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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <sal/config.h>
+
+#include <o3tl/span.hxx>
+#include <tools/gen.hxx>
+#include <tools/ref.hxx>
+#include <tools/solar.h>
+#include <tools/color.hxx>
+#include <tools/poly.hxx>
+#include <vcl/bitmap.hxx>
+#include <vcl/cairo.hxx>
+#include <vcl/devicecoordinate.hxx>
+#include <vcl/dllapi.h>
+#include <vcl/font.hxx>
+#include <vcl/region.hxx>
+#include <vcl/rendercontext/AddFontSubstituteFlags.hxx>
+#include <vcl/rendercontext/AntialiasingFlags.hxx>
+#include <vcl/rendercontext/SystemTextColorFlags.hxx>
+#include <vcl/rendercontext/DrawGridFlags.hxx>
+#include <vcl/rendercontext/DrawImageFlags.hxx>
+#include <vcl/rendercontext/DrawModeFlags.hxx>
+#include <vcl/rendercontext/DrawTextFlags.hxx>
+#include <vcl/rendercontext/GetDefaultFontFlags.hxx>
+#include <vcl/rendercontext/ImplMapRes.hxx>
+#include <vcl/rendercontext/InvertFlags.hxx>
+#include <vcl/rendercontext/RasterOp.hxx>
+#include <vcl/rendercontext/SalLayoutFlags.hxx>
+#include <vcl/rendercontext/State.hxx>
+#include <vcl/mapmod.hxx>
+#include <vcl/wall.hxx>
+#include <vcl/metaactiontypes.hxx>
+#include <vcl/salnativewidgets.hxx>
+#include <vcl/vclreferencebase.hxx>
+
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/vector/b2enums.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+
+#include <unotools/fontdefs.hxx>
+#include <cppuhelper/weakref.hxx>
+
+#include <com/sun/star/drawing/LineCap.hpp>
+#include <com/sun/star/uno/Reference.h>
+#include <com/sun/star/awt/DeviceInfo.hpp>
+
+#include <memory>
+#include <string_view>
+#include <vector>
+
+struct ImplOutDevData;
+class LogicalFontInstance;
+struct SystemGraphicsData;
+class ImplFontCache;
+class ImplMultiTextLineInfo;
+class SalGraphics;
+class Gradient;
+class Hatch;
+class AllSettings;
+class BitmapReadAccess;
+class BitmapEx;
+class Image;
+class TextRectInfo;
+class FontMetric;
+class GDIMetaFile;
+class GfxLink;
+namespace tools {
+ class Line;
+}
+class LineInfo;
+class AlphaMask;
+class FontCharMap;
+class SalLayout;
+class VirtualDevice;
+struct SalTwoRect;
+class Printer;
+class VCLXGraphics;
+class OutDevStateStack;
+class SalLayoutGlyphs;
+
+namespace vcl
+{
+ class ExtOutDevData;
+ class ITextLayout;
+ struct FontCapabilities;
+ class Window;
+ class WindowOutputDevice;
+ namespace font {
+ struct Feature;
+ class PhysicalFontCollection;
+ class PhysicalFontFaceCollection;
+ }
+
+ namespace text {
+ class ImplLayoutArgs;
+ class TextLayoutCache;
+ }
+}
+
+namespace basegfx {
+ class B2DHomMatrix;
+ class B2DPolygon;
+ class B2IVector;
+ typedef B2IVector B2ISize;
+}
+
+namespace com::sun::star::awt {
+ class XGraphics;
+}
+
+namespace com::sun::star::rendering {
+ class XCanvas;
+ class XSpriteCanvas;
+}
+namespace com::sun::star::linguistic2 {
+ class XHyphenator;
+}
+namespace com::sun::star::i18n {
+ class XBreakIterator;
+}
+
+#if defined UNX
+#define GLYPH_FONT_HEIGHT 128
+#else
+#define GLYPH_FONT_HEIGHT 256
+#endif
+
+// OutputDevice-Types
+
+enum OutDevType { OUTDEV_WINDOW, OUTDEV_PRINTER, OUTDEV_VIRDEV, OUTDEV_PDF };
+
+enum class OutDevViewType { DontKnow, PrintPreview, SlideShow };
+
+// OutputDevice
+
+typedef tools::SvRef<FontCharMap> FontCharMapRef;
+
+BmpMirrorFlags AdjustTwoRect( SalTwoRect& rTwoRect, const Size& rSizePix );
+void AdjustTwoRect( SalTwoRect& rTwoRect, const tools::Rectangle& rValidSrcRect );
+
+class OutputDevice;
+
+namespace vcl {
+ typedef OutputDevice RenderContext;
+}
+
+VCL_DLLPUBLIC void InvertFocusRect(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect);
+
+typedef struct _cairo_surface cairo_surface_t;
+
+/**
+* Some things multiple-inherit from VclAbstractDialog and OutputDevice,
+* so we need to use virtual inheritance to keep the referencing counting
+* OK.
+*/
+class SAL_WARN_UNUSED VCL_DLLPUBLIC OutputDevice : public virtual VclReferenceBase
+{
+ friend class Printer;
+ friend class VirtualDevice;
+ friend class vcl::Window;
+ friend class vcl::WindowOutputDevice;
+ friend class WorkWindow;
+ friend void ImplHandleResize( vcl::Window* pWindow, tools::Long nNewWidth, tools::Long nNewHeight );
+
+private:
+ OutputDevice(const OutputDevice&) = delete;
+ OutputDevice& operator=(const OutputDevice&) = delete;
+
+ mutable SalGraphics* mpGraphics; ///< Graphics context to draw on
+ mutable VclPtr<OutputDevice> mpPrevGraphics; ///< Previous output device in list
+ mutable VclPtr<OutputDevice> mpNextGraphics; ///< Next output device in list
+ GDIMetaFile* mpMetaFile;
+ mutable rtl::Reference<LogicalFontInstance> mpFontInstance;
+ mutable std::unique_ptr<vcl::font::PhysicalFontFaceCollection> mpFontFaceCollection;
+ std::vector<vcl::State> maOutDevStateStack;
+ std::unique_ptr<ImplOutDevData> mpOutDevData;
+ std::vector< VCLXGraphics* >* mpUnoGraphicsList;
+ vcl::ExtOutDevData* mpExtOutDevData;
+ // The canvas interface for this output device. Is persistent after the first GetCanvas() call
+ mutable css::uno::WeakReference< css::rendering::XCanvas > mxCanvas;
+
+ // TEMP TEMP TEMP
+ VclPtr<VirtualDevice> mpAlphaVDev;
+
+ /// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
+ tools::Long mnOutOffOrigX;
+ /// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
+ tools::Long mnOutOffLogicX;
+ /// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
+ tools::Long mnOutOffOrigY;
+ /// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
+ tools::Long mnOutOffLogicY;
+ /// Output offset for device output in pixel (pseudo window offset within window system's frames)
+ tools::Long mnOutOffX;
+ /// Output offset for device output in pixel (pseudo window offset within window system's frames)
+ tools::Long mnOutOffY;
+ tools::Long mnOutWidth;
+ tools::Long mnOutHeight;
+ sal_Int32 mnDPIX;
+ sal_Int32 mnDPIY;
+ sal_Int32 mnDPIScalePercentage; ///< For HiDPI displays, we want to draw elements for a percentage larger
+ /// font specific text alignment offsets in pixel units
+ mutable tools::Long mnTextOffX;
+ mutable tools::Long mnTextOffY;
+ mutable tools::Long mnEmphasisAscent;
+ mutable tools::Long mnEmphasisDescent;
+ DrawModeFlags mnDrawMode;
+ vcl::text::ComplexTextLayoutFlags mnTextLayoutMode;
+ ImplMapRes maMapRes;
+ const OutDevType meOutDevType;
+ OutDevViewType meOutDevViewType;
+ vcl::Region maRegion; // contains the clip region, see SetClipRegion(...)
+ Color maLineColor;
+ Color maFillColor;
+ vcl::Font maFont;
+ Color maTextColor;
+ Color maTextLineColor;
+ Color maOverlineColor;
+ RasterOp meRasterOp;
+ Wallpaper maBackground;
+ std::unique_ptr<AllSettings> mxSettings;
+ MapMode maMapMode;
+ Point maRefPoint;
+ AntialiasingFlags mnAntialiasing;
+ LanguageType meTextLanguage;
+ bool mbTextRenderModeForResolutionIndependentLayout;
+
+ mutable bool mbMap : 1;
+ mutable bool mbClipRegion : 1;
+ mutable bool mbBackground : 1;
+ mutable bool mbOutput : 1;
+ mutable bool mbDevOutput : 1;
+ mutable bool mbOutputClipped : 1;
+ mutable bool mbLineColor : 1;
+ mutable bool mbFillColor : 1;
+ mutable bool mbInitLineColor : 1;
+ mutable bool mbInitFillColor : 1;
+ mutable bool mbInitFont : 1;
+ mutable bool mbInitTextColor : 1;
+ mutable bool mbInitClipRegion : 1;
+ mutable bool mbClipRegionSet : 1;
+ mutable bool mbNewFont : 1;
+ mutable bool mbTextLines : 1;
+ mutable bool mbTextSpecial : 1;
+ mutable bool mbRefPoint : 1;
+ mutable bool mbEnableRTL : 1;
+
+protected:
+ mutable std::shared_ptr<vcl::font::PhysicalFontCollection> mxFontCollection;
+ mutable std::shared_ptr<ImplFontCache> mxFontCache;
+
+ /** @name Initialization and accessor functions
+ */
+ ///@{
+
+protected:
+ OutputDevice(OutDevType eOutDevType);
+ virtual ~OutputDevice() override;
+ virtual void dispose() override;
+
+public:
+
+ /** Get the graphic context that the output device uses to draw on.
+
+ If no graphics device exists, then initialize it.
+
+ @returns SalGraphics instance.
+ */
+ SalGraphics const *GetGraphics() const;
+ SalGraphics* GetGraphics();
+
+ void SetConnectMetaFile( GDIMetaFile* pMtf );
+ GDIMetaFile* GetConnectMetaFile() const { return mpMetaFile; }
+
+ virtual void SetSettings( const AllSettings& rSettings );
+ const AllSettings& GetSettings() const { return *mxSettings; }
+
+ SystemGraphicsData GetSystemGfxData() const;
+ OUString GetRenderBackendName() const;
+
+ // Used by the canvas module. Despite the name it does not always return true if Cairo is supported.
+ bool SupportsCairo() const;
+ /// Create Surface from given cairo surface
+ cairo::SurfaceSharedPtr CreateSurface(const cairo::CairoSurfaceSharedPtr& rSurface) const;
+ /// Create surface with given dimensions
+ cairo::SurfaceSharedPtr CreateSurface(int x, int y, int width, int height) const;
+ /// Create Surface for given bitmap data
+ cairo::SurfaceSharedPtr CreateBitmapSurface(const BitmapSystemData& rData, const Size& rSize) const;
+ /// Return native handle for underlying surface
+ css::uno::Any GetNativeSurfaceHandle(cairo::SurfaceSharedPtr& rSurface, const basegfx::B2ISize& rSize) const;
+ css::uno::Any GetSystemGfxDataAny() const;
+
+ void SetRefPoint();
+ void SetRefPoint( const Point& rRefPoint );
+ const Point& GetRefPoint() const { return maRefPoint; }
+ bool IsRefPoint() const { return mbRefPoint; }
+
+ virtual bool IsScreenComp() const { return true; }
+
+ virtual sal_uInt16 GetBitCount() const;
+
+ Size GetOutputSizePixel() const
+ { return Size( mnOutWidth, mnOutHeight ); }
+ tools::Long GetOutputWidthPixel() const { return mnOutWidth; }
+ tools::Long GetOutputHeightPixel() const { return mnOutHeight; }
+ tools::Long GetOutOffXPixel() const { return mnOutOffX; }
+ tools::Long GetOutOffYPixel() const { return mnOutOffY; }
+ void SetOutOffXPixel(tools::Long nOutOffX);
+ void SetOutOffYPixel(tools::Long nOutOffY);
+ Point GetOutputOffPixel() const
+ { return Point( mnOutOffX, mnOutOffY ); }
+ tools::Rectangle GetOutputRectPixel() const
+ { return tools::Rectangle(GetOutputOffPixel(), GetOutputSizePixel() ); }
+
+ Size GetOutputSize() const
+ { return PixelToLogic( GetOutputSizePixel() ); }
+
+ css::uno::Reference< css::awt::XGraphics >
+ CreateUnoGraphics();
+ std::vector< VCLXGraphics* > *GetUnoGraphicsList() const { return mpUnoGraphicsList; }
+ std::vector< VCLXGraphics* > *CreateUnoGraphicsList();
+
+ virtual size_t GetSyncCount() const { return 0xffffffff; }
+
+ /// request XCanvas render interface
+ css::uno::Reference< css::rendering::XCanvas > GetCanvas() const;
+ /// request XSpriteCanvas render interface
+ css::uno::Reference< css::rendering::XSpriteCanvas > GetSpriteCanvas() const;
+
+protected:
+
+ /** Acquire a graphics device that the output device uses to draw on.
+
+ There is an LRU of OutputDevices that is used to get the graphics. The
+ actual creation of a SalGraphics instance is done via the SalFrame
+ implementation.
+
+ However, the SalFrame instance will only return a valid SalGraphics
+ instance if it is not in use or there wasn't one in the first place. When
+ this happens, AcquireGraphics finds the least recently used OutputDevice
+ in a different frame and "steals" it (releases it then starts using it).
+
+ If there are no frames to steal an OutputDevice's SalGraphics instance from
+ then it blocks until the graphics is released.
+
+ Once it has acquired a graphics instance, then we add the OutputDevice to
+ the LRU.
+
+ @returns true if was able to initialize the graphics device, false otherwise.
+ */
+ virtual bool AcquireGraphics() const = 0;
+
+ /** Release the graphics device, and remove it from the graphics device
+ list.
+
+ @param bRelease Determines whether to release the fonts of the
+ physically released graphics device.
+ */
+ virtual void ReleaseGraphics( bool bRelease = true ) = 0;
+ ///@}
+
+
+ /** @name Helper functions
+ */
+ ///@{
+
+public:
+
+ /** Get the output device's DPI x-axis value.
+
+ @returns x-axis DPI value
+ */
+ SAL_DLLPRIVATE sal_Int32 GetDPIX() const { return mnDPIX; }
+
+ /** Get the output device's DPI y-axis value.
+
+ @returns y-axis DPI value
+ */
+ SAL_DLLPRIVATE sal_Int32 GetDPIY() const { return mnDPIY; }
+
+ SAL_DLLPRIVATE void SetDPIX( sal_Int32 nDPIX ) { mnDPIX = nDPIX; }
+ SAL_DLLPRIVATE void SetDPIY( sal_Int32 nDPIY ) { mnDPIY = nDPIY; }
+
+ float GetDPIScaleFactor() const
+ {
+ return mnDPIScalePercentage / 100.0f;
+ }
+
+ sal_Int32 GetDPIScalePercentage() const
+ {
+ return mnDPIScalePercentage;
+ }
+
+ OutDevType GetOutDevType() const { return meOutDevType; }
+ virtual bool IsVirtual() const;
+
+ /** Query an OutputDevice to see whether it supports a specific operation
+
+ @returns true if operation supported, else false
+ */
+ bool SupportsOperation( OutDevSupportType ) const;
+
+ void SetExtOutDevData( vcl::ExtOutDevData* pExtOutDevData ) { mpExtOutDevData = pExtOutDevData; }
+ vcl::ExtOutDevData* GetExtOutDevData() const { return mpExtOutDevData; }
+
+ ///@}
+
+public:
+ virtual Size GetButtonBorderSize() { return Size(1, 1); };
+ virtual Color GetMonochromeButtonColor() { return COL_WHITE; }
+
+ /** @name Direct OutputDevice drawing functions
+ */
+ ///@{
+
+public:
+ virtual void Flush() {}
+
+ virtual void DrawOutDev(
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPt, const Size& rSrcSize );
+
+ virtual void DrawOutDev(
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPt, const Size& rSrcSize,
+ const OutputDevice& rOutDev );
+
+ virtual void CopyArea(
+ const Point& rDestPt,
+ const Point& rSrcPt, const Size& rSrcSize,
+ bool bWindowInvalidate = false );
+
+protected:
+
+ virtual void CopyDeviceArea( SalTwoRect& aPosAry, bool bWindowInvalidate);
+
+ virtual tools::Rectangle GetBackgroundComponentBounds() const;
+
+ virtual const OutputDevice* DrawOutDevDirectCheck(const OutputDevice& rSrcDev) const;
+
+ virtual void DrawOutDevDirectProcess(const OutputDevice& rSrcDev, SalTwoRect& rPosAry, SalGraphics* pSrcGraphics);
+
+ SAL_DLLPRIVATE void drawOutDevDirect(const OutputDevice& rSrcDev, SalTwoRect& rPosAry);
+
+ SAL_DLLPRIVATE bool is_double_buffered_window() const;
+
+ virtual css::uno::Reference< css::rendering::XCanvas > ImplGetCanvas( bool bSpriteCanvas ) const;
+ SAL_DLLPRIVATE void ImplDisposeCanvas();
+
+private:
+
+ // not implemented; to detect misuses of DrawOutDev(...OutputDevice&);
+ SAL_DLLPRIVATE void DrawOutDev( const Point&, const Size&, const Point&, const Size&, const Printer&) = delete;
+ ///@}
+
+
+ /** @name OutputDevice state functions
+ */
+ ///@{
+
+public:
+
+ void Push( vcl::PushFlags nFlags = vcl::PushFlags::ALL );
+ void Pop();
+ void ClearStack();
+
+ void EnableOutput( bool bEnable = true );
+ bool IsOutputEnabled() const { return mbOutput; }
+ bool IsDeviceOutputNecessary() const { return (mbOutput && mbDevOutput); }
+
+ void SetAntialiasing( AntialiasingFlags nMode );
+ AntialiasingFlags GetAntialiasing() const { return mnAntialiasing; }
+
+ // Render glyphs with a mode suitable for rendering of resolution-independent layout positions.
+ void SetTextRenderModeForResolutionIndependentLayout(bool bMode);
+ bool GetTextRenderModeForResolutionIndependentLayout() const { return mbTextRenderModeForResolutionIndependentLayout; }
+
+ void SetDrawMode( DrawModeFlags nDrawMode );
+ DrawModeFlags GetDrawMode() const { return mnDrawMode; }
+
+ void SetLayoutMode( vcl::text::ComplexTextLayoutFlags nTextLayoutMode );
+ vcl::text::ComplexTextLayoutFlags GetLayoutMode() const { return mnTextLayoutMode; }
+
+ void SetDigitLanguage( LanguageType );
+ LanguageType GetDigitLanguage() const { return meTextLanguage; }
+
+ void SetRasterOp( RasterOp eRasterOp );
+ RasterOp GetRasterOp() const { return meRasterOp; }
+
+ /**
+ If this OutputDevice is used for displaying a Print Preview
+ the OutDevViewType should be set to 'OutDevViewType::PrintPreview'.
+
+ A View can then make painting decisions dependent on this OutDevViewType.
+ E.g. text colors need to be handled differently, dependent on whether it's a PrintPreview or not. (see #106611# for more)
+ */
+ void SetOutDevViewType( OutDevViewType eOutDevViewType ) { meOutDevViewType=eOutDevViewType; }
+ OutDevViewType GetOutDevViewType() const { return meOutDevViewType; }
+
+ void SetLineColor();
+ void SetLineColor( const Color& rColor );
+ const Color& GetLineColor() const { return maLineColor; }
+ bool IsLineColor() const { return mbLineColor; }
+
+ void SetFillColor();
+ void SetFillColor( const Color& rColor );
+ const Color& GetFillColor() const { return maFillColor; }
+ bool IsFillColor() const { return mbFillColor; }
+
+ void SetBackground();
+ void SetBackground( const Wallpaper& rBackground );
+ virtual void SaveBackground(VirtualDevice& rSaveDevice,
+ const Point& rPos, const Size& rSize, const Size& rBackgroundSize) const;
+
+ const Wallpaper& GetBackground() const { return maBackground; }
+ virtual Color GetBackgroundColor() const;
+ virtual Color GetReadableFontColor(const Color& rFontColor, const Color& rBgColor) const;
+ bool IsBackground() const { return mbBackground; }
+
+ void SetFont( const vcl::Font& rNewFont );
+ const vcl::Font& GetFont() const { return maFont; }
+
+protected:
+
+ virtual void ImplReleaseFonts();
+
+private:
+
+ SAL_DLLPRIVATE void InitLineColor();
+
+ SAL_DLLPRIVATE void InitFillColor();
+
+ ///@}
+
+
+ /** @name Clipping functions
+ */
+ ///@{
+
+public:
+
+ vcl::Region GetClipRegion() const;
+ void SetClipRegion();
+ void SetClipRegion( const vcl::Region& rRegion );
+ bool SelectClipRegion( const vcl::Region&, SalGraphics* pGraphics = nullptr );
+
+ bool IsClipRegion() const { return mbClipRegion; }
+
+ void MoveClipRegion( tools::Long nHorzMove, tools::Long nVertMove );
+ void IntersectClipRegion( const tools::Rectangle& rRect );
+ void IntersectClipRegion( const vcl::Region& rRegion );
+
+ virtual vcl::Region GetActiveClipRegion() const;
+ virtual vcl::Region GetOutputBoundsClipRegion() const;
+
+protected:
+
+ virtual void InitClipRegion();
+
+ /** Perform actual rect clip against outdev dimensions, to generate
+ empty clips whenever one of the values is completely off the device.
+
+ @param aRegion region to be clipped to the device dimensions
+ @returns region clipped to the device bounds
+ **/
+ virtual vcl::Region ClipToDeviceBounds(vcl::Region aRegion) const;
+ virtual void ClipToPaintRegion ( tools::Rectangle& rDstRect );
+
+private:
+
+ SAL_DLLPRIVATE void SetDeviceClipRegion( const vcl::Region* pRegion );
+ ///@}
+
+public:
+ virtual void DrawBorder(tools::Rectangle aBorderRect);
+
+
+ /** @name Pixel functions
+ */
+ ///@{
+
+public:
+
+ void DrawPixel( const Point& rPt );
+ void DrawPixel( const Point& rPt, const Color& rColor );
+
+ Color GetPixel( const Point& rPt ) const;
+ ///@}
+
+
+ /** @name Rectangle functions
+ */
+ ///@{
+
+public:
+
+ void DrawRect( const tools::Rectangle& rRect );
+ void DrawRect( const tools::Rectangle& rRect,
+ sal_uLong nHorzRount, sal_uLong nVertRound );
+
+ /// Fill the given rectangle with checkered rectangles of size nLen x nLen using the colors aStart and aEnd
+ void DrawCheckered(
+ const Point& rPos,
+ const Size& rSize,
+ sal_uInt32 nLen = 8,
+ Color aStart = COL_WHITE,
+ Color aEnd = COL_BLACK);
+
+ void DrawGrid( const tools::Rectangle& rRect, const Size& rDist, DrawGridFlags nFlags );
+
+ ///@}
+
+ /** @name Invert functions
+ */
+ ///@{
+public:
+ void Invert( const tools::Rectangle& rRect, InvertFlags nFlags = InvertFlags::NONE );
+ void Invert( const tools::Polygon& rPoly, InvertFlags nFlags = InvertFlags::NONE );
+ ///@}
+
+ /** @name Line functions
+ */
+ ///@{
+
+public:
+
+ void DrawLine( const Point& rStartPt, const Point& rEndPt );
+
+ void DrawLine( const Point& rStartPt, const Point& rEndPt,
+ const LineInfo& rLineInfo );
+
+protected:
+ virtual void DrawHatchLine_DrawLine(const Point& rStartPoint, const Point& rEndPoint);
+
+private:
+
+ /** Helper for line geometry paint with support for graphic expansion (pattern and fat_to_area)
+ */
+ SAL_DLLPRIVATE void drawLine( basegfx::B2DPolyPolygon aLinePolyPolygon, const LineInfo& rInfo );
+ ///@}
+
+
+ /** @name Polyline functions
+ */
+ ///@{
+
+public:
+
+ /** Render the given polygon as a line stroke
+
+ The given polygon is stroked with the current LineColor, start
+ and end point are not automatically connected
+
+ @see DrawPolygon
+ @see DrawPolyPolygon
+ */
+ void DrawPolyLine( const tools::Polygon& rPoly );
+
+ void DrawPolyLine(
+ const basegfx::B2DPolygon&,
+ double fLineWidth = 0.0,
+ basegfx::B2DLineJoin eLineJoin = basegfx::B2DLineJoin::Round,
+ css::drawing::LineCap eLineCap = css::drawing::LineCap_BUTT,
+ double fMiterMinimumAngle = basegfx::deg2rad(15.0));
+
+ /** Render the given polygon as a line stroke
+
+ The given polygon is stroked with the current LineColor, start
+ and end point are not automatically connected. The line is
+ rendered according to the specified LineInfo, e.g. supplying a
+ dash pattern, or a line thickness.
+
+ @see DrawPolygon
+ @see DrawPolyPolygon
+ */
+ void DrawPolyLine( const tools::Polygon& rPoly,
+ const LineInfo& rLineInfo );
+
+ // #i101491#
+ // Helper who tries to use SalGDI's DrawPolyLine direct and returns it's bool.
+ bool DrawPolyLineDirect(
+ const basegfx::B2DHomMatrix& rObjectTransform,
+ const basegfx::B2DPolygon& rB2DPolygon,
+ double fLineWidth = 0.0,
+ double fTransparency = 0.0,
+ const std::vector< double >* = nullptr, // MM01
+ basegfx::B2DLineJoin eLineJoin = basegfx::B2DLineJoin::NONE,
+ css::drawing::LineCap eLineCap = css::drawing::LineCap_BUTT,
+ double fMiterMinimumAngle = basegfx::deg2rad(15.0));
+
+private:
+
+ // #i101491#
+ // Helper which holds the old line geometry creation and is extended to use AA when
+ // switched on. Advantage is that line geometry is only temporarily used for paint
+ SAL_DLLPRIVATE void drawPolyLine(const tools::Polygon& rPoly, const LineInfo& rLineInfo);
+
+ ///@}
+
+ bool DrawPolyLineDirectInternal(
+ const basegfx::B2DHomMatrix& rObjectTransform,
+ const basegfx::B2DPolygon& rB2DPolygon,
+ double fLineWidth = 0.0,
+ double fTransparency = 0.0,
+ const std::vector< double >* = nullptr, // MM01
+ basegfx::B2DLineJoin eLineJoin = basegfx::B2DLineJoin::NONE,
+ css::drawing::LineCap eLineCap = css::drawing::LineCap_BUTT,
+ double fMiterMinimumAngle = basegfx::deg2rad(15.0));
+
+ /** @name Polygon functions
+ */
+ ///@{
+
+public:
+
+ /** Render the given polygon
+
+ The given polygon is stroked with the current LineColor, and
+ filled with the current FillColor. If one of these colors are
+ transparent, the corresponding stroke or fill stays
+ invisible. Start and end point of the polygon are
+ automatically connected.
+
+ @see DrawPolyLine
+ */
+ void DrawPolygon( const tools::Polygon& rPoly );
+ void DrawPolygon( const basegfx::B2DPolygon& );
+
+ /** Render the given poly-polygon
+
+ The given poly-polygon is stroked with the current LineColor,
+ and filled with the current FillColor. If one of these colors
+ are transparent, the corresponding stroke or fill stays
+ invisible. Start and end points of the contained polygons are
+ automatically connected.
+
+ @see DrawPolyLine
+ */
+ void DrawPolyPolygon( const tools::PolyPolygon& rPolyPoly );
+ void DrawPolyPolygon( const basegfx::B2DPolyPolygon& );
+
+private:
+
+ SAL_DLLPRIVATE void ImplDrawPolygon( const tools::Polygon& rPoly, const tools::PolyPolygon* pClipPolyPoly = nullptr );
+ SAL_DLLPRIVATE void ImplDrawPolyPolygon( const tools::PolyPolygon& rPolyPoly, const tools::PolyPolygon* pClipPolyPoly );
+ SAL_DLLPRIVATE void ImplDrawPolyPolygon( sal_uInt16 nPoly, const tools::PolyPolygon& rPolyPoly );
+ // #i101491#
+ // Helper who implements the DrawPolyPolygon functionality for basegfx::B2DPolyPolygon
+ // without MetaFile processing
+ SAL_DLLPRIVATE void ImplDrawPolyPolygonWithB2DPolyPolygon(const basegfx::B2DPolyPolygon& rB2DPolyPoly);
+ ///@}
+
+ SAL_DLLPRIVATE void ImplDrawWaveLineBezier(tools::Long nStartX, tools::Long nStartY, tools::Long nEndX, tools::Long nEndY, tools::Long nWaveHeight, double fOrientation, tools::Long nLineWidth);
+
+
+ /** @name Curved shape functions
+ */
+ ///@{
+
+public:
+
+ void DrawEllipse( const tools::Rectangle& rRect );
+
+ void DrawArc(
+ const tools::Rectangle& rRect,
+ const Point& rStartPt, const Point& rEndPt );
+
+ void DrawPie(
+ const tools::Rectangle& rRect,
+ const Point& rStartPt, const Point& rEndPt );
+
+ void DrawChord(
+ const tools::Rectangle& rRect,
+ const Point& rStartPt, const Point& rEndPt );
+
+ ///@}
+
+
+ /** @name Gradient functions
+ */
+ ///@{
+
+public:
+ void DrawGradient( const tools::Rectangle& rRect, const Gradient& rGradient );
+ void DrawGradient( const tools::PolyPolygon& rPolyPoly, const Gradient& rGradient );
+
+protected:
+
+ virtual bool UsePolyPolygonForComplexGradient() = 0;
+
+ virtual tools::Long GetGradientStepCount( tools::Long nMinRect );
+
+private:
+
+ SAL_DLLPRIVATE void DrawLinearGradient( const tools::Rectangle& rRect, const Gradient& rGradient, const tools::PolyPolygon* pClipPolyPoly );
+ SAL_DLLPRIVATE void DrawComplexGradient( const tools::Rectangle& rRect, const Gradient& rGradient, const tools::PolyPolygon* pClipPolyPoly );
+ SAL_DLLPRIVATE void DrawGradientToMetafile( const tools::PolyPolygon& rPolyPoly, const Gradient& rGradient );
+ SAL_DLLPRIVATE tools::Long GetGradientSteps(Gradient const& rGradient, tools::Rectangle const& rRect);
+ SAL_DLLPRIVATE Color GetSingleColorGradientFill();
+ ///@}
+
+
+ /** @name Hatch functions
+ */
+ ///@{
+
+public:
+
+#ifdef _MSC_VER
+ void DrawHatch( const tools::PolyPolygon& rPolyPoly, const ::Hatch& rHatch );
+ void AddHatchActions( const tools::PolyPolygon& rPolyPoly,
+ const ::Hatch& rHatch,
+ GDIMetaFile& rMtf );
+#else
+ void DrawHatch( const tools::PolyPolygon& rPolyPoly, const Hatch& rHatch );
+ void AddHatchActions( const tools::PolyPolygon& rPolyPoly,
+ const Hatch& rHatch,
+ GDIMetaFile& rMtf );
+#endif
+
+ void DrawHatch( const tools::PolyPolygon& rPolyPoly, const Hatch& rHatch, bool bMtf );
+
+private:
+
+ SAL_DLLPRIVATE void CalcHatchValues( const tools::Rectangle& rRect, tools::Long nDist, Degree10 nAngle10, Point& rPt1, Point& rPt2, Size& rInc, Point& rEndPt1 );
+ SAL_DLLPRIVATE void DrawHatchLine( const tools::Line& rLine, const tools::PolyPolygon& rPolyPoly, Point* pPtBuffer, bool bMtf );
+ ///@}
+
+
+ /** @name Wallpaper functions
+ */
+ ///@{
+
+public:
+ void DrawWallpaper( const tools::Rectangle& rRect, const Wallpaper& rWallpaper );
+
+ void Erase();
+ void Erase(const tools::Rectangle& rRect);
+
+protected:
+ void DrawGradientWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
+
+private:
+ SAL_DLLPRIVATE void DrawWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
+ SAL_DLLPRIVATE void DrawColorWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
+ SAL_DLLPRIVATE void DrawBitmapWallpaper( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const Wallpaper& rWallpaper );
+ ///@}
+
+
+ /** @name Text functions
+ */
+ ///@{
+
+public:
+
+ void DrawText( const Point& rStartPt, const OUString& rStr,
+ sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
+ std::vector< tools::Rectangle >* pVector = nullptr, OUString* pDisplayText = nullptr,
+ const SalLayoutGlyphs* pLayoutCache = nullptr );
+
+ void DrawText( const tools::Rectangle& rRect,
+ const OUString& rStr, DrawTextFlags nStyle = DrawTextFlags::NONE,
+ std::vector< tools::Rectangle >* pVector = nullptr, OUString* pDisplayText = nullptr,
+ vcl::ITextLayout* _pTextLayout = nullptr );
+
+ static void ImplDrawText( OutputDevice& rTargetDevice, const tools::Rectangle& rRect,
+ const OUString& rOrigStr, DrawTextFlags nStyle,
+ std::vector< tools::Rectangle >* pVector, OUString* pDisplayText, vcl::ITextLayout& _rLayout );
+
+ void ImplDrawText( SalLayout& );
+
+ void ImplDrawTextBackground( const SalLayout& );
+
+ void DrawCtrlText( const Point& rPos, const OUString& rStr,
+ sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
+ DrawTextFlags nStyle = DrawTextFlags::Mnemonic, std::vector< tools::Rectangle >* pVector = nullptr, OUString* pDisplayText = nullptr,
+ const SalLayoutGlyphs* pGlyphs = nullptr);
+
+ void DrawTextLine( const Point& rPos, tools::Long nWidth,
+ FontStrikeout eStrikeout,
+ FontLineStyle eUnderline,
+ FontLineStyle eOverline,
+ bool bUnderlineAbove = false );
+
+ void ImplDrawTextLine( tools::Long nBaseX, tools::Long nX, tools::Long nY, DeviceCoordinate nWidth,
+ FontStrikeout eStrikeout, FontLineStyle eUnderline,
+ FontLineStyle eOverline, bool bUnderlineAbove );
+
+ void ImplDrawTextLines( SalLayout&, FontStrikeout eStrikeout, FontLineStyle eUnderline,
+ FontLineStyle eOverline, bool bWordLine, bool bUnderlineAbove );
+
+ void DrawWaveLine( const Point& rStartPos, const Point& rEndPos, tools::Long nLineWidth = 1, tools::Long nWaveHeight = 3);
+
+ bool ImplDrawRotateText( SalLayout& );
+
+ tools::Rectangle GetTextRect( const tools::Rectangle& rRect,
+ const OUString& rStr, DrawTextFlags nStyle = DrawTextFlags::WordBreak,
+ TextRectInfo* pInfo = nullptr,
+ const vcl::ITextLayout* _pTextLayout = nullptr ) const;
+
+ /** Return the exact bounding rectangle of rStr.
+
+ The text is then drawn exactly from rRect.TopLeft() to
+ rRect.BottomRight(), don't assume that rRect.TopLeft() is [0, 0].
+
+ Please note that you don't always want to use GetTextBoundRect(); in
+ many cases you actually want to use GetTextHeight(), because
+ GetTextBoundRect() gives you the exact bounding rectangle regardless
+ what is the baseline of the text.
+
+ Code snippet to get just exactly the text (no filling around that) as
+ a bitmap via a VirtualDevice (regardless what is the baseline):
+
+ <code>
+ VirtualDevice aDevice;
+ vcl::Font aFont = aDevice.GetFont();
+ aFont.SetSize(Size(0, 96));
+ aFont.SetColor(COL_BLACK);
+ aDevice.SetFont(aFont);
+ aDevice.Erase();
+
+ tools::Rectangle aRect;
+ aDevice.GetTextBoundRect(aRect, aText);
+ aDevice.SetOutputSize(Size(aRect.Right() + 1, aRect.Bottom() + 1));
+ aDevice.SetBackground(Wallpaper(COL_TRANSPARENT));
+ aDevice.DrawText(Point(0,0), aText);
+
+ // exactly only the text, regardless of the baseline
+ Bitmap aBitmap(aDevice.GetBitmap(aRect.TopLeft(), aRect.GetSize()));
+ </code>
+
+ Code snippet to get the text as a bitmap via a Virtual device that
+ contains even the filling so that the baseline is always preserved
+ (ie. the text will not jump up and down according to whether it
+ contains 'y' or not etc.)
+
+ <code>
+ VirtualDevice aDevice;
+ // + the appropriate font / device setup, see above
+
+ aDevice.SetOutputSize(Size(aDevice.GetTextWidth(aText), aDevice.GetTextHeight()));
+ aDevice.SetBackground(Wallpaper(COL_TRANSPARENT));
+ aDevice.DrawText(Point(0,0), aText);
+
+ // bitmap that contains even the space around the text,
+ // that means, preserves the baseline etc.
+ Bitmap aBitmap(aDevice.GetBitmap(Point(0, 0), aDevice.GetOutputSize()));
+ </code>
+ */
+ bool GetTextBoundRect( tools::Rectangle& rRect,
+ const OUString& rStr, sal_Int32 nBase = 0, sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
+ sal_uLong nLayoutWidth = 0, o3tl::span<const sal_Int32> pDXArray = {},
+ const SalLayoutGlyphs* pGlyphs = nullptr ) const;
+
+ tools::Rectangle ImplGetTextBoundRect( const SalLayout& ) const;
+
+ bool GetTextOutline( tools::PolyPolygon&,
+ const OUString& rStr ) const;
+
+ bool GetTextOutlines( PolyPolyVector&,
+ const OUString& rStr, sal_Int32 nBase = 0, sal_Int32 nIndex = 0,
+ sal_Int32 nLen = -1,
+ sal_uLong nLayoutWidth = 0, o3tl::span<const sal_Int32> pDXArray = {} ) const;
+
+ bool GetTextOutlines( basegfx::B2DPolyPolygonVector &rVector,
+ const OUString& rStr, sal_Int32 nBase, sal_Int32 nIndex = 0,
+ sal_Int32 nLen = -1,
+ sal_uLong nLayoutWidth = 0, o3tl::span<const sal_Int32> pDXArray = {} ) const;
+
+
+ OUString GetEllipsisString( const OUString& rStr, tools::Long nMaxWidth,
+ DrawTextFlags nStyle = DrawTextFlags::EndEllipsis ) const;
+
+ tools::Long GetCtrlTextWidth( const OUString& rStr,
+ const SalLayoutGlyphs* pLayoutCache = nullptr ) const;
+
+ static OUString GetNonMnemonicString( const OUString& rStr, sal_Int32& rMnemonicPos );
+
+ static OUString GetNonMnemonicString( const OUString& rStr )
+ { sal_Int32 nDummy; return GetNonMnemonicString( rStr, nDummy ); }
+
+ /** Generate MetaTextActions for the text rect
+
+ This method splits up the text rect into multiple
+ MetaTextActions, one for each line of text. This is comparable
+ to AddGradientActions(), which splits up a gradient into its
+ constituent polygons. Parameter semantics fully compatible to
+ DrawText().
+ */
+ void AddTextRectActions( const tools::Rectangle& rRect,
+ const OUString& rOrigStr,
+ DrawTextFlags nStyle,
+ GDIMetaFile& rMtf );
+
+ void SetTextColor( const Color& rColor );
+ virtual void SetSystemTextColor(SystemTextColorFlags nFlags, bool bEnabled);
+ const Color& GetTextColor() const { return maTextColor; }
+
+ void SetTextFillColor();
+ void SetTextFillColor( const Color& rColor );
+ Color GetTextFillColor() const;
+ bool IsTextFillColor() const { return !maFont.IsTransparent(); }
+
+ void SetTextLineColor();
+ void SetTextLineColor( const Color& rColor );
+ const Color& GetTextLineColor() const { return maTextLineColor; }
+ bool IsTextLineColor() const { return !maTextLineColor.IsTransparent(); }
+
+ void SetOverlineColor();
+ void SetOverlineColor( const Color& rColor );
+ const Color& GetOverlineColor() const { return maOverlineColor; }
+ bool IsOverlineColor() const { return !maOverlineColor.IsTransparent(); }
+
+ void SetTextAlign( TextAlign eAlign );
+ TextAlign GetTextAlign() const { return maFont.GetAlignment(); }
+
+ /** Width of the text.
+
+ See also GetTextBoundRect() for more explanation + code examples.
+ */
+ tools::Long GetTextWidth( const OUString& rStr, sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
+ vcl::text::TextLayoutCache const* = nullptr,
+ SalLayoutGlyphs const*const pLayoutCache = nullptr) const;
+
+ /** Height where any character of the current font fits; in logic coordinates.
+
+ See also GetTextBoundRect() for more explanation + code examples.
+ */
+ tools::Long GetTextHeight() const;
+ float approximate_digit_width() const;
+
+ void DrawTextArray( const Point& rStartPt, const OUString& rStr,
+ o3tl::span<const sal_Int32> pDXAry,
+ sal_Int32 nIndex = 0,
+ sal_Int32 nLen = -1,
+ SalLayoutFlags flags = SalLayoutFlags::NONE,
+ const SalLayoutGlyphs* pLayoutCache = nullptr);
+ tools::Long GetTextArray( const OUString& rStr, std::vector<sal_Int32>* pDXAry,
+ sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
+ vcl::text::TextLayoutCache const* = nullptr,
+ SalLayoutGlyphs const*const pLayoutCache = nullptr) const;
+
+ void GetCaretPositions( const OUString&, sal_Int32* pCaretXArray,
+ sal_Int32 nIndex, sal_Int32 nLen,
+ const SalLayoutGlyphs* pGlyphs = nullptr ) const;
+ void DrawStretchText( const Point& rStartPt, sal_uLong nWidth,
+ const OUString& rStr,
+ sal_Int32 nIndex = 0, sal_Int32 nLen = -1);
+ sal_Int32 GetTextBreak( const OUString& rStr, tools::Long nTextWidth,
+ sal_Int32 nIndex, sal_Int32 nLen = -1,
+ tools::Long nCharExtra = 0,
+ vcl::text::TextLayoutCache const* = nullptr,
+ const SalLayoutGlyphs* pGlyphs = nullptr) const;
+ sal_Int32 GetTextBreak( const OUString& rStr, tools::Long nTextWidth,
+ sal_Unicode nExtraChar, sal_Int32& rExtraCharPos,
+ sal_Int32 nIndex, sal_Int32 nLen,
+ tools::Long nCharExtra,
+ vcl::text::TextLayoutCache const* = nullptr,
+ const SalLayoutGlyphs* pGlyphs = nullptr) const;
+ static std::shared_ptr<const vcl::text::TextLayoutCache> CreateTextLayoutCache(OUString const&);
+
+ SAL_DLLPRIVATE SalLayoutFlags GetBiDiLayoutFlags( std::u16string_view rStr,
+ const sal_Int32 nMinIndex,
+ const sal_Int32 nEndIndex ) const;
+
+protected:
+ SAL_DLLPRIVATE void ImplInitTextLineSize();
+ SAL_DLLPRIVATE void ImplInitAboveTextLineSize();
+ static
+ SAL_DLLPRIVATE tools::Long ImplGetTextLines( const tools::Rectangle& rRect, tools::Long nTextHeight, ImplMultiTextLineInfo& rLineInfo, tools::Long nWidth, const OUString& rStr, DrawTextFlags nStyle, const vcl::ITextLayout& _rLayout );
+ static
+ SAL_DLLPRIVATE sal_Int32 ImplBreakLinesWithIterator(const tools::Long nWidth, const OUString& rStr, const vcl::ITextLayout& _rLayout,
+ const css::uno::Reference<css::linguistic2::XHyphenator>& xHyph,
+ const css::uno::Reference<css::i18n::XBreakIterator>& xBI,
+ const bool bHyphenate,
+ const sal_Int32 nPos, sal_Int32 nBreakPos);
+ static
+ SAL_DLLPRIVATE sal_Int32 ImplBreakLinesSimple( const tools::Long nWidth, const OUString& rStr,
+ const vcl::ITextLayout& _rLayout, const sal_Int32 nPos, sal_Int32 nBreakPos, tools::Long& nLineWidth );
+ SAL_DLLPRIVATE float approximate_char_width() const;
+
+ virtual bool shouldDrawWavePixelAsRect(tools::Long nLineWidth) const;
+ virtual void SetWaveLineColors(Color const& rColor, tools::Long nLineWidth);
+ virtual Size GetWaveLineSize(tools::Long nLineWidth) const;
+
+private:
+ SAL_DLLPRIVATE void ImplInitTextColor();
+
+ SAL_DLLPRIVATE void ImplDrawTextDirect( SalLayout&, bool bTextLines);
+ SAL_DLLPRIVATE void ImplDrawSpecialText( SalLayout& );
+ SAL_DLLPRIVATE void ImplDrawTextRect( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight );
+
+ SAL_DLLPRIVATE void ImplDrawWavePixel( tools::Long nOriginX, tools::Long nOriginY, tools::Long nCurX, tools::Long nCurY, tools::Long nWidth, Degree10 nOrientation, SalGraphics* pGraphics, const OutputDevice& rOutDev, tools::Long nPixWidth, tools::Long nPixHeight );
+
+ SAL_DLLPRIVATE void ImplDrawWaveLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nStartX, tools::Long nStartY, tools::Long nWidth, tools::Long nHeight, tools::Long nLineWidth, Degree10 nOrientation, const Color& rColor );
+ SAL_DLLPRIVATE void ImplDrawWaveTextLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontLineStyle eTextLine, Color aColor, bool bIsAbove );
+ SAL_DLLPRIVATE void ImplDrawStraightTextLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontLineStyle eTextLine, Color aColor, bool bIsAbove );
+ SAL_DLLPRIVATE void ImplDrawStrikeoutLine( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontStrikeout eStrikeout, Color aColor );
+ SAL_DLLPRIVATE void ImplDrawStrikeoutChar( tools::Long nBaseX, tools::Long nBaseY, tools::Long nX, tools::Long nY, tools::Long nWidth, FontStrikeout eStrikeout, Color aColor );
+ SAL_DLLPRIVATE void ImplDrawMnemonicLine( tools::Long nX, tools::Long nY, tools::Long nWidth );
+
+ SAL_DLLPRIVATE bool AttemptOLEFontScaleFix(vcl::Font& rFont, tools::Long nHeight) const;
+
+ ///@}
+
+
+ /** @name Font functions
+ */
+ ///@{
+
+public:
+
+ FontMetric GetFontMetricFromCollection( int nDevFontIndex ) const;
+ int GetFontFaceCollectionCount() const;
+
+ bool IsFontAvailable( std::u16string_view rFontName ) const;
+
+ bool AddTempDevFont( const OUString& rFileURL, const OUString& rFontName );
+ void RefreshFontData( const bool bNewFontLists );
+
+ FontMetric GetFontMetric() const;
+ FontMetric GetFontMetric( const vcl::Font& rFont ) const;
+
+ bool GetFontCharMap( FontCharMapRef& rxFontCharMap ) const;
+ bool GetFontCapabilities( vcl::FontCapabilities& rFontCapabilities ) const;
+
+ bool GetFontFeatures(std::vector<vcl::font::Feature>& rFontFeatures) const;
+
+ SAL_DLLPRIVATE void ImplGetEmphasisMark( tools::PolyPolygon& rPolyPoly, bool& rPolyLine, tools::Rectangle& rRect1, tools::Rectangle& rRect2,
+ tools::Long& rYOff, tools::Long& rWidth, FontEmphasisMark eEmphasis, tools::Long nHeight );
+ SAL_DLLPRIVATE static FontEmphasisMark
+ ImplGetEmphasisMarkStyle( const vcl::Font& rFont );
+
+ bool GetGlyphBoundRects( const Point& rOrigin, const OUString& rStr, int nIndex,
+ int nLen, std::vector< tools::Rectangle >& rVector ) const;
+
+ sal_Int32 HasGlyphs( const vcl::Font& rFont, const OUString& rStr,
+ sal_Int32 nIndex = 0, sal_Int32 nLen = -1 ) const;
+
+ tools::Long GetMinKashida() const;
+
+ // i60594
+ // validate kashida positions against the current font
+ // returns count of invalid kashida positions
+ sal_Int32 ValidateKashidas( const OUString& rTxt, sal_Int32 nIdx, sal_Int32 nLen,
+ sal_Int32 nKashCount, // number of suggested kashida positions (in)
+ const sal_Int32* pKashidaPos, // suggested kashida positions (in)
+ sal_Int32* pKashidaPosDropped // invalid kashida positions (out)
+ ) const;
+
+ static void BeginFontSubstitution();
+ static void EndFontSubstitution();
+ static void AddFontSubstitute( const OUString& rFontName,
+ const OUString& rReplaceFontName,
+ AddFontSubstituteFlags nFlags );
+ static void RemoveFontsSubstitute();
+
+ static vcl::Font GetDefaultFont( DefaultFontType nType,
+ LanguageType eLang,
+ GetDefaultFontFlags nFlags,
+ const OutputDevice* pOutDev = nullptr );
+
+ SAL_DLLPRIVATE void ImplInitFontList() const;
+ SAL_DLLPRIVATE void ImplUpdateFontData();
+
+ //drop font data for all outputdevices.
