summaryrefslogtreecommitdiffstats
path: root/sd/source/core/CustomAnimationEffect.cxx
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /sd/source/core/CustomAnimationEffect.cxx
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sd/source/core/CustomAnimationEffect.cxx')
-rw-r--r--sd/source/core/CustomAnimationEffect.cxx3559
1 files changed, 3559 insertions, 0 deletions
diff --git a/sd/source/core/CustomAnimationEffect.cxx b/sd/source/core/CustomAnimationEffect.cxx
new file mode 100644
index 000000000..b1816784f
--- /dev/null
+++ b/sd/source/core/CustomAnimationEffect.cxx
@@ -0,0 +1,3559 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <tools/debug.hxx>
+#include <tools/diagnose_ex.h>
+#include <sal/log.hxx>
+#include <com/sun/star/animations/AnimationNodeType.hpp>
+#include <com/sun/star/animations/AnimateColor.hpp>
+#include <com/sun/star/animations/AnimateMotion.hpp>
+#include <com/sun/star/animations/AnimateSet.hpp>
+#include <com/sun/star/animations/AnimationFill.hpp>
+#include <com/sun/star/animations/Audio.hpp>
+#include <com/sun/star/animations/Command.hpp>
+#include <com/sun/star/animations/Event.hpp>
+#include <com/sun/star/animations/EventTrigger.hpp>
+#include <com/sun/star/animations/IterateContainer.hpp>
+#include <com/sun/star/animations/ParallelTimeContainer.hpp>
+#include <com/sun/star/animations/SequenceTimeContainer.hpp>
+#include <com/sun/star/animations/XCommand.hpp>
+#include <com/sun/star/animations/XIterateContainer.hpp>
+#include <com/sun/star/animations/XAnimateTransform.hpp>
+#include <com/sun/star/animations/XAnimateMotion.hpp>
+#include <com/sun/star/animations/XAnimate.hpp>
+#include <com/sun/star/animations/AnimationRestart.hpp>
+#include <com/sun/star/beans/NamedValue.hpp>
+#include <com/sun/star/beans/XPropertySet.hpp>
+#include <com/sun/star/container/XEnumerationAccess.hpp>
+#include <com/sun/star/lang/XInitialization.hpp>
+#include <com/sun/star/presentation/EffectNodeType.hpp>
+#include <com/sun/star/presentation/EffectCommands.hpp>
+#include <com/sun/star/presentation/EffectPresetClass.hpp>
+#include <com/sun/star/presentation/ParagraphTarget.hpp>
+#include <com/sun/star/presentation/ShapeAnimationSubType.hpp>
+#include <com/sun/star/text/XText.hpp>
+#include <com/sun/star/util/XCloneable.hpp>
+#include <com/sun/star/util/XChangesNotifier.hpp>
+#include <comphelper/processfactory.hxx>
+#include <comphelper/sequence.hxx>
+#include <com/sun/star/lang/Locale.hpp>
+#include <com/sun/star/i18n/BreakIterator.hpp>
+#include <com/sun/star/i18n/CharacterIteratorMode.hpp>
+#include <com/sun/star/i18n/WordType.hpp>
+#include <com/sun/star/presentation/TextAnimationType.hpp>
+
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+#include <algorithm>
+#include <deque>
+#include <numeric>
+
+#include <cppuhelper/implbase.hxx>
+
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+#include <o3tl/safeint.hxx>
+#include <svx/sdr/contact/viewcontact.hxx>
+#include <svx/svdopath.hxx>
+#include <svx/svdpage.hxx>
+#include <CustomAnimationEffect.hxx>
+#include <CustomAnimationPreset.hxx>
+#include <animations.hxx>
+
+using namespace ::com::sun::star;
+using namespace ::com::sun::star::uno;
+using namespace ::com::sun::star::presentation;
+using namespace ::com::sun::star::animations;
+
+using ::com::sun::star::container::XEnumerationAccess;
+using ::com::sun::star::container::XEnumeration;
+using ::com::sun::star::beans::NamedValue;
+using ::com::sun::star::container::XChild;
+using ::com::sun::star::drawing::XShape;
+using ::com::sun::star::lang::XInitialization;
+using ::com::sun::star::text::XText;
+using ::com::sun::star::text::XTextRange;
+using ::com::sun::star::beans::XPropertySet;
+using ::com::sun::star::util::XCloneable;
+using ::com::sun::star::lang::Locale;
+using ::com::sun::star::util::XChangesNotifier;
+using ::com::sun::star::util::XChangesListener;
+
+namespace sd
+{
+class MainSequenceChangeGuard
+{
+public:
+ explicit MainSequenceChangeGuard( EffectSequenceHelper* pSequence )
+ {
+ mpMainSequence = dynamic_cast< MainSequence* >( pSequence );
+ if( mpMainSequence == nullptr )
+ {
+ InteractiveSequence* pI = dynamic_cast< InteractiveSequence* >( pSequence );
+ if( pI )
+ mpMainSequence = pI->mpMainSequence;
+ }
+ DBG_ASSERT( mpMainSequence, "sd::MainSequenceChangeGuard::MainSequenceChangeGuard(), no main sequence to guard!" );
+
+ if( mpMainSequence )
+ mpMainSequence->mbIgnoreChanges++;
+ }
+
+ ~MainSequenceChangeGuard()
+ {
+ if( mpMainSequence )
+ mpMainSequence->mbIgnoreChanges++;
+ }
+
+private:
+ MainSequence* mpMainSequence;
+};
+
+CustomAnimationEffect::CustomAnimationEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode )
+: mnNodeType(-1),
+ mnPresetClass(-1),
+ mnFill(AnimationFill::HOLD),
+ mfBegin(-1.0),
+ mfDuration(-1.0),
+ mfAbsoluteDuration(-1.0),
+ mnGroupId(-1),
+ mnIterateType(0),
+ mfIterateInterval(0.0),
+ mnParaDepth( -1 ),
+ mbHasText(false),
+ mfAcceleration( 1.0 ),
+ mfDecelerate( 1.0 ),
+ mbAutoReverse(false),
+ mnTargetSubItem(0),
+ mnCommand(0),
+ mpEffectSequence( nullptr ),
+ mbHasAfterEffect(false),
+ mbAfterEffectOnNextEffect(false)
+{
+ setNode( xNode );
+}
+
+void CustomAnimationEffect::setNode( const css::uno::Reference< css::animations::XAnimationNode >& xNode )
+{
+ mxNode = xNode;
+ mxAudio.clear();
+ mnCommand = 0;
+
+ const Sequence< NamedValue > aUserData( mxNode->getUserData() );
+
+ for( const NamedValue& rProp : aUserData )
+ {
+ if ( rProp.Name == "node-type" )
+ {
+ rProp.Value >>= mnNodeType;
+ }
+ else if ( rProp.Name == "preset-id" )
+ {
+ rProp.Value >>= maPresetId;
+ }
+ else if ( rProp.Name == "preset-sub-type" )
+ {
+ rProp.Value >>= maPresetSubType;
+ }
+ else if ( rProp.Name == "preset-class" )
+ {
+ rProp.Value >>= mnPresetClass;
+ }
+ else if ( rProp.Name == "preset-property" )
+ {
+ rProp.Value >>= maProperty;
+ }
+ else if ( rProp.Name == "group-id" )
+ {
+ rProp.Value >>= mnGroupId;
+ }
+ }
+
+ // get effect start time
+ mxNode->getBegin() >>= mfBegin;
+
+ mfAcceleration = mxNode->getAcceleration();
+ mfDecelerate = mxNode->getDecelerate();
+ mbAutoReverse = mxNode->getAutoReverse();
+
+ mnFill = mxNode->getFill();
+
+ // get iteration data
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY );
+ if( xIter.is() )
+ {
+ mfIterateInterval = xIter->getIterateInterval();
+ mnIterateType = xIter->getIterateType();
+ maTarget = xIter->getTarget();
+ mnTargetSubItem = xIter->getSubItem();
+ }
+ else
+ {
+ mfIterateInterval = 0.0f;
+ mnIterateType = 0;
+ }
+
+ // calculate effect duration and get target shape
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xChildNode.is() )
+ continue;
+
+ if( xChildNode->getType() == AnimationNodeType::AUDIO )
+ {
+ mxAudio.set( xChildNode, UNO_QUERY );
+ }
+ else if( xChildNode->getType() == AnimationNodeType::COMMAND )
+ {
+ Reference< XCommand > xCommand( xChildNode, UNO_QUERY );
+ if( xCommand.is() )
+ {
+ mnCommand = xCommand->getCommand();
+ if( !maTarget.hasValue() )
+ maTarget = xCommand->getTarget();
+ }
+ }
+ else
+ {
+ double fBegin = 0.0;
+ double fDuration = 0.0;
+ xChildNode->getBegin() >>= fBegin;
+ xChildNode->getDuration() >>= fDuration;
+
+ fDuration += fBegin;
+ if( fDuration > mfDuration )
+ mfDuration = fDuration;
+
+ // no target shape yet?
+ if( !maTarget.hasValue() )
+ {
+ // go get it boys!
+ Reference< XAnimate > xAnimate( xChildNode, UNO_QUERY );
+ if( xAnimate.is() )
+ {
+ maTarget = xAnimate->getTarget();
+ mnTargetSubItem = xAnimate->getSubItem();
+ }
+ }
+ }
+ }
+ }
+ }
+
+ mfAbsoluteDuration = mfDuration;
+ double fRepeatCount = 1.0;
+ if( (mxNode->getRepeatCount()) >>= fRepeatCount )
+ mfAbsoluteDuration *= fRepeatCount;
+
+ checkForText();
+}
+
+sal_Int32 CustomAnimationEffect::getNumberOfSubitems( const Any& aTarget, sal_Int16 nIterateType )
+{
+ sal_Int32 nSubItems = 0;
+
+ try
+ {
+ // first get target text
+ sal_Int32 nOnlyPara = -1;
+
+ Reference< XText > xShape;
+ aTarget >>= xShape;
+ if( !xShape.is() )
+ {
+ ParagraphTarget aParaTarget;
+ if( aTarget >>= aParaTarget )
+ {
+ xShape.set( aParaTarget.Shape, UNO_QUERY );
+ nOnlyPara = aParaTarget.Paragraph;
+ }
+ }
+
+ // now use the break iterator to iterate over the given text
+ // and count the sub items
+
+ if( xShape.is() )
+ {
+ // TODO/LATER: Optimize this, don't create a break iterator each time
+ Reference< uno::XComponentContext > xContext( ::comphelper::getProcessComponentContext() );
+ Reference < i18n::XBreakIterator > xBI = i18n::BreakIterator::create(xContext);
+
+ Reference< XEnumerationAccess > xEA( xShape, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEA->createEnumeration(), UNO_SET_THROW );
+ css::lang::Locale aLocale;
+ static const OUStringLiteral aStrLocaleName( u"CharLocale" );
+ Reference< XTextRange > xParagraph;
+
+ sal_Int32 nPara = 0;
+ while( xEnumeration->hasMoreElements() )
+ {
+ xEnumeration->nextElement() >>= xParagraph;
+
+ // skip this if it's not the only paragraph we want to count
+ if( (nOnlyPara != -1) && (nOnlyPara != nPara ) )
+ continue;
+
+ if( nIterateType == TextAnimationType::BY_PARAGRAPH )
+ {
+ nSubItems++;
+ }
+ else
+ {
+ const OUString aText( xParagraph->getString() );
+ Reference< XPropertySet > xSet( xParagraph, UNO_QUERY_THROW );
+ xSet->getPropertyValue( aStrLocaleName ) >>= aLocale;
+
+ sal_Int32 nPos;
+ const sal_Int32 nEndPos = aText.getLength();
+
+ if( nIterateType == TextAnimationType::BY_WORD )
+ {
+ for( nPos = 0; nPos < nEndPos; nPos++ )
+ {
+ nPos = xBI->getWordBoundary(aText, nPos, aLocale, i18n::WordType::ANY_WORD, true).endPos;
+ nSubItems++;
+ }
+ break;
+ }
+ else
+ {
+ sal_Int32 nDone;
+ for( nPos = 0; nPos < nEndPos; nPos++ )
+ {
+ nPos = xBI->nextCharacters(aText, nPos, aLocale, i18n::CharacterIteratorMode::SKIPCELL, 0, nDone);
+ nSubItems++;
+ }
+ }
+ }
+
+ if( nPara == nOnlyPara )
+ break;
+
+ nPara++;
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ nSubItems = 0;
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::getNumberOfSubitems(), exception caught!" );
+ }
+
+ return nSubItems;
+}
+
+CustomAnimationEffect::~CustomAnimationEffect()
+{
+}
+
+CustomAnimationEffectPtr CustomAnimationEffect::clone() const
+{
+ Reference< XCloneable > xCloneable( mxNode, UNO_QUERY_THROW );
+ Reference< XAnimationNode > xNode( xCloneable->createClone(), UNO_QUERY_THROW );
+ CustomAnimationEffectPtr pEffect = std::make_shared<CustomAnimationEffect>( xNode );
+ pEffect->setEffectSequence( getEffectSequence() );
+ return pEffect;
+}
+
+sal_Int32 CustomAnimationEffect::get_node_type( const Reference< XAnimationNode >& xNode )
+{
+ sal_Int16 nNodeType = -1;
+
+ if( xNode.is() )
+ {
+ const Sequence< NamedValue > aUserData( xNode->getUserData() );
+ if( aUserData.hasElements() )
+ {
+ const NamedValue* pProp = std::find_if(aUserData.begin(), aUserData.end(),
+ [](const NamedValue& rProp) { return rProp.Name == "node-type"; });
+ if (pProp != aUserData.end())
+ pProp->Value >>= nNodeType;
+ }
+ }
+
+ return nNodeType;
+}
+
+void CustomAnimationEffect::setPresetClassAndId( sal_Int16 nPresetClass, const OUString& rPresetId )
+{
+ if( mnPresetClass == nPresetClass && maPresetId == rPresetId )
+ return;
+
+ mnPresetClass = nPresetClass;
+ maPresetId = rPresetId;
+ if( !mxNode.is() )
+ return;
+
+ // first try to find a "preset-class" entry in the user data
+ // and change it
+ Sequence< NamedValue > aUserData( mxNode->getUserData() );
+ sal_Int32 nLength = aUserData.getLength();
+ bool bFoundPresetClass = false;
+ bool bFoundPresetId = false;
+ if( nLength )
+ {
+ auto [begin, end] = asNonConstRange(aUserData);
+ NamedValue* pProp = std::find_if(begin, end,
+ [](const NamedValue& rProp) { return rProp.Name == "preset-class"; });
+ if (pProp != end)
+ {
+ pProp->Value <<= mnPresetClass;
+ bFoundPresetClass = true;
+ }
+
+ pProp = std::find_if(begin, end,
+ [](const NamedValue& rProp) { return rProp.Name == "preset-id"; });
+ if (pProp != end)
+ {
+ pProp->Value <<= mnPresetClass;
+ bFoundPresetId = true;
+ }
