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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /drawinglayer/source/processor2d/vclprocessor2d.hxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <drawinglayer/processor2d/baseprocessor2d.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/color/bcolormodifier.hxx>
+#include <vcl/vclptr.hxx>
+
+class OutputDevice;
+
+namespace drawinglayer::primitive2d
+{
+class TextSimplePortionPrimitive2D;
+class PolygonHairlinePrimitive2D;
+class BitmapPrimitive2D;
+class FillGraphicPrimitive2D;
+class PolyPolygonGradientPrimitive2D;
+class PolyPolygonGraphicPrimitive2D;
+class MetafilePrimitive2D;
+class MaskPrimitive2D;
+class UnifiedTransparencePrimitive2D;
+class TransparencePrimitive2D;
+class TransformPrimitive2D;
+class MarkerArrayPrimitive2D;
+class PointArrayPrimitive2D;
+class ModifiedColorPrimitive2D;
+class PolygonStrokePrimitive2D;
+class ControlPrimitive2D;
+class PagePreviewPrimitive2D;
+class EpsPrimitive2D;
+class SvgLinearAtomPrimitive2D;
+class SvgRadialAtomPrimitive2D;
+}
+
+namespace drawinglayer::processor2d
+{
+/** VclProcessor2D class
+
+ This processor is the base class for VCL-Based processors. It has no
+ processBasePrimitive2D implementation and thus is not usable directly.
+ */
+class VclProcessor2D : public BaseProcessor2D
+{
+protected:
+ // the destination OutDev
+ VclPtr<OutputDevice> mpOutputDevice;
+
+ // the modifiedColorPrimitive stack
+ basegfx::BColorModifierStack maBColorModifierStack;
+
+ // the current transformation. Since VCL pixel renderer transforms to pixels
+ // and VCL MetaFile renderer to World (logic) coordinates, the local
+ // ViewInformation2D cannot directly be used, but needs to be kept up to date
+ basegfx::B2DHomMatrix maCurrentTransformation;
+
+ // stack value (increment and decrement) to count how deep we are in
+ // PolygonStrokePrimitive2D's decompositions (normally only one)
+ sal_uInt32 mnPolygonStrokePrimitive2D;
+
+ // common VCL rendering support
+ void RenderTextSimpleOrDecoratedPortionPrimitive2D(
+ const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
+ void RenderPolygonHairlinePrimitive2D(
+ const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased);
+ void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
+ void
+ RenderFillGraphicPrimitive2D(const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate);
+ void RenderPolyPolygonGraphicPrimitive2D(
+ const primitive2d::PolyPolygonGraphicPrimitive2D& rPolygonCandidate);
+ void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate);
+ void
+ RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate);
+ void RenderUnifiedTransparencePrimitive2D(
+ const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate);
+ void RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate);
+ void RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate);
+ void
+ RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate);
+ void
+ RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkerArrayCandidate);
+ void
+ RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate);
+ void RenderPolygonStrokePrimitive2D(
+ const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate);
+ void RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D);
+ void RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D& rCandidate);
+ void RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D& rCandidate);
+
+ // DrawMode adaptation support
+ void adaptLineToFillDrawMode() const;
+ void adaptTextToFillDrawMode() const;
+
+public:
+ // constructor/destructor
+ VclProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev,
+ const basegfx::BColorModifierStack& rInitStack = basegfx::BColorModifierStack());
+ virtual ~VclProcessor2D() override;
+};
+} // end of namespace drawinglayer::processor2d
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */