenderCommands(
mozilla::wr::DisplayListBuilder& aBuilder,
mozilla::wr::IpcResourceUpdateQueue& aResources,
const StackingContextHelper& aSc,
mozilla::layers::RenderRootStateManager* aManager,
nsDisplayListBuilder* aDisplayListBuilder) override;
NS_DISPLAY_DECL_NAME("SelectionOverlay", TYPE_SELECTION_OVERLAY)
private:
DeviceColor ComputeColor() const;
static DeviceColor ComputeColorFromSelectionStyle(ComputedStyle&);
static DeviceColor ApplyTransparencyIfNecessary(nscolor);
// nsISelectionController::getDisplaySelection.
int16_t mSelectionValue;
};
DeviceColor nsDisplaySelectionOverlay::ApplyTransparencyIfNecessary(
nscolor aColor) {
// If it has already alpha, leave it like that.
if (NS_GET_A(aColor) != 255) {
return ToDeviceColor(aColor);
}
// NOTE(emilio): Blink and WebKit do something slightly different here, and
// blend the color with white instead, both for overlays and text backgrounds.
auto color = sRGBColor::FromABGR(aColor);
color.a = 0.5;
return ToDeviceColor(color);
}
DeviceColor nsDisplaySelectionOverlay::ComputeColorFromSelectionStyle(
ComputedStyle& aStyle) {
return ApplyTransparencyIfNecessary(
aStyle.GetVisitedDependentColor(&nsStyleBackground::mBackgroundColor));
}
DeviceColor nsDisplaySelectionOverlay::ComputeColor() const {
LookAndFeel::ColorID colorID;
if (RefPtr<ComputedStyle> style =
mFrame->ComputeSelectionStyle(mSelectionValue)) {
return ComputeColorFromSelectionStyle(*style);
}
if (mSelectionValue == nsISelectionController::SELECTION_ON) {
colorID = LookAndFeel::ColorID::Highlight;
} else if (mSelectionValue == nsISelectionController::SELECTION_ATTENTION) {
colorID = LookAndFeel::ColorID::TextSelectAttentionBackground;
} else {
colorID = LookAndFeel::ColorID::TextSelectDisabledBackground;
}
return ApplyTransparencyIfNecessary(
LookAndFeel::Color(colorID, mFrame, NS_RGB(255, 255, 255)));
}
void nsDisplaySelectionOverlay::Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx) {
DrawTarget& aDrawTarget = *aCtx->GetDrawTarget();
ColorPattern color(ComputeColor());
nsIntRect pxRect =
GetPaintRect(aBuilder, aCtx)
.ToOutsidePixels(mFrame->PresContext()->AppUnitsPerDevPixel());
Rect rect(pxRect.x, pxRect.y, pxRect.width, pxRect.height);
MaybeSnapToDevicePixels(rect, aDrawTarget, true);
aDrawTarget.FillRect(rect, color);
}
bool nsDisplaySelectionOverlay::CreateWebRenderCommands(
mozilla::wr::DisplayListBuilder& aBuilder,
mozilla::wr::IpcResourceUpdateQueue& aResources,
const StackingContextHelper& aSc,
mozilla::layers::RenderRootStateManager* aManager,
nsDisplayListBuilder* aDisplayListBuilder) {
wr::LayoutRect bounds = wr::ToLayoutRect(LayoutDeviceRect::FromAppUnits(
nsRect(ToReferenceFrame(), Frame()->GetSize()),
mFrame->PresContext()->AppUnitsPerDevPixel()));
aBuilder.PushRect(bounds, bounds, !BackfaceIsHidden(), false, false,
wr::ToColorF(ComputeColor()));
return true;
}
void nsContainerFrame::DisplaySelectionOverlay(nsDisplayListBuilder* aBuilder,
nsDisplayList* aList,
uint16_t aContentType) {
if (!IsSelected() || !IsVisibleForPainting()) {
return;
}
int16_t displaySelection = PresShell()->GetSelectionFlags();
if (!(displaySelection & aContentType)) {
return;
}
const nsFrameSelection* frameSelection = GetConstFrameSelection();
int16_t selectionValue = frameSelection->GetDisplaySelection();
if (selectionValue <= nsISelectionController::SELECTION_HIDDEN) {
return; // selection is hidden or off
}
nsIContent* newContent = mContent->GetParent();
// check to see if we are anonymous content
// XXXbz there has GOT to be a better way of determining this!
int32_t offset =
newContent ? newContent->ComputeIndexOf_Deprecated(mContent) : 0;
// look up to see what selection(s) are on this frame
UniquePtr<SelectionDetails> details =
frameSelection->LookUpSelection(newContent, offset, 1, false);
if (!details) {
return;
}
bool normal = false;
for (SelectionDetails* sd = details.get(); sd; sd = sd->mNext.get()) {
if (sd->mSelectionType == SelectionType::eNormal) {
normal = true;
}
}
if (!normal && aContentType == nsISelectionDisplay::DISPLAY_IMAGES) {
// Don't overlay an image if it's not in the primary selection.
return;
}
aList->AppendNewToTop<nsDisplaySelectionOverlay>(aBuilder, this,
selectionValue);
}
/* virtual */
void nsContainerFrame::ChildIsDirty(nsIFrame* aChild) {
NS_ASSERTION(aChild->IsSubtreeDirty(), "child isn't actually dirty");
AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN);
}
nsIFrame::FrameSearchResult nsContainerFrame::PeekOffsetNoAmount(
bool aForward, int32_t* aOffset) {
NS_ASSERTION(aOffset && *aOffset <= 1, "aOffset out of range");
// Don't allow the caret to stay in an empty (leaf) container frame.
return CONTINUE_EMPTY;
}
nsIFrame::FrameSearchResult nsContainerFrame::PeekOffsetCharacter(
bool aForward, int32_t* aOffset, PeekOffsetCharacterOptions aOptions) {
NS_ASSERTION(aOffset && *aOffset <= 1, "aOffset out of range");
// Don't allow the caret to stay in an empty (leaf) container frame.
return CONTINUE_EMPTY;
}
/////////////////////////////////////////////////////////////////////////////
// Helper member functions
/**
* Position the view associated with |aKidFrame|, if there is one. A
* container frame should call this method after positioning a frame,
* but before |Reflow|.
*/
void nsContainerFrame::PositionFrameView(nsIFrame* aKidFrame) {
nsIFrame* parentFrame = aKidFrame->GetParent();
if (!aKidFrame->HasView() || !parentFrame) return;
nsView* view = aKidFrame->GetView();
nsViewManager* vm = view->GetViewManager();
nsPoint pt;
nsView* ancestorView = parentFrame->GetClosestView(&pt);
if (ancestorView != view->GetParent()) {
NS_ASSERTION(ancestorView == view->GetParent()->GetParent(),
"Allowed only one anonymous view between frames");
// parentFrame is responsible for positioning aKidFrame's view
// explicitly
return;
}
pt += aKidFrame->GetPosition();
vm->MoveViewTo(view, pt.x, pt.y);
}
void nsContainerFrame::ReparentFrameView(nsIFrame* aChildFrame,
nsIFrame* aOldParentFrame,
nsIFrame* aNewParentFrame) {
#ifdef DEBUG
MOZ_ASSERT(aChildFrame, "null child frame pointer");
MOZ_ASSERT(aOldParentFrame, "null old parent frame pointer");
MOZ_ASSERT(aNewParentFrame, "null new parent frame pointer");
MOZ_ASSERT(aOldParentFrame != aNewParentFrame,
"same old and new parent frame");
// See if either the old parent frame or the new parent frame have a view
while (!aOldParentFrame->HasView() && !aNewParentFrame->HasView()) {
// Walk up both the old parent frame and the new parent frame nodes
// stopping when we either find a common parent or views for one
// or both of the frames.
//
// This works well in the common case where we push/pull and the old parent
// frame and the new parent frame are part of the same flow. They will
// typically be the same distance (height wise) from the
aOldParentFrame = aOldParentFrame->GetParent();
aNewParentFrame = aNewParentFrame->GetParent();
// We should never walk all the way to the root frame without finding
// a view
NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
// See if we reached a common ancestor
if (aOldParentFrame == aNewParentFrame) {
break;
}
}
// See if we found a common parent frame
if (aOldParentFrame == aNewParentFrame) {
// We found a common parent and there are no views between the old parent
// and the common parent or the new parent frame and the common parent.
// Because neither the old parent frame nor the new parent frame have views,
// then any child views don't need reparenting
return;
}
// We found views for one or both of the ancestor frames before we
// found a common ancestor.
nsView* oldParentView = aOldParentFrame->GetClosestView();
nsView* newParentView = aNewParentFrame->GetClosestView();
// See if the old parent frame and the new parent frame are in the
// same view sub-hierarchy. If they are then we don't have to do
// anything
if (oldParentView != newParentView) {
MOZ_ASSERT_UNREACHABLE("can't move frames between views");
// They're not so we need to reparent any child views
aChildFrame->ReparentFrameViewTo(oldParentView->GetViewManager(),
newParentView);
}
#endif
}
void nsContainerFrame::ReparentFrameViewList(const nsFrameList& aChildFrameList,
nsIFrame* aOldParentFrame,
nsIFrame* aNewParentFrame) {
#ifdef DEBUG
MOZ_ASSERT(aChildFrameList.NotEmpty(), "empty child frame list");
MOZ_ASSERT(aOldParentFrame, "null old parent frame pointer");
MOZ_ASSERT(aNewParentFrame, "null new parent frame pointer");
MOZ_ASSERT(aOldParentFrame != aNewParentFrame,
"same old and new parent frame");
// See if either the old parent frame or the new parent frame have a view
while (!aOldParentFrame->HasView() && !aNewParentFrame->HasView()) {
// Walk up both the old parent frame and the new parent frame nodes
// stopping when we either find a common parent or views for one
// or both of the frames.
//
// This works well in the common case where we push/pull and the old parent
// frame and the new parent frame are part of the same flow. They will
// typically be the same distance (height wise) from the
aOldParentFrame = aOldParentFrame->GetParent();
aNewParentFrame = aNewParentFrame->GetParent();
// We should never walk all the way to the root frame without finding
// a view
NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
// See if we reached a common ancestor
if (aOldParentFrame == aNewParentFrame) {
break;
}
}
// See if we found a common parent frame
if (aOldParentFrame == aNewParentFrame) {
// We found a common parent and there are no views between the old parent
// and the common parent or the new parent frame and the common parent.
// Because neither the old parent frame nor the new parent frame have views,
// then any child views don't need reparenting
return;
}
// We found views for one or both of the ancestor frames before we
// found a common ancestor.
nsView* oldParentView = aOldParentFrame->GetClosestView();
nsView* newParentView = aNewParentFrame->GetClosestView();
// See if the old parent frame and the new parent frame are in the
// same view sub-hierarchy. If they are then we don't have to do
// anything
if (oldParentView != newParentView) {
MOZ_ASSERT_UNREACHABLE("can't move frames between views");
nsViewManager* viewManager = oldParentView->GetViewManager();
// They're not so we need to reparent any child views
for (nsIFrame* f : aChildFrameList) {
f->ReparentFrameViewTo(viewManager, newParentView);
}
}
#endif
}
void nsContainerFrame::ReparentFrame(nsIFrame* aFrame,
nsContainerFrame* aOldParent,
nsContainerFrame* aNewParent) {
NS_ASSERTION(aOldParent == aFrame->GetParent(),
"Parent not consistent with expectations");
aFrame->SetParent(aNewParent);
// When pushing and pulling frames we need to check for whether any
// views need to be reparented
ReparentFrameView(aFrame, aOldParent, aNewParent);
}
void nsContainerFrame::ReparentFrames(nsFrameList& aFrameList,
nsContainerFrame* aOldParent,
nsContainerFrame* aNewParent) {
for (auto* f : aFrameList) {
ReparentFrame(f, aOldParent, aNewParent);
}
}
void nsContainerFrame::SetSizeConstraints(nsPresContext* aPresContext,
nsIWidget* aWidget,
const nsSize& aMinSize,
const nsSize& aMaxSize) {
LayoutDeviceIntSize devMinSize(
aPresContext->AppUnitsToDevPixels(aMinSize.width),
aPresContext->AppUnitsToDevPixels(aMinSize.height));
LayoutDeviceIntSize devMaxSize(
aMaxSize.width == NS_UNCONSTRAINEDSIZE
? NS_MAXSIZE
: aPresContext->AppUnitsToDevPixels(aMaxSize.width),
aMaxSize.height == NS_UNCONSTRAINEDSIZE
? NS_MAXSIZE
: aPresContext->AppUnitsToDevPixels(aMaxSize.height));
// MinSize has a priority over MaxSize
if (devMinSize.width > devMaxSize.width) devMaxSize.width = devMinSize.width;
if (devMinSize.height > devMaxSize.height)
devMaxSize.height = devMinSize.height;
nsIWidget* rootWidget = aPresContext->GetNearestWidget();
DesktopToLayoutDeviceScale constraintsScale(MOZ_WIDGET_INVALID_SCALE);
if (rootWidget) {
constraintsScale = rootWidget->GetDesktopToDeviceScale();
}
widget::SizeConstraints constraints(devMinSize, devMaxSize, constraintsScale);
// The sizes are in inner window sizes, so convert them into outer window
// sizes. Use a size of (200, 200) as only the difference between the inner
// and outer size is needed.
const LayoutDeviceIntSize sizeDiff = aWidget->ClientToWindowSizeDifference();
if (constraints.mMinSize.width) {
constraints.mMinSize.width += sizeDiff.width;
}
if (constraints.mMinSize.height) {
constraints.mMinSize.height += sizeDiff.height;
}
if (constraints.mMaxSize.width != NS_MAXSIZE) {
constraints.mMaxSize.width += sizeDiff.width;
}
if (constraints.mMaxSize.height != NS_MAXSIZE) {
constraints.mMaxSize.height += sizeDiff.height;
}
aWidget->SetSizeConstraints(constraints);
}
void nsContainerFrame::SyncFrameViewAfterReflow(nsPresContext* aPresContext,
nsIFrame* aFrame, nsView* aView,
const nsRect& aInkOverflowArea,
ReflowChildFlags aFlags) {
if (!aView) {
return;
}
// Make sure the view is sized and positioned correctly
if (!(aFlags & ReflowChildFlags::NoMoveView)) {
PositionFrameView(aFrame);
}
if (!(aFlags & ReflowChildFlags::NoSizeView)) {
nsViewManager* vm = aView->GetViewManager();
vm->ResizeView(aView, aInkOverflowArea, true);
}
}
void nsContainerFrame::DoInlineMinISize(gfxContext* aRenderingContext,
InlineMinISizeData* aData) {
auto handleChildren = [aRenderingContext](auto frame, auto data) {
for (nsIFrame* kid : frame->mFrames) {
kid->AddInlineMinISize(aRenderingContext, data);
}
};
DoInlineIntrinsicISize(aData, handleChildren);
}
void nsContainerFrame::DoInlinePrefISize(gfxContext* aRenderingContext,
InlinePrefISizeData* aData) {
auto handleChildren = [aRenderingContext](auto frame, auto data) {
for (nsIFrame* kid : frame->mFrames) {
kid->AddInlinePrefISize(aRenderingContext, data);
}
};
DoInlineIntrinsicISize(aData, handleChildren);
aData->mLineIsEmpty = false;
}
/* virtual */
LogicalSize nsContainerFrame::ComputeAutoSize(
gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize,
nscoord aAvailableISize, const LogicalSize& aMargin,
const mozilla::LogicalSize& aBorderPadding,
const StyleSizeOverrides& aSizeOverrides, ComputeSizeFlags aFlags) {
LogicalSize result(aWM, 0xdeadbeef, NS_UNCONSTRAINEDSIZE);
nscoord availBased =
aAvailableISize - aMargin.ISize(aWM) - aBorderPadding.ISize(aWM);
// replaced elements always shrink-wrap
if (aFlags.contains(ComputeSizeFlag::ShrinkWrap) ||
IsFrameOfType(eReplaced)) {
// Only bother computing our 'auto' ISize if the result will be used.
const auto& styleISize = aSizeOverrides.mStyleISize
? *aSizeOverrides.mStyleISize
: StylePosition()->ISize(aWM);
if (styleISize.IsAuto()) {
result.ISize(aWM) =
ShrinkISizeToFit(aRenderingContext, availBased, aFlags);
}
} else {
result.ISize(aWM) = availBased;
}
if (IsTableCaption()) {
// If we're a container for font size inflation, then shrink
// wrapping inside of us should not apply font size inflation.
AutoMaybeDisableFontInflation an(this);
WritingMode tableWM = GetParent()->GetWritingMode();
if (aWM.IsOrthogonalTo(tableWM)) {
// For an orthogonal caption on a block-dir side of the table, shrink-wrap
// to min-isize.
result.ISize(aWM) = GetMinISize(aRenderingContext);
} else {
// The outer frame constrains our available isize to the isize of
// the table. Grow if our min-isize is bigger than that, but not
// larger than the containing block isize. (It would really be nice
// to transmit that information another way, so we could grow up to
// the table's available isize, but that's harder.)
nscoord min = GetMinISize(aRenderingContext);
if (min > aCBSize.ISize(aWM)) {
min = aCBSize.ISize(aWM);
}
if (min > result.ISize(aWM)) {
result.ISize(aWM) = min;
}
}
}
return result;
}
void nsContainerFrame::ReflowChild(
nsIFrame* aKidFrame, nsPresContext* aPresContext,
ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput,
const WritingMode& aWM, const LogicalPoint& aPos,
const nsSize& aContainerSize, ReflowChildFlags aFlags,
nsReflowStatus& aStatus, nsOverflowContinuationTracker* aTracker) {
MOZ_ASSERT(aReflowInput.mFrame == aKidFrame, "bad reflow input");
if (aWM.IsPhysicalRTL()) {
NS_ASSERTION(aContainerSize.width != NS_UNCONSTRAINEDSIZE,
"ReflowChild with unconstrained container width!");
}
MOZ_ASSERT(aDesiredSize.InkOverflow() == nsRect(0, 0, 0, 0) &&
aDesiredSize.ScrollableOverflow() == nsRect(0, 0, 0, 0),
"please reset the overflow areas before calling ReflowChild");
// Position the child frame and its view if requested.
if (ReflowChildFlags::NoMoveFrame !=
(aFlags & ReflowChildFlags::NoMoveFrame)) {
aKidFrame->SetPosition(aWM, aPos, aContainerSize);
}
if (!(aFlags & ReflowChildFlags::NoMoveView)) {
PositionFrameView(aKidFrame);
PositionChildViews(aKidFrame);
}
// Reflow the child frame
aKidFrame->Reflow(aPresContext, aDesiredSize, aReflowInput, aStatus);
// If the child frame is complete, delete any next-in-flows,
// but only if the NoDeleteNextInFlowChild flag isn't set.
if (!aStatus.IsInlineBreakBefore() && aStatus.IsFullyComplete() &&
!(aFlags & ReflowChildFlags::NoDeleteNextInFlowChild)) {
if (nsIFrame* kidNextInFlow = aKidFrame->GetNextInFlow()) {
// Remove all of the childs next-in-flows. Make sure that we ask
// the right parent to do the removal (it's possible that the
// parent is not this because we are executing pullup code)
nsOverflowContinuationTracker::AutoFinish fini(aTracker, aKidFrame);
DestroyContext context(PresShell());
kidNextInFlow->GetParent()->DeleteNextInFlowChild(context, kidNextInFlow,
true);
}
}
}
// XXX temporary: hold on to a copy of the old physical version of
// ReflowChild so that we can convert callers incrementally.
void nsContainerFrame::ReflowChild(nsIFrame* aKidFrame,
nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput, nscoord aX,
nscoord aY, ReflowChildFlags aFlags,
nsReflowStatus& aStatus,
nsOverflowContinuationTracker* aTracker) {
MOZ_ASSERT(aReflowInput.mFrame == aKidFrame, "bad reflow input");
// Position the child frame and its view if requested.
if (ReflowChildFlags::NoMoveFrame !=
(aFlags & ReflowChildFlags::NoMoveFrame)) {
aKidFrame->SetPosition(nsPoint(aX, aY));
}
if (!(aFlags & ReflowChildFlags::NoMoveView)) {
PositionFrameView(aKidFrame);
PositionChildViews(aKidFrame);
}
// Reflow the child frame
aKidFrame->Reflow(aPresContext, aDesiredSize, aReflowInput, aStatus);
// If the child frame is complete, delete any next-in-flows,
// but only if the NoDeleteNextInFlowChild flag isn't set.
if (aStatus.IsFullyComplete() &&
!(aFlags & ReflowChildFlags::NoDeleteNextInFlowChild)) {
if (nsIFrame* kidNextInFlow = aKidFrame->GetNextInFlow()) {
// Remove all of the childs next-in-flows. Make sure that we ask
// the right parent to do the removal (it's possible that the
// parent is not this because we are executing pullup code)
nsOverflowContinuationTracker::AutoFinish fini(aTracker, aKidFrame);
DestroyContext context(PresShell());
kidNextInFlow->GetParent()->DeleteNextInFlowChild(context, kidNextInFlow,
true);
}
}
}
/**
* Position the views of |aFrame|'s descendants. A container frame
* should call this method if it moves a frame after |Reflow|.
*/
void nsContainerFrame::PositionChildViews(nsIFrame* aFrame) {
if (!aFrame->HasAnyStateBits(NS_FRAME_HAS_CHILD_WITH_VIEW)) {
return;
}
// Recursively walk aFrame's child frames.
// Process the additional child lists, but skip the popup list as the view for
// popups is managed by the parent.
// Currently only nsMenuFrame has a popupList and during layout will adjust
// the view manually to position the popup.
for (const auto& [list, listID] : aFrame->ChildLists()) {
if (listID == FrameChildListID::Popup) {
continue;
}
for (nsIFrame* childFrame : list) {
// Position the frame's view (if it has one) otherwise recursively
// process its children
if (childFrame->HasView()) {
PositionFrameView(childFrame);
} else {
PositionChildViews(childFrame);
}
}
}
}
/**
* De-optimize function to work around a VC2017 15.5+ compiler bug:
* https://bugzil.la/1424281#c12
*/
#if defined(_MSC_VER) && !defined(__clang__) && defined(_M_AMD64)
# pragma optimize("g", off)
#endif
void nsContainerFrame::FinishReflowChild(
nsIFrame* aKidFrame, nsPresContext* aPresContext,
const ReflowOutput& aDesiredSize, const ReflowInput* aReflowInput,
const WritingMode& aWM, const LogicalPoint& aPos,
const nsSize& aContainerSize, nsIFrame::ReflowChildFlags aFlags) {
MOZ_ASSERT(!aReflowInput || aReflowInput->mFrame == aKidFrame);
MOZ_ASSERT(aReflowInput || aKidFrame->IsFrameOfType(eMathML) ||
aKidFrame->IsTableCellFrame(),
"aReflowInput should be passed in almost all cases");
if (aWM.IsPhysicalRTL()) {
NS_ASSERTION(aContainerSize.width != NS_UNCONSTRAINEDSIZE,
"FinishReflowChild with unconstrained container width!");
}
nsPoint curOrigin = aKidFrame->GetPosition();
const LogicalSize convertedSize = aDesiredSize.Size(aWM);
LogicalPoint pos(aPos);
if (aFlags & ReflowChildFlags::ApplyRelativePositioning) {
MOZ_ASSERT(aReflowInput, "caller must have passed reflow input");
// ApplyRelativePositioning in right-to-left writing modes needs to know
// the updated frame width to set the normal position correctly.
aKidFrame->SetSize(aWM, convertedSize);
const LogicalMargin offsets = aReflowInput->ComputedLogicalOffsets(aWM);
ReflowInput::ApplyRelativePositioning(aKidFrame, aWM, offsets, &pos,
aContainerSize);
}
if (ReflowChildFlags::NoMoveFrame !=
(aFlags & ReflowChildFlags::NoMoveFrame)) {
aKidFrame->SetRect(aWM, LogicalRect(aWM, pos, convertedSize),
aContainerSize);
} else {
aKidFrame->SetSize(aWM, convertedSize);
}
if (aKidFrame->HasView()) {
nsView* view = aKidFrame->GetView();
// Make sure the frame's view is properly sized and positioned and has
// things like opacity correct
SyncFrameViewAfterReflow(aPresContext, aKidFrame, view,
aDesiredSize.InkOverflow(), aFlags);
}
nsPoint newOrigin = aKidFrame->GetPosition();
if (!(aFlags & ReflowChildFlags::NoMoveView) && curOrigin != newOrigin) {
if (!aKidFrame->HasView()) {
// If the frame has moved, then we need to make sure any child views are
// correctly positioned
PositionChildViews(aKidFrame);
}
}
aKidFrame->DidReflow(aPresContext, aReflowInput);
}
#if defined(_MSC_VER) && !defined(__clang__) && defined(_M_AMD64)
# pragma optimize("", on)
#endif
// XXX temporary: hold on to a copy of the old physical version of
// FinishReflowChild so that we can convert callers incrementally.
void nsContainerFrame::FinishReflowChild(nsIFrame* aKidFrame,
nsPresContext* aPresContext,
const ReflowOutput& aDesiredSize,
const ReflowInput* aReflowInput,
nscoord aX, nscoord aY,
ReflowChildFlags aFlags) {
MOZ_ASSERT(!(aFlags & ReflowChildFlags::ApplyRelativePositioning),
"only the logical version supports ApplyRelativePositioning "
"since ApplyRelativePositioning requires the container size");
nsPoint curOrigin = aKidFrame->GetPosition();
nsPoint pos(aX, aY);
nsSize size(aDesiredSize.PhysicalSize());
if (ReflowChildFlags::NoMoveFrame !=
(aFlags & ReflowChildFlags::NoMoveFrame)) {
aKidFrame->SetRect(nsRect(pos, size));
} else {
aKidFrame->SetSize(size);
}
if (aKidFrame->HasView()) {
nsView* view = aKidFrame->GetView();
// Make sure the frame's view is properly sized and positioned and has
// things like opacity correct
SyncFrameViewAfterReflow(aPresContext, aKidFrame, view,
aDesiredSize.InkOverflow(), aFlags);
}
if (!(aFlags & ReflowChildFlags::NoMoveView) && curOrigin != pos) {
if (!aKidFrame->HasView()) {
// If the frame has moved, then we need to make sure any child views are
// correctly positioned
PositionChildViews(aKidFrame);
}
}
aKidFrame->DidReflow(aPresContext, aReflowInput);
}
void nsContainerFrame::ReflowOverflowContainerChildren(
nsPresContext* aPresContext, const ReflowInput& aReflowInput,
OverflowAreas& aOverflowRects, ReflowChildFlags aFlags,
nsReflowStatus& aStatus, ChildFrameMerger aMergeFunc,
Maybe<nsSize> aContainerSize) {
MOZ_ASSERT(aPresContext, "null pointer");
nsFrameList* overflowContainers =
DrainExcessOverflowContainersList(aMergeFunc);
if (!overflowContainers) {
return; // nothing to reflow
}
nsOverflowContinuationTracker tracker(this, false, false);
bool shouldReflowAllKids = aReflowInput.ShouldReflowAllKids();
for (nsIFrame* frame : *overflowContainers) {
if (frame->GetPrevInFlow()->GetParent() != GetPrevInFlow()) {
// frame's prevInFlow has moved, skip reflowing this frame;
// it will get reflowed once it's been placed
if (GetNextInFlow()) {
// We report OverflowIncomplete status in this case to avoid our parent
// deleting our next-in-flows which might destroy non-empty frames.
nsReflowStatus status;
status.SetOverflowIncomplete();
aStatus.MergeCompletionStatusFrom(status);
}
continue;
}
auto ScrollableOverflowExceedsAvailableBSize =
[this, &aReflowInput](nsIFrame* aFrame) {
if (aReflowInput.AvailableBSize() == NS_UNCONSTRAINEDSIZE) {
return false;
}
const auto parentWM = GetWritingMode();
const nscoord scrollableOverflowRectBEnd =
LogicalRect(parentWM,
aFrame->ScrollableOverflowRectRelativeToParent(),
GetSize())
.BEnd(parentWM);
return scrollableOverflowRectBEnd > aReflowInput.AvailableBSize();
};
// If the available block-size has changed, or the existing scrollable
// overflow's block-end exceeds it, we need to reflow even if the frame
// isn't dirty.
if (shouldReflowAllKids || frame->IsSubtreeDirty() ||
ScrollableOverflowExceedsAvailableBSize(frame)) {
// Get prev-in-flow
nsIFrame* prevInFlow = frame->GetPrevInFlow();
NS_ASSERTION(prevInFlow,
"overflow container frame must have a prev-in-flow");
NS_ASSERTION(
frame->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER),
"overflow container frame must have overflow container bit set");
WritingMode wm = frame->GetWritingMode();
nsSize containerSize =
aContainerSize ? *aContainerSize
: aReflowInput.AvailableSize(wm).GetPhysicalSize(wm);
LogicalRect prevRect = prevInFlow->GetLogicalRect(wm, containerSize);
// Initialize reflow params
LogicalSize availSpace(wm, prevRect.ISize(wm),
aReflowInput.AvailableSize(wm).BSize(wm));
ReflowOutput desiredSize(aReflowInput);
StyleSizeOverrides sizeOverride;
if (frame->IsFlexItem()) {
// A flex item's size is determined by the flex algorithm, not solely by
// its style. Thus, the following overrides are necessary.
//
// Use the overflow container flex item's prev-in-flow inline-size since
// this continuation's inline-size is the same.
sizeOverride.mStyleISize.emplace(
StyleSize::LengthPercentage(LengthPercentage::FromAppUnits(
frame->StylePosition()->mBoxSizing == StyleBoxSizing::Border
? prevRect.ISize(wm)
: prevInFlow->ContentSize(wm).ISize(wm))));
// An overflow container's block-size must be 0.
sizeOverride.mStyleBSize.emplace(
StyleSize::LengthPercentage(LengthPercentage::FromAppUnits(0)));
}
ReflowInput reflowInput(aPresContext, aReflowInput, frame, availSpace,
Nothing(), {}, sizeOverride);
LogicalPoint pos(wm, prevRect.IStart(wm), 0);
nsReflowStatus frameStatus;
ReflowChild(frame, aPresContext, desiredSize, reflowInput, wm, pos,
containerSize, aFlags, frameStatus, &tracker);
FinishReflowChild(frame, aPresContext, desiredSize, &reflowInput, wm, pos,
containerSize, aFlags);
// Handle continuations
if (!frameStatus.IsFullyComplete()) {
if (frame->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW)) {
// Abspos frames can't cause their parent to be incomplete,
// only overflow incomplete.
frameStatus.SetOverflowIncomplete();
} else {
NS_ASSERTION(frameStatus.IsComplete(),
"overflow container frames can't be incomplete, only "
"overflow-incomplete");
}
// Acquire a next-in-flow, creating it if necessary
nsIFrame* nif = frame->GetNextInFlow();
if (!nif) {
NS_ASSERTION(frameStatus.NextInFlowNeedsReflow(),
"Someone forgot a NextInFlowNeedsReflow flag");
nif = PresShell()->FrameConstructor()->CreateContinuingFrame(frame,
this);
} else if (!nif->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER)) {
// used to be a normal next-in-flow; steal it from the child list
nif->GetParent()->StealFrame(nif);
}
tracker.Insert(nif, frameStatus);
}
aStatus.MergeCompletionStatusFrom(frameStatus);
// At this point it would be nice to assert
// !frame->GetOverflowRect().IsEmpty(), but we have some unsplittable
// frames that, when taller than availableHeight will push zero-height
// content into a next-in-flow.
} else {
tracker.Skip(frame, aStatus);
if (aReflowInput.mFloatManager) {
nsBlockFrame::RecoverFloatsFor(frame, *aReflowInput.mFloatManager,
aReflowInput.GetWritingMode(),
aReflowInput.ComputedPhysicalSize());
}
}
ConsiderChildOverflow(aOverflowRects, frame);
}
}
void nsContainerFrame::DisplayOverflowContainers(
nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) {
nsFrameList* overflowconts = GetOverflowContainers();
if (overflowconts) {
for (nsIFrame* frame : *overflowconts) {
BuildDisplayListForChild(aBuilder, frame, aLists);
}
}
}
bool nsContainerFrame::TryRemoveFrame(FrameListPropertyDescriptor aProp,
nsIFrame* aChildToRemove) {
nsFrameList* list = GetProperty(aProp);
if (list && list->StartRemoveFrame(aChildToRemove)) {
// aChildToRemove *may* have been removed from this list.
if (list->IsEmpty()) {
Unused << TakeProperty(aProp);
list->Delete(PresShell());
}
return true;
}
return false;
}
bool nsContainerFrame::MaybeStealOverflowContainerFrame(nsIFrame* aChild) {
bool removed = false;
if (MOZ_UNLIKELY(aChild->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER))) {
// Try removing from the overflow container list.
removed = TryRemoveFrame(OverflowContainersProperty(), aChild);
if (!removed) {
// It might be in the excess overflow container list.
removed = TryRemoveFrame(ExcessOverflowContainersProperty(), aChild);
}
}
return removed;
}
void nsContainerFrame::StealFrame(nsIFrame* aChild) {
#ifdef DEBUG
if (!mFrames.ContainsFrame(aChild)) {
nsFrameList* list = GetOverflowFrames();
if (!list || !list->ContainsFrame(aChild)) {
list = GetOverflowContainers();
if (!list || !list->ContainsFrame(aChild)) {
list = GetExcessOverflowContainers();
MOZ_ASSERT(list && list->ContainsFrame(aChild),
"aChild isn't our child"
" or on a frame list not supported by StealFrame");
}
}
}
#endif
if (MaybeStealOverflowContainerFrame(aChild)) {
return;
}
// NOTE nsColumnSetFrame and nsCanvasFrame have their overflow containers
// on the normal lists so we might get here also if the frame bit
// NS_FRAME_IS_OVERFLOW_CONTAINER is set.
if (mFrames.StartRemoveFrame(aChild)) {
return;
}
// We didn't find the child in our principal child list.
// Maybe it's on the overflow list?
nsFrameList* frameList = GetOverflowFrames();
if (frameList && frameList->ContinueRemoveFrame(aChild)) {
if (frameList->IsEmpty()) {
DestroyOverflowList();
}
return;
}
MOZ_ASSERT_UNREACHABLE("StealFrame: can't find aChild");
}
nsFrameList nsContainerFrame::StealFramesAfter(nsIFrame* aChild) {
NS_ASSERTION(
!aChild || !aChild->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER),
"StealFramesAfter doesn't handle overflow containers");
NS_ASSERTION(!IsBlockFrame(), "unexpected call");
if (!aChild) {
return std::move(mFrames);
}
for (nsIFrame* f : mFrames) {
if (f == aChild) {
return mFrames.TakeFramesAfter(f);
}
}
// We didn't find the child in the principal child list.
// Maybe it's on the overflow list?
if (nsFrameList* overflowFrames = GetOverflowFrames()) {
for (nsIFrame* f : *overflowFrames) {
if (f == aChild) {
return mFrames.TakeFramesAfter(f);
}
}
}
NS_ERROR("StealFramesAfter: can't find aChild");
return nsFrameList();
}
/*
* Create a next-in-flow for aFrame. Will return the newly created
* frame <b>if and only if</b> a new frame is created; otherwise
* nullptr is returned.
*/
nsIFrame* nsContainerFrame::CreateNextInFlow(nsIFrame* aFrame) {
MOZ_ASSERT(
!IsBlockFrame(),
"you should have called nsBlockFrame::CreateContinuationFor instead");
MOZ_ASSERT(mFrames.ContainsFrame(aFrame), "expected an in-flow child frame");
nsIFrame* nextInFlow = aFrame->GetNextInFlow();
if (nullptr == nextInFlow) {
// Create a continuation frame for the child frame and insert it
// into our child list.
nextInFlow =
PresShell()->FrameConstructor()->CreateContinuingFrame(aFrame, this);
mFrames.InsertFrame(nullptr, aFrame, nextInFlow);
NS_FRAME_LOG(NS_FRAME_TRACE_NEW_FRAMES,
("nsContainerFrame::CreateNextInFlow: frame=%p nextInFlow=%p",
aFrame, nextInFlow));
return nextInFlow;
}
return nullptr;
}
/**
* Remove and delete aNextInFlow and its next-in-flows. Updates the sibling and
* flow pointers
*/
void nsContainerFrame::DeleteNextInFlowChild(DestroyContext& aContext,
nsIFrame* aNextInFlow,
bool aDeletingEmptyFrames) {
#ifdef DEBUG
nsIFrame* prevInFlow = aNextInFlow->GetPrevInFlow();
#endif
MOZ_ASSERT(prevInFlow, "bad prev-in-flow");
// If the next-in-flow has a next-in-flow then delete it, too (and
// delete it first).
// Do this in a loop so we don't overflow the stack for frames
// with very many next-in-flows
nsIFrame* nextNextInFlow = aNextInFlow->GetNextInFlow();
if (nextNextInFlow) {
AutoTArray<nsIFrame*, 8> frames;
for (nsIFrame* f = nextNextInFlow; f; f = f->GetNextInFlow()) {
frames.AppendElement(f);
}
for (nsIFrame* delFrame : Reversed(frames)) {
nsContainerFrame* parent = delFrame->GetParent();
parent->DeleteNextInFlowChild(aContext, delFrame, aDeletingEmptyFrames);
}
}
// Take the next-in-flow out of the parent's child list
StealFrame(aNextInFlow);
#ifdef DEBUG
if (aDeletingEmptyFrames) {
nsLayoutUtils::AssertTreeOnlyEmptyNextInFlows(aNextInFlow);
}
#endif
// Delete the next-in-flow frame and its descendants. This will also
// remove it from its next-in-flow/prev-in-flow chain.
aNextInFlow->Destroy(aContext);
MOZ_ASSERT(!prevInFlow->GetNextInFlow(), "non null next-in-flow");
}
void nsContainerFrame::PushChildrenToOverflow(nsIFrame* aFromChild,
nsIFrame* aPrevSibling) {
MOZ_ASSERT(aFromChild, "null pointer");
MOZ_ASSERT(aPrevSibling, "pushing first child");
MOZ_ASSERT(aPrevSibling->GetNextSibling() == aFromChild, "bad prev sibling");
// Add the frames to our overflow list (let our next in flow drain
// our overflow list when it is ready)
SetOverflowFrames(mFrames.TakeFramesAfter(aPrevSibling));
}
void nsContainerFrame::PushChildren(nsIFrame* aFromChild,
nsIFrame* aPrevSibling) {
MOZ_ASSERT(aFromChild, "null pointer");
MOZ_ASSERT(aPrevSibling, "pushing first child");
MOZ_ASSERT(aPrevSibling->GetNextSibling() == aFromChild, "bad prev sibling");
// Disconnect aFromChild from its previous sibling
nsFrameList tail = mFrames.TakeFramesAfter(aPrevSibling);
nsContainerFrame* nextInFlow =
static_cast<nsContainerFrame*>(GetNextInFlow());
if (nextInFlow) {
// XXX This is not a very good thing to do. If it gets removed
// then remove the copy of this routine that doesn't do this from
// nsInlineFrame.
// When pushing and pulling frames we need to check for whether any
// views need to be reparented.
for (nsIFrame* f = aFromChild; f; f = f->GetNextSibling()) {
nsContainerFrame::ReparentFrameView(f, this, nextInFlow);
}
nextInFlow->mFrames.InsertFrames(nextInFlow, nullptr, std::move(tail));
} else {
// Add the frames to our overflow list
SetOverflowFrames(std::move(tail));
}
}
bool nsContainerFrame::PushIncompleteChildren(
const FrameHashtable& aPushedItems, const FrameHashtable& aIncompleteItems,
const FrameHashtable& aOverflowIncompleteItems) {
MOZ_ASSERT(IsFlexOrGridContainer(),
"Only Grid / Flex containers can call this!");
if (aPushedItems.IsEmpty() && aIncompleteItems.IsEmpty() &&
aOverflowIncompleteItems.IsEmpty()) {
return false;
}
// Iterate the children in normal document order and append them (or a NIF)
// to one of the following frame lists according to their status.
nsFrameList pushedList;
nsFrameList incompleteList;
nsFrameList overflowIncompleteList;
auto* fc = PresShell()->FrameConstructor();
for (nsIFrame* child = PrincipalChildList().FirstChild(); child;) {
MOZ_ASSERT((aPushedItems.Contains(child) ? 1 : 0) +
(aIncompleteItems.Contains(child) ? 1 : 0) +
(aOverflowIncompleteItems.Contains(child) ? 1 : 0) <=
1,
"child should only be in one of these sets");
// Save the next-sibling so we can continue the loop if |child| is moved.
nsIFrame* next = child->GetNextSibling();
if (aPushedItems.Contains(child)) {
MOZ_ASSERT(child->GetParent() == this);
StealFrame(child);
pushedList.AppendFrame(nullptr, child);
} else if (aIncompleteItems.Contains(child)) {
nsIFrame* childNIF = child->GetNextInFlow();
if (!childNIF) {
childNIF = fc->CreateContinuingFrame(child, this);
incompleteList.AppendFrame(nullptr, childNIF);
} else {
auto* parent = childNIF->GetParent();
MOZ_ASSERT(parent != this || !mFrames.ContainsFrame(childNIF),
"child's NIF shouldn't be in the same principal list");
// If child's existing NIF is an overflow container, convert it to an
// actual NIF, since now |child| has non-overflow stuff to give it.
// Or, if it's further away then our next-in-flow, then pull it up.
if (childNIF->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER) ||
(parent != this && parent != GetNextInFlow())) {
parent->StealFrame(childNIF);
childNIF->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
if (parent == this) {
incompleteList.AppendFrame(nullptr, childNIF);
} else {
// If childNIF already lives on the next fragment, then we
// don't need to reparent it, since we know it's destined to end
// up there anyway. Just move it to its parent's overflow list.
if (parent == GetNextInFlow()) {
nsFrameList toMove(childNIF, childNIF);
parent->MergeSortedOverflow(toMove);
} else {
ReparentFrame(childNIF, parent, this);
incompleteList.AppendFrame(nullptr, childNIF);
}
}
}
}
} else if (aOverflowIncompleteItems.Contains(child)) {
nsIFrame* childNIF = child->GetNextInFlow();
if (!childNIF) {
childNIF = fc->CreateContinuingFrame(child, this);
childNIF->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
overflowIncompleteList.AppendFrame(nullptr, childNIF);
} else {
DebugOnly<nsContainerFrame*> lastParent = this;
auto* nif = static_cast<nsContainerFrame*>(GetNextInFlow());
// If child has any non-overflow-container NIFs, convert them to
// overflow containers, since that's all |child| needs now.
while (childNIF &&
!childNIF->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER)) {
auto* parent = childNIF->GetParent();
parent->StealFrame(childNIF);
childNIF->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
if (parent == this) {
overflowIncompleteList.AppendFrame(nullptr, childNIF);
} else {
if (!nif || parent == nif) {
nsFrameList toMove(childNIF, childNIF);
parent->MergeSortedExcessOverflowContainers(toMove);
} else {
ReparentFrame(childNIF, parent, nif);
nsFrameList toMove(childNIF, childNIF);
nif->MergeSortedExcessOverflowContainers(toMove);
}
// We only need to reparent the first childNIF (or not at all if
// its parent is our NIF).
nif = nullptr;
}
lastParent = parent;
childNIF = childNIF->GetNextInFlow();
}
}
}
child = next;
}
// Merge the results into our respective overflow child lists.
if (!pushedList.IsEmpty()) {
MergeSortedOverflow(pushedList);
}
if (!incompleteList.IsEmpty()) {
MergeSortedOverflow(incompleteList);
}
if (!overflowIncompleteList.IsEmpty()) {
// If our next-in-flow already has overflow containers list, merge the
// overflowIncompleteList into that list. Otherwise, merge it into our
// excess overflow containers list, to be drained by our next-in-flow.
auto* nif = static_cast<nsContainerFrame*>(GetNextInFlow());
nsFrameList* oc = nif ? nif->GetOverflowContainers() : nullptr;
if (oc) {
ReparentFrames(overflowIncompleteList, this, nif);
MergeSortedFrameLists(*oc, overflowIncompleteList, GetContent());
} else {
MergeSortedExcessOverflowContainers(overflowIncompleteList);
}
}
return true;
}
void nsContainerFrame::NormalizeChildLists() {
MOZ_ASSERT(IsFlexOrGridContainer(),
"Only Flex / Grid containers can call this!");
// Note: the following description uses grid container as an example. Flex
// container is similar.
//
// First we gather child frames we should include in our reflow/placement,
// i.e. overflowed children from our prev-in-flow, and pushed first-in-flow
// children (that might now fit). It's important to note that these children
// can be in arbitrary order vis-a-vis the current children in our lists.
// E.g. grid items in the document order: A, B, C may be placed in the rows
// 3, 2, 1. Assume each row goes in a separate grid container fragment,
// and we reflow the second fragment. Now if C (in fragment 1) overflows,
// we can't just prepend it to our mFrames like we usually do because that
// would violate the document order invariant that other code depends on.
// Similarly if we pull up child A (from fragment 3) we can't just append
// that for the same reason. Instead, we must sort these children into
// our child lists. (The sorting is trivial given that both lists are
// already fully sorted individually - it's just a merge.)
//
// The invariants that we maintain are that each grid container child list
// is sorted in the normal document order at all times, but that children
// in different grid container continuations may be in arbitrary order.
const auto didPushItemsBit = IsFlexContainerFrame()
? NS_STATE_FLEX_DID_PUSH_ITEMS
: NS_STATE_GRID_DID_PUSH_ITEMS;
const auto hasChildNifBit = IsFlexContainerFrame()
? NS_STATE_FLEX_HAS_CHILD_NIFS
: NS_STATE_GRID_HAS_CHILD_NIFS;
auto* prevInFlow = static_cast<nsContainerFrame*>(GetPrevInFlow());
// Merge overflow frames from our prev-in-flow into our principal child list.
if (prevInFlow) {
AutoFrameListPtr overflow(PresContext(), prevInFlow->StealOverflowFrames());
if (overflow) {
ReparentFrames(*overflow, prevInFlow, this);
MergeSortedFrameLists(mFrames, *overflow, GetContent());
// Move trailing next-in-flows into our overflow list.
nsFrameList continuations;
for (nsIFrame* f = mFrames.FirstChild(); f;) {
nsIFrame* next = f->GetNextSibling();
nsIFrame* pif = f->GetPrevInFlow();
if (pif && pif->GetParent() == this) {
mFrames.RemoveFrame(f);
continuations.AppendFrame(nullptr, f);
}
f = next;
}
MergeSortedOverflow(continuations);
// Move prev-in-flow's excess overflow containers list into our own
// overflow containers list. If we already have an excess overflow
// containers list, any child in that list which doesn't have a
// prev-in-flow in this frame is also merged into our overflow container
// list.
nsFrameList* overflowContainers =
DrainExcessOverflowContainersList(MergeSortedFrameListsFor);
// Move trailing OC next-in-flows into our excess overflow containers
// list.
if (overflowContainers) {
nsFrameList moveToEOC;
for (nsIFrame* f = overflowContainers->FirstChild(); f;) {
nsIFrame* next = f->GetNextSibling();
nsIFrame* pif = f->GetPrevInFlow();
if (pif && pif->GetParent() == this) {
overflowContainers->RemoveFrame(f);
moveToEOC.AppendFrame(nullptr, f);
}
f = next;
}
if (overflowContainers->IsEmpty()) {
DestroyOverflowContainers();
}
MergeSortedExcessOverflowContainers(moveToEOC);
}
}
}
// For each item in aItems, pull up its next-in-flow (if any), and reparent it
// to our next-in-flow, unless its parent is already ourselves or our
// next-in-flow (to avoid leaving a hole there).
auto PullItemsNextInFlow = [this](const nsFrameList& aItems) {
auto* firstNIF = static_cast<nsContainerFrame*>(GetNextInFlow());
if (!firstNIF) {
return;
}
nsFrameList childNIFs;
nsFrameList childOCNIFs;
for (auto* child : aItems) {
if (auto* childNIF = child->GetNextInFlow()) {
if (auto* parent = childNIF->GetParent();
parent != this && parent != firstNIF) {
parent->StealFrame(childNIF);
ReparentFrame(childNIF, parent, firstNIF);
if (childNIF->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER)) {
childOCNIFs.AppendFrame(nullptr, childNIF);
} else {
childNIFs.AppendFrame(nullptr, childNIF);
}
}
}
}
// Merge aItems' NIFs into our NIF's respective overflow child lists.
firstNIF->MergeSortedOverflow(childNIFs);
firstNIF->MergeSortedExcessOverflowContainers(childOCNIFs);
};
// Merge our own overflow frames into our principal child list,
// except those that are a next-in-flow for one of our items.
DebugOnly<bool> foundOwnPushedChild = false;
{
nsFrameList* ourOverflow = GetOverflowFrames();
if (ourOverflow) {
nsFrameList items;
for (nsIFrame* f = ourOverflow->FirstChild(); f;) {
nsIFrame* next = f->GetNextSibling();
nsIFrame* pif = f->GetPrevInFlow();
if (!pif || pif->GetParent() != this) {
MOZ_ASSERT(f->GetParent() == this);
ourOverflow->RemoveFrame(f);
items.AppendFrame(nullptr, f);
if (!pif) {
foundOwnPushedChild = true;
}
}
f = next;
}
if (ourOverflow->IsEmpty()) {
DestroyOverflowList();
ourOverflow = nullptr;
}
if (items.NotEmpty()) {
PullItemsNextInFlow(items);
}
MergeSortedFrameLists(mFrames, items, GetContent());
}
}
// Push any child next-in-flows in our principal list to OverflowList.
if (HasAnyStateBits(hasChildNifBit)) {
nsFrameList framesToPush;
nsIFrame* firstChild = mFrames.FirstChild();
// Note that we potentially modify our mFrames list as we go.
for (auto* child = firstChild; child; child = child->GetNextSibling()) {
if (auto* childNIF = child->GetNextInFlow()) {
if (childNIF->GetParent() == this) {
for (auto* c = child->GetNextSibling(); c; c = c->GetNextSibling()) {
if (c == childNIF) {
// child's next-in-flow is in our principal child list, push it.
mFrames.RemoveFrame(childNIF);
framesToPush.AppendFrame(nullptr, childNIF);
break;
}
}
}
}
}
if (!framesToPush.IsEmpty()) {
MergeSortedOverflow(framesToPush);
}
RemoveStateBits(hasChildNifBit);
}
// Pull up any first-in-flow children we might have pushed.
if (HasAnyStateBits(didPushItemsBit)) {
RemoveStateBits(didPushItemsBit);
nsFrameList items;
auto* nif = static_cast<nsContainerFrame*>(GetNextInFlow());
DebugOnly<bool> nifNeedPushedItem = false;
while (nif) {
nsFrameList nifItems;
for (nsIFrame* nifChild = nif->PrincipalChildList().FirstChild();
nifChild;) {
nsIFrame* next = nifChild->GetNextSibling();
if (!nifChild->GetPrevInFlow()) {
nif->StealFrame(nifChild);
ReparentFrame(nifChild, nif, this);
nifItems.AppendFrame(nullptr, nifChild);
nifNeedPushedItem = false;
}
nifChild = next;
}
MergeSortedFrameLists(items, nifItems, GetContent());
if (!nif->HasAnyStateBits(didPushItemsBit)) {
MOZ_ASSERT(!nifNeedPushedItem || mDidPushItemsBitMayLie,
"The state bit stored in didPushItemsBit lied!");
break;
}
nifNeedPushedItem = true;
for (nsIFrame* nifChild =
nif->GetChildList(FrameChildListID::Overflow).FirstChild();
nifChild;) {
nsIFrame* next = nifChild->GetNextSibling();
if (!nifChild->GetPrevInFlow()) {
nif->StealFrame(nifChild);
ReparentFrame(nifChild, nif, this);
nifItems.AppendFrame(nullptr, nifChild);
nifNeedPushedItem = false;
}
nifChild = next;
}
MergeSortedFrameLists(items, nifItems, GetContent());
nif->RemoveStateBits(didPushItemsBit);
nif = static_cast<nsContainerFrame*>(nif->GetNextInFlow());
MOZ_ASSERT(nif || !nifNeedPushedItem || mDidPushItemsBitMayLie,
"The state bit stored in didPushItemsBit lied!");
}
if (!items.IsEmpty()) {
PullItemsNextInFlow(items);
}
MOZ_ASSERT(
foundOwnPushedChild || !items.IsEmpty() || mDidPushItemsBitMayLie,
"The state bit stored in didPushItemsBit lied!");
MergeSortedFrameLists(mFrames, items, GetContent());
}
}
void nsContainerFrame::NoteNewChildren(ChildListID aListID,
const nsFrameList& aFrameList) {
MOZ_ASSERT(aListID == FrameChildListID::Principal, "unexpected child list");
MOZ_ASSERT(IsFlexOrGridContainer(),
"Only Flex / Grid containers can call this!");
mozilla::PresShell* presShell = PresShell();
const auto didPushItemsBit = IsFlexContainerFrame()
? NS_STATE_FLEX_DID_PUSH_ITEMS
: NS_STATE_GRID_DID_PUSH_ITEMS;
for (auto* pif = GetPrevInFlow(); pif; pif = pif->GetPrevInFlow()) {
pif->AddStateBits(didPushItemsBit);
presShell->FrameNeedsReflow(pif, IntrinsicDirty::FrameAndAncestors,
NS_FRAME_IS_DIRTY);
}
}
bool nsContainerFrame::MoveOverflowToChildList() {
bool result = false;
// Check for an overflow list with our prev-in-flow
nsContainerFrame* prevInFlow = (nsContainerFrame*)GetPrevInFlow();
if (nullptr != prevInFlow) {
AutoFrameListPtr prevOverflowFrames(PresContext(),
prevInFlow->StealOverflowFrames());
if (prevOverflowFrames) {
// Tables are special; they can have repeated header/footer
// frames on mFrames at this point.
NS_ASSERTION(mFrames.IsEmpty() || IsTableFrame(), "bad overflow list");
// When pushing and pulling frames we need to check for whether any
// views need to be reparented.
nsContainerFrame::ReparentFrameViewList(*prevOverflowFrames, prevInFlow,
this);
mFrames.AppendFrames(this, std::move(*prevOverflowFrames));
result = true;
}
}
// It's also possible that we have an overflow list for ourselves.
return DrainSelfOverflowList() || result;
}
void nsContainerFrame::MergeSortedOverflow(nsFrameList& aList) {
if (aList.IsEmpty()) {
return;
}
MOZ_ASSERT(
!aList.FirstChild()->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER),
"this is the wrong list to put this child frame");
MOZ_ASSERT(aList.FirstChild()->GetParent() == this);
nsFrameList* overflow = GetOverflowFrames();
if (overflow) {
MergeSortedFrameLists(*overflow, aList, GetContent());
} else {
SetOverflowFrames(std::move(aList));
}
}
void nsContainerFrame::MergeSortedExcessOverflowContainers(nsFrameList& aList) {
if (aList.IsEmpty()) {
return;
}
MOZ_ASSERT(
aList.FirstChild()->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER),
"this is the wrong list to put this child frame");
MOZ_ASSERT(aList.FirstChild()->GetParent() == this);
if (nsFrameList* eoc = GetExcessOverflowContainers()) {
MergeSortedFrameLists(*eoc, aList, GetContent());
} else {
SetExcessOverflowContainers(std::move(aList));
}
}
nsIFrame* nsContainerFrame::GetFirstNonAnonBoxInSubtree(nsIFrame* aFrame) {
while (aFrame) {
// If aFrame isn't an anonymous container, or it's text or such, then it'll
// do.
if (!aFrame->Style()->IsAnonBox() ||
nsCSSAnonBoxes::IsNonElement(aFrame->Style()->GetPseudoType())) {
break;
}
// Otherwise, descend to its first child and repeat.
// SPECIAL CASE: if we're dealing with an anonymous table, then it might
// be wrapping something non-anonymous in its caption or col-group lists
// (instead of its principal child list), so we have to look there.
// (Note: For anonymous tables that have a non-anon cell *and* a non-anon
// column, we'll always return the column. This is fine; we're really just
// looking for a handle to *anything* with a meaningful content node inside
// the table, for use in DOM comparisons to things outside of the table.)
if (MOZ_UNLIKELY(aFrame->IsTableWrapperFrame())) {
nsIFrame* captionDescendant = GetFirstNonAnonBoxInSubtree(
aFrame->GetChildList(FrameChildListID::Caption).FirstChild());
if (captionDescendant) {
return captionDescendant;
}
} else if (MOZ_UNLIKELY(aFrame->IsTableFrame())) {
nsIFrame* colgroupDescendant = GetFirstNonAnonBoxInSubtree(
aFrame->GetChildList(FrameChildListID::ColGroup).FirstChild());
if (colgroupDescendant) {
return colgroupDescendant;
}
}
// USUAL CASE: Descend to the first child in principal list.
aFrame = aFrame->PrincipalChildList().FirstChild();
}
return aFrame;
}
/**
* Is aFrame1 a prev-continuation of aFrame2?
*/
static bool IsPrevContinuationOf(nsIFrame* aFrame1, nsIFrame* aFrame2) {
nsIFrame* prev = aFrame2;
while ((prev = prev->GetPrevContinuation())) {
if (prev == aFrame1) {
return true;
}
}
return false;
}
void nsContainerFrame::MergeSortedFrameLists(nsFrameList& aDest,
nsFrameList& aSrc,
nsIContent* aCommonAncestor) {
// Returns a frame whose DOM node can be used for the purpose of ordering
// aFrame among its sibling frames by DOM position. If aFrame is
// non-anonymous, this just returns aFrame itself. Otherwise, this returns the
// first non-anonymous descendant in aFrame's continuation chain.
auto FrameForDOMPositionComparison = [](nsIFrame* aFrame) {
if (!aFrame->Style()->IsAnonBox()) {
// The usual case.
return aFrame;
}
// Walk the continuation chain from the start, and return the first
// non-anonymous descendant that we find.
for (nsIFrame* f = aFrame->FirstContinuation(); f;
f = f->GetNextContinuation()) {
if (nsIFrame* nonAnonBox = GetFirstNonAnonBoxInSubtree(f)) {
return nonAnonBox;
}
}
MOZ_ASSERT_UNREACHABLE(
"Why is there no non-anonymous descendants in the continuation chain?");
return aFrame;
};
nsIFrame* dest = aDest.FirstChild();
for (nsIFrame* src = aSrc.FirstChild(); src;) {
if (!dest) {
aDest.AppendFrames(nullptr, std::move(aSrc));
break;
}
nsIContent* srcContent = FrameForDOMPositionComparison(src)->GetContent();
nsIContent* destContent = FrameForDOMPositionComparison(dest)->GetContent();
int32_t result = nsLayoutUtils::CompareTreePosition(srcContent, destContent,
aCommonAncestor);
if (MOZ_UNLIKELY(result == 0)) {
// NOTE: we get here when comparing ::before/::after for the same element.
if (MOZ_UNLIKELY(srcContent->IsGeneratedContentContainerForBefore())) {
if (MOZ_LIKELY(!destContent->IsGeneratedContentContainerForBefore()) ||
::IsPrevContinuationOf(src, dest)) {
result = -1;
}
} else if (MOZ_UNLIKELY(
srcContent->IsGeneratedContentContainerForAfter())) {
if (MOZ_UNLIKELY(destContent->IsGeneratedContentContainerForAfter()) &&
::IsPrevContinuationOf(src, dest)) {
result = -1;
}
} else if (::IsPrevContinuationOf(src, dest)) {
result = -1;
}
}
if (result < 0) {
// src should come before dest
nsIFrame* next = src->GetNextSibling();
aSrc.RemoveFrame(src);
aDest.InsertFrame(nullptr, dest->GetPrevSibling(), src);
src = next;
} else {
dest = dest->GetNextSibling();
}
}
MOZ_ASSERT(aSrc.IsEmpty());
}
bool nsContainerFrame::MoveInlineOverflowToChildList(nsIFrame* aLineContainer) {
MOZ_ASSERT(aLineContainer,
"Must have line container for moving inline overflows");
bool result = false;
// Check for an overflow list with our prev-in-flow
if (auto prevInFlow = static_cast<nsContainerFrame*>(GetPrevInFlow())) {
AutoFrameListPtr prevOverflowFrames(PresContext(),
prevInFlow->StealOverflowFrames());
if (prevOverflowFrames) {
// We may need to reparent floats from prev-in-flow to our line
// container if the container has prev continuation.
if (aLineContainer->GetPrevContinuation()) {
ReparentFloatsForInlineChild(aLineContainer,
prevOverflowFrames->FirstChild(), true);
}
// When pushing and pulling frames we need to check for whether
// any views need to be reparented.
nsContainerFrame::ReparentFrameViewList(*prevOverflowFrames, prevInFlow,
this);
// Prepend overflow frames to the list.
mFrames.InsertFrames(this, nullptr, std::move(*prevOverflowFrames));
result = true;
}
}
// It's also possible that we have overflow list for ourselves.
return DrainSelfOverflowList() || result;
}
bool nsContainerFrame::DrainSelfOverflowList() {
AutoFrameListPtr overflowFrames(PresContext(), StealOverflowFrames());
if (overflowFrames) {
mFrames.AppendFrames(nullptr, std::move(*overflowFrames));
return true;
}
return false;
}
bool nsContainerFrame::DrainAndMergeSelfOverflowList() {
MOZ_ASSERT(IsFlexOrGridContainer(),
"Only Flex / Grid containers can call this!");
// Unlike nsContainerFrame::DrainSelfOverflowList, flex or grid containers
// need to merge these lists so that the resulting mFrames is in document
// content order.
// NOTE: nsContainerFrame::AppendFrames/InsertFrames calls this method and
// there are also direct calls from the fctor (FindAppendPrevSibling).
AutoFrameListPtr overflowFrames(PresContext(), StealOverflowFrames());
if (overflowFrames) {
MergeSortedFrameLists(mFrames, *overflowFrames, GetContent());
// We set a frame bit to push them again in Reflow() to avoid creating
// multiple flex / grid items per flex / grid container fragment for the
// same content.
AddStateBits(IsFlexContainerFrame() ? NS_STATE_FLEX_HAS_CHILD_NIFS
: NS_STATE_GRID_HAS_CHILD_NIFS);
return true;
}
return false;
}
nsFrameList* nsContainerFrame::DrainExcessOverflowContainersList(
ChildFrameMerger aMergeFunc) {
nsFrameList* overflowContainers = GetOverflowContainers();
// Drain excess overflow containers from our prev-in-flow.
if (auto* prev = static_cast<nsContainerFrame*>(GetPrevInFlow())) {
AutoFrameListPtr excessFrames(PresContext(),
prev->StealExcessOverflowContainers());
if (excessFrames) {
excessFrames->ApplySetParent(this);
nsContainerFrame::ReparentFrameViewList(*excessFrames, prev, this);
if (overflowContainers) {
// The default merge function is AppendFrames, so we use excessFrames as
// the destination and then assign the result to overflowContainers.
aMergeFunc(*excessFrames, *overflowContainers, this);
*overflowContainers = std::move(*excessFrames);
} else {
overflowContainers = SetOverflowContainers(std::move(*excessFrames));
}
}
}
// Our own excess overflow containers from a previous reflow can still be
// present if our next-in-flow hasn't been reflown yet. Move any children
// from it that don't have a continuation in this frame to the
// OverflowContainers list.
AutoFrameListPtr selfExcessOCFrames(PresContext(),
StealExcessOverflowContainers());
if (selfExcessOCFrames) {
nsFrameList toMove;
auto child = selfExcessOCFrames->FirstChild();
while (child) {
auto next = child->GetNextSibling();
MOZ_ASSERT(child->GetPrevInFlow(),
"ExcessOverflowContainers frames must be continuations");
if (child->GetPrevInFlow()->GetParent() != this) {
selfExcessOCFrames->RemoveFrame(child);
toMove.AppendFrame(nullptr, child);
}
child = next;
}
// If there's any remaining excess overflow containers, put them back.
if (selfExcessOCFrames->NotEmpty()) {
SetExcessOverflowContainers(std::move(*selfExcessOCFrames));
}
if (toMove.NotEmpty()) {
if (overflowContainers) {
aMergeFunc(*overflowContainers, toMove, this);
} else {
overflowContainers = SetOverflowContainers(std::move(toMove));
}
}
}
return overflowContainers;
}
nsIFrame* nsContainerFrame::GetNextInFlowChild(
ContinuationTraversingState& aState, bool* aIsInOverflow) {
nsContainerFrame*& nextInFlow = aState.mNextInFlow;
while (nextInFlow) {
// See if there is any frame in the container
nsIFrame* frame = nextInFlow->mFrames.FirstChild();
if (frame) {
if (aIsInOverflow) {
*aIsInOverflow = false;
}
return frame;
}
// No frames in the principal list, try its overflow list
nsFrameList* overflowFrames = nextInFlow->GetOverflowFrames();
if (overflowFrames) {
if (aIsInOverflow) {
*aIsInOverflow = true;
}
return overflowFrames->FirstChild();
}
nextInFlow = static_cast<nsContainerFrame*>(nextInFlow->GetNextInFlow());
}
return nullptr;
}
nsIFrame* nsContainerFrame::PullNextInFlowChild(
ContinuationTraversingState& aState) {
bool isInOverflow;
nsIFrame* frame = GetNextInFlowChild(aState, &isInOverflow);
if (frame) {
nsContainerFrame* nextInFlow = aState.mNextInFlow;
if (isInOverflow) {
nsFrameList* overflowFrames = nextInFlow->GetOverflowFrames();
overflowFrames->RemoveFirstChild();
if (overflowFrames->IsEmpty()) {
nextInFlow->DestroyOverflowList();
}
} else {
nextInFlow->mFrames.RemoveFirstChild();
}
// Move the frame to the principal frame list of this container
mFrames.AppendFrame(this, frame);
// AppendFrame has reparented the frame, we need
// to reparent the frame view then.
nsContainerFrame::ReparentFrameView(frame, nextInFlow, this);
}
return frame;
}
/* static */
void nsContainerFrame::ReparentFloatsForInlineChild(nsIFrame* aOurLineContainer,
nsIFrame* aFrame,
bool aReparentSiblings) {
// XXXbz this would be better if it took a nsFrameList or a frame
// list slice....
NS_ASSERTION(aOurLineContainer->GetNextContinuation() ||
aOurLineContainer->GetPrevContinuation(),
"Don't call this when we have no continuation, it's a waste");
if (!aFrame) {
NS_ASSERTION(aReparentSiblings, "Why did we get called?");
return;
}
nsBlockFrame* frameBlock = nsLayoutUtils::GetFloatContainingBlock(aFrame);
if (!frameBlock || frameBlock == aOurLineContainer) {
return;
}
nsBlockFrame* ourBlock = do_QueryFrame(aOurLineContainer);
NS_ASSERTION(ourBlock, "Not a block, but broke vertically?");
while (true) {
ourBlock->ReparentFloats(aFrame, frameBlock, false);
if (!aReparentSiblings) return;
nsIFrame* next = aFrame->GetNextSibling();
if (!next) return;
if (next->GetParent() == aFrame->GetParent()) {
aFrame = next;
continue;
}
// This is paranoid and will hardly ever get hit ... but we can't actually
// trust that the frames in the sibling chain all have the same parent,
// because lazy reparenting may be going on. If we find a different
// parent we need to redo our analysis.
ReparentFloatsForInlineChild(aOurLineContainer, next, aReparentSiblings);
return;
}
}
bool nsContainerFrame::ResolvedOrientationIsVertical() {
StyleOrient orient = StyleDisplay()->mOrient;
switch (orient) {
case StyleOrient::Horizontal:
return false;
case StyleOrient::Vertical:
return true;
case StyleOrient::Inline:
return GetWritingMode().IsVertical();
case StyleOrient::Block:
return !GetWritingMode().IsVertical();
}
MOZ_ASSERT_UNREACHABLE("unexpected -moz-orient value");
return false;
}
LogicalSize nsContainerFrame::ComputeSizeWithIntrinsicDimensions(
gfxContext* aRenderingContext, WritingMode aWM,
const IntrinsicSize& aIntrinsicSize, const AspectRatio& aAspectRatio,
const LogicalSize& aCBSize, const LogicalSize& aMargin,
const LogicalSize& aBorderPadding, const StyleSizeOverrides& aSizeOverrides,
ComputeSizeFlags aFlags) {
const nsStylePosition* stylePos = StylePosition();
const auto& styleISize = aSizeOverrides.mStyleISize
? *aSizeOverrides.mStyleISize
: stylePos->ISize(aWM);
const auto& styleBSize = aSizeOverrides.mStyleBSize
? *aSizeOverrides.mStyleBSize
: stylePos->BSize(aWM);
const auto& aspectRatio =
aSizeOverrides.mAspectRatio ? *aSizeOverrides.mAspectRatio : aAspectRatio;
auto* parentFrame = GetParent();
const bool isGridItem = IsGridItem();
const bool isFlexItem =
IsFlexItem() && !parentFrame->HasAnyStateBits(
NS_STATE_FLEX_IS_EMULATING_LEGACY_WEBKIT_BOX);
// This variable only gets meaningfully set if isFlexItem is true. It
// indicates which axis (in this frame's own WM) corresponds to its
// flex container's main axis.
LogicalAxis flexMainAxis = eLogicalAxisBlock;
if (isFlexItem && nsFlexContainerFrame::IsItemInlineAxisMainAxis(this)) {
flexMainAxis = eLogicalAxisInline;
}
// Handle intrinsic sizes and their interaction with
// {min-,max-,}{width,height} according to the rules in
// https://www.w3.org/TR/CSS22/visudet.html#min-max-widths and
// https://drafts.csswg.org/css-sizing-3/#intrinsic-sizes
// Note: throughout the following section of the function, I avoid
// a * (b / c) because of its reduced accuracy relative to a * b / c
// or (a * b) / c (which are equivalent).
const bool isAutoOrMaxContentISize =
styleISize.IsAuto() || styleISize.IsMaxContent();
const bool isAutoBSize =
nsLayoutUtils::IsAutoBSize(styleBSize, aCBSize.BSize(aWM));
const auto boxSizingAdjust = stylePos->mBoxSizing == StyleBoxSizing::Border
? aBorderPadding
: LogicalSize(aWM);
const nscoord boxSizingToMarginEdgeISize = aMargin.ISize(aWM) +
aBorderPadding.ISize(aWM) -
boxSizingAdjust.ISize(aWM);
nscoord iSize, minISize, maxISize, bSize, minBSize, maxBSize;
enum class Stretch {
// stretch to fill the CB (preserving intrinsic ratio) in the relevant axis
StretchPreservingRatio,
// stretch to fill the CB in the relevant axis
Stretch,
// no stretching in the relevant axis
NoStretch,
};
// just to avoid having to type these out everywhere:
const auto eStretchPreservingRatio = Stretch::StretchPreservingRatio;
const auto eStretch = Stretch::Stretch;
const auto eNoStretch = Stretch::NoStretch;
Stretch stretchI = eNoStretch; // stretch behavior in the inline axis
Stretch stretchB = eNoStretch; // stretch behavior in the block axis
const bool isOrthogonal = aWM.IsOrthogonalTo(parentFrame->GetWritingMode());
const bool isVertical = aWM.IsVertical();
const LogicalSize fallbackIntrinsicSize(aWM, kFallbackIntrinsicSize);
const auto& isizeCoord =
isVertical ? aIntrinsicSize.height : aIntrinsicSize.width;
const bool hasIntrinsicISize = isizeCoord.isSome();
nscoord intrinsicISize = std::max(0, isizeCoord.valueOr(0));
const auto& bsizeCoord =
isVertical ? aIntrinsicSize.width : aIntrinsicSize.height;
const bool hasIntrinsicBSize = bsizeCoord.isSome();
nscoord intrinsicBSize = std::max(0, bsizeCoord.valueOr(0));
if (!isAutoOrMaxContentISize) {
iSize = ComputeISizeValue(aRenderingContext, aWM, aCBSize, boxSizingAdjust,
boxSizingToMarginEdgeISize, styleISize,
aSizeOverrides, aFlags)
.mISize;
} else if (MOZ_UNLIKELY(isGridItem) &&
!parentFrame->IsMasonry(isOrthogonal ? eLogicalAxisBlock
: eLogicalAxisInline)) {
MOZ_ASSERT(!IsTrueOverflowContainer());
// 'auto' inline-size for grid-level box - apply 'stretch' as needed:
auto cbSize = aCBSize.ISize(aWM);
if (cbSize != NS_UNCONSTRAINEDSIZE) {
if (!StyleMargin()->HasInlineAxisAuto(aWM)) {
auto inlineAxisAlignment =
isOrthogonal ? stylePos->UsedAlignSelf(GetParent()->Style())._0
: stylePos->UsedJustifySelf(GetParent()->Style())._0;
if (inlineAxisAlignment == StyleAlignFlags::STRETCH) {
stretchI = eStretch;
}
}
if (stretchI != eNoStretch ||
aFlags.contains(ComputeSizeFlag::IClampMarginBoxMinSize)) {
iSize = std::max(nscoord(0), cbSize - aBorderPadding.ISize(aWM) -
aMargin.ISize(aWM));
}
} else {
// Reset this flag to avoid applying the clamping below.
aFlags -= ComputeSizeFlag::IClampMarginBoxMinSize;
}
}
const auto& maxISizeCoord = stylePos->MaxISize(aWM);
if (!maxISizeCoord.IsNone() &&
!(isFlexItem && flexMainAxis == eLogicalAxisInline)) {
maxISize = ComputeISizeValue(aRenderingContext, aWM, aCBSize,
boxSizingAdjust, boxSizingToMarginEdgeISize,
maxISizeCoord, aSizeOverrides, aFlags)
.mISize;
} else {
maxISize = nscoord_MAX;
}
// NOTE: Flex items ignore their min & max sizing properties in their
// flex container's main-axis. (Those properties get applied later in
// the flexbox algorithm.)
const auto& minISizeCoord = stylePos->MinISize(aWM);
if (!minISizeCoord.IsAuto() &&
!(isFlexItem && flexMainAxis == eLogicalAxisInline)) {
minISize = ComputeISizeValue(aRenderingContext, aWM, aCBSize,
boxSizingAdjust, boxSizingToMarginEdgeISize,
minISizeCoord, aSizeOverrides, aFlags)
.mISize;
} else {
// Treat "min-width: auto" as 0.
// NOTE: Technically, "auto" is supposed to behave like "min-content" on
// flex items. However, we don't need to worry about that here, because
// flex items' min-sizes are intentionally ignored until the flex
// container explicitly considers them during space distribution.
minISize = 0;
}
if (!isAutoBSize) {
bSize = nsLayoutUtils::ComputeBSizeValue(aCBSize.BSize(aWM),
boxSizingAdjust.BSize(aWM),
styleBSize.AsLengthPercentage());
} else if (MOZ_UNLIKELY(isGridItem) &&
!parentFrame->IsMasonry(isOrthogonal ? eLogicalAxisInline
: eLogicalAxisBlock)) {
MOZ_ASSERT(!IsTrueOverflowContainer());
// 'auto' block-size for grid-level box - apply 'stretch' as needed:
auto cbSize = aCBSize.BSize(aWM);
if (cbSize != NS_UNCONSTRAINEDSIZE) {
if (!StyleMargin()->HasBlockAxisAuto(aWM)) {
auto blockAxisAlignment =
!isOrthogonal ? stylePos->UsedAlignSelf(GetParent()->Style())._0
: stylePos->UsedJustifySelf(GetParent()->Style())._0;
if (blockAxisAlignment == StyleAlignFlags::STRETCH) {
stretchB = eStretch;
}
}
if (stretchB != eNoStretch ||
aFlags.contains(ComputeSizeFlag::BClampMarginBoxMinSize)) {
bSize = std::max(nscoord(0), cbSize - aBorderPadding.BSize(aWM) -
aMargin.BSize(aWM));
}
} else {
// Reset this flag to avoid applying the clamping below.
aFlags -= ComputeSizeFlag::BClampMarginBoxMinSize;
}
}
const auto& maxBSizeCoord = stylePos->MaxBSize(aWM);
if (!nsLayoutUtils::IsAutoBSize(maxBSizeCoord, aCBSize.BSize(aWM)) &&
!(isFlexItem && flexMainAxis == eLogicalAxisBlock)) {
maxBSize = nsLayoutUtils::ComputeBSizeValue(
aCBSize.BSize(aWM), boxSizingAdjust.BSize(aWM),
maxBSizeCoord.AsLengthPercentage());
} else {
maxBSize = nscoord_MAX;
}
const auto& minBSizeCoord = stylePos->MinBSize(aWM);
if (!nsLayoutUtils::IsAutoBSize(minBSizeCoord, aCBSize.BSize(aWM)) &&
!(isFlexItem && flexMainAxis == eLogicalAxisBlock)) {
minBSize = nsLayoutUtils::ComputeBSizeValue(
aCBSize.BSize(aWM), boxSizingAdjust.BSize(aWM),
minBSizeCoord.AsLengthPercentage());
} else {
minBSize = 0;
}
NS_ASSERTION(aCBSize.ISize(aWM) != NS_UNCONSTRAINEDSIZE,
"Our containing block must not have unconstrained inline-size!");
// Now calculate the used values for iSize and bSize:
if (isAutoOrMaxContentISize) {
if (isAutoBSize) {
// 'auto' iSize, 'auto' bSize
// Get tentative values - CSS 2.1 sections 10.3.2 and 10.6.2:
nscoord tentISize, tentBSize;
if (hasIntrinsicISize) {
tentISize = intrinsicISize;
} else if (hasIntrinsicBSize && aspectRatio) {
tentISize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisInline, aWM, intrinsicBSize,
boxSizingAdjust);
} else if (aspectRatio) {
tentISize =
aCBSize.ISize(aWM) - boxSizingToMarginEdgeISize; // XXX scrollbar?
if (tentISize < 0) {
tentISize = 0;
}
} else {
tentISize = fallbackIntrinsicSize.ISize(aWM);
}
// If we need to clamp the inline size to fit the CB, we use the 'stretch'
// or 'normal' codepath. We use the ratio-preserving 'normal' codepath
// unless we have 'stretch' in the other axis.
if (aFlags.contains(ComputeSizeFlag::IClampMarginBoxMinSize) &&
stretchI != eStretch && tentISize > iSize) {
stretchI = (stretchB == eStretch ? eStretch : eStretchPreservingRatio);
}
if (hasIntrinsicBSize) {
tentBSize = intrinsicBSize;
} else if (aspectRatio) {
tentBSize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisBlock, aWM, tentISize, boxSizingAdjust);
} else {
tentBSize = fallbackIntrinsicSize.BSize(aWM);
}
// (ditto the comment about clamping the inline size above)
if (aFlags.contains(ComputeSizeFlag::BClampMarginBoxMinSize) &&
stretchB != eStretch && tentBSize > bSize) {
stretchB = (stretchI == eStretch ? eStretch : eStretchPreservingRatio);
}
if (stretchI == eStretch) {
tentISize = iSize; // * / 'stretch'
if (stretchB == eStretch) {
tentBSize = bSize; // 'stretch' / 'stretch'
} else if (stretchB == eStretchPreservingRatio && aspectRatio) {
// 'normal' / 'stretch'
tentBSize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisBlock, aWM, iSize, boxSizingAdjust);
}
} else if (stretchB == eStretch) {
tentBSize = bSize; // 'stretch' / * (except 'stretch')
if (stretchI == eStretchPreservingRatio && aspectRatio) {
// 'stretch' / 'normal'
tentISize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisInline, aWM, bSize, boxSizingAdjust);
}
} else if (stretchI == eStretchPreservingRatio && aspectRatio) {
tentISize = iSize; // * (except 'stretch') / 'normal'
tentBSize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisBlock, aWM, iSize, boxSizingAdjust);
if (stretchB == eStretchPreservingRatio && tentBSize > bSize) {
// Stretch within the CB size with preserved intrinsic ratio.
tentBSize = bSize; // 'normal' / 'normal'
tentISize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisInline, aWM, bSize, boxSizingAdjust);
}
} else if (stretchB == eStretchPreservingRatio && aspectRatio) {
tentBSize = bSize; // 'normal' / * (except 'normal' and 'stretch')
tentISize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisInline, aWM, bSize, boxSizingAdjust);
}
// ComputeAutoSizeWithIntrinsicDimensions preserves the ratio when
// applying the min/max-size. We don't want that when we have 'stretch'
// in either axis because tentISize/tentBSize is likely not according to
// ratio now.
if (aspectRatio && stretchI != eStretch && stretchB != eStretch) {
nsSize autoSize = nsLayoutUtils::ComputeAutoSizeWithIntrinsicDimensions(
minISize, minBSize, maxISize, maxBSize, tentISize, tentBSize);
// The nsSize that ComputeAutoSizeWithIntrinsicDimensions returns will
// actually contain logical values if the parameters passed to it were
// logical coordinates, so we do NOT perform a physical-to-logical
// conversion here, but just assign the fields directly to our result.
iSize = autoSize.width;
bSize = autoSize.height;
} else {
// Not honoring an intrinsic ratio: clamp the dimensions independently.
iSize = NS_CSS_MINMAX(tentISize, minISize, maxISize);
bSize = NS_CSS_MINMAX(tentBSize, minBSize, maxBSize);
}
} else {
// 'auto' iSize, non-'auto' bSize
bSize = NS_CSS_MINMAX(bSize, minBSize, maxBSize);
if (stretchI != eStretch) {
if (aspectRatio) {
iSize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisInline, aWM, bSize, boxSizingAdjust);
} else if (hasIntrinsicISize) {
if (!(aFlags.contains(ComputeSizeFlag::IClampMarginBoxMinSize) &&
intrinsicISize > iSize)) {
iSize = intrinsicISize;
} // else - leave iSize as is to fill the CB
} else {
iSize = fallbackIntrinsicSize.ISize(aWM);
}
} // else - leave iSize as is to fill the CB
iSize = NS_CSS_MINMAX(iSize, minISize, maxISize);
}
} else {
if (isAutoBSize) {
// non-'auto' iSize, 'auto' bSize
iSize = NS_CSS_MINMAX(iSize, minISize, maxISize);
if (stretchB != eStretch) {
if (aspectRatio) {
bSize = aspectRatio.ComputeRatioDependentSize(
LogicalAxis::eLogicalAxisBlock, aWM, iSize, boxSizingAdjust);
} else if (hasIntrinsicBSize) {
if (!(aFlags.contains(ComputeSizeFlag::BClampMarginBoxMinSize) &&
intrinsicBSize > bSize)) {
bSize = intrinsicBSize;
} // else - leave bSize as is to fill the CB
} else {
bSize = fallbackIntrinsicSize.BSize(aWM);
}
} // else - leave bSize as is to fill the CB
bSize = NS_CSS_MINMAX(bSize, minBSize, maxBSize);
} else {
// non-'auto' iSize, non-'auto' bSize
iSize = NS_CSS_MINMAX(iSize, minISize, maxISize);
bSize = NS_CSS_MINMAX(bSize, minBSize, maxBSize);
}
}
return LogicalSize(aWM, iSize, bSize);
}
nsRect nsContainerFrame::ComputeSimpleTightBounds(
DrawTarget* aDrawTarget) const {
if (StyleOutline()->ShouldPaintOutline() || StyleBorder()->HasBorder() ||
!StyleBackground()->IsTransparent(this) ||
StyleDisplay()->HasAppearance()) {
// Not necessarily tight, due to clipping, negative
// outline-offset, and lots of other issues, but that's OK
return InkOverflowRect();
}
nsRect r(0, 0, 0, 0);
for (const auto& childLists : ChildLists()) {
for (nsIFrame* child : childLists.mList) {
r.UnionRect(
r, child->ComputeTightBounds(aDrawTarget) + child->GetPosition());
}
}
return r;
}
void nsContainerFrame::PushDirtyBitToAbsoluteFrames() {
if (!HasAnyStateBits(NS_FRAME_IS_DIRTY)) {
return; // No dirty bit to push.
}
if (!HasAbsolutelyPositionedChildren()) {
return; // No absolute children to push to.
}
GetAbsoluteContainingBlock()->MarkAllFramesDirty();
}
// Define the MAX_FRAME_DEPTH to be the ContentSink's MAX_REFLOW_DEPTH plus
// 4 for the frames above the document's frames:
// the Viewport, GFXScroll, ScrollPort, and Canvas
#define MAX_FRAME_DEPTH (MAX_REFLOW_DEPTH + 4)
bool nsContainerFrame::IsFrameTreeTooDeep(const ReflowInput& aReflowInput,
ReflowOutput& aMetrics,
nsReflowStatus& aStatus) {
if (aReflowInput.mReflowDepth > MAX_FRAME_DEPTH) {
NS_WARNING("frame tree too deep; setting zero size and returning");
AddStateBits(NS_FRAME_TOO_DEEP_IN_FRAME_TREE);
ClearOverflowRects();
aMetrics.ClearSize();
aMetrics.SetBlockStartAscent(0);
aMetrics.mCarriedOutBEndMargin.Zero();
aMetrics.mOverflowAreas.Clear();
aStatus.Reset();
if (GetNextInFlow()) {
// Reflow depth might vary between reflows, so we might have
// successfully reflowed and split this frame before. If so, we
// shouldn't delete its continuations.
aStatus.SetIncomplete();
}
return true;
}
RemoveStateBits(NS_FRAME_TOO_DEEP_IN_FRAME_TREE);
return false;
}
bool nsContainerFrame::ShouldAvoidBreakInside(
const ReflowInput& aReflowInput) const {
MOZ_ASSERT(this == aReflowInput.mFrame,
"Caller should pass a ReflowInput for this frame!");
const auto* disp = StyleDisplay();
const bool mayAvoidBreak = [&] {
switch (disp->mBreakInside) {
case StyleBreakWithin::Auto:
return false;
case StyleBreakWithin::Avoid:
return true;
case StyleBreakWithin::AvoidPage:
return aReflowInput.mBreakType == ReflowInput::BreakType::Page;
case StyleBreakWithin::AvoidColumn:
return aReflowInput.mBreakType == ReflowInput::BreakType::Column;
}
MOZ_ASSERT_UNREACHABLE("Unknown break-inside value");
return false;
}();
if (!mayAvoidBreak) {
return false;
}
if (aReflowInput.mFlags.mIsTopOfPage) {
return false;
}
if (IsAbsolutelyPositioned(disp)) {
return false;
}
if (GetPrevInFlow()) {
return false;
}
return true;
}
void nsContainerFrame::ConsiderChildOverflow(OverflowAreas& aOverflowAreas,
nsIFrame* aChildFrame) {
if (StyleDisplay()->IsContainLayout() &&
IsFrameOfType(eSupportsContainLayoutAndPaint)) {
// If we have layout containment and are not a non-atomic, inline-level
// principal box, we should only consider our child's ink overflow,
// leaving the scrollable regions of the parent unaffected.
// Note: scrollable overflow is a subset of ink overflow,
// so this has the same affect as unioning the child's ink and
// scrollable overflow with the parent's ink overflow.
const OverflowAreas childOverflows(aChildFrame->InkOverflowRect(),
nsRect());
aOverflowAreas.UnionWith(childOverflows + aChildFrame->GetPosition());
} else {
aOverflowAreas.UnionWith(
aChildFrame->GetActualAndNormalOverflowAreasRelativeToParent());
}
}
StyleAlignFlags nsContainerFrame::CSSAlignmentForAbsPosChild(
const ReflowInput& aChildRI, LogicalAxis aLogicalAxis) const {
MOZ_ASSERT(aChildRI.mFrame->IsAbsolutelyPositioned(),
"This method should only be called for abspos children");
NS_ERROR(
"Child classes that use css box alignment for abspos children "
"should provide their own implementation of this method!");
// In the unexpected/unlikely event that this implementation gets invoked,
// just use "start" alignment.
return StyleAlignFlags::START;
}
nsOverflowContinuationTracker::nsOverflowContinuationTracker(
nsContainerFrame* aFrame, bool aWalkOOFFrames,
bool aSkipOverflowContainerChildren)
: mOverflowContList(nullptr),
mPrevOverflowCont(nullptr),
mSentry(nullptr),
mParent(aFrame),
mSkipOverflowContainerChildren(aSkipOverflowContainerChildren),
mWalkOOFFrames(aWalkOOFFrames) {
MOZ_ASSERT(aFrame, "null frame pointer");
SetupOverflowContList();
}
void nsOverflowContinuationTracker::SetupOverflowContList() {
MOZ_ASSERT(mParent, "null frame pointer");
MOZ_ASSERT(!mOverflowContList, "already have list");
nsContainerFrame* nif =
static_cast<nsContainerFrame*>(mParent->GetNextInFlow());
if (nif) {
mOverflowContList = nif->GetOverflowContainers();
if (mOverflowContList) {
mParent = nif;
SetUpListWalker();
}
}
if (!mOverflowContList) {
mOverflowContList = mParent->GetExcessOverflowContainers();
if (mOverflowContList) {
SetUpListWalker();
}
}
}
/**
* Helper function to walk past overflow continuations whose prev-in-flow
* isn't a normal child and to set mSentry and mPrevOverflowCont correctly.
*/
void nsOverflowContinuationTracker::SetUpListWalker() {
NS_ASSERTION(!mSentry && !mPrevOverflowCont,
"forgot to reset mSentry or mPrevOverflowCont");
if (mOverflowContList) {
nsIFrame* cur = mOverflowContList->FirstChild();
if (mSkipOverflowContainerChildren) {
while (cur && cur->GetPrevInFlow()->HasAnyStateBits(
NS_FRAME_IS_OVERFLOW_CONTAINER)) {
mPrevOverflowCont = cur;
cur = cur->GetNextSibling();
}
while (cur &&
(cur->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) != mWalkOOFFrames)) {
mPrevOverflowCont = cur;
cur = cur->GetNextSibling();
}
}
if (cur) {
mSentry = cur->GetPrevInFlow();
}
}
}
/**
* Helper function to step forward through the overflow continuations list.
* Sets mSentry and mPrevOverflowCont, skipping over OOF or non-OOF frames
* as appropriate. May only be called when we have already set up an
* mOverflowContList; mOverflowContList cannot be null.
*/
void nsOverflowContinuationTracker::StepForward() {
MOZ_ASSERT(mOverflowContList, "null list");
// Step forward
if (mPrevOverflowCont) {
mPrevOverflowCont = mPrevOverflowCont->GetNextSibling();
} else {
mPrevOverflowCont = mOverflowContList->FirstChild();
}
// Skip over oof or non-oof frames as appropriate
if (mSkipOverflowContainerChildren) {
nsIFrame* cur = mPrevOverflowCont->GetNextSibling();
while (cur &&
(cur->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) != mWalkOOFFrames)) {
mPrevOverflowCont = cur;
cur = cur->GetNextSibling();
}
}
// Set up the sentry
mSentry = (mPrevOverflowCont->GetNextSibling())
? mPrevOverflowCont->GetNextSibling()->GetPrevInFlow()
: nullptr;
}
nsresult nsOverflowContinuationTracker::Insert(nsIFrame* aOverflowCont,
nsReflowStatus& aReflowStatus) {
MOZ_ASSERT(aOverflowCont, "null frame pointer");
MOZ_ASSERT(!mSkipOverflowContainerChildren ||
mWalkOOFFrames ==
aOverflowCont->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW),
"shouldn't insert frame that doesn't match walker type");
MOZ_ASSERT(aOverflowCont->GetPrevInFlow(),
"overflow containers must have a prev-in-flow");
nsresult rv = NS_OK;
bool reparented = false;
nsPresContext* presContext = aOverflowCont->PresContext();
bool addToList = !mSentry || aOverflowCont != mSentry->GetNextInFlow();
// If we have a list and aOverflowCont is already in it then don't try to
// add it again.
if (addToList && aOverflowCont->GetParent() == mParent &&
aOverflowCont->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER) &&
mOverflowContList && mOverflowContList->ContainsFrame(aOverflowCont)) {
addToList = false;
mPrevOverflowCont = aOverflowCont->GetPrevSibling();
}
if (addToList) {
if (aOverflowCont->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER)) {
// aOverflowCont is in some other overflow container list,
// steal it first
NS_ASSERTION(!(mOverflowContList &&
mOverflowContList->ContainsFrame(aOverflowCont)),
"overflow containers out of order");
aOverflowCont->GetParent()->StealFrame(aOverflowCont);
} else {
aOverflowCont->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
if (!mOverflowContList) {
// Note: We don't use SetExcessOverflowContainers() since it requires
// setting a non-empty list. It's OK to manually set an empty list to
// ExcessOverflowContainersProperty() because we are going to insert
// aOverflowCont to mOverflowContList below, which guarantees an nonempty
// list in ExcessOverflowContainersProperty().
mOverflowContList = new (presContext->PresShell()) nsFrameList();
mParent->SetProperty(nsContainerFrame::ExcessOverflowContainersProperty(),
mOverflowContList);
SetUpListWalker();
}
if (aOverflowCont->GetParent() != mParent) {
nsContainerFrame::ReparentFrameView(aOverflowCont,
aOverflowCont->GetParent(), mParent);
reparented = true;
}
// If aOverflowCont has a prev/next-in-flow that might be in
// mOverflowContList we need to find it and insert after/before it to
// maintain the order amongst next-in-flows in this list.
nsIFrame* pif = aOverflowCont->GetPrevInFlow();
nsIFrame* nif = aOverflowCont->GetNextInFlow();
if ((pif && pif->GetParent() == mParent && pif != mPrevOverflowCont) ||
(nif && nif->GetParent() == mParent && mPrevOverflowCont)) {
for (nsIFrame* f : *mOverflowContList) {
if (f == pif) {
mPrevOverflowCont = pif;
break;
}
if (f == nif) {
mPrevOverflowCont = f->GetPrevSibling();
break;
}
}
}
mOverflowContList->InsertFrame(mParent, mPrevOverflowCont, aOverflowCont);
aReflowStatus.SetNextInFlowNeedsReflow();
}
// If we need to reflow it, mark it dirty
if (aReflowStatus.NextInFlowNeedsReflow()) {
aOverflowCont->MarkSubtreeDirty();
}
// It's in our list, just step forward
StepForward();
NS_ASSERTION(mPrevOverflowCont == aOverflowCont ||
(mSkipOverflowContainerChildren &&
mPrevOverflowCont->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) !=
aOverflowCont->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW)),
"OverflowContTracker in unexpected state");
if (addToList) {
// Convert all non-overflow-container next-in-flows of aOverflowCont
// into overflow containers and move them to our overflow
// tracker. This preserves the invariant that the next-in-flows
// of an overflow container are also overflow containers.
nsIFrame* f = aOverflowCont->GetNextInFlow();
if (f && (!f->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER) ||
(!reparented && f->GetParent() == mParent) ||
(reparented && f->GetParent() != mParent))) {
if (!f->HasAnyStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER)) {
f->GetParent()->StealFrame(f);
}
Insert(f, aReflowStatus);
}
}
return rv;
}
void nsOverflowContinuationTracker::BeginFinish(nsIFrame* aChild) {
MOZ_ASSERT(aChild, "null ptr");
MOZ_ASSERT(aChild->GetNextInFlow(),
"supposed to call Finish *before* deleting next-in-flow!");
for (nsIFrame* f = aChild; f; f = f->GetNextInFlow()) {
// We'll update these in EndFinish after the next-in-flows are gone.
if (f == mPrevOverflowCont) {
mSentry = nullptr;
mPrevOverflowCont = nullptr;
break;
}
if (f == mSentry) {
mSentry = nullptr;
break;
}
}
}
void nsOverflowContinuationTracker::EndFinish(nsIFrame* aChild) {
if (!mOverflowContList) {
return;
}
// Forget mOverflowContList if it was deleted.
nsFrameList* eoc = mParent->GetExcessOverflowContainers();
if (eoc != mOverflowContList) {
nsFrameList* oc = mParent->GetOverflowContainers();
if (oc != mOverflowContList) {
// mOverflowContList was deleted
mPrevOverflowCont = nullptr;
mSentry = nullptr;
mParent = aChild->GetParent();
mOverflowContList = nullptr;
SetupOverflowContList();
return;
}
}
// The list survived, update mSentry if needed.
if (!mSentry) {
if (!mPrevOverflowCont) {
SetUpListWalker();
} else {
mozilla::AutoRestore<nsIFrame*> saved(mPrevOverflowCont);
// step backward to make StepForward() use our current mPrevOverflowCont
mPrevOverflowCont = mPrevOverflowCont->GetPrevSibling();
StepForward();
}
}
}
/////////////////////////////////////////////////////////////////////////////
// Debugging
#ifdef DEBUG
void nsContainerFrame::SanityCheckChildListsBeforeReflow() const {
MOZ_ASSERT(IsFlexOrGridContainer(),
"Only Flex / Grid containers can call this!");
const auto didPushItemsBit = IsFlexContainerFrame()
? NS_STATE_FLEX_DID_PUSH_ITEMS
: NS_STATE_GRID_DID_PUSH_ITEMS;
ChildListIDs absLists = {FrameChildListID::Absolute, FrameChildListID::Fixed,
FrameChildListID::OverflowContainers,
FrameChildListID::ExcessOverflowContainers};
ChildListIDs itemLists = {FrameChildListID::Principal,
FrameChildListID::Overflow};
for (const nsIFrame* f = this; f; f = f->GetNextInFlow()) {
MOZ_ASSERT(!f->HasAnyStateBits(didPushItemsBit),
"At start of reflow, we should've pulled items back from all "
"NIFs and cleared the state bit stored in didPushItemsBit in "
"the process.");
for (const auto& [list, listID] : f->ChildLists()) {
if (!itemLists.contains(listID)) {
MOZ_ASSERT(
absLists.contains(listID) || listID == FrameChildListID::Backdrop,
"unexpected non-empty child list");
continue;
}
for (const auto* child : list) {
MOZ_ASSERT(f == this || child->GetPrevInFlow(),
"all pushed items must be pulled up before reflow");
}
}
}
// If we have a prev-in-flow, each of its children's next-in-flow
// should be one of our children or be null.
const auto* pif = static_cast<nsContainerFrame*>(GetPrevInFlow());
if (pif) {
const nsFrameList* oc = GetOverflowContainers();
const nsFrameList* eoc = GetExcessOverflowContainers();
const nsFrameList* pifEOC = pif->GetExcessOverflowContainers();
for (const nsIFrame* child : pif->PrincipalChildList()) {
const nsIFrame* childNIF = child->GetNextInFlow();
MOZ_ASSERT(!childNIF || mFrames.ContainsFrame(childNIF) ||
(pifEOC && pifEOC->ContainsFrame(childNIF)) ||
(oc && oc->ContainsFrame(childNIF)) ||
(eoc && eoc->ContainsFrame(childNIF)));
}
}
}
void nsContainerFrame::SetDidPushItemsBitIfNeeded(ChildListID aListID,
nsIFrame* aOldFrame) {
MOZ_ASSERT(IsFlexOrGridContainer(),
"Only Flex / Grid containers can call this!");
// Note that FrameChildListID::Principal doesn't mean aOldFrame must be on
// that list. It can also be on FrameChildListID::Overflow, in which case it
// might be a pushed item, and if it's the only pushed item our DID_PUSH_ITEMS
// bit will lie.
if (aListID == FrameChildListID::Principal && !aOldFrame->GetPrevInFlow()) {
// Since the bit may lie, set the mDidPushItemsBitMayLie value to true for
// ourself and for all our prev-in-flows.
nsContainerFrame* frameThatMayLie = this;
do {
frameThatMayLie->mDidPushItemsBitMayLie = true;
frameThatMayLie =
static_cast<nsContainerFrame*>(frameThatMayLie->GetPrevInFlow());
} while (frameThatMayLie);
}
}
#endif
#ifdef DEBUG_FRAME_DUMP
void nsContainerFrame::List(FILE* out, const char* aPrefix,
ListFlags aFlags) const {
nsCString str;
ListGeneric(str, aPrefix, aFlags);
ExtraContainerFrameInfo(str);
// Output the frame name and various fields.
fprintf_stderr(out, "%s <\n", str.get());
const nsCString pfx = nsCString(aPrefix) + " "_ns;
// Output principal child list separately since we want to omit its
// name and address.
for (nsIFrame* kid : PrincipalChildList()) {
kid->List(out, pfx.get(), aFlags);
}
// Output rest of the child lists.
const ChildListIDs skippedListIDs = {FrameChildListID::Principal};
ListChildLists(out, pfx.get(), aFlags, skippedListIDs);
fprintf_stderr(out, "%s>\n", aPrefix);
}
void nsContainerFrame::ListWithMatchedRules(FILE* out,
const char* aPrefix) const {
fprintf_stderr(out, "%s%s\n", aPrefix, ListTag().get());
nsCString rulePrefix;
rulePrefix += aPrefix;
rulePrefix += " ";
ListMatchedRules(out, rulePrefix.get());
nsCString childPrefix;
childPrefix += aPrefix;
childPrefix += " ";
for (const auto& childList : ChildLists()) {
for (const nsIFrame* kid : childList.mList) {
kid->ListWithMatchedRules(out, childPrefix.get());
}
}
}
void nsContainerFrame::ListChildLists(FILE* aOut, const char* aPrefix,
ListFlags aFlags,
ChildListIDs aSkippedListIDs) const {
const nsCString nestedPfx = nsCString(aPrefix) + " "_ns;
for (const auto& [list, listID] : ChildLists()) {
if (aSkippedListIDs.contains(listID)) {
continue;
}
// Use nsPrintfCString so that %p don't output prefix "0x". This is
// consistent with nsIFrame::ListTag().
const nsPrintfCString str("%s%s@%p <\n", aPrefix, ChildListName(listID),
&GetChildList(listID));
fprintf_stderr(aOut, "%s", str.get());
for (nsIFrame* kid : list) {
// Verify the child frame's parent frame pointer is correct.
NS_ASSERTION(kid->GetParent() == this, "Bad parent frame pointer!");
kid->List(aOut, nestedPfx.get(), aFlags);
}
fprintf_stderr(aOut, "%s>\n", aPrefix);
}
}
void nsContainerFrame::ExtraContainerFrameInfo(nsACString& aTo) const {
(void)aTo;
}
#endif
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