+ }
+
+ // no "preset-class" entry inside user data, so add it
+ if( !bFoundPresetClass )
+ {
+ aUserData.realloc( nLength + 1);
+ auto& el = aUserData.getArray()[nLength];
+ el.Name = "preset-class";
+ el.Value <<= mnPresetClass;
+ ++nLength;
+ }
+
+ if( !bFoundPresetId && maPresetId.getLength() > 0 )
+ {
+ aUserData.realloc( nLength + 1);
+ auto& el = aUserData.getArray()[nLength];
+ el.Name = "preset-id";
+ el.Value <<= maPresetId;
+ }
+
+ mxNode->setUserData( aUserData );
+}
+
+void CustomAnimationEffect::setNodeType( sal_Int16 nNodeType )
+{
+ if( mnNodeType == nNodeType )
+ return;
+
+ mnNodeType = nNodeType;
+ if( !mxNode.is() )
+ return;
+
+ // first try to find a "node-type" entry in the user data
+ // and change it
+ Sequence< NamedValue > aUserData( mxNode->getUserData() );
+ sal_Int32 nLength = aUserData.getLength();
+ bool bFound = false;
+ if( nLength )
+ {
+ auto [begin, end] = asNonConstRange(aUserData);
+ NamedValue* pProp = std::find_if(begin, end,
+ [](const NamedValue& rProp) { return rProp.Name == "node-type"; });
+ if (pProp != end)
+ {
+ pProp->Value <<= mnNodeType;
+ bFound = true;
+ }
+ }
+
+ // no "node-type" entry inside user data, so add it
+ if( !bFound )
+ {
+ aUserData.realloc( nLength + 1);
+ auto& el = aUserData.getArray()[nLength];
+ el.Name = "node-type";
+ el.Value <<= mnNodeType;
+ }
+
+ mxNode->setUserData( aUserData );
+}
+
+void CustomAnimationEffect::setGroupId( sal_Int32 nGroupId )
+{
+ mnGroupId = nGroupId;
+ if( !mxNode.is() )
+ return;
+
+ // first try to find a "group-id" entry in the user data
+ // and change it
+ Sequence< NamedValue > aUserData( mxNode->getUserData() );
+ sal_Int32 nLength = aUserData.getLength();
+ bool bFound = false;
+ if( nLength )
+ {
+ auto [begin, end] = asNonConstRange(aUserData);
+ NamedValue* pProp = std::find_if(begin, end,
+ [](const NamedValue& rProp) { return rProp.Name == "group-id"; });
+ if (pProp != end)
+ {
+ pProp->Value <<= mnGroupId;
+ bFound = true;
+ }
+ }
+
+ // no "group-id" entry inside user data, so add it
+ if( !bFound )
+ {
+ aUserData.realloc( nLength + 1);
+ auto& el = aUserData.getArray()[nLength];
+ el.Name = "group-id";
+ el.Value <<= mnGroupId;
+ }
+
+ mxNode->setUserData( aUserData );
+}
+
+/** checks if the text for this effect has changed and updates internal flags.
+ returns true if something changed.
+*/
+bool CustomAnimationEffect::checkForText( const std::vector<sal_Int32>* paragraphNumberingLevel )
+{
+ bool bChange = false;
+
+ Reference< XText > xText;
+
+ if( maTarget.getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ // calc para depth
+ ParagraphTarget aParaTarget;
+ maTarget >>= aParaTarget;
+
+ xText.set( aParaTarget.Shape, UNO_QUERY );
+
+ // get paragraph
+ if( xText.is() )
+ {
+ sal_Int32 nPara = aParaTarget.Paragraph;
+
+ bool bHasText = false;
+ sal_Int32 nParaDepth = 0;
+
+ if ( paragraphNumberingLevel )
+ {
+ bHasText = !paragraphNumberingLevel->empty();
+ if (nPara >= 0 && o3tl::make_unsigned(nPara) < paragraphNumberingLevel->size())
+ nParaDepth = paragraphNumberingLevel->at(nPara);
+ }
+ else
+ {
+ Reference< XEnumerationAccess > xEA( xText, UNO_QUERY );
+ if( xEA.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEA->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ bHasText = xEnumeration->hasMoreElements();
+
+ while( xEnumeration->hasMoreElements() && nPara-- )
+ xEnumeration->nextElement();
+
+ if( xEnumeration->hasMoreElements() )
+ {
+ Reference< XPropertySet > xParaSet;
+ xEnumeration->nextElement() >>= xParaSet;
+ if( xParaSet.is() )
+ {
+ xParaSet->getPropertyValue( "NumberingLevel" ) >>= nParaDepth;
+ }
+ }
+ }
+ }
+ }
+
+ if( bHasText )
+ {
+ bChange |= bHasText != mbHasText;
+ mbHasText = bHasText;
+
+ bChange |= nParaDepth != mnParaDepth;
+ mnParaDepth = nParaDepth;
+ }
+ }
+ }
+ else
+ {
+ maTarget >>= xText;
+ bool bHasText = xText.is() && !xText->getString().isEmpty();
+ bChange |= bHasText != mbHasText;
+ mbHasText = bHasText;
+ }
+
+ bChange |= calculateIterateDuration();
+ return bChange;
+}
+
+bool CustomAnimationEffect::calculateIterateDuration()
+{
+ bool bChange = false;
+
+ // if we have an iteration, we must also calculate the
+ // 'true' container duration, that is
+ // ( ( is form animated ) ? [contained effects duration] : 0 ) +
+ // ( [number of animated children] - 1 ) * [interval-delay] + [contained effects duration]
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY );
+ if( xIter.is() )
+ {
+ double fDuration = mfDuration;
+ const double fSubEffectDuration = mfDuration;
+
+ if( mnTargetSubItem != ShapeAnimationSubType::ONLY_BACKGROUND ) // does not make sense for iterate container but better check
+ {
+ const sal_Int32 nSubItems = getNumberOfSubitems( maTarget, mnIterateType );
+ if( nSubItems )
+ {
+ const double f = (nSubItems-1) * mfIterateInterval;
+ fDuration += f;
+ }
+ }
+
+ // if we also animate the form first, we have to add the
+ // sub effect duration to the whole effect duration
+ if( mnTargetSubItem == ShapeAnimationSubType::AS_WHOLE )
+ fDuration += fSubEffectDuration;
+
+ bChange |= fDuration != mfAbsoluteDuration;
+ mfAbsoluteDuration = fDuration;
+ }
+
+ return bChange;
+}
+
+void CustomAnimationEffect::setTarget( const css::uno::Any& rTarget )
+{
+ try
+ {
+ maTarget = rTarget;
+
+ // first, check special case for random node
+ Reference< XInitialization > xInit( mxNode, UNO_QUERY );
+ if( xInit.is() )
+ {
+ const Sequence< Any > aArgs( &maTarget, 1 );
+ xInit->initialize( aArgs );
+ }
+ else
+ {
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY );
+ if( xIter.is() )
+ {
+ xIter->setTarget(maTarget);
+ }
+ else
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ const Any aElem( xEnumeration->nextElement() );
+ Reference< XAnimate > xAnimate( aElem, UNO_QUERY );
+ if( xAnimate.is() )
+ xAnimate->setTarget( rTarget );
+ else
+ {
+ Reference< XCommand > xCommand( aElem, UNO_QUERY );
+ if( xCommand.is() )
+ xCommand->setTarget( rTarget );
+ }
+ }
+ }
+ }
+ }
+ }
+ checkForText();
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setTarget()" );
+ }
+}
+
+void CustomAnimationEffect::setTargetSubItem( sal_Int16 nSubItem )
+{
+ try
+ {
+ mnTargetSubItem = nSubItem;
+
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY );
+ if( xIter.is() )
+ {
+ xIter->setSubItem(mnTargetSubItem);
+ }
+ else
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY );
+ if( xAnimate.is() )
+ xAnimate->setSubItem( mnTargetSubItem );
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setTargetSubItem()" );
+ }
+}
+
+void CustomAnimationEffect::setDuration( double fDuration )
+{
+ if( (mfDuration == -1.0) || (mfDuration == fDuration) )
+ return;
+
+ try
+ {
+ double fScale = fDuration / mfDuration;
+ mfDuration = fDuration;
+ double fRepeatCount = 1.0;
+ getRepeatCount() >>= fRepeatCount;
+ mfAbsoluteDuration = mfDuration * fRepeatCount;
+
+ // calculate effect duration and get target shape
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xChildNode.is() )
+ continue;
+
+ double fChildBegin = 0.0;
+ xChildNode->getBegin() >>= fChildBegin;
+ if( fChildBegin != 0.0 )
+ {
+ fChildBegin *= fScale;
+ xChildNode->setBegin( Any( fChildBegin ) );
+ }
+
+ double fChildDuration = 0.0;
+ xChildNode->getDuration() >>= fChildDuration;
+ if( fChildDuration != 0.0 )
+ {
+ fChildDuration *= fScale;
+ xChildNode->setDuration( Any( fChildDuration ) );
+ }
+ }
+ }
+ }
+ calculateIterateDuration();
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setDuration()" );
+ }
+}
+
+void CustomAnimationEffect::setBegin( double fBegin )
+{
+ if( mxNode.is() ) try
+ {
+ mfBegin = fBegin;
+ mxNode->setBegin( Any( fBegin ) );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setBegin()" );
+ }
+}
+
+void CustomAnimationEffect::setAcceleration( double fAcceleration )
+{
+ if( mxNode.is() ) try
+ {
+ mfAcceleration = fAcceleration;
+ mxNode->setAcceleration( fAcceleration );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setAcceleration()" );
+ }
+}
+
+void CustomAnimationEffect::setDecelerate( double fDecelerate )
+{
+ if( mxNode.is() ) try
+ {
+ mfDecelerate = fDecelerate;
+ mxNode->setDecelerate( fDecelerate );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setDecelerate()" );
+ }
+}
+
+void CustomAnimationEffect::setAutoReverse( bool bAutoReverse )
+{
+ if( mxNode.is() ) try
+ {
+ mbAutoReverse = bAutoReverse;
+ mxNode->setAutoReverse( bAutoReverse );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setAutoReverse()" );
+ }
+}
+
+void CustomAnimationEffect::replaceNode( const css::uno::Reference< css::animations::XAnimationNode >& xNode )
+{
+ sal_Int16 nNodeType = mnNodeType;
+ Any aTarget = maTarget;
+
+ sal_Int16 nFill = mnFill;
+ double fBegin = mfBegin;
+ double fDuration = mfDuration;
+ double fAcceleration = mfAcceleration;
+ double fDecelerate = mfDecelerate ;
+ bool bAutoReverse = mbAutoReverse;
+ Reference< XAudio > xAudio( mxAudio );
+ sal_Int16 nIterateType = mnIterateType;
+ double fIterateInterval = mfIterateInterval;
+ sal_Int16 nSubItem = mnTargetSubItem;
+
+ setNode( xNode );
+
+ setAudio( xAudio );
+ setNodeType( nNodeType );
+ setTarget( aTarget );
+ setTargetSubItem( nSubItem );
+ setDuration( fDuration );
+ setBegin( fBegin );
+ setFill( nFill );
+
+ setAcceleration( fAcceleration );
+ setDecelerate( fDecelerate );
+ setAutoReverse( bAutoReverse );
+
+ if( nIterateType != mnIterateType )
+ setIterateType( nIterateType );
+
+ if( mnIterateType && ( fIterateInterval != mfIterateInterval ) )
+ setIterateInterval( fIterateInterval );
+}
+
+Reference< XShape > CustomAnimationEffect::getTargetShape() const
+{
+ Reference< XShape > xShape;
+ maTarget >>= xShape;
+ if( !xShape.is() )
+ {
+ ParagraphTarget aParaTarget;
+ if( maTarget >>= aParaTarget )
+ xShape = aParaTarget.Shape;
+ }
+
+ return xShape;
+}
+
+Any CustomAnimationEffect::getRepeatCount() const
+{
+ if( mxNode.is() )
+ {
+ return mxNode->getRepeatCount();
+ }
+ else
+ {
+ Any aAny;
+ return aAny;
+ }
+}
+
+Any CustomAnimationEffect::getEnd() const
+{
+ if( mxNode.is() )
+ {
+ return mxNode->getEnd();
+ }
+ else
+ {
+ Any aAny;
+ return aAny;
+ }
+}
+
+void CustomAnimationEffect::setRepeatCount( const Any& rRepeatCount )
+{
+ if( mxNode.is() )
+ {
+ mxNode->setRepeatCount( rRepeatCount );
+ double fRepeatCount = 1.0;
+ rRepeatCount >>= fRepeatCount;
+ mfAbsoluteDuration = mfDuration * fRepeatCount;
+ }
+}
+
+void CustomAnimationEffect::setEnd( const Any& rEnd )
+{
+ if( mxNode.is() )
+ mxNode->setEnd( rEnd );
+}
+
+void CustomAnimationEffect::setFill( sal_Int16 nFill )
+{
+ if (mxNode.is())
+ {
+ mnFill = nFill;
+ mxNode->setFill( nFill );
+ }
+}
+
+Reference< XAnimationNode > CustomAnimationEffect::createAfterEffectNode() const
+{
+ DBG_ASSERT( mbHasAfterEffect, "sd::CustomAnimationEffect::createAfterEffectNode(), this node has no after effect!" );
+
+ Reference< XComponentContext > xContext( ::comphelper::getProcessComponentContext() );
+
+ Reference< XAnimate > xAnimate;
+ if( maDimColor.hasValue() )
+ xAnimate = AnimateColor::create( xContext );
+ else
+ xAnimate = AnimateSet::create( xContext );
+
+ Any aTo;
+ OUString aAttributeName;
+
+ if( maDimColor.hasValue() )
+ {
+ aTo = maDimColor;
+ aAttributeName = "DimColor";
+ }
+ else
+ {
+ aTo <<= false;
+ aAttributeName = "Visibility";
+ }
+
+ Any aBegin;
+ if( !mbAfterEffectOnNextEffect ) // sameClick
+ {
+ Event aEvent;
+
+ aEvent.Source <<= getNode();
+ aEvent.Trigger = EventTrigger::END_EVENT;
+ aEvent.Repeat = 0;
+
+ aBegin <<= aEvent;
+ }
+ else
+ {
+ aBegin <<= 0.0;
+ }
+
+ xAnimate->setBegin( aBegin );
+ xAnimate->setTo( aTo );
+ xAnimate->setAttributeName( aAttributeName );
+
+ xAnimate->setDuration( Any( 0.001 ) );
+ xAnimate->setFill( AnimationFill::HOLD );
+ xAnimate->setTarget( maTarget );
+
+ return xAnimate;
+}
+
+void CustomAnimationEffect::setIterateType( sal_Int16 nIterateType )
+{
+ if( mnIterateType == nIterateType )
+ return;
+
+ try
+ {
+ // do we need to exchange the container node?
+ if( (mnIterateType == 0) || (nIterateType == 0) )
+ {
+ sal_Int16 nTargetSubItem = mnTargetSubItem;
+
+ Reference< XComponentContext > xContext( ::comphelper::getProcessComponentContext() );
+ Reference< XTimeContainer > xNewContainer;
+ if(nIterateType)
+ {
+ xNewContainer.set( IterateContainer::create( xContext ) );
+ }
+ else
+ xNewContainer.set( ParallelTimeContainer::create( xContext ), UNO_QUERY_THROW );
+
+ Reference< XTimeContainer > xOldContainer( mxNode, UNO_QUERY_THROW );
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+ xOldContainer->removeChild( xChildNode );
+ xNewContainer->appendChild( xChildNode );
+ }
+
+ xNewContainer->setBegin( mxNode->getBegin() );
+ xNewContainer->setDuration( mxNode->getDuration() );
+ xNewContainer->setEnd( mxNode->getEnd() );
+ xNewContainer->setEndSync( mxNode->getEndSync() );
+ xNewContainer->setRepeatCount( mxNode->getRepeatCount() );
+ xNewContainer->setFill( mxNode->getFill() );
+ xNewContainer->setFillDefault( mxNode->getFillDefault() );
+ xNewContainer->setRestart( mxNode->getRestart() );
+ xNewContainer->setRestartDefault( mxNode->getRestartDefault() );
+ xNewContainer->setAcceleration( mxNode->getAcceleration() );
+ xNewContainer->setDecelerate( mxNode->getDecelerate() );
+ xNewContainer->setAutoReverse( mxNode->getAutoReverse() );
+ xNewContainer->setRepeatDuration( mxNode->getRepeatDuration() );
+ xNewContainer->setEndSync( mxNode->getEndSync() );
+ xNewContainer->setRepeatCount( mxNode->getRepeatCount() );
+ xNewContainer->setUserData( mxNode->getUserData() );
+
+ mxNode = xNewContainer;
+
+ Any aTarget;
+ if( nIterateType )
+ {
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY_THROW );
+ xIter->setTarget(maTarget);
+ xIter->setSubItem( nTargetSubItem );
+ }
+ else
+ {
+ aTarget = maTarget;
+ }
+
+ Reference< XEnumerationAccess > xEA( mxNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xE( xEA->createEnumeration(), UNO_SET_THROW );
+ while( xE->hasMoreElements() )
+ {
+ Reference< XAnimate > xAnimate( xE->nextElement(), UNO_QUERY );
+ if( xAnimate.is() )
+ {
+ xAnimate->setTarget( aTarget );
+ xAnimate->setSubItem( nTargetSubItem );
+ }
+ }
+ }
+
+ mnIterateType = nIterateType;
+
+ // if we have an iteration container, we must set its type
+ if( mnIterateType )
+ {
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY_THROW );
+ xIter->setIterateType( nIterateType );
+ }
+
+ checkForText();
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setIterateType()" );
+ }
+}
+
+void CustomAnimationEffect::setIterateInterval( double fIterateInterval )
+{
+ if( mfIterateInterval == fIterateInterval )
+ return;
+
+ Reference< XIterateContainer > xIter( mxNode, UNO_QUERY );
+
+ DBG_ASSERT( xIter.is(), "sd::CustomAnimationEffect::setIterateInterval(), not an iteration node" );
+ if( xIter.is() )
+ {
+ mfIterateInterval = fIterateInterval;
+ xIter->setIterateInterval( fIterateInterval );
+ }
+
+ calculateIterateDuration();
+}
+
+OUString CustomAnimationEffect::getPath() const
+{
+ OUString aPath;
+
+ if( mxNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimateMotion > xMotion( xEnumeration->nextElement(), UNO_QUERY );
+ if( xMotion.is() )
+ {
+ xMotion->getPath() >>= aPath;
+ break;
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::getPath()" );
+ }
+
+ return aPath;
+}
+
+void CustomAnimationEffect::setPath( const OUString& rPath )
+{
+ if( !mxNode.is() )
+ return;
+
+ try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimateMotion > xMotion( xEnumeration->nextElement(), UNO_QUERY );
+ if( xMotion.is() )
+ {
+
+ MainSequenceChangeGuard aGuard( mpEffectSequence );
+ xMotion->setPath( Any( rPath ) );
+ break;
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setPath()" );
+ }
+}
+
+Any CustomAnimationEffect::getProperty( sal_Int32 nNodeType, std::u16string_view rAttributeName, EValue eValue )
+{
+ Any aProperty;
+ if( mxNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() && !aProperty.hasValue() )
+ {
+ Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xAnimate.is() )
+ continue;
+
+ if( xAnimate->getType() == nNodeType )
+ {
+ if( xAnimate->getAttributeName() == rAttributeName )
+ {
+ switch( eValue )
+ {
+ case EValue::To: aProperty = xAnimate->getTo(); break;
+ case EValue::By: aProperty = xAnimate->getBy(); break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::getProperty()" );
+ }
+
+ return aProperty;
+}
+
+bool CustomAnimationEffect::setProperty( sal_Int32 nNodeType, std::u16string_view rAttributeName, EValue eValue, const Any& rValue )
+{
+ bool bChanged = false;
+ if( mxNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xAnimate.is() )
+ continue;
+
+ if( xAnimate->getType() == nNodeType )
+ {
+ if( xAnimate->getAttributeName() == rAttributeName )
+ {
+ switch( eValue )
+ {
+ case EValue::To:
+ if( xAnimate->getTo() != rValue )
+ {
+ xAnimate->setTo( rValue );
+ bChanged = true;
+ }
+ break;
+ case EValue::By:
+ if( xAnimate->getTo() != rValue )
+ {
+ xAnimate->setBy( rValue );
+ bChanged = true;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setProperty()" );
+ }
+
+ return bChanged;
+}
+
+static bool implIsColorAttribute( std::u16string_view rAttributeName )
+{
+ return rAttributeName == u"FillColor" || rAttributeName == u"LineColor" || rAttributeName == u"CharColor";
+}
+
+Any CustomAnimationEffect::getColor( sal_Int32 nIndex )
+{
+ Any aColor;
+ if( mxNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() && !aColor.hasValue() )
+ {
+ Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xAnimate.is() )
+ continue;
+
+ switch( xAnimate->getType() )
+ {
+ case AnimationNodeType::SET:
+ case AnimationNodeType::ANIMATE:
+ if( !implIsColorAttribute( xAnimate->getAttributeName() ) )
+ break;
+ [[fallthrough]];
+ case AnimationNodeType::ANIMATECOLOR:
+ Sequence<Any> aValues( xAnimate->getValues() );
+ if( aValues.hasElements() )
+ {
+ if( aValues.getLength() > nIndex )
+ aColor = aValues[nIndex];
+ }
+ else if( nIndex == 0 )
+ aColor = xAnimate->getFrom();
+ else
+ aColor = xAnimate->getTo();
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::getColor()" );
+ }
+
+ return aColor;
+}
+
+void CustomAnimationEffect::setColor( sal_Int32 nIndex, const Any& rColor )
+{
+ if( !mxNode.is() )
+ return;
+
+ try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimate > xAnimate( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xAnimate.is() )
+ continue;
+
+ switch( xAnimate->getType() )
+ {
+ case AnimationNodeType::SET:
+ case AnimationNodeType::ANIMATE:
+ if( !implIsColorAttribute( xAnimate->getAttributeName() ) )
+ break;
+ [[fallthrough]];
+ case AnimationNodeType::ANIMATECOLOR:
+ {
+ Sequence<Any> aValues( xAnimate->getValues() );
+ if( aValues.hasElements() )
+ {
+ if( aValues.getLength() > nIndex )
+ {
+ aValues.getArray()[nIndex] = rColor;
+ xAnimate->setValues( aValues );
+ }
+ }
+ else if( (nIndex == 0) && xAnimate->getFrom().hasValue() )
+ xAnimate->setFrom(rColor);
+ else if( (nIndex == 1) && xAnimate->getTo().hasValue() )
+ xAnimate->setTo(rColor);
+ }
+ break;
+
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setColor()" );
+ }
+}
+
+Any CustomAnimationEffect::getTransformationProperty( sal_Int32 nTransformType, EValue eValue )
+{
+ Any aProperty;
+ if( mxNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() && !aProperty.hasValue() )
+ {
+ Reference< XAnimateTransform > xTransform( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xTransform.is() )
+ continue;
+
+ if( xTransform->getTransformType() == nTransformType )
+ {
+ switch( eValue )
+ {
+ case EValue::To: aProperty = xTransform->getTo(); break;
+ case EValue::By: aProperty = xTransform->getBy(); break;
+ }
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::getTransformationProperty()" );
+ }
+
+ return aProperty;
+}
+
+bool CustomAnimationEffect::setTransformationProperty( sal_Int32 nTransformType, EValue eValue, const Any& rValue )
+{
+ bool bChanged = false;
+ if( mxNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxNode, UNO_QUERY );
+ if( xEnumerationAccess.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEnumerationAccess->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimateTransform > xTransform( xEnumeration->nextElement(), UNO_QUERY );
+ if( !xTransform.is() )
+ continue;
+
+ if( xTransform->getTransformType() == nTransformType )
+ {
+ switch( eValue )
+ {
+ case EValue::To:
+ if( xTransform->getTo() != rValue )
+ {
+ xTransform->setTo( rValue );
+ bChanged = true;
+ }
+ break;
+ case EValue::By:
+ if( xTransform->getBy() != rValue )
+ {
+ xTransform->setBy( rValue );
+ bChanged = true;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setTransformationProperty()" );
+ }
+
+ return bChanged;
+}
+
+void CustomAnimationEffect::createAudio( const css::uno::Any& rSource )
+{
+ DBG_ASSERT( !mxAudio.is(), "sd::CustomAnimationEffect::createAudio(), node already has an audio!" );
+
+ if( mxAudio.is() )
+ return;
+
+ try
+ {
+ Reference< XComponentContext > xContext( ::comphelper::getProcessComponentContext() );
+ Reference< XAudio > xAudio( Audio::create( xContext ) );
+ xAudio->setSource( rSource );
+ xAudio->setVolume( 1.0 );
+ setAudio( xAudio );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::createAudio()" );
+ }
+}
+
+static Reference< XCommand > findCommandNode( const Reference< XAnimationNode >& xRootNode )
+{
+ Reference< XCommand > xCommand;
+
+ if( xRootNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xRootNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( !xCommand.is() && xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xNode( xEnumeration->nextElement(), UNO_QUERY );
+ if( xNode.is() && (xNode->getType() == AnimationNodeType::COMMAND) )
