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[embedded-mp4.html]
expected:
if (os == "win") and not debug and ccov: OK
if (os == "linux") and not debug and (processor == "x86"): [TIMEOUT, OK]
if (os == "android") and debug: OK
if (os == "mac") and debug: OK
if (os == "mac") and not debug: [TIMEOUT, OK]
if (os == "win") and not debug: [TIMEOUT, OK]
if (os == "win") and debug: OK
[OK, TIMEOUT]
[Page with <embed type=undefined src=/media/white.mp4>]
expected:
if (os == "linux") and not fission and debug: [PASS, PRECONDITION_FAILED]
if (os == "linux") and not fission and not debug: [PASS, PRECONDITION_FAILED]
if (os == "android") and debug and not swgl: [PRECONDITION_FAILED, PASS]
if (os == "android") and debug and swgl: [PRECONDITION_FAILED, PASS]
if (os == "android") and not debug: [PRECONDITION_FAILED, PASS]
if os == "mac": [PASS, PRECONDITION_FAILED]
[Page with <object type=undefined data=/media/white.mp4>]
expected:
if (os == "win") and not debug and ccov: PASS
if (os == "linux") and debug and not fission and swgl: [PASS, TIMEOUT, PRECONDITION_FAILED]
if (os == "linux") and not debug and (processor == "x86"): [TIMEOUT, PASS]
if (os == "win") and not debug: TIMEOUT
if (os == "win") and debug: PASS
if (os == "mac") and debug: PASS
if (os == "mac") and not debug: TIMEOUT
if os == "android": [PASS, PRECONDITION_FAILED]
[PASS, TIMEOUT]
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