+ //If bNewFontLists is true then empty lists of system fonts
+ static void ImplClearAllFontData( bool bNewFontLists );
+ //fetch font data for all outputdevices
+ //If bNewFontLists is true then fetch lists of system fonts
+ static void ImplRefreshAllFontData( bool bNewFontLists );
+ //drop and fetch font data for all outputdevices
+ //If bNewFontLists is true then drop and refetch lists of system fonts
+ SAL_DLLPRIVATE static void ImplUpdateAllFontData( bool bNewFontLists );
+
+ SAL_DLLPRIVATE const LogicalFontInstance* GetFontInstance() const;
+
+protected:
+ SAL_DLLPRIVATE tools::Long GetEmphasisAscent() const { return mnEmphasisAscent; }
+ SAL_DLLPRIVATE tools::Long GetEmphasisDescent() const { return mnEmphasisDescent; }
+
+ SAL_DLLPRIVATE bool InitFont() const;
+ virtual void SetFontOrientation( LogicalFontInstance* const pFontInstance ) const;
+ virtual tools::Long GetFontExtLeading() const;
+
+ virtual void ImplClearFontData(bool bNewFontLists);
+ virtual void ImplRefreshFontData(bool bNewFontLists);
+ void ReleaseFontCache();
+ void ReleaseFontCollection();
+ void SetFontCollectionFromSVData();
+ void ResetNewFontCache();
+
+ virtual bool ImplNewFont() const;
+
+private:
+
+ typedef void ( OutputDevice::* FontUpdateHandler_t )( bool );
+
+ SAL_DLLPRIVATE static void ImplUpdateFontDataForAllFrames( FontUpdateHandler_t pHdl, bool bNewFontLists );
+
+ static
+ SAL_DLLPRIVATE OUString ImplGetEllipsisString( const OutputDevice& rTargetDevice, const OUString& rStr,
+ tools::Long nMaxWidth, DrawTextFlags nStyle, const vcl::ITextLayout& _rLayout );
+
+ SAL_DLLPRIVATE void ImplDrawEmphasisMark( tools::Long nBaseX, tools::Long nX, tools::Long nY, const tools::PolyPolygon& rPolyPoly, bool bPolyLine, const tools::Rectangle& rRect1, const tools::Rectangle& rRect2 );
+ SAL_DLLPRIVATE void ImplDrawEmphasisMarks( SalLayout& );
+ ///@}
+
+
+ /** @name Layout functions
+ */
+ ///@{
+
+public:
+
+ // tells whether this output device is RTL in an LTR UI or LTR in a RTL UI
+ SAL_DLLPRIVATE bool ImplIsAntiparallel() const ;
+ SAL_DLLPRIVATE void ReMirror( Point &rPoint ) const;
+ SAL_DLLPRIVATE void ReMirror( tools::Rectangle &rRect ) const;
+ SAL_DLLPRIVATE void ReMirror( vcl::Region &rRegion ) const;
+ SAL_DLLPRIVATE bool ImplIsRecordLayout() const;
+ virtual bool HasMirroredGraphics() const;
+ std::unique_ptr<SalLayout>
+ ImplLayout( const OUString&, sal_Int32 nIndex, sal_Int32 nLen,
+ const Point& rLogicPos = Point(0,0), tools::Long nLogicWidth=0,
+ o3tl::span<const sal_Int32> pLogicDXArray={}, SalLayoutFlags flags = SalLayoutFlags::NONE,
+ vcl::text::TextLayoutCache const* = nullptr,
+ const SalLayoutGlyphs* pGlyphs = nullptr) const;
+
+ SAL_DLLPRIVATE vcl::text::ImplLayoutArgs ImplPrepareLayoutArgs( OUString&, const sal_Int32 nIndex, const sal_Int32 nLen,
+ DeviceCoordinate nPixelWidth,
+ SalLayoutFlags flags = SalLayoutFlags::NONE,
+ vcl::text::TextLayoutCache const* = nullptr) const;
+ SAL_DLLPRIVATE std::unique_ptr<SalLayout>
+ ImplGlyphFallbackLayout( std::unique_ptr<SalLayout>,
+ vcl::text::ImplLayoutArgs&,
+ const SalLayoutGlyphs* ) const;
+ SAL_DLLPRIVATE std::unique_ptr<SalLayout>
+ getFallbackLayout(
+ LogicalFontInstance* pLogicalFont, int nFallbackLevel,
+ vcl::text::ImplLayoutArgs& rLayoutArgs, const SalLayoutGlyphs* ) const;
+
+ /*
+ These functions allow collecting information on how fonts are mapped when used, such as what
+ replacements are used when a requested font is missing or which fonts are used as fallbacks
+ when a font doesn't provide all necessary glyphs.
+ After StartTrackingFontMappingUse() is called, VCL starts collecting font usage for all
+ text layout calls, FinishTrackingFontMappingUse() will stop collecting and providing
+ the collected information.
+ Each item is a mapping from a requested font to a list of actually used fonts and the number
+ of times this mapping was done.
+ */
+ struct FontMappingUseItem
+ {
+ OUString mOriginalFont;
+ std::vector<OUString> mUsedFonts;
+ int mCount;
+ };
+ typedef std::vector<FontMappingUseItem> FontMappingUseData;
+ static void StartTrackingFontMappingUse();
+ static FontMappingUseData FinishTrackingFontMappingUse();
+
+ // Enabling/disabling RTL only makes sense for OutputDevices that use a mirroring SalGraphicsLayout
+ virtual void EnableRTL( bool bEnable = true);
+ bool IsRTLEnabled() const { return mbEnableRTL; }
+
+ bool GetTextIsRTL( const OUString&, sal_Int32 nIndex, sal_Int32 nLen ) const;
+
+ ///@}
+
+
+ /** @name Bitmap functions
+ */
+ ///@{
+
+public:
+ void DrawBitmap(
+ const Point& rDestPt,
+ const Bitmap& rBitmap );
+
+ void DrawBitmap(
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const Bitmap& rBitmap );
+
+ void DrawBitmap(
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const Point& rSrcPtPixel,
+ const Size& rSrcSizePixel,
+ const Bitmap& rBitmap);
+
+ void DrawBitmap(
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const Point& rSrcPtPixel,
+ const Size& rSrcSizePixel,
+ const Bitmap& rBitmap,
+ MetaActionType nAction );
+
+ void DrawBitmapEx(
+ const Point& rDestPt,
+ const BitmapEx& rBitmapEx );
+
+
+ void DrawBitmapEx(
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const BitmapEx& rBitmapEx );
+
+ void DrawBitmapEx(
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const Point& rSrcPtPixel,
+ const Size& rSrcSizePixel,
+ const BitmapEx& rBitmapEx);
+
+ void DrawBitmapEx(
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const Point& rSrcPtPixel,
+ const Size& rSrcSizePixel,
+ const BitmapEx& rBitmapEx,
+ MetaActionType nAction );
+
+ /** @overload
+ virtual void DrawImage(
+ const Point& rPos,
+ const Size& rSize,
+ const Image& rImage,
+ sal_uInt16 nStyle = 0)
+ */
+ void DrawImage(
+ const Point& rPos,
+ const Image& rImage,
+ DrawImageFlags nStyle = DrawImageFlags::NONE );
+
+ void DrawImage(
+ const Point& rPos,
+ const Size& rSize,
+ const Image& rImage,
+ DrawImageFlags nStyle = DrawImageFlags::NONE );
+
+
+ virtual Bitmap GetBitmap( const Point& rSrcPt, const Size& rSize ) const;
+
+ /** Query extended bitmap (with alpha channel, if available).
+ */
+ BitmapEx GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const;
+
+
+ /** Draw BitmapEx transformed
+
+ @param rTransformation
+ The transformation describing the target positioning of the given bitmap. Transforming
+ the unit object coordinates (0, 0, 1, 1) with this matrix is the transformation to
+ discrete coordinates
+
+ @param rBitmapEx
+ The BitmapEx to be painted
+
+ @param fAlpha
+ Optional additional alpha to use for drawing (0 to 1, 1 being no change).
+ */
+ void DrawTransformedBitmapEx(
+ const basegfx::B2DHomMatrix& rTransformation,
+ const BitmapEx& rBitmapEx,
+ double fAlpha = 1.0);
+
+ /** Return true if DrawTransformedBitmapEx() is fast.
+
+ @since 7.2
+ */
+ bool HasFastDrawTransformedBitmap() const;
+
+protected:
+
+ virtual void DrawDeviceBitmapEx(
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ BitmapEx& rBitmapEx );
+
+ virtual bool CanSubsampleBitmap() const { return true; }
+
+ /** Transform and draw a bitmap directly
+
+ @param aFullTransform The B2DHomMatrix used for the transformation
+ @param rBitmapEx Reference to the bitmap to be transformed and drawn
+
+ @return true if it was able to draw the bitmap, false if not
+ */
+ virtual bool DrawTransformBitmapExDirect(
+ const basegfx::B2DHomMatrix& aFullTransform,
+ const BitmapEx& rBitmapEx,
+ double fAlpha = 1.0);
+
+ /** Transform and reduce the area that needs to be drawn of the bitmap and return the new
+ visible range and the maximum area.
+
+
+ @param aFullTransform B2DHomMatrix used for transformation
+ @param aVisibleRange The new visible area of the bitmap
+ @param fMaximumArea The maximum area of the bitmap
+
+ @returns true if there is an area to be drawn, otherwise nothing is left to be drawn
+ so return false
+ */
+ virtual bool TransformAndReduceBitmapExToTargetRange(
+ const basegfx::B2DHomMatrix& aFullTransform,
+ basegfx::B2DRange &aVisibleRange,
+ double &fMaximumArea);
+
+private:
+
+ SAL_DLLPRIVATE void DrawDeviceAlphaBitmap(
+ const Bitmap& rBmp,
+ const AlphaMask& rAlpha,
+ const Point& rDestPt,
+ const Size& rDestSize,
+ const Point& rSrcPtPixel,
+ const Size& rSrcSizePixel );
+
+ SAL_DLLPRIVATE void DrawDeviceAlphaBitmapSlowPath(
+ const Bitmap& rBitmap, const AlphaMask& rAlpha,
+ tools::Rectangle aDstRect, tools::Rectangle aBmpRect,
+ Size const & aOutSz, Point const & aOutPt);
+
+
+ SAL_DLLPRIVATE void BlendBitmap(
+ const SalTwoRect& rPosAry,
+ const Bitmap& rBmp );
+
+ SAL_DLLPRIVATE Bitmap BlendBitmap(
+ Bitmap& aBmp,
+ BitmapReadAccess const * pP,
+ BitmapReadAccess const * pA,
+ const sal_Int32 nOffY,
+ const sal_Int32 nDstHeight,
+ const sal_Int32 nOffX,
+ const sal_Int32 nDstWidth,
+ const tools::Rectangle& aBmpRect,
+ const Size& aOutSz,
+ const bool bHMirr,
+ const bool bVMirr,
+ const sal_Int32* pMapX,
+ const sal_Int32* pMapY );
+
+ SAL_DLLPRIVATE Bitmap BlendBitmapWithAlpha(
+ Bitmap& aBmp,
+ BitmapReadAccess const * pP,
+ BitmapReadAccess const * pA,
+ const tools::Rectangle& aDstRect,
+ const sal_Int32 nOffY,
+ const sal_Int32 nDstHeight,
+ const sal_Int32 nOffX,
+ const sal_Int32 nDstWidth,
+ const sal_Int32* pMapX,
+ const sal_Int32* pMapY );
+
+ ///@}
+
+
+ /** @name Transparency functions
+ */
+ ///@{
+
+public:
+
+ /** helper method removing transparencies from a metafile (e.g. for printing)
+
+ @returns
+ true: transparencies were removed
+ false: output metafile is unchanged input metafile
+
+ @attention this is a member method, so current state can influence the result !
+ @attention the output metafile is prepared in pixel mode for the currentOutputDevice
+ state. It can not be moved or rotated reliably anymore.
+ */
+ bool RemoveTransparenciesFromMetaFile(
+ const GDIMetaFile& rInMtf, GDIMetaFile& rOutMtf,
+ tools::Long nMaxBmpDPIX, tools::Long nMaxBmpDPIY,
+ bool bReduceTransparency,
+ bool bTransparencyAutoMode,
+ bool bDownsampleBitmaps,
+ const Color& rBackground = COL_TRANSPARENT );
+
+ void DrawTransparent( const tools::PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
+
+ void DrawTransparent(
+ const basegfx::B2DHomMatrix& rObjectTransform,
+ const basegfx::B2DPolyPolygon& rB2DPolyPoly,
+ double fTransparency);
+
+ void DrawTransparent(
+ const GDIMetaFile& rMtf, const Point& rPos, const Size& rSize,
+ const Gradient& rTransparenceGradient );
+
+protected:
+
+ virtual void EmulateDrawTransparent( const tools::PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
+
+ virtual void ClipAndDrawGradientMetafile ( const Gradient &rGradient, const tools::PolyPolygon &rPolyPoly );
+
+private:
+
+ SAL_DLLPRIVATE bool DrawTransparentNatively( const tools::PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
+ ///@}
+
+
+ /** @name Mask functions
+ */
+ ///@{
+
+public:
+
+ void DrawMask( const Point& rDestPt,
+ const Bitmap& rBitmap, const Color& rMaskColor );
+
+ void DrawMask( const Point& rDestPt, const Size& rDestSize,
+ const Bitmap& rBitmap, const Color& rMaskColor );
+
+ void DrawMask( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const Bitmap& rBitmap, const Color& rMaskColor);
+
+ void DrawMask( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const Bitmap& rBitmap, const Color& rMaskColor,
+ MetaActionType nAction );
+
+protected:
+
+ virtual void DrawDeviceMask (
+ const Bitmap& rMask, const Color& rMaskColor,
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel );
+ ///@}
+
+
+ /** @name Map functions
+ */
+ ///@{
+
+public:
+
+ void EnableMapMode( bool bEnable = true );
+ bool IsMapModeEnabled() const { return mbMap; }
+
+ void SetMapMode();
+ void SetMapMode( const MapMode& rNewMapMode );
+ void SetRelativeMapMode( const MapMode& rNewMapMode );
+ virtual void SetMetafileMapMode(const MapMode& rNewMapMode, bool bIsRecord);
+ const MapMode& GetMapMode() const { return maMapMode; }
+
+protected:
+ virtual void ImplInitMapModeObjects();
+
+public:
+ // #i75163#
+ basegfx::B2DHomMatrix GetViewTransformation() const;
+ basegfx::B2DHomMatrix GetInverseViewTransformation() const;
+
+ basegfx::B2DHomMatrix GetViewTransformation( const MapMode& rMapMode ) const;
+ basegfx::B2DHomMatrix GetInverseViewTransformation( const MapMode& rMapMode ) const;
+
+
+ /** Set an offset in pixel
+
+ This method offsets every drawing operation that converts its
+ coordinates to pixel by the given value. Normally, the effect
+ can be achieved by setting a MapMode with a different
+ origin. Unfortunately, this origin is in logical coordinates
+ and can lead to rounding errors (see #102532# for details).
+
+ @attention This offset is only applied when converting to
+ pixel, i.e. some output modes such as metafile recordings
+ might be completely unaffected by this method! Use with
+ care. Furthermore, if the OutputDevice's MapMode is the
+ default (that's MapUnit::MapPixel), then any pixel offset set is
+ ignored also. This might be unintuitive for cases, but would
+ have been far more fragile to implement. What's more, the
+ reason why the pixel offset was introduced (avoiding rounding
+ errors) does not apply for MapUnit::MapPixel, because one can always
+ use the MapMode origin then.
+
+ @param rOffset
+ The offset in pixel
+ */
+ void SetPixelOffset( const Size& rOffset );
+
+ /** Get the offset in pixel
+
+ @see OutputDevice::SetPixelOffset for details
+
+ @return the current offset in pixel
+ */
+ SAL_WARN_UNUSED_RESULT Size GetPixelOffset() const { return Size(mnOutOffOrigX, mnOutOffOrigY);}
+
+ SAL_WARN_UNUSED_RESULT Point LogicToPixel(const Point& rLogicPt) const;
+ SAL_WARN_UNUSED_RESULT Size LogicToPixel(const Size& rLogicSize) const;
+ SAL_WARN_UNUSED_RESULT tools::Rectangle LogicToPixel(const tools::Rectangle& rLogicRect) const;
+ SAL_WARN_UNUSED_RESULT tools::Polygon LogicToPixel(const tools::Polygon& rLogicPoly) const;
+ SAL_WARN_UNUSED_RESULT tools::PolyPolygon LogicToPixel(const tools::PolyPolygon& rLogicPolyPoly) const;
+ SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon LogicToPixel(const basegfx::B2DPolyPolygon& rLogicPolyPoly) const;
+ SAL_WARN_UNUSED_RESULT vcl::Region LogicToPixel(const vcl::Region& rLogicRegion)const;
+ SAL_WARN_UNUSED_RESULT Point LogicToPixel(const Point& rLogicPt, const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT Size LogicToPixel(const Size& rLogicSize, const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT tools::Rectangle LogicToPixel(const tools::Rectangle& rLogicRect,
+ const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT tools