+ xCommand.set( xNode, UNO_QUERY_THROW );
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::findCommandNode()" );
+ }
+
+ return xCommand;
+}
+
+void CustomAnimationEffect::removeAudio()
+{
+ try
+ {
+ Reference< XAnimationNode > xChild;
+
+ if( mxAudio.is() )
+ {
+ xChild = mxAudio;
+ mxAudio.clear();
+ }
+ else if( mnCommand == EffectCommands::STOPAUDIO )
+ {
+ xChild = findCommandNode( mxNode );
+ mnCommand = 0;
+ }
+
+ if( xChild.is() )
+ {
+ Reference< XTimeContainer > xContainer( mxNode, UNO_QUERY );
+ if( xContainer.is() )
+ xContainer->removeChild( xChild );
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::removeAudio()" );
+ }
+
+}
+
+void CustomAnimationEffect::setAudio( const Reference< css::animations::XAudio >& xAudio )
+{
+ if( mxAudio == xAudio )
+ return;
+
+ try
+ {
+ removeAudio();
+ mxAudio = xAudio;
+ Reference< XTimeContainer > xContainer( mxNode, UNO_QUERY );
+ if( xContainer.is() && mxAudio.is() )
+ xContainer->appendChild( mxAudio );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setAudio()" );
+ }
+}
+
+void CustomAnimationEffect::setStopAudio()
+{
+ if( mnCommand == EffectCommands::STOPAUDIO )
+ return;
+
+ try
+ {
+ if( mxAudio.is() )
+ removeAudio();
+
+ Reference< XComponentContext > xContext( ::comphelper::getProcessComponentContext() );
+ Reference< XCommand > xCommand( Command::create( xContext ) );
+
+ xCommand->setCommand( EffectCommands::STOPAUDIO );
+
+ Reference< XTimeContainer > xContainer( mxNode, UNO_QUERY_THROW );
+ xContainer->appendChild( xCommand );
+
+ mnCommand = EffectCommands::STOPAUDIO;
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::CustomAnimationEffect::setStopAudio()" );
+ }
+}
+
+bool CustomAnimationEffect::getStopAudio() const
+{
+ return mnCommand == EffectCommands::STOPAUDIO;
+}
+
+SdrPathObj* CustomAnimationEffect::createSdrPathObjFromPath(SdrModel& rTargetModel)
+{
+ SdrPathObj * pPathObj = new SdrPathObj(rTargetModel, SdrObjKind::PathLine);
+ updateSdrPathObjFromPath( *pPathObj );
+ return pPathObj;
+}
+
+void CustomAnimationEffect::updateSdrPathObjFromPath( SdrPathObj& rPathObj )
+{
+ ::basegfx::B2DPolyPolygon aPolyPoly;
+ if( ::basegfx::utils::importFromSvgD( aPolyPoly, getPath(), true, nullptr ) )
+ {
+ SdrObject* pObj = SdrObject::getSdrObjectFromXShape(getTargetShape());
+ if( pObj )
+ {
+ SdrPage* pPage = pObj->getSdrPageFromSdrObject();
+ if( pPage )
+ {
+ const Size aPageSize( pPage->GetSize() );
+ aPolyPoly.transform(basegfx::utils::createScaleB2DHomMatrix(static_cast<double>(aPageSize.Width()), static_cast<double>(aPageSize.Height())));
+ }
+
+ const ::tools::Rectangle aBoundRect( pObj->GetCurrentBoundRect() );
+ const Point aCenter( aBoundRect.Center() );
+ aPolyPoly.transform(basegfx::utils::createTranslateB2DHomMatrix(aCenter.X(), aCenter.Y()));
+ }
+ }
+
+ rPathObj.SetPathPoly( aPolyPoly );
+}
+
+void CustomAnimationEffect::updatePathFromSdrPathObj( const SdrPathObj& rPathObj )
+{
+ ::basegfx::B2DPolyPolygon aPolyPoly( rPathObj.GetPathPoly() );
+
+ SdrObject* pObj = SdrObject::getSdrObjectFromXShape(getTargetShape());
+ if( pObj )
+ {
+ ::tools::Rectangle aBoundRect(0,0,0,0);
+
+ drawinglayer::primitive2d::Primitive2DContainer xPrimitives;
+ pObj->GetViewContact().getViewIndependentPrimitive2DContainer(xPrimitives);
+ const drawinglayer::geometry::ViewInformation2D aViewInformation2D;
+ const basegfx::B2DRange aRange(xPrimitives.getB2DRange(aViewInformation2D));
+
+ if(!aRange.isEmpty())
+ {
+ aBoundRect = ::tools::Rectangle(
+ static_cast<sal_Int32>(floor(aRange.getMinX())), static_cast<sal_Int32>(floor(aRange.getMinY())),
+ static_cast<sal_Int32>(ceil(aRange.getMaxX())), static_cast<sal_Int32>(ceil(aRange.getMaxY())));
+ }
+
+ const Point aCenter( aBoundRect.Center() );
+
+ aPolyPoly.transform(basegfx::utils::createTranslateB2DHomMatrix(-aCenter.X(), -aCenter.Y()));
+
+ SdrPage* pPage = pObj->getSdrPageFromSdrObject();
+ if( pPage )
+ {
+ const Size aPageSize( pPage->GetSize() );
+ aPolyPoly.transform(basegfx::utils::createScaleB2DHomMatrix(
+ 1.0 / static_cast<double>(aPageSize.Width()), 1.0 / static_cast<double>(aPageSize.Height())));
+ }
+ }
+
+ setPath( ::basegfx::utils::exportToSvgD( aPolyPoly, true, true, true) );
+}
+
+EffectSequenceHelper::EffectSequenceHelper()
+: mnSequenceType( EffectNodeType::DEFAULT )
+{
+}
+
+EffectSequenceHelper::EffectSequenceHelper( const css::uno::Reference< css::animations::XTimeContainer >& xSequenceRoot )
+: mxSequenceRoot( xSequenceRoot ), mnSequenceType( EffectNodeType::DEFAULT )
+{
+ Reference< XAnimationNode > xNode( mxSequenceRoot, UNO_QUERY_THROW );
+ create( xNode );
+}
+
+EffectSequenceHelper::~EffectSequenceHelper()
+{
+ reset();
+}
+
+void EffectSequenceHelper::reset()
+{
+ for( CustomAnimationEffectPtr& pEffect : maEffects )
+ {
+ pEffect->setEffectSequence(nullptr);
+ }
+ maEffects.clear();
+}
+
+Reference< XAnimationNode > EffectSequenceHelper::getRootNode()
+{
+ return mxSequenceRoot;
+}
+
+void EffectSequenceHelper::append( const CustomAnimationEffectPtr& pEffect )
+{
+ pEffect->setEffectSequence( this );
+ maEffects.push_back(pEffect);
+ rebuild();
+}
+
+CustomAnimationEffectPtr EffectSequenceHelper::append( const CustomAnimationPresetPtr& pPreset, const Any& rTarget, double fDuration /* = -1.0 */ )
+{
+ CustomAnimationEffectPtr pEffect;
+
+ if( pPreset )
+ {
+ Reference< XAnimationNode > xNode( pPreset->create( "" ) );
+ if( xNode.is() )
+ {
+ // first, filter all only ui relevant user data
+ std::vector< NamedValue > aNewUserData;
+ Sequence< NamedValue > aUserData( xNode->getUserData() );
+
+ std::copy_if(std::cbegin(aUserData), std::cend(aUserData), std::back_inserter(aNewUserData),
+ [](const NamedValue& rProp) { return rProp.Name != "text-only" && rProp.Name != "preset-property"; });
+
+ if( !aNewUserData.empty() )
+ {
+ aUserData = ::comphelper::containerToSequence( aNewUserData );
+ xNode->setUserData( aUserData );
+ }
+
+ // check target, maybe we need to force it to text
+ sal_Int16 nSubItem = ShapeAnimationSubType::AS_WHOLE;
+
+ if( rTarget.getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ nSubItem = ShapeAnimationSubType::ONLY_TEXT;
+ }
+ else if( pPreset->isTextOnly() )
+ {
+ Reference< XShape > xShape;
+ rTarget >>= xShape;
+ if( xShape.is() )
+ {
+ // that's bad, we target a shape here but the effect is only for text
+ // so change subitem
+ nSubItem = ShapeAnimationSubType::ONLY_TEXT;
+ }
+ }
+
+ // now create effect from preset
+ pEffect = std::make_shared<CustomAnimationEffect>( xNode );
+ pEffect->setEffectSequence( this );
+ pEffect->setTarget( rTarget );
+ pEffect->setTargetSubItem( nSubItem );
+ if( fDuration != -1.0 )
+ pEffect->setDuration( fDuration );
+
+ maEffects.push_back(pEffect);
+
+ rebuild();
+ }
+ }
+
+ DBG_ASSERT( pEffect, "sd::EffectSequenceHelper::append(), failed!" );
+ return pEffect;
+}
+
+CustomAnimationEffectPtr EffectSequenceHelper::append( const SdrPathObj& rPathObj, const Any& rTarget, double fDuration /* = -1.0 */, const OUString& rPresetId )
+{
+ CustomAnimationEffectPtr pEffect;
+
+ if( fDuration <= 0.0 )
+ fDuration = 2.0;
+
+ try
+ {
+ Reference< XTimeContainer > xEffectContainer( ParallelTimeContainer::create( ::comphelper::getProcessComponentContext() ), UNO_QUERY_THROW );
+ Reference< XAnimationNode > xAnimateMotion( AnimateMotion::create( ::comphelper::getProcessComponentContext() ) );
+
+ xAnimateMotion->setDuration( Any( fDuration ) );
+ xAnimateMotion->setFill( AnimationFill::HOLD );
+ xEffectContainer->appendChild( xAnimateMotion );
+
+ sal_Int16 nSubItem = ShapeAnimationSubType::AS_WHOLE;
+
+ if( rTarget.getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ nSubItem = ShapeAnimationSubType::ONLY_TEXT;
+
+ pEffect = std::make_shared<CustomAnimationEffect>( xEffectContainer );
+ pEffect->setEffectSequence( this );
+ pEffect->setTarget( rTarget );
+ pEffect->setTargetSubItem( nSubItem );
+ pEffect->setNodeType( css::presentation::EffectNodeType::ON_CLICK );
+ pEffect->setPresetClassAndId( css::presentation::EffectPresetClass::MOTIONPATH, rPresetId );
+ pEffect->setAcceleration( 0.5 );
+ pEffect->setDecelerate( 0.5 );
+ pEffect->setFill( AnimationFill::HOLD );
+ pEffect->setBegin( 0.0 );
+ pEffect->updatePathFromSdrPathObj( rPathObj );
+ if( fDuration != -1.0 )
+ pEffect->setDuration( fDuration );
+
+ maEffects.push_back(pEffect);
+
+ rebuild();
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::append()" );
+ }
+
+ return pEffect;
+}
+
+void EffectSequenceHelper::replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pPreset, const OUString& rPresetSubType, double fDuration /* = -1.0 */ )
+{
+ if( !(pEffect && pPreset) )
+ return;
+
+ try
+ {
+ Reference< XAnimationNode > xNewNode( pPreset->create( rPresetSubType ) );
+ if( xNewNode.is() )
+ {
+ pEffect->replaceNode( xNewNode );
+ if( fDuration != -1.0 )
+ pEffect->setDuration( fDuration );
+ }
+
+ rebuild();
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::replace()" );
+ }
+}
+
+void EffectSequenceHelper::replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pPreset, double fDuration /* = -1.0 */ )
+{
+ replace( pEffect, pPreset, "", fDuration );
+}
+
+void EffectSequenceHelper::remove( const CustomAnimationEffectPtr& pEffect )
+{
+ if( pEffect )
+ {
+ pEffect->setEffectSequence( nullptr );
+ maEffects.remove( pEffect );
+ }
+
+ rebuild();
+}
+
+void EffectSequenceHelper::moveToBeforeEffect( const CustomAnimationEffectPtr& pEffect, const CustomAnimationEffectPtr& pInsertBefore)
+{
+ if ( pEffect )
+ {
+ maEffects.remove( pEffect );
+ EffectSequence::iterator aInsertIter( find( pInsertBefore ) );
+
+ // aInsertIter being end() is OK: pInsertBefore could be null, so put at end.
+ maEffects.insert( aInsertIter, pEffect );
+
+ rebuild();
+ }
+}
+
+void EffectSequenceHelper::rebuild()
+{
+ implRebuild();
+}
+
+void EffectSequenceHelper::implRebuild()
+{
+ try
+ {
+ // first we delete all time containers on the first two levels
+ Reference< XEnumerationAccess > xEnumerationAccess( mxSequenceRoot, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+ Reference< XTimeContainer > xChildContainer( xChildNode, UNO_QUERY_THROW );
+
+ Reference< XEnumerationAccess > xChildEnumerationAccess( xChildNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xChildEnumeration( xChildEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xChildEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xNode( xChildEnumeration->nextElement(), UNO_QUERY_THROW );
+ xChildContainer->removeChild( xNode );
+ }
+
+ mxSequenceRoot->removeChild( xChildNode );
+ }
+
+ // second, rebuild main sequence
+ EffectSequence::iterator aIter( maEffects.begin() );
+ EffectSequence::iterator aEnd( maEffects.end() );
+ if( aIter != aEnd )
+ {
+ std::vector< sd::AfterEffectNode > aAfterEffects;
+
+ CustomAnimationEffectPtr pEffect = *aIter++;
+
+ bool bFirst = true;
+ do
+ {
+ // create a par container for the next click node and all following with and after effects
+ Reference< XTimeContainer > xOnClickContainer( ParallelTimeContainer::create( ::comphelper::getProcessComponentContext() ), UNO_QUERY_THROW );
+
+ Event aEvent;
+ if( mxEventSource.is() )
+ {
+ aEvent.Source <<= mxEventSource;
+ aEvent.Trigger = EventTrigger::ON_CLICK;
+ }
+ else
+ {
+ aEvent.Trigger = EventTrigger::ON_NEXT;
+ }
+ aEvent.Repeat = 0;
+
+ Any aBegin( aEvent );
+ if( bFirst )
+ {
+ // if the first node is not a click action, this click container
+ // must not have INDEFINITE begin but start at 0s
+ bFirst = false;
+ if( pEffect->getNodeType() != EffectNodeType::ON_CLICK )
+ aBegin <<= 0.0;
+ }
+
+ xOnClickContainer->setBegin( aBegin );
+
+ mxSequenceRoot->appendChild( xOnClickContainer );
+
+ double fBegin = 0.0;
+
+ do
+ {
+ // create a par container for the current click or after effect node and all following with effects
+ Reference< XTimeContainer > xWithContainer( ParallelTimeContainer::create( ::comphelper::getProcessComponentContext() ), UNO_QUERY_THROW );
+ xWithContainer->setBegin( Any( fBegin ) );
+ xOnClickContainer->appendChild( xWithContainer );
+
+ double fDuration = 0.0;
+ do
+ {
+ Reference< XAnimationNode > xEffectNode( pEffect->getNode() );
+ xWithContainer->appendChild( xEffectNode );
+
+ if( pEffect->hasAfterEffect() )
+ {
+ Reference< XAnimationNode > xAfterEffect( pEffect->createAfterEffectNode() );
+ AfterEffectNode a( xAfterEffect, xEffectNode, pEffect->IsAfterEffectOnNext() );
+ aAfterEffects.push_back( a );
+ }
+
+ double fTemp = pEffect->getBegin() + pEffect->getAbsoluteDuration();
+ if( fTemp > fDuration )
+ fDuration = fTemp;
+
+ if( aIter != aEnd )
+ pEffect = *aIter++;
+ else
+ pEffect.reset();
+ }
+ while( pEffect && (pEffect->getNodeType() == EffectNodeType::WITH_PREVIOUS) );
+
+ fBegin += fDuration;
+ }
+ while( pEffect && (pEffect->getNodeType() != EffectNodeType::ON_CLICK) );
+ }
+ while( pEffect );
+
+ // process after effect nodes
+ std::for_each( aAfterEffects.begin(), aAfterEffects.end(), stl_process_after_effect_node_func );
+
+ updateTextGroups();
+
+ // reset duration, might have been altered (see below)
+ mxSequenceRoot->setDuration( Any() );
+ }
+ else
+ {
+ // empty sequence, set duration to 0.0 explicitly
+ // (otherwise, this sequence will never end)
+ mxSequenceRoot->setDuration( Any(0.0) );
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::rebuild()" );
+ }
+}
+
+stl_CustomAnimationEffect_search_node_predict::stl_CustomAnimationEffect_search_node_predict( const css::uno::Reference< css::animations::XAnimationNode >& xSearchNode )
+: mxSearchNode( xSearchNode )
+{
+}
+
+bool stl_CustomAnimationEffect_search_node_predict::operator()( const CustomAnimationEffectPtr& pEffect ) const
+{
+ return pEffect->getNode() == mxSearchNode;
+}
+
+/// @throws Exception
+static bool implFindNextContainer( Reference< XTimeContainer > const & xParent, Reference< XTimeContainer > const & xCurrent, Reference< XTimeContainer >& xNext )
+{
+ Reference< XEnumerationAccess > xEnumerationAccess( xParent, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration() );
+ if( xEnumeration.is() )
+ {
+ Reference< XInterface > x;
+ while( xEnumeration->hasMoreElements() && !xNext.is() )
+ {
+ if( (xEnumeration->nextElement() >>= x) && (x == xCurrent) )
+ {
+ if( xEnumeration->hasMoreElements() )
+ xEnumeration->nextElement() >>= xNext;
+ }
+ }
+ }
+ return xNext.is();
+}
+
+void stl_process_after_effect_node_func(AfterEffectNode const & rNode)
+{
+ try
+ {
+ if( rNode.mxNode.is() && rNode.mxMaster.is() )
+ {
+ // set master node
+ Reference< XAnimationNode > xMasterNode( rNode.mxMaster, UNO_SET_THROW );
+ Sequence< NamedValue > aUserData( rNode.mxNode->getUserData() );
+ sal_Int32 nSize = aUserData.getLength();
+ aUserData.realloc(nSize+1);
+ auto pUserData = aUserData.getArray();
+ pUserData[nSize].Name = "master-element";
+ pUserData[nSize].Value <<= xMasterNode;
+ rNode.mxNode->setUserData( aUserData );
+
+ // insert after effect node into timeline
+ Reference< XTimeContainer > xContainer( rNode.mxMaster->getParent(), UNO_QUERY_THROW );
+
+ if( !rNode.mbOnNextEffect ) // sameClick
+ {
+ // insert the aftereffect after its effect is animated
+ xContainer->insertAfter( rNode.mxNode, rNode.mxMaster );
+ }
+ else // nextClick
+ {
+ Reference< XComponentContext > xContext( ::comphelper::getProcessComponentContext() );
+ // insert the aftereffect in the next group
+
+ Reference< XTimeContainer > xClickContainer( xContainer->getParent(), UNO_QUERY_THROW );
+ Reference< XTimeContainer > xSequenceContainer( xClickContainer->getParent(), UNO_QUERY_THROW );
+
+ Reference< XTimeContainer > xNextContainer;
+
+ // first try if we have an after effect container
+ if( !implFindNextContainer( xClickContainer, xContainer, xNextContainer ) )
+ {
+ Reference< XTimeContainer > xNextClickContainer;
+ // if not, try to find the next click effect container
+ if( implFindNextContainer( xSequenceContainer, xClickContainer, xNextClickContainer ) )
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xNextClickContainer, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ if( xEnumeration->hasMoreElements() )
+ {
+ // the next container is the first child container
+ xEnumeration->nextElement() >>= xNextContainer;
+ }
+ else
+ {
+ // this does not yet have a child container, create one
+ xNextContainer.set( ParallelTimeContainer::create(xContext), UNO_QUERY_THROW );
+
+ xNextContainer->setBegin( Any( 0.0 ) );
+ xNextClickContainer->appendChild( xNextContainer );
+ }
+ DBG_ASSERT( xNextContainer.is(), "ppt::stl_process_after_effect_node_func::operator(), could not find/create container!" );
+ }
+ }
+
+ // if we don't have a next container, we add one to the sequence container
+ if( !xNextContainer.is() )
+ {
+ Reference< XTimeContainer > xNewClickContainer( ParallelTimeContainer::create( xContext ), UNO_QUERY_THROW );
+
+ Event aEvent;
+ aEvent.Trigger = EventTrigger::ON_NEXT;
+ aEvent.Repeat = 0;
+ xNewClickContainer->setBegin( Any( aEvent ) );
+
+ xSequenceContainer->insertAfter( xNewClickContainer, xClickContainer );
+
+ xNextContainer.set( ParallelTimeContainer::create( xContext ), UNO_QUERY_THROW );
+
+ xNextContainer->setBegin( Any( 0.0 ) );
+ xNewClickContainer->appendChild( xNextContainer );
+ }
+
+ if( xNextContainer.is() )
+ {
+ // find begin time of first element
+ Reference< XEnumerationAccess > xEnumerationAccess( xNextContainer, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ if( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChild;
+ // the next container is the first child container
+ xEnumeration->nextElement() >>= xChild;
+ if( xChild.is() )
+ {
+ Any aBegin( xChild->getBegin() );
+ double fBegin = 0.0;
+ if( (aBegin >>= fBegin) && (fBegin >= 0.0))
+ rNode.mxNode->setBegin( aBegin );
+ }
+ }
+
+ xNextContainer->appendChild( rNode.mxNode );
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "ppt::stl_process_after_effect_node_func::operator()" );
+ }
+}
+
+EffectSequence::iterator EffectSequenceHelper::find( const CustomAnimationEffectPtr& pEffect )
+{
+ return std::find( maEffects.begin(), maEffects.end(), pEffect );
+}
+
+CustomAnimationEffectPtr EffectSequenceHelper::findEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ) const
+{
+ CustomAnimationEffectPtr pEffect;
+
+ EffectSequence::const_iterator aIter = std::find_if(maEffects.begin(), maEffects.end(),
+ [&xNode](const CustomAnimationEffectPtr& rxEffect) { return rxEffect->getNode() == xNode; });
+ if (aIter != maEffects.end())
+ pEffect = *aIter;
+
+ return pEffect;
+}
+
+sal_Int32 EffectSequenceHelper::getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const
+{
+ auto aIter = std::find(maEffects.begin(), maEffects.end(), xEffect);
+ if (aIter != maEffects.end())
+ return static_cast<sal_Int32>(std::distance(maEffects.begin(), aIter));
+
+ return -1;
+}
+
+CustomAnimationEffectPtr EffectSequenceHelper::getEffectFromOffset( sal_Int32 nOffset ) const
+{
+ EffectSequence::const_iterator aIter( maEffects.begin() );
+ nOffset = std::min(nOffset, static_cast<sal_Int32>(maEffects.size()));
+ std::advance(aIter, nOffset);
+
+ CustomAnimationEffectPtr pEffect;
+ if( aIter != maEffects.end() )
+ pEffect = *aIter;
+
+ return pEffect;
+}
+
+bool EffectSequenceHelper::disposeShape( const Reference< XShape >& xShape )
+{
+ bool bChanges = false;
+
+ EffectSequence::iterator aIter( maEffects.begin() );
+ while( aIter != maEffects.end() )
+ {
+ if( (*aIter)->getTargetShape() == xShape )
+ {
+ (*aIter)->setEffectSequence( nullptr );
+ bChanges = true;
+ aIter = maEffects.erase( aIter );
+ }
+ else
+ {
+ ++aIter;
+ }
+ }
+
+ return bChanges;
+}
+
+bool EffectSequenceHelper::hasEffect( const css::uno::Reference< css::drawing::XShape >& xShape )
+{
+ return std::any_of(maEffects.begin(), maEffects.end(),
+ [&xShape](const CustomAnimationEffectPtr& rxEffect) { return rxEffect->getTargetShape() == xShape; });
+}
+
+bool EffectSequenceHelper::getParagraphNumberingLevels( const Reference< XShape >& xShape, std::vector< sal_Int32 >& rParagraphNumberingLevel )
+{
+ rParagraphNumberingLevel.clear();
+
+ if( !hasEffect( xShape ) )
+ return false;
+
+ Reference< XText > xText( xShape, UNO_QUERY );
+ if( xText.is() )
+ {
+ Reference< XEnumerationAccess > xEA( xText, UNO_QUERY );
+ if( xEA.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEA->createEnumeration();
+
+ if( xEnumeration.is() )
+ {
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XPropertySet > xParaSet;
+ xEnumeration->nextElement() >>= xParaSet;
+
+ sal_Int32 nParaDepth = 0;
+ if( xParaSet.is() )
+ {
+ xParaSet->getPropertyValue( "NumberingLevel" ) >>= nParaDepth;
+ }
+
+ rParagraphNumberingLevel.push_back( nParaDepth );
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+void EffectSequenceHelper::insertTextRange( const css::uno::Any& aTarget )
+{
+ ParagraphTarget aParaTarget;
+ if( !(aTarget >>= aParaTarget ) )
+ return;
+
+ // get map [paragraph index] -> [NumberingLevel]
+ // for following reusage inside all animation effects
+ std::vector< sal_Int32 > paragraphNumberingLevel;
+ std::vector< sal_Int32 >* paragraphNumberingLevelParam = nullptr;
+ if ( getParagraphNumberingLevels( aParaTarget.Shape, paragraphNumberingLevel ) )
+ paragraphNumberingLevelParam = &paragraphNumberingLevel;
+
+ // update internal flags for each animation effect
+ const bool bChanges = std::accumulate(maEffects.begin(), maEffects.end(), false,
+ [&aParaTarget, &paragraphNumberingLevelParam](const bool bCheck, const CustomAnimationEffectPtr& rxEffect) {
+ bool bRes = bCheck;
+ if (rxEffect->getTargetShape() == aParaTarget.Shape)
+ bRes |= rxEffect->checkForText( paragraphNumberingLevelParam );
+ return bRes;
+ });
+
+ if( bChanges )
+ rebuild();
+}
+
+static bool isParagraphTargetTextEmpty( ParagraphTarget aParaTarget )
+{
+ // get paragraph
+ Reference< XText > xText ( aParaTarget.Shape, UNO_QUERY );
+ if( xText.is() )
+ {
+ Reference< XEnumerationAccess > xEA( xText, UNO_QUERY );
+ if( xEA.is() )
+ {
+ Reference< XEnumeration > xEnumeration = xEA->createEnumeration();
+ if( xEnumeration.is() )
+ {
+ // advance to the Nth paragraph
+ sal_Int32 nPara = aParaTarget.Paragraph;
+ while( xEnumeration->hasMoreElements() && nPara-- )
+ xEnumeration->nextElement();
+
+ // get Nth paragraph's text and check if it's empty
+ if( xEnumeration->hasMoreElements() )
+ {
+ Reference< XTextRange > xRange( xEnumeration->nextElement(), UNO_QUERY );
+ if( xRange.is() )
+ {
+ OUString text = xRange->getString();
+ return text.isEmpty();
+ }
+ }
+ }
+ }
+ }
+ return false;
+}
+
+void EffectSequenceHelper::disposeTextRange( const css::uno::Any& aTarget )
+{
+ ParagraphTarget aParaTarget;
+ if( !(aTarget >>= aParaTarget ) )
+ return;
+
+ bool bChanges = false;
+
+ // building list of effects for target shape; process effects not on target shape
+ EffectSequence aTargetParagraphEffects;
+ for( const auto &pEffect : maEffects )
+ {
+ Any aIterTarget( pEffect->getTarget() );
+ if( aIterTarget.getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ ParagraphTarget aIterParaTarget;
+ if( (aIterTarget >>= aIterParaTarget) && (aIterParaTarget.Shape == aParaTarget.Shape) )
+ {
+ aTargetParagraphEffects.push_back(pEffect);
+ }
+ }
+ else if( pEffect->getTargetShape() == aParaTarget.Shape )
+ {
+ bChanges |= pEffect->checkForText();
+ }
+ }
+
+ // select effect to delete:
+ // if paragraph before target is blank, then delete its animation effect (if any) instead
+ ParagraphTarget aPreviousParagraph = aParaTarget;
+ --aPreviousParagraph.Paragraph;
+ bool bIsPreviousParagraphEmpty = isParagraphTargetTextEmpty( aPreviousParagraph );
+ sal_Int16 anParaNumToDelete = bIsPreviousParagraphEmpty ? aPreviousParagraph.Paragraph : aParaTarget.Paragraph;
+
+ // update effects
+ for( const auto &pEffect : aTargetParagraphEffects )
+ {
+ Any aIterTarget( pEffect->getTarget() );
+
+ ParagraphTarget aIterParaTarget;
+ aIterTarget >>= aIterParaTarget;
+
+ // delete effect for target paragraph (may have effects in more than one text group)
+ if( aIterParaTarget.Paragraph == anParaNumToDelete )
+ {
+ auto aItr = find( pEffect );
+ DBG_ASSERT( aItr != maEffects.end(), "sd::EffectSequenceHelper::disposeTextRange(), Expected effect missing.");
+ if( aItr != maEffects.end() )
+ {
+ (*aItr)->setEffectSequence( nullptr );
+ maEffects.erase(aItr);
+ bChanges = true;
+ }
+ }
+
+ // shift all paragraphs after disposed paragraph
+ if( aIterParaTarget.Paragraph > anParaNumToDelete )
+ {
+ --aIterParaTarget.Paragraph;
+ pEffect->setTarget( Any( aIterParaTarget ) );
+ bChanges = true;
+ }
+ }
+
+ if( bChanges )
+ {
+ rebuild();
+ }
+}
+
+CustomAnimationTextGroup::CustomAnimationTextGroup( const Reference< XShape >& rTarget, sal_Int32 nGroupId )
+: maTarget( rTarget ),
+ mnGroupId( nGroupId )
+{
+ reset();
+}
+
+void CustomAnimationTextGroup::reset()
+{
+ mnTextGrouping = -1;
+ mbAnimateForm = false;
+ mbTextReverse = false;
+ mfGroupingAuto = -1.0;
+ mnLastPara = -1; // used to check for TextReverse
+
+ for (sal_Int8 & rn : mnDepthFlags)
+ {
+ rn = 0;
+ }
+
+ maEffects.clear();
+}
+
+void CustomAnimationTextGroup::addEffect( CustomAnimationEffectPtr const & pEffect )
+{
+ maEffects.push_back( pEffect );
+
+ Any aTarget( pEffect->getTarget() );
+ if( aTarget.getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ // now look at the paragraph
+ ParagraphTarget aParaTarget;
+ aTarget >>= aParaTarget;
+
+ if( mnLastPara != -1 )
+ mbTextReverse = mnLastPara > aParaTarget.Paragraph;
+
+ mnLastPara = aParaTarget.Paragraph;
+
+ const sal_Int32 nParaDepth = pEffect->getParaDepth();
+
+ // only look at the first PARA_LEVELS levels
+ if( nParaDepth < PARA_LEVELS )
+ {
+ // our first paragraph with this level?
+ if( mnDepthFlags[nParaDepth] == 0 )
+ {
+ // so set it to the first found
+ mnDepthFlags[nParaDepth] = static_cast<sal_Int8>(pEffect->getNodeType());
+ }
+ else if( mnDepthFlags[nParaDepth] != pEffect->getNodeType() )
+ {
+ mnDepthFlags[nParaDepth] = -1;
+ }
+
+ if( pEffect->getNodeType() == EffectNodeType::AFTER_PREVIOUS )
+ mfGroupingAuto = pEffect->getBegin();
+
+ mnTextGrouping = PARA_LEVELS;
+ while( (mnTextGrouping > 0)
+ && (mnDepthFlags[mnTextGrouping - 1] <= 0) )
+ --mnTextGrouping;
+ }
+ }
+ else
+ {
+ // if we have an effect with the shape as a target, we animate the background
+ mbAnimateForm = pEffect->getTargetSubItem() != ShapeAnimationSubType::ONLY_TEXT;
+ }
+}
+
+CustomAnimationTextGroupPtr EffectSequenceHelper::findGroup( sal_Int32 nGroupId )
+{
+ CustomAnimationTextGroupPtr aPtr;
+
+ CustomAnimationTextGroupMap::iterator aIter( maGroupMap.find( nGroupId ) );
+ if( aIter != maGroupMap.end() )
+ aPtr = (*aIter).second;
+
+ return aPtr;
+}
+
+void EffectSequenceHelper::updateTextGroups()
+{
+ maGroupMap.clear();
+
+ // first create all the groups
+ for( const CustomAnimationEffectPtr& pEffect : maEffects )
+ {
+ const sal_Int32 nGroupId = pEffect->getGroupId();
+
+ if( nGroupId == -1 )
+ continue; // trivial case, no group
+
+ CustomAnimationTextGroupPtr pGroup = findGroup( nGroupId );
+ if( !pGroup )
+ {
+ pGroup = std::make_shared<CustomAnimationTextGroup>( pEffect->getTargetShape(), nGroupId );
+ maGroupMap[nGroupId] = pGroup;
+ }
+
+ pGroup->addEffect( pEffect );
+ }
+
+ // Now that all the text groups have been cleared up and rebuilt, we need to update its
+ // text grouping. addEffect() already make mnTextGrouping the last possible level,
+ // so just continue to find the last level that is not EffectNodeType::WITH_PREVIOUS.
+ for(const auto &rGroupMapItem: maGroupMap)
+ {
+ const CustomAnimationTextGroupPtr &pGroup = rGroupMapItem.second;
+ while(pGroup->mnTextGrouping > 0 && pGroup->mnDepthFlags[pGroup->mnTextGrouping - 1] == EffectNodeType::WITH_PREVIOUS)
+ --pGroup->mnTextGrouping;
+ }
+}
+
+CustomAnimationTextGroupPtr
+EffectSequenceHelper::createTextGroup(const CustomAnimationEffectPtr& pEffect,
+ sal_Int32 nTextGrouping, double fTextGroupingAuto,
+ bool bAnimateForm, bool bTextReverse)
+{
+ // first find a free group-id
+ sal_Int32 nGroupId = 0;
+
+ CustomAnimationTextGroupMap::iterator aIter( maGroupMap.begin() );
+ const CustomAnimationTextGroupMap::iterator aEnd( maGroupMap.end() );
+ while( aIter != aEnd )
+ {
+ if( (*aIter).first == nGroupId )
+ {
+ nGroupId++;
+ aIter = maGroupMap.begin();
+ }
+ else
+ {
+ ++aIter;
+ }
+ }
+
+ Reference< XShape > xTarget( pEffect->getTargetShape() );
+
+ CustomAnimationTextGroupPtr pTextGroup = std::make_shared<CustomAnimationTextGroup>( xTarget, nGroupId );
+ maGroupMap[nGroupId] = pTextGroup;
+
+ bool bUsed = false;
+
+ // do we need to target the shape?
+ if( (nTextGrouping == 0) || bAnimateForm )
+ {
+ sal_Int16 nSubItem;
+ if( nTextGrouping == 0)
+ nSubItem = bAnimateForm ? ShapeAnimationSubType::AS_WHOLE : ShapeAnimationSubType::ONLY_TEXT;
+ else
+ nSubItem = ShapeAnimationSubType::ONLY_BACKGROUND;
+
+ pEffect->setTarget( Any( xTarget ) );
+ pEffect->setTargetSubItem( nSubItem );
+ pEffect->setEffectSequence( this );
+ pEffect->setGroupId( nGroupId );
+
+ pTextGroup->addEffect( pEffect );
+ bUsed = true;
+ }
+
+ pTextGroup->mnTextGrouping = nTextGrouping;
+ pTextGroup->mfGroupingAuto = fTextGroupingAuto;
+ pTextGroup->mbTextReverse = bTextReverse;
+
+ // now add an effect for each paragraph
+ createTextGroupParagraphEffects( pTextGroup, pEffect, bUsed );
+
+ notify_listeners();
+
+ return pTextGroup;
+}
+
+void EffectSequenceHelper::createTextGroupParagraphEffects( const CustomAnimationTextGroupPtr& pTextGroup, const CustomAnimationEffectPtr& pEffect, bool bUsed )
+{
+ Reference< XShape > xTarget( pTextGroup->maTarget );
+
+ sal_Int32 nTextGrouping = pTextGroup->mnTextGrouping;
+ double fTextGroupingAuto = pTextGroup->mfGroupingAuto;
+ bool bTextReverse = pTextGroup->mbTextReverse;
+
+ // now add an effect for each paragraph
+ if( nTextGrouping < 0 )
+ return;
+
+ try
+ {
+ EffectSequence::iterator aInsertIter( find( pEffect ) );
+
+ Reference< XEnumerationAccess > xText( xTarget, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xText->createEnumeration(), UNO_SET_THROW );
+
+ std::deque< sal_Int16 > aParaList;
+ sal_Int16 nPara;
+
+ // fill the list with all valid paragraphs
+ for( nPara = 0; xEnumeration->hasMoreElements(); nPara++ )
+ {
+ Reference< XTextRange > xRange( xEnumeration->nextElement(), UNO_QUERY );
+ if( xRange.is() && !xRange->getString().isEmpty() )
+ {
+ if( bTextReverse ) // sort them
+ aParaList.push_front( nPara );
+ else
+ aParaList.push_back( nPara );
+ }
+ }
+
+ ParagraphTarget aTarget;
+ aTarget.Shape = xTarget;
+
+ for( const auto i : aParaList )
+ {
+ aTarget.Paragraph = i;
+
+ CustomAnimationEffectPtr pNewEffect;
+ if( bUsed )
+ {
+ // clone a new effect from first effect
+ pNewEffect = pEffect->clone();
+ ++aInsertIter;
+ aInsertIter = maEffects.insert( aInsertIter, pNewEffect );
+ }
+ else
+ {
+ // reuse first effect if it's not yet used
+ pNewEffect = pEffect;
+ bUsed = true;
+ aInsertIter = find( pNewEffect );
+ }
+
+ // set target and group-id
+ pNewEffect->setTarget( Any( aTarget ) );
+ pNewEffect->setTargetSubItem( ShapeAnimationSubType::ONLY_TEXT );
+ pNewEffect->setGroupId( pTextGroup->mnGroupId );
+ pNewEffect->setEffectSequence( this );
+
+ // set correct node type
+ if( pNewEffect->getParaDepth() < nTextGrouping )
+ {
+ if( fTextGroupingAuto == -1.0 )
+ {
+ pNewEffect->setNodeType( EffectNodeType::ON_CLICK );
+ pNewEffect->setBegin( 0.0 );
+ }
+ else
+ {
+ pNewEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS );
+ pNewEffect->setBegin( fTextGroupingAuto );
+ }
+ }
+ else
+ {
+ pNewEffect->setNodeType( EffectNodeType::WITH_PREVIOUS );
+ pNewEffect->setBegin( 0.0 );
+ }
+
+ pTextGroup->addEffect( pNewEffect );
+ }
+ notify_listeners();
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::createTextGroup()" );
+ }
+}
+
+void EffectSequenceHelper::setTextGrouping( const CustomAnimationTextGroupPtr& pTextGroup, sal_Int32 nTextGrouping )
+{
+ if( pTextGroup->mnTextGrouping == nTextGrouping )
+ {
+ // first case, trivial case, do nothing
+ }
+ else if( (pTextGroup->mnTextGrouping == -1) && (nTextGrouping >= 0) )
+ {
+ // second case, we need to add new effects for each paragraph
+
+ CustomAnimationEffectPtr pEffect( pTextGroup->maEffects.front() );
+
+ pTextGroup->mnTextGrouping = nTextGrouping;
+ createTextGroupParagraphEffects( pTextGroup, pEffect, true );
+ notify_listeners();
+ }
+ else if( (pTextGroup->mnTextGrouping >= 0) && (nTextGrouping == -1 ) )
+ {
+ // third case, we need to remove effects for each paragraph
+
+ EffectSequence aEffects( pTextGroup->maEffects );
+ pTextGroup->reset();
+
+ for( const CustomAnimationEffectPtr& pEffect : aEffects )
+ {
+ if( pEffect->getTarget().getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ remove( pEffect );
+ else
+ pTextGroup->addEffect( pEffect );
+ }
+ notify_listeners();
+ }
+ else
+ {
+ // fourth case, we need to change the node types for the text nodes
+ double fTextGroupingAuto = pTextGroup->mfGroupingAuto;
+
+ EffectSequence aEffects( pTextGroup->maEffects );
+ pTextGroup->reset();
+
+ for( CustomAnimationEffectPtr& pEffect : aEffects )
+ {
+ if( pEffect->getTarget().getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ // set correct node type
+ if( pEffect->getParaDepth() < nTextGrouping )
+ {
+ if( fTextGroupingAuto == -1.0 )
+ {
+ pEffect->setNodeType( EffectNodeType::ON_CLICK );
+ pEffect->setBegin( 0.0 );
+ }
+ else
+ {
+ pEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS );
+ pEffect->setBegin( fTextGroupingAuto );
+ }
+ }
+ else
+ {
+ pEffect->setNodeType( EffectNodeType::WITH_PREVIOUS );
+ pEffect->setBegin( 0.0 );
+ }
+ }
+
+ pTextGroup->addEffect( pEffect );
+
+ }
+ notify_listeners();
+ }
+}
+
+void EffectSequenceHelper::setAnimateForm( const CustomAnimationTextGroupPtr& pTextGroup, bool bAnimateForm )
+{
+ if( pTextGroup->mbAnimateForm == bAnimateForm )
+ {
+ // trivial case, do nothing
+ }
+ else
+ {
+ EffectSequence aEffects( pTextGroup->maEffects );
+ pTextGroup->reset();
+
+ SAL_WARN_IF(aEffects.empty(), "sd", "EffectSequenceHelper::setAnimateForm effects empty" );
+
+ if (aEffects.empty())
+ return;
+
+ EffectSequence::iterator aIter( aEffects.begin() );
+ const EffectSequence::iterator aEnd( aEffects.end() );
+
+ // first insert if we have to
+ if( bAnimateForm )
+ {
+ EffectSequence::iterator aInsertIter( find( *aIter ) );
+
+ CustomAnimationEffectPtr pEffect;
+ if( (aEffects.size() == 1) && ((*aIter)->getTarget().getValueType() != ::cppu::UnoType<ParagraphTarget>::get() ) )
+ {
+ // special case, only one effect and that targets whole text,
+ // convert this to target whole shape
+ pEffect = *aIter++;
+ pEffect->setTargetSubItem( ShapeAnimationSubType::AS_WHOLE );
+ }
+ else
+ {
+ pEffect = (*aIter)->clone();
+ pEffect->setTarget( Any( (*aIter)->getTargetShape() ) );
+ pEffect->setTargetSubItem( ShapeAnimationSubType::ONLY_BACKGROUND );
+ maEffects.insert( aInsertIter, pEffect );
+ }
+
+ pTextGroup->addEffect( pEffect );
+ }
+
+ if( !bAnimateForm && (aEffects.size() == 1) )
+ {
+ CustomAnimationEffectPtr pEffect( *aIter );
+ pEffect->setTarget( Any( (*aIter)->getTargetShape() ) );
+ pEffect->setTargetSubItem( ShapeAnimationSubType::ONLY_TEXT );
+ pTextGroup->addEffect( pEffect );
+ }
+ else
+ {
+ // read the rest to the group again
+ while( aIter != aEnd )
+ {
+ CustomAnimationEffectPtr pEffect( *aIter++ );
+
+ if( pEffect->getTarget().getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ pTextGroup->addEffect( pEffect );
+ }
+ else
+ {
+ DBG_ASSERT( !bAnimateForm, "sd::EffectSequenceHelper::setAnimateForm(), something is wrong here!" );
+ remove( pEffect );
+ }
+ }
+ }
+ notify_listeners();
+ }
+}
+
+void EffectSequenceHelper::setTextGroupingAuto( const CustomAnimationTextGroupPtr& pTextGroup, double fTextGroupingAuto )
+{
+ sal_Int32 nTextGrouping = pTextGroup->mnTextGrouping;
+
+ EffectSequence aEffects( pTextGroup->maEffects );
+ pTextGroup->reset();
+
+ for( CustomAnimationEffectPtr& pEffect : aEffects )
+ {
+ if( pEffect->getTarget().getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ // set correct node type
+ if( pEffect->getParaDepth() < nTextGrouping )
+ {
+ if( fTextGroupingAuto == -1.0 )
+ {
+ pEffect->setNodeType( EffectNodeType::ON_CLICK );
+ pEffect->setBegin( 0.0 );
+ }
+ else
+ {
+ pEffect->setNodeType( EffectNodeType::AFTER_PREVIOUS );
+ pEffect->setBegin( fTextGroupingAuto );
+ }
+ }
+ else
+ {
+ pEffect->setNodeType( EffectNodeType::WITH_PREVIOUS );
+ pEffect->setBegin( 0.0 );
+ }
+ }
+
+ pTextGroup->addEffect( pEffect );
+
+ }
+ notify_listeners();
+}
+
+namespace {
+
+struct ImplStlTextGroupSortHelper
+{
+ explicit ImplStlTextGroupSortHelper( bool bReverse ) : mbReverse( bReverse ) {};
+ bool operator()( const CustomAnimationEffectPtr& p1, const CustomAnimationEffectPtr& p2 );
+ bool mbReverse;
+ sal_Int32 getTargetParagraph( const CustomAnimationEffectPtr& p1 );
+};
+
+}
+
+sal_Int32 ImplStlTextGroupSortHelper::getTargetParagraph( const CustomAnimationEffectPtr& p1 )
+{
+ const Any aTarget(p1->getTarget());
+ if( aTarget.hasValue() && aTarget.getValueType() == ::cppu::UnoType<ParagraphTarget>::get() )
+ {
+ ParagraphTarget aParaTarget;
+ aTarget >>= aParaTarget;
+ return aParaTarget.Paragraph;
+ }
+ else
+ {
+ return mbReverse ? 0x7fffffff : -1;
+ }
+}
+
+bool ImplStlTextGroupSortHelper::operator()( const CustomAnimationEffectPtr& p1, const CustomAnimationEffectPtr& p2 )
+{
+ if( mbReverse )
+ {
+ return getTargetParagraph( p2 ) < getTargetParagraph( p1 );
+ }
+ else
+ {
+ return getTargetParagraph( p1 ) < getTargetParagraph( p2 );
+ }
+}
+
+void EffectSequenceHelper::setTextReverse( const CustomAnimationTextGroupPtr& pTextGroup, bool bTextReverse )
+{
+ if( pTextGroup->mbTextReverse == bTextReverse )
+ {
+ // do nothing
+ }
+ else
+ {
+ std::vector< CustomAnimationEffectPtr > aSortedVector( pTextGroup->maEffects.begin(), pTextGroup->maEffects.end() );
+ ImplStlTextGroupSortHelper aSortHelper( bTextReverse );
+ std::sort( aSortedVector.begin(), aSortedVector.end(), aSortHelper );
+
+ pTextGroup->reset();
+
+ std::vector< CustomAnimationEffectPtr >::iterator aIter( aSortedVector.begin() );
+ const std::vector< CustomAnimationEffectPtr >::iterator aEnd( aSortedVector.end() );
+
+ if( aIter != aEnd )
+ {
+ pTextGroup->addEffect( *aIter );
+ EffectSequence::iterator aInsertIter( find( *aIter++ ) );
+ while( aIter != aEnd )
+ {
+ CustomAnimationEffectPtr pEffect( *aIter++ );
+ maEffects.erase( find( pEffect ) );
+ aInsertIter = maEffects.insert( ++aInsertIter, pEffect );
+ pTextGroup->addEffect( pEffect );
+ }
+ }
+ notify_listeners();
+ }
+}
+
+void EffectSequenceHelper::addListener( ISequenceListener* pListener )
+{
+ if( std::find( maListeners.begin(), maListeners.end(), pListener ) == maListeners.end() )
+ maListeners.push_back( pListener );
+}
+
+void EffectSequenceHelper::removeListener( ISequenceListener* pListener )
+{
+ maListeners.remove( pListener );
+}
+
+namespace {
+
+struct stl_notify_listeners_func
+{
+ stl_notify_listeners_func() {}
+ void operator()(ISequenceListener* pListener) { pListener->notify_change(); }
+};
+
+}
+
+void EffectSequenceHelper::notify_listeners()
+{
+ stl_notify_listeners_func aFunc;
+ std::for_each( maListeners.begin(), maListeners.end(), aFunc );
+}
+
+void EffectSequenceHelper::create( const css::uno::Reference< css::animations::XAnimationNode >& xNode )
+{
+ DBG_ASSERT( xNode.is(), "sd::EffectSequenceHelper::create(), illegal argument" );
+
+ if( !xNode.is() )
+ return;
+
+ try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+ createEffectsequence( xChildNode );
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::create()" );
+ }
+}
+
+void EffectSequenceHelper::createEffectsequence( const Reference< XAnimationNode >& xNode )
+{
+ DBG_ASSERT( xNode.is(), "sd::EffectSequenceHelper::createEffectsequence(), illegal argument" );
+
+ if( !xNode.is() )
+ return;
+
+ try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+
+ createEffects( xChildNode );
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::createEffectsequence()" );
+ }
+}
+
+void EffectSequenceHelper::createEffects( const Reference< XAnimationNode >& xNode )
+{
+ DBG_ASSERT( xNode.is(), "sd::EffectSequenceHelper::createEffects(), illegal argument" );
+
+ if( !xNode.is() )
+ return;
+
+ try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( xNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+
+ switch( xChildNode->getType() )
+ {
+ // found an effect
+ case AnimationNodeType::PAR:
+ case AnimationNodeType::ITERATE:
+ {
+ CustomAnimationEffectPtr pEffect = std::make_shared<CustomAnimationEffect>( xChildNode );
+
+ if( pEffect->mnNodeType != -1 )
+ {
+ pEffect->setEffectSequence( this );
+ maEffects.push_back(pEffect);
+ }
+ }
+ break;
+
+ // found an after effect
+ case AnimationNodeType::SET:
+ case AnimationNodeType::ANIMATECOLOR:
+ {
+ processAfterEffect( xChildNode );
+ }
+ break;
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::createEffects()" );
+ }
+}
+
+void EffectSequenceHelper::processAfterEffect( const Reference< XAnimationNode >& xNode )
+{
+ try
+ {
+ Reference< XAnimationNode > xMaster;
+
+ const Sequence< NamedValue > aUserData( xNode->getUserData() );
+ const NamedValue* pProp = std::find_if(aUserData.begin(), aUserData.end(),
+ [](const NamedValue& rProp) { return rProp.Name == "master-element"; });
+
+ if (pProp != aUserData.end())
+ pProp->Value >>= xMaster;
+
+ // only process if this is a valid after effect
+ if( xMaster.is() )
+ {
+ CustomAnimationEffectPtr pMasterEffect;
+
+ // find the master effect
+ stl_CustomAnimationEffect_search_node_predict aSearchPredict( xMaster );
+ EffectSequence::iterator aIter( std::find_if( maEffects.begin(), maEffects.end(), aSearchPredict ) );
+ if( aIter != maEffects.end() )
+ pMasterEffect = *aIter;
+
+ if( pMasterEffect )
+ {
+ pMasterEffect->setHasAfterEffect( true );
+
+ // find out what kind of after effect this is
+ if( xNode->getType() == AnimationNodeType::ANIMATECOLOR )
+ {
+ // it's a dim
+ Reference< XAnimate > xAnimate( xNode, UNO_QUERY_THROW );
+ pMasterEffect->setDimColor( xAnimate->getTo() );
+ pMasterEffect->setAfterEffectOnNext( true );
+ }
+ else
+ {
+ // it's a hide
+ pMasterEffect->setAfterEffectOnNext( xNode->getParent() != xMaster->getParent() );
+ }
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::EffectSequenceHelper::processAfterEffect()" );
+ }
+}
+
+namespace {
+
+class AnimationChangeListener : public cppu::WeakImplHelper< XChangesListener >
+{
+public:
+ explicit AnimationChangeListener( MainSequence* pMainSequence ) : mpMainSequence( pMainSequence ) {}
+
+ virtual void SAL_CALL changesOccurred( const css::util::ChangesEvent& Event ) override;
+ virtual void SAL_CALL disposing( const css::lang::EventObject& Source ) override;
+private:
+ MainSequence* mpMainSequence;
+};
+
+}
+
+void SAL_CALL AnimationChangeListener::changesOccurred( const css::util::ChangesEvent& )
+{
+ if( mpMainSequence )
+ mpMainSequence->startRecreateTimer();
+}
+
+void SAL_CALL AnimationChangeListener::disposing( const css::lang::EventObject& )
+{
+}
+
+MainSequence::MainSequence()
+ : mxTimingRootNode(SequenceTimeContainer::create(::comphelper::getProcessComponentContext()))
+ , maTimer("sd MainSequence maTimer")
+ , mbTimerMode(false)
+ , mbRebuilding( false )
+ , mnRebuildLockGuard( 0 )
+ , mbPendingRebuildRequest( false )
+ , mbIgnoreChanges( 0 )
+{
+ if( mxTimingRootNode.is() )
+ {
+ Sequence< css::beans::NamedValue > aUserData
+ { { "node-type", css::uno::Any(css::presentation::EffectNodeType::MAIN_SEQUENCE) } };
+ mxTimingRootNode->setUserData( aUserData );
+ }
+ init();
+}
+
+MainSequence::MainSequence( const css::uno::Reference< css::animations::XAnimationNode >& xNode )
+ : mxTimingRootNode( xNode, UNO_QUERY )
+ , maTimer("sd MainSequence maTimer")
+ , mbTimerMode( false )
+ , mbRebuilding( false )
+ , mnRebuildLockGuard( 0 )
+ , mbPendingRebuildRequest( false )
+ , mbIgnoreChanges( 0 )
+{
+ init();
+}
+
+MainSequence::~MainSequence()
+{
+ reset();
+}
+
+void MainSequence::init()
+{
+ mnSequenceType = EffectNodeType::MAIN_SEQUENCE;
+
+ maTimer.SetInvokeHandler( LINK(this, MainSequence, onTimerHdl) );
+ maTimer.SetTimeout(50);
+
+ mxChangesListener.set( new AnimationChangeListener( this ) );
+
+ createMainSequence();
+}
+
+void MainSequence::reset( const css::uno::Reference< css::animations::XAnimationNode >& xTimingRootNode )
+{
+ reset();
+
+ mxTimingRootNode.set( xTimingRootNode, UNO_QUERY );
+
+ createMainSequence();
+}
+
+Reference< css::animations::XAnimationNode > MainSequence::getRootNode()
+{
+ DBG_ASSERT( mnRebuildLockGuard == 0, "MainSequence::getRootNode(), rebuild is locked, is this really what you want?" );
+
+ if( maTimer.IsActive() && mbTimerMode )
+ {
+ // force a rebuild NOW if one is pending
+ maTimer.Stop();
+ implRebuild();
+ }
+
+ return EffectSequenceHelper::getRootNode();
+}
+
+void MainSequence::createMainSequence()
+{
+ if( mxTimingRootNode.is() ) try
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxTimingRootNode, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+ sal_Int32 nNodeType = CustomAnimationEffect::get_node_type( xChildNode );
+ if( nNodeType == EffectNodeType::MAIN_SEQUENCE )
+ {
+ mxSequenceRoot.set( xChildNode, UNO_QUERY );
+ EffectSequenceHelper::create( xChildNode );
+ }
+ else if( nNodeType == EffectNodeType::INTERACTIVE_SEQUENCE )
+ {
+ Reference< XTimeContainer > xInteractiveRoot( xChildNode, UNO_QUERY_THROW );
+ InteractiveSequencePtr pIS = std::make_shared<InteractiveSequence>( xInteractiveRoot, this );
+ pIS->addListener( this );
+ maInteractiveSequenceVector.push_back( pIS );
+ }
+ }
+
+ // see if we have a mainsequence at all. if not, create one...
+ if( !mxSequenceRoot.is() )
+ {
+ mxSequenceRoot = SequenceTimeContainer::create( ::comphelper::getProcessComponentContext() );
+
+ uno::Sequence< css::beans::NamedValue > aUserData
+ { { "node-type", css::uno::Any(css::presentation::EffectNodeType::MAIN_SEQUENCE) } };
+ mxSequenceRoot->setUserData( aUserData );
+
+ // empty sequence until now, set duration to 0.0
+ // explicitly (otherwise, this sequence will never
+ // end)
+ mxSequenceRoot->setDuration( Any(0.0) );
+
+ Reference< XAnimationNode > xMainSequenceNode( mxSequenceRoot, UNO_QUERY_THROW );
+ mxTimingRootNode->appendChild( xMainSequenceNode );
+ }
+
+ updateTextGroups();
+
+ notify_listeners();
+
+ Reference< XChangesNotifier > xNotifier( mxTimingRootNode, UNO_QUERY );
+ if( xNotifier.is() )
+ xNotifier->addChangesListener( mxChangesListener );
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::MainSequence::create()" );
+ return;
+ }
+
+ DBG_ASSERT( mxSequenceRoot.is(), "sd::MainSequence::create(), found no main sequence!" );
+}
+
+void MainSequence::reset()
+{
+ EffectSequenceHelper::reset();
+
+ for (auto const& interactiveSequence : maInteractiveSequenceVector)
+ interactiveSequence->reset();
+ maInteractiveSequenceVector.clear();
+
+ try
+ {
+ Reference< XChangesNotifier > xNotifier( mxTimingRootNode, UNO_QUERY );
+ if( xNotifier.is() )
+ xNotifier->removeChangesListener( mxChangesListener );
+ }
+ catch( Exception& )
+ {
+
+ }
+}
+
+InteractiveSequencePtr MainSequence::createInteractiveSequence( const css::uno::Reference< css::drawing::XShape >& xShape )
+{
+ InteractiveSequencePtr pIS;
+
+ // create a new interactive sequence container
+ Reference< XTimeContainer > xISRoot = SequenceTimeContainer::create( ::comphelper::getProcessComponentContext() );
+
+ uno::Sequence< css::beans::NamedValue > aUserData
+ { { "node-type", css::uno::Any(css::presentation::EffectNodeType::INTERACTIVE_SEQUENCE) } };
+ xISRoot->setUserData( aUserData );
+ xISRoot->setRestart( css::animations::AnimationRestart::WHEN_NOT_ACTIVE );
+
+ Reference< XChild > xChild( mxSequenceRoot, UNO_QUERY_THROW );
+ Reference< XTimeContainer > xParent( xChild->getParent(), UNO_QUERY_THROW );
+ xParent->appendChild( xISRoot );
+
+ pIS = std::make_shared<InteractiveSequence>( xISRoot, this);
+ pIS->setTriggerShape( xShape );
+ pIS->addListener( this );
+ maInteractiveSequenceVector.push_back( pIS );
+ return pIS;
+}
+
+CustomAnimationEffectPtr MainSequence::findEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ) const
+{
+ CustomAnimationEffectPtr pEffect = EffectSequenceHelper::findEffect( xNode );
+
+ if( !pEffect )
+ {
+ for (auto const& interactiveSequence : maInteractiveSequenceVector)
+ {
+ pEffect = interactiveSequence->findEffect( xNode );
+ if (pEffect)
+ break;
+ }
+ }
+ return pEffect;
+}
+
+sal_Int32 MainSequence::getOffsetFromEffect( const CustomAnimationEffectPtr& pEffect ) const
+{
+ sal_Int32 nOffset = EffectSequenceHelper::getOffsetFromEffect( pEffect );
+
+ if( nOffset != -1 )
+ return nOffset;
+
+ nOffset = EffectSequenceHelper::getCount();
+
+ for (auto const& interactiveSequence : maInteractiveSequenceVector)
+ {
+ sal_Int32 nTemp = interactiveSequence->getOffsetFromEffect( pEffect );
+ if( nTemp != -1 )
+ return nOffset + nTemp;
+
+ nOffset += interactiveSequence->getCount();
+ }
+
+ return -1;
+}
+
+CustomAnimationEffectPtr MainSequence::getEffectFromOffset( sal_Int32 nOffset ) const
+{
+ if( nOffset >= 0 )
+ {
+ if( nOffset < getCount() )
+ return EffectSequenceHelper::getEffectFromOffset( nOffset );
+
+ nOffset -= getCount();
+
+ auto aIter( maInteractiveSequenceVector.begin() );
+
+ while( (aIter != maInteractiveSequenceVector.end()) && (nOffset > (*aIter)->getCount()) )
+ nOffset -= (*aIter++)->getCount();
+
+ if( (aIter != maInteractiveSequenceVector.end()) && (nOffset >= 0) )
+ return (*aIter)->getEffectFromOffset( nOffset );
+ }
+
+ CustomAnimationEffectPtr pEffect;
+ return pEffect;
+}
+
+bool MainSequence::disposeShape( const Reference< XShape >& xShape )
+{
+ bool bChanges = EffectSequenceHelper::disposeShape( xShape );
+
+ for (auto const& iterativeSequence : maInteractiveSequenceVector)
+ {
+ bChanges |= iterativeSequence->disposeShape( xShape );
+ }
+
+ if( bChanges )
+ startRebuildTimer();
+
+ return bChanges;
+}
+
+bool MainSequence::hasEffect( const css::uno::Reference< css::drawing::XShape >& xShape )
+{
+ if( EffectSequenceHelper::hasEffect( xShape ) )
+ return true;
+
+ for (auto const& iterativeSequence : maInteractiveSequenceVector)
+ {
+ if( iterativeSequence->getTriggerShape() == xShape )
+ return true;
+
+ if( iterativeSequence->hasEffect( xShape ) )
+ return true;
+ }
+
+ return false;
+}
+
+void MainSequence::insertTextRange( const css::uno::Any& aTarget )
+{
+ EffectSequenceHelper::insertTextRange( aTarget );
+
+ for (auto const& iterativeSequence : maInteractiveSequenceVector)
+ {
+ iterativeSequence->insertTextRange( aTarget );
+ }
+}
+
+void MainSequence::disposeTextRange( const css::uno::Any& aTarget )
+{
+ EffectSequenceHelper::disposeTextRange( aTarget );
+
+ for (auto const& iterativeSequence : maInteractiveSequenceVector)
+ {
+ iterativeSequence->disposeTextRange( aTarget );
+ }
+}
+
+/** callback from the sd::View when an object just left text edit mode */
+void MainSequence::onTextChanged( const Reference< XShape >& xShape )
+{
+ EffectSequenceHelper::onTextChanged( xShape );
+
+ for (auto const& iterativeSequence : maInteractiveSequenceVector)
+ {
+ iterativeSequence->onTextChanged( xShape );
+ }
+}
+
+void EffectSequenceHelper::onTextChanged( const Reference< XShape >& xShape )
+{
+ // get map [paragraph index] -> [NumberingLevel]
+ // for following reusage inside all animation effects
+ std::vector< sal_Int32 > paragraphNumberingLevel;
+ std::vector< sal_Int32 >* paragraphNumberingLevelParam = nullptr;
+ if ( getParagraphNumberingLevels( xShape, paragraphNumberingLevel ) )
+ paragraphNumberingLevelParam = &paragraphNumberingLevel;
+
+ // update internal flags for each animation effect
+ const bool bChanges = std::accumulate(maEffects.begin(), maEffects.end(), false,
+ [&xShape, &paragraphNumberingLevelParam](const bool bCheck, const CustomAnimationEffectPtr& rxEffect) {
+ bool bRes = bCheck;
+ if (rxEffect->getTargetShape() == xShape)
+ bRes |= rxEffect->checkForText( paragraphNumberingLevelParam );
+ return bRes;
+ });
+
+ if( bChanges )
+ rebuild();
+}
+
+void MainSequence::rebuild()
+{
+ startRebuildTimer();
+}
+
+void MainSequence::lockRebuilds()
+{
+ mnRebuildLockGuard++;
+}
+
+void MainSequence::unlockRebuilds()
+{
+ DBG_ASSERT( mnRebuildLockGuard, "sd::MainSequence::unlockRebuilds(), no corresponding lockRebuilds() call!" );
+ if( mnRebuildLockGuard )
+ mnRebuildLockGuard--;
+
+ if( (mnRebuildLockGuard == 0) && mbPendingRebuildRequest )
+ {
+ mbPendingRebuildRequest = false;
+ startRebuildTimer();
+ }
+}
+
+void MainSequence::implRebuild()
+{
+ if( mnRebuildLockGuard )
+ {
+ mbPendingRebuildRequest = true;
+ return;
+ }
+
+ mbRebuilding = true;
+
+ EffectSequenceHelper::implRebuild();
+
+ auto aIter( maInteractiveSequenceVector.begin() );
+ while( aIter != maInteractiveSequenceVector.end() )
+ {
+ InteractiveSequencePtr pIS( *aIter );
+ if( pIS->maEffects.empty() )
+ {
+ // remove empty interactive sequences
+ aIter = maInteractiveSequenceVector.erase( aIter );
+
+ Reference< XChild > xChild( mxSequenceRoot, UNO_QUERY_THROW );
+ Reference< XTimeContainer > xParent( xChild->getParent(), UNO_QUERY_THROW );
+ Reference< XAnimationNode > xISNode( pIS->mxSequenceRoot, UNO_QUERY_THROW );
+ xParent->removeChild( xISNode );
+ }
+ else
+ {
+ pIS->implRebuild();
+ ++aIter;
+ }
+ }
+
+ notify_listeners();
+ mbRebuilding = false;
+}
+
+void MainSequence::notify_change()
+{
+ notify_listeners();
+}
+
+bool MainSequence::setTrigger( const CustomAnimationEffectPtr& pEffect, const css::uno::Reference< css::drawing::XShape >& xTriggerShape )
+{
+ EffectSequenceHelper* pOldSequence = pEffect->getEffectSequence();
+
+ EffectSequenceHelper* pNewSequence = nullptr;
+ if( xTriggerShape.is() )
+ {
+ for (InteractiveSequencePtr const& pIS : maInteractiveSequenceVector)
+ {
+ if( pIS->getTriggerShape() == xTriggerShape )
+ {
+ pNewSequence = pIS.get();
+ break;
+ }
+ }
+
+ if( !pNewSequence )
+ pNewSequence = createInteractiveSequence( xTriggerShape ).get();
+ }
+ else
+ {
+ pNewSequence = this;
+ }
+
+ if( pOldSequence != pNewSequence )
+ {
+ if( pOldSequence )
+ pOldSequence->maEffects.remove( pEffect );
+ if( pNewSequence )
+ pNewSequence->maEffects.push_back( pEffect );
+ pEffect->setEffectSequence( pNewSequence );
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+
+}
+
+IMPL_LINK_NOARG(MainSequence, onTimerHdl, Timer *, void)
+{
+ if( mbTimerMode )
+ {
+ implRebuild();
+ }
+ else
+ {
+ reset();
+ createMainSequence();
+ }
+}
+
+/** starts a timer that recreates the internal structure from the API core */
+void MainSequence::startRecreateTimer()
+{
+ if( !mbRebuilding && (mbIgnoreChanges == 0) )
+ {
+ mbTimerMode = false;
+ maTimer.Start();
+ }
+}
+
+/**
+ * starts a timer that rebuilds the API core from the internal structure
+ * This is used to reduce the number of screen redraws due to animation changes.
+*/
+void MainSequence::startRebuildTimer()
+{
+ mbTimerMode = true;
+ maTimer.Start();
+}
+
+InteractiveSequence::InteractiveSequence( const Reference< XTimeContainer >& xSequenceRoot, MainSequence* pMainSequence )
+: EffectSequenceHelper( xSequenceRoot ), mpMainSequence( pMainSequence )
+{
+ mnSequenceType = EffectNodeType::INTERACTIVE_SEQUENCE;
+
+ try
+ {
+ if( mxSequenceRoot.is() )
+ {
+ Reference< XEnumerationAccess > xEnumerationAccess( mxSequenceRoot, UNO_QUERY_THROW );
+ Reference< XEnumeration > xEnumeration( xEnumerationAccess->createEnumeration(), UNO_SET_THROW );
+ while( !mxEventSource.is() && xEnumeration->hasMoreElements() )
+ {
+ Reference< XAnimationNode > xChildNode( xEnumeration->nextElement(), UNO_QUERY_THROW );
+
+ Event aEvent;
+ if( (xChildNode->getBegin() >>= aEvent) && (aEvent.Trigger == EventTrigger::ON_CLICK) )
+ aEvent.Source >>= mxEventSource;
+ }
+ }
+ }
+ catch( Exception& )
+ {
+ TOOLS_WARN_EXCEPTION( "sd", "sd::InteractiveSequence::InteractiveSequence()" );
+ return;
+ }
+}
+
+void InteractiveSequence::rebuild()
+{
+ mpMainSequence->rebuild();
+}
+
+void InteractiveSequence::implRebuild()
+{
+ EffectSequenceHelper::implRebuild();
+}
+
+MainSequenceRebuildGuard::MainSequenceRebuildGuard( const MainSequencePtr& pMainSequence )
+: mpMainSequence( pMainSequence )
+{
+ if( mpMainSequence )
+ mpMainSequence->lockRebuilds();
+}
+
+MainSequenceRebuildGuard::~MainSequenceRebuildGuard()
+{
+ if( mpMainSequence )
+ mpMainSequence->unlockRebuilds();
+}
+
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */