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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /sw/source/uibase/utlui/shdwcrsr.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sw/source/uibase/utlui/shdwcrsr.cxx')
-rw-r--r-- | sw/source/uibase/utlui/shdwcrsr.cxx | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/sw/source/uibase/utlui/shdwcrsr.cxx b/sw/source/uibase/utlui/shdwcrsr.cxx new file mode 100644 index 000000000..4fea57d09 --- /dev/null +++ b/sw/source/uibase/utlui/shdwcrsr.cxx @@ -0,0 +1,118 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <com/sun/star/text/HoriOrientation.hpp> +#include <shdwcrsr.hxx> + +using namespace ::com::sun::star; + +SwShadowCursor::~SwShadowCursor() +{ + if( USHRT_MAX != m_nOldMode ) + DrawCursor( m_aOldPt, m_nOldHeight, m_nOldMode ); +} + +void SwShadowCursor::SetPos( const Point& rPt, tools::Long nHeight, sal_uInt16 nMode ) +{ + Point aPt( m_pWin->LogicToPixel( rPt )); + nHeight = m_pWin->LogicToPixel( Size( 0, nHeight )).Height(); + if( m_aOldPt != aPt || m_nOldHeight != nHeight || m_nOldMode != nMode ) + { + if( USHRT_MAX != m_nOldMode ) + DrawCursor( m_aOldPt, m_nOldHeight, m_nOldMode ); + + DrawCursor( aPt, nHeight, nMode ); + m_nOldMode = nMode; + m_nOldHeight = nHeight; + m_aOldPt = aPt; + } +} + +void SwShadowCursor::DrawTri( const Point& rPt, tools::Long nHeight, bool bLeft ) +{ + tools::Long nLineDiff = nHeight / 2; + tools::Long nLineDiffHalf = nLineDiff / 2; + + // Dot above + Point aPt1( (bLeft ? rPt.X() - 3 : rPt.X() + 3), + rPt.Y() + nLineDiffHalf ); + // Dot below + Point aPt2( aPt1.X(), aPt1.Y() + nHeight - nLineDiff - 1 ); + tools::Long nDiff = bLeft ? -1 : 1; + while( aPt1.Y() <= aPt2.Y() ) + { + m_pWin->GetOutDev()->DrawLine( aPt1, aPt2 ); + aPt1.AdjustY( 1 ); + aPt2.AdjustY( -1 ); + aPt2.setX( aPt1.AdjustX(nDiff ) ); + } +} + +void SwShadowCursor::DrawCursor( const Point& rPt, tools::Long nHeight, sal_uInt16 nMode ) +{ + nHeight = (((nHeight / 4)+1) * 4) + 1; + + m_pWin->GetOutDev()->Push(); + + m_pWin->SetMapMode(MapMode(MapUnit::MapPixel)); + m_pWin->GetOutDev()->SetRasterOp( RasterOp::Xor ); + + m_pWin->GetOutDev()->SetLineColor( Color( ColorTransparency, sal_uInt32(m_aCol) ^ sal_uInt32(COL_WHITE) ) ); + + // 1. The Line: + m_pWin->GetOutDev()->DrawLine( Point( rPt.X(), rPt.Y() + 1), + Point( rPt.X(), rPt.Y() - 2 + nHeight )); + + // 2. The Triangle + if( text::HoriOrientation::LEFT == nMode || text::HoriOrientation::CENTER == nMode ) // Arrow to the right + DrawTri( rPt, nHeight, false ); + if( text::HoriOrientation::RIGHT == nMode || text::HoriOrientation::CENTER == nMode ) // Arrow to the left + DrawTri( rPt, nHeight, true ); + + m_pWin->GetOutDev()->Pop(); +} + +void SwShadowCursor::Paint() +{ + if( USHRT_MAX != m_nOldMode ) + DrawCursor( m_aOldPt, m_nOldHeight, m_nOldMode ); +} + +tools::Rectangle SwShadowCursor::GetRect() const +{ + tools::Long nH = m_nOldHeight; + Point aPt( m_aOldPt ); + + nH = (((nH / 4)+1) * 4) + 1; + tools::Long nWidth = nH / 4 + 3 + 1; + + Size aSz( nWidth, nH ); + + if( text::HoriOrientation::RIGHT == m_nOldMode ) + aPt.AdjustX( -(aSz.Width()) ); + else if( text::HoriOrientation::CENTER == m_nOldMode ) + { + aPt.AdjustX( -(aSz.Width()) ); + aSz.setWidth( aSz.Width() * 2 ); + } + + return m_pWin->PixelToLogic( tools::Rectangle( aPt, aSz ) ); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |