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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
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Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+# Non-Graphical Helper Code (svtools light)
+
+Contains non-graphical helper code for office applications.
+
+Specifically this module does not depend on or use includes from module
+vcl. Originally all code in svtools that did not depend on vcl was split
+off into this svl ("svtools light") module.
+
+In particular the `SfxItemSet` is a property-bag like container that
+stores arbitrary sets of properties for everything from text run
+formats, to Chart regression line properties.
+
+There are lots of other useful helpers in here for various office
+tasks; much of this code was originally moved from `svx/sfx2`.
+
+## Items, Pools and Sets
+
+### SfxPoolItem
+
+A small reference counted piece of data. Many subclasses, each with a
+unique integer to identify its type (`WhichId`). Can be compared for equality
+(`operator==`), `Clone()`d, and converted to/from `uno::Any` (`QueryValue/PutValue`).
+
+A pool item may have value semantics ("poolable"), meaning that
+there will generally be only one instance that compares equal per item pool,
+or not, in which case the item will be `Clone()`d quite a bit.
+
+### SfxItemPool
+
+Usually there is one item pool per document, with a range of valid `WhichId`s
+that is specific to the type of document.
+
+The item pool owns all instances of `SfxPoolItem` or its subclasses that have
+ever been added to an item set. It also contains a default item for
+every WhichId, which will be (depending on parameters) returned from item
+sets if the set does not contain an item at this `WhichId`.
+
+### SfxItemSet
+
+The item set can be created with a user-supplied range of `WhichId`s; it
+will accept `SfxPoolItems` with matching `WhichId`s and ignore attempts to
+insert items with non-matching `WhichId`s.
+
+Items that are successfully inserted into the set will be stored in the
+set's `SfxItemPool`, and for poolable items only a single instance that
+compares equal under the predicate `operator==` will be stored in the pool,
+regardless of how many sets contain it, thus conserving memory.
+
+There are members `m_pWhichRanges` for the valid ranges (as pairs of `WhichId`s),
+`m_nCount` for the number of items contained, and `m_pItems` for the pointers to
+the actual items.