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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /drawinglayer/inc/pch/precompiled_drawinglayer.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/inc/pch/precompiled_drawinglayer.hxx')
-rw-r--r-- | drawinglayer/inc/pch/precompiled_drawinglayer.hxx | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx new file mode 100644 index 000000000..fc6371906 --- /dev/null +++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx @@ -0,0 +1,195 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +/* + This file has been autogenerated by update_pch.sh. It is possible to edit it + manually (such as when an include file has been moved/renamed/removed). All such + manual changes will be rewritten by the next run of update_pch.sh (which presumably + also fixes all possible problems, so it's usually better to use it). + + Generated on 2021-12-23 08:55:28 using: + ./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local + + If after updating build fails, use the following command to locate conflicting headers: + ./bin/update_pch_bisect ./drawinglayer/inc/pch/precompiled_drawinglayer.hxx "make drawinglayer.build" --find-conflicts +*/ + +#include <sal/config.h> +#if PCH_LEVEL >= 1 +#include <algorithm> +#include <cassert> +#include <cmath> +#include <cstddef> +#include <cstdlib> +#include <deque> +#include <limits.h> +#include <limits> +#include <memory> +#include <new> +#include <optional> +#include <ostream> +#include <string.h> +#include <string_view> +#include <type_traits> +#include <utility> +#include <vector> +#endif // PCH_LEVEL >= 1 +#if PCH_LEVEL >= 2 +#include <osl/diagnose.h> +#include <osl/interlck.h> +#include <osl/mutex.hxx> +#include <rtl/instance.hxx> +#include <rtl/math.hxx> +#include <rtl/ref.hxx> +#include <rtl/string.h> +#include <rtl/string.hxx> +#include <rtl/stringconcat.hxx> +#include <rtl/stringutils.hxx> +#include <rtl/textenc.h> +#include <rtl/ustrbuf.hxx> +#include <rtl/ustring.h> +#include <rtl/ustring.hxx> +#include <sal/detail/log.h> +#include <sal/log.hxx> +#include <sal/types.h> +#include <vcl/bitmap.hxx> +#include <vcl/bitmapex.hxx> +#include <vcl/canvastools.hxx> +#include <vcl/dllapi.h> +#include <vcl/graph.hxx> +#include <vcl/outdev.hxx> +#include <vcl/svapp.hxx> +#include <vcl/vclenum.hxx> +#include <vcl/virdev.hxx> +#endif // PCH_LEVEL >= 2 +#if PCH_LEVEL >= 3 +#include <basegfx/basegfxdllapi.h> +#include <basegfx/color/bcolor.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <basegfx/matrix/b3dhommatrix.hxx> +#include <basegfx/numeric/ftools.hxx> +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/point/b2ipoint.hxx> +#include <basegfx/point/b3dpoint.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> +#include <basegfx/polygon/b2dpolygonclipper.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#include <basegfx/polygon/b3dpolygon.hxx> +#include <basegfx/polygon/b3dpolygontools.hxx> +#include <basegfx/polygon/b3dpolypolygon.hxx> +#include <basegfx/polygon/b3dpolypolygontools.hxx> +#include <basegfx/range/b2drange.hxx> +#include <basegfx/range/b3drange.hxx> +#include <basegfx/range/basicrange.hxx> +#include <basegfx/tuple/b2dtuple.hxx> +#include <basegfx/tuple/b3dtuple.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <basegfx/vector/b2enums.hxx> +#include <basegfx/vector/b2ivector.hxx> +#include <basegfx/vector/b3dvector.hxx> +#include <com/sun/star/beans/XPropertySet.hpp> +#include <com/sun/star/drawing/LineCap.hpp> +#include <com/sun/star/drawing/NormalsKind.hpp> +#include <com/sun/star/drawing/TextureKind2.hpp> +#include <com/sun/star/drawing/TextureMode.hpp> +#include <com/sun/star/drawing/TextureProjectionMode.hpp> +#include <com/sun/star/graphic/XPrimitive3D.hpp> +#include <com/sun/star/uno/Sequence.h> +#include <comphelper/comphelperdllapi.h> +#include <comphelper/processfactory.hxx> +#include <comphelper/sequence.hxx> +#include <cppuhelper/basemutex.hxx> +#include <cppuhelper/compbase.hxx> +#include <i18nlangtag/lang.h> +#include <i18nlangtag/languagetag.hxx> +#include <o3tl/cow_wrapper.hxx> +#include <o3tl/strong_int.hxx> +#include <o3tl/typed_flags_set.hxx> +#include <o3tl/unit_conversion.hxx> +#include <salhelper/simplereferenceobject.hxx> +#include <svtools/optionsdrawinglayer.hxx> +#include <toolkit/helper/vclunohelper.hxx> +#include <tools/color.hxx> +#include <tools/degree.hxx> +#include <tools/fontenum.hxx> +#include <tools/gen.hxx> +#include <tools/long.hxx> +#include <tools/stream.hxx> +#include <tools/toolsdllapi.h> +#endif // PCH_LEVEL >= 3 +#if PCH_LEVEL >= 4 +#include <drawinglayer/attribute/fillgradientattribute.hxx> +#include <drawinglayer/attribute/fillgraphicattribute.hxx> +#include <drawinglayer/attribute/fontattribute.hxx> +#include <drawinglayer/attribute/lineattribute.hxx> +#include <drawinglayer/attribute/materialattribute3d.hxx> +#include <drawinglayer/attribute/sdrallattribute3d.hxx> +#include <drawinglayer/attribute/sdrfillattribute.hxx> +#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx> +#include <drawinglayer/attribute/sdrlightattribute3d.hxx> +#include <drawinglayer/attribute/sdrlineattribute.hxx> +#include <drawinglayer/attribute/sdrlinestartendattribute.hxx> +#include <drawinglayer/attribute/sdrobjectattribute3d.hxx> +#include <drawinglayer/attribute/sdrshadowattribute.hxx> +#include <drawinglayer/drawinglayerdllapi.h> +#include <drawinglayer/geometry/viewinformation2d.hxx> +#include <drawinglayer/geometry/viewinformation3d.hxx> +#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonGradientPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonGraphicPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonHairlinePrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolygonMarkerPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolygonStrokeArrowPrimitive2D.hxx> +#include <drawinglayer/primitive2d/PolygonWavePrimitive2D.hxx> +#include <drawinglayer/primitive2d/Primitive2DContainer.hxx> +#include <drawinglayer/primitive2d/Primitive2DVisitor.hxx> +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> +#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> +#include <drawinglayer/primitive2d/epsprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx> +#include <drawinglayer/primitive2d/groupprimitive2d.hxx> +#include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx> +#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> +#include <drawinglayer/primitive2d/maskprimitive2d.hxx> +#include <drawinglayer/primitive2d/metafileprimitive2d.hxx> +#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> +#include <drawinglayer/primitive2d/objectinfoprimitive2d.hxx> +#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx> +#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx> +#include <drawinglayer/primitive2d/primitivetools2d.hxx> +#include <drawinglayer/primitive2d/sceneprimitive2d.hxx> +#include <drawinglayer/primitive2d/shadowprimitive2d.hxx> +#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx> +#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx> +#include <drawinglayer/primitive2d/textlayoutdevice.hxx> +#include <drawinglayer/primitive2d/textprimitive2d.hxx> +#include <drawinglayer/primitive2d/transformprimitive2d.hxx> +#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> +#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> +#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx> +#include <drawinglayer/primitive3d/polygonprimitive3d.hxx> +#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> +#include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx> +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> +#include <drawinglayer/primitive3d/transformprimitive3d.hxx> +#include <drawinglayer/processor2d/baseprocessor2d.hxx> +#endif // PCH_LEVEL >= 4 + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |