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#ifndef __SHELL_WINDOW_PREVIEW_LAYOUT_H__
#define __SHELL_WINDOW_PREVIEW_LAYOUT_H__
G_BEGIN_DECLS
#include <clutter/clutter.h>
#define SHELL_TYPE_WINDOW_PREVIEW_LAYOUT (shell_window_preview_layout_get_type ())
G_DECLARE_FINAL_TYPE (ShellWindowPreviewLayout, shell_window_preview_layout,
SHELL, WINDOW_PREVIEW_LAYOUT, ClutterLayoutManager)
typedef struct _ShellWindowPreviewLayout ShellWindowPreviewLayout;
typedef struct _ShellWindowPreviewLayoutPrivate ShellWindowPreviewLayoutPrivate;
struct _ShellWindowPreviewLayout
{
/*< private >*/
ClutterLayoutManager parent;
ShellWindowPreviewLayoutPrivate *priv;
};
ClutterActor * shell_window_preview_layout_add_window (ShellWindowPreviewLayout *self,
MetaWindow *window);
void shell_window_preview_layout_remove_window (ShellWindowPreviewLayout *self,
MetaWindow *window);
GList * shell_window_preview_layout_get_windows (ShellWindowPreviewLayout *self);
G_END_DECLS
#endif /* __SHELL_WINDOW_PREVIEW_LAYOUT_H__ */
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