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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <drawinglayer/attribute/sdrsceneattribute3d.hxx>
+
+
+namespace drawinglayer::attribute
+{
+ class ImpSdrSceneAttribute
+ {
+ public:
+ // 3D scene attribute definitions
+ double mfDistance;
+ double mfShadowSlant;
+ css::drawing::ProjectionMode maProjectionMode;
+ css::drawing::ShadeMode maShadeMode;
+
+ bool mbTwoSidedLighting : 1;
+
+ public:
+ ImpSdrSceneAttribute(
+ double fDistance,
+ double fShadowSlant,
+ css::drawing::ProjectionMode aProjectionMode,
+ css::drawing::ShadeMode aShadeMode,
+ bool bTwoSidedLighting)
+ : mfDistance(fDistance),
+ mfShadowSlant(fShadowSlant),
+ maProjectionMode(aProjectionMode),
+ maShadeMode(aShadeMode),
+ mbTwoSidedLighting(bTwoSidedLighting)
+ {
+ }
+
+ ImpSdrSceneAttribute()
+ : mfDistance(0.0),
+ mfShadowSlant(0.0),
+ maProjectionMode(css::drawing::ProjectionMode_PARALLEL),
+ maShadeMode(css::drawing::ShadeMode_FLAT),
+ mbTwoSidedLighting(false)
+ {
+ }
+
+ // data read access
+ double getShadowSlant() const { return mfShadowSlant; }
+ css::drawing::ProjectionMode getProjectionMode() const { return maProjectionMode; }
+ css::drawing::ShadeMode getShadeMode() const { return maShadeMode; }
+ bool getTwoSidedLighting() const { return mbTwoSidedLighting; }
+
+ bool operator==(const ImpSdrSceneAttribute& rCandidate) const
+ {
+ return (mfDistance == rCandidate.mfDistance
+ && getShadowSlant() == rCandidate.getShadowSlant()
+ && getProjectionMode() == rCandidate.getProjectionMode()
+ && getShadeMode() == rCandidate.getShadeMode()
+ && getTwoSidedLighting() == rCandidate.getTwoSidedLighting());
+ }
+ };
+
+ namespace
+ {
+ SdrSceneAttribute::ImplType& theGlobalDefault()
+ {
+ static SdrSceneAttribute::ImplType SINGLETON;
+ return SINGLETON;
+ }
+ }
+
+ SdrSceneAttribute::SdrSceneAttribute(
+ double fDistance,
+ double fShadowSlant,
+ css::drawing::ProjectionMode aProjectionMode,
+ css::drawing::ShadeMode aShadeMode,
+ bool bTwoSidedLighting)
+ : mpSdrSceneAttribute(ImpSdrSceneAttribute(
+ fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting))
+ {
+ }
+
+ SdrSceneAttribute::SdrSceneAttribute()
+ : mpSdrSceneAttribute(theGlobalDefault())
+ {
+ }
+
+ SdrSceneAttribute::SdrSceneAttribute(const SdrSceneAttribute&) = default;
+
+ SdrSceneAttribute::SdrSceneAttribute(SdrSceneAttribute&&) = default;
+
+ SdrSceneAttribute::~SdrSceneAttribute() = default;
+
+ bool SdrSceneAttribute::isDefault() const
+ {
+ return mpSdrSceneAttribute.same_object(theGlobalDefault());
+ }
+
+ SdrSceneAttribute& SdrSceneAttribute::operator=(const SdrSceneAttribute&) = default;
+
+ SdrSceneAttribute& SdrSceneAttribute::operator=(SdrSceneAttribute&&) = default;
+
+ bool SdrSceneAttribute::operator==(const SdrSceneAttribute& rCandidate) const
+ {
+ // tdf#87509 default attr is always != non-default attr, even with same values
+ if(rCandidate.isDefault() != isDefault())
+ return false;
+
+ return rCandidate.mpSdrSceneAttribute == mpSdrSceneAttribute;
+ }
+
+ double SdrSceneAttribute::getShadowSlant() const
+ {
+ return mpSdrSceneAttribute->getShadowSlant();
+ }
+
+ css::drawing::ProjectionMode SdrSceneAttribute::getProjectionMode() const
+ {
+ return mpSdrSceneAttribute->getProjectionMode();
+ }
+
+ css::drawing::ShadeMode SdrSceneAttribute::getShadeMode() const
+ {
+ return mpSdrSceneAttribute->getShadeMode();
+ }
+
+ bool SdrSceneAttribute::getTwoSidedLighting() const
+ {
+ return mpSdrSceneAttribute->getTwoSidedLighting();
+ }
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */