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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drawinglayer/source/primitive2d/patternfillprimitive2d.cxx')
-rw-r--r--drawinglayer/source/primitive2d/patternfillprimitive2d.cxx370
1 files changed, 370 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive2d/patternfillprimitive2d.cxx b/drawinglayer/source/primitive2d/patternfillprimitive2d.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <drawinglayer/primitive2d/patternfillprimitive2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <texture/texture.hxx>
+#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+#include <toolkit/helper/vclunohelper.hxx>
+
+#include <drawinglayer/converters.hxx>
+
+using namespace com::sun::star;
+
+#define MAXIMUM_SQUARE_LENGTH (186.0)
+#define MINIMUM_SQUARE_LENGTH (16.0)
+#define MINIMUM_TILES_LENGTH (3)
+
+namespace drawinglayer::primitive2d
+{
+ void PatternFillPrimitive2D::calculateNeededDiscreteBufferSize(
+ sal_uInt32& rWidth,
+ sal_uInt32& rHeight,
+ const geometry::ViewInformation2D& rViewInformation) const
+ {
+ // reset parameters
+ rWidth = rHeight = 0;
+
+ // check if resolution is in the range which may be buffered
+ const basegfx::B2DPolyPolygon& rMaskPolygon = getMask();
+ const basegfx::B2DRange aMaskRange(rMaskPolygon.getB2DRange());
+
+ // get discrete rounded up square size of a single tile
+ const basegfx::B2DHomMatrix aMaskRangeTransformation(
+ basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aMaskRange.getRange(),
+ aMaskRange.getMinimum()));
+ const basegfx::B2DHomMatrix aTransform(
+ rViewInformation.getObjectToViewTransformation() * aMaskRangeTransformation);
+ const basegfx::B2DPoint aTopLeft(aTransform * getReferenceRange().getMinimum());
+ const basegfx::B2DPoint aX(aTransform * basegfx::B2DPoint(getReferenceRange().getMaxX(), getReferenceRange().getMinY()));
+ const basegfx::B2DPoint aY(aTransform * basegfx::B2DPoint(getReferenceRange().getMinX(), getReferenceRange().getMaxY()));
+ const double fW(basegfx::B2DVector(aX - aTopLeft).getLength());
+ const double fH(basegfx::B2DVector(aY - aTopLeft).getLength());
+ const double fSquare(fW * fH);
+
+ if(fSquare <= 0.0)
+ return;
+
+ // check if less than a maximum square pixels is used
+ static const sal_uInt32 fMaximumSquare(MAXIMUM_SQUARE_LENGTH * MAXIMUM_SQUARE_LENGTH);
+
+ if(fSquare >= fMaximumSquare)
+ return;
+
+ // calculate needed number of tiles and check if used more than a minimum count
+ const texture::GeoTexSvxTiled aTiling(getReferenceRange());
+ const sal_uInt32 nTiles(aTiling.getNumberOfTiles());
+ static const sal_uInt32 nMinimumTiles(MINIMUM_TILES_LENGTH * MINIMUM_TILES_LENGTH);
+
+ if(nTiles < nMinimumTiles)
+ return;
+
+ rWidth = basegfx::fround(ceil(fW));
+ rHeight = basegfx::fround(ceil(fH));
+ static const sal_uInt32 fMinimumSquare(MINIMUM_SQUARE_LENGTH * MINIMUM_SQUARE_LENGTH);
+
+ if(fSquare < fMinimumSquare)
+ {
+ const double fRel(fW/fH);
+ rWidth = basegfx::fround(sqrt(fMinimumSquare * fRel));
+ rHeight = basegfx::fround(sqrt(fMinimumSquare / fRel));
+ }
+ }
+
+ void PatternFillPrimitive2D::getTileSize(
+ sal_uInt32& rWidth,
+ sal_uInt32& rHeight,
+ const geometry::ViewInformation2D& rViewInformation) const
+ {
+ const basegfx::B2DRange aMaskRange(getMask().getB2DRange());
+
+ // get discrete rounded up square size of a single tile
+ const basegfx::B2DHomMatrix aMaskRangeTransformation(
+ basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aMaskRange.getRange(),
+ aMaskRange.getMinimum()));
+ const basegfx::B2DHomMatrix aTransform(
+ rViewInformation.getObjectToViewTransformation() * aMaskRangeTransformation);
+ const basegfx::B2DPoint aTopLeft(aTransform * getReferenceRange().getMinimum());
+ const basegfx::B2DPoint aX(aTransform * basegfx::B2DPoint(getReferenceRange().getMaxX(), getReferenceRange().getMinY()));
+ const basegfx::B2DPoint aY(aTransform * basegfx::B2DPoint(getReferenceRange().getMinX(), getReferenceRange().getMaxY()));
+ const double fW(basegfx::B2DVector(aX - aTopLeft).getLength());
+ const double fH(basegfx::B2DVector(aY - aTopLeft).getLength());
+
+ rWidth = basegfx::fround(ceil(fW));
+ rHeight = basegfx::fround(ceil(fH));
+ }
+
+ Primitive2DContainer PatternFillPrimitive2D::createContent(const geometry::ViewInformation2D& rViewInformation) const
+ {
+ Primitive2DContainer aContent;
+
+ // see if buffering is wanted. If so, create buffered content in given resolution
+ if(0 != mnDiscreteWidth && 0 != mnDiscreteHeight)
+ {
+ const geometry::ViewInformation2D aViewInformation2D;
+ primitive2d::Primitive2DReference xEmbedRef(
+ new primitive2d::TransformPrimitive2D(
+ basegfx::utils::createScaleB2DHomMatrix(mnDiscreteWidth, mnDiscreteHeight),
+ Primitive2DContainer(getChildren())));
+ primitive2d::Primitive2DContainer xEmbedSeq { xEmbedRef };
+
+ const BitmapEx aBitmapEx(
+ convertToBitmapEx(
+ std::move(xEmbedSeq),
+ aViewInformation2D,
+ mnDiscreteWidth,
+ mnDiscreteHeight,
+ mnDiscreteWidth * mnDiscreteHeight));
+
+ if(!aBitmapEx.IsEmpty())
+ {
+ const Size& rBmpPix = aBitmapEx.GetSizePixel();
+
+ if(rBmpPix.Width() > 0 && rBmpPix.Height() > 0)
+ {
+ const primitive2d::Primitive2DReference xEmbedRefBitmap(
+ new primitive2d::BitmapPrimitive2D(
+ VCLUnoHelper::CreateVCLXBitmap(aBitmapEx),
+ basegfx::B2DHomMatrix()));
+ aContent = primitive2d::Primitive2DContainer { xEmbedRefBitmap };
+ }
+ }
+ }
+
+ if(aContent.empty())
+ {
+ // buffering was not tried or did fail - reset remembered buffered size
+ // in any case
+ PatternFillPrimitive2D* pThat = const_cast< PatternFillPrimitive2D* >(this);
+ pThat->mnDiscreteWidth = pThat->mnDiscreteHeight = 0;
+
+ // use children as default context
+ aContent = getChildren();
+
+ // check if content needs to be clipped
+ const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
+ const basegfx::B2DRange aContentRange(aContent.getB2DRange(rViewInformation));
+
+ if(!aUnitRange.isInside(aContentRange))
+ {
+ const Primitive2DReference xRef(
+ new MaskPrimitive2D(
+ basegfx::B2DPolyPolygon(basegfx::utils::createPolygonFromRect(aUnitRange)),
+ std::move(aContent)));
+
+ aContent = Primitive2DContainer { xRef };
+ }
+ }
+
+ return aContent;
+ }
+
+ // create buffered content in given resolution
+ BitmapEx PatternFillPrimitive2D::createTileImage(sal_uInt32 nWidth, sal_uInt32 nHeight) const
+ {
+ const geometry::ViewInformation2D aViewInformation2D;
+ Primitive2DContainer aContent(createContent(aViewInformation2D));
+ const primitive2d::Primitive2DReference xEmbedRef(
+ new primitive2d::TransformPrimitive2D(
+ basegfx::utils::createScaleB2DHomMatrix(nWidth, nHeight),
+ std::move(aContent)));
+ primitive2d::Primitive2DContainer xEmbedSeq { xEmbedRef };
+
+ return convertToBitmapEx(
+ std::move(xEmbedSeq),
+ aViewInformation2D,
+ nWidth,
+ nHeight,
+ nWidth * nHeight);
+ }
+
+ void PatternFillPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const
+ {
+ Primitive2DContainer aRetval;
+
+ if(getChildren().empty())
+ return;
+
+ if(!(!getReferenceRange().isEmpty() && getReferenceRange().getWidth() > 0.0 && getReferenceRange().getHeight() > 0.0))
+ return;
+
+ const basegfx::B2DRange aMaskRange(getMask().getB2DRange());
+
+ if(!(!aMaskRange.isEmpty() && aMaskRange.getWidth() > 0.0 && aMaskRange.getHeight() > 0.0))
+ return;
+
+ // create tiling matrices
+ std::vector< basegfx::B2DHomMatrix > aMatrices;
+ texture::GeoTexSvxTiled aTiling(getReferenceRange());
+
+ aTiling.appendTransformations(aMatrices);
+
+ // create content
+ Primitive2DContainer aContent(createContent(rViewInformation));
+
+ // resize result
+ aRetval.resize(aMatrices.size());
+
+ // create one primitive for each matrix
+ for(size_t a(0); a < aMatrices.size(); a++)
+ {
+ aRetval[a] = new TransformPrimitive2D(
+ aMatrices[a],
+ Primitive2DContainer(aContent));
+ }
+
+ // transform result which is in unit coordinates to mask's object coordinates
+ {
+ const basegfx::B2DHomMatrix aMaskTransform(
+ basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aMaskRange.getRange(),
+ aMaskRange.getMinimum()));
+
+ Primitive2DReference xRef(
+ new TransformPrimitive2D(
+ aMaskTransform,
+ std::move(aRetval)));
+
+ aRetval = Primitive2DContainer { xRef };
+ }
+
+ // embed result in mask
+ {
+ rContainer.push_back(
+ new MaskPrimitive2D(
+ getMask(),
+ std::move(aRetval)));
+ }
+ }
+
+ PatternFillPrimitive2D::PatternFillPrimitive2D(
+ const basegfx::B2DPolyPolygon& rMask,
+ Primitive2DContainer&& rChildren,
+ const basegfx::B2DRange& rReferenceRange)
+ : maMask(rMask),
+ maChildren(std::move(rChildren)),
+ maReferenceRange(rReferenceRange),
+ mnDiscreteWidth(0),
+ mnDiscreteHeight(0)
+ {
+ }
+
+ bool PatternFillPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
+ {
+ const PatternFillPrimitive2D& rCompare = static_cast< const PatternFillPrimitive2D& >(rPrimitive);
+
+ return (getMask() == rCompare.getMask()
+ && getChildren() == rCompare.getChildren()
+ && getReferenceRange() == rCompare.getReferenceRange());
+ }
+
+ return false;
+ }
+
+ basegfx::B2DRange PatternFillPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /* rViewInformation */ ) const
+ {
+ return getMask().getB2DRange();
+ }
+
+ void PatternFillPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
+ {
+ // The existing buffered decomposition uses a buffer in the remembered
+ // size or none if sizes are zero. Get new needed sizes which depend on
+ // the given ViewInformation
+ bool bResetBuffering = false;
+ sal_uInt32 nW(0);
+ sal_uInt32 nH(0);
+ calculateNeededDiscreteBufferSize(nW, nH, rViewInformation);
+ const bool bBufferingCurrentlyUsed(0 != mnDiscreteWidth && 0 != mnDiscreteHeight);
+ const bool bBufferingNextUsed(0 != nW && 0 != nH);
+
+ if(bBufferingNextUsed)
+ {
+ // buffering is now possible
+ if(bBufferingCurrentlyUsed)
+ {
+ if(nW > mnDiscreteWidth || nH > mnDiscreteHeight)
+ {
+ // Higher resolution is needed than used in the existing buffered
+ // decomposition - create new one
+ bResetBuffering = true;
+ }
+ else if(double(nW * nH) / double(mnDiscreteWidth * mnDiscreteHeight) <= 0.5)
+ {
+ // Size has shrunk for 50% or more - it's worth to refresh the buffering
+ // to spare some resources
+ bResetBuffering = true;
+ }
+ }
+ else
+ {
+ // currently no buffering used - reset evtl. unbuffered
+ // decomposition to start buffering
+ bResetBuffering = true;
+ }
+ }
+ else
+ {
+ // buffering is no longer possible
+ if(bBufferingCurrentlyUsed)
+ {
+ // reset decomposition to allow creation of unbuffered one
+ bResetBuffering = true;
+ }
+ }
+
+ if(bResetBuffering)
+ {
+ PatternFillPrimitive2D* pThat = const_cast< PatternFillPrimitive2D* >(this);
+ pThat->mnDiscreteWidth = nW;
+ pThat->mnDiscreteHeight = nH;
+ pThat->setBuffered2DDecomposition(Primitive2DContainer());
+ }
+
+ // call parent
+ BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
+ }
+
+ sal_Int64 PatternFillPrimitive2D::estimateUsage()
+ {
+ size_t nRet(0);
+ for (auto& it : getChildren())
+ if (it)
+ nRet += it->estimateUsage();
+ return nRet;
+ }
+
+ // provide unique ID
+ sal_uInt32 PatternFillPrimitive2D::getPrimitive2DID() const
+ {
+ return PRIMITIVE2D_ID_PATTERNFILLPRIMITIVE2D;
+ }
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */