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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html lang="en-US">
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="Content-Script-Type" content="text/javascript">
<script type="text/javascript">
var gWidth = 1024;
var gHeight = 1;
var gBarriers = [ 170, 334, 340, 344, 350, 458 ];
var gColors = [ "green", "red" ];
function append_url(filename, contents_url) {
var p = document.createElement("p");
var a = document.createElement("a");
a.href = contents_url;
var t = document.createTextNode("CSS21-t100303-" + filename);
a.appendChild(t);
p.appendChild(a);
document.body.appendChild(p);
}
function run() {
var canvas = document.getElementById("canvas");
var cx = canvas.getContext("2d");
for (var i in gBarriers) {
var barrier = gBarriers[i];
cx.fillStyle = gColors[1];
cx.fillRect(0, 0, gWidth, gHeight);
cx.fillStyle = gColors[0];
cx.fillRect(0, 0, barrier, gHeight);
append_url(gColors[0] + "-in-" + barrier + "px.png",
canvas.toDataURL("image/png"));
cx.fillStyle = gColors[0];
cx.fillRect(0, 0, gWidth, gHeight);
cx.fillStyle = gColors[1];
cx.fillRect(0, 0, barrier, gHeight);
append_url(gColors[0] + "-outside-" + barrier + "px.png",
canvas.toDataURL("image/png"));
}
}
</script>
</head>
<body onload="run()">
<canvas width="1024" height="1" id="canvas"></canvas>
</body>
</html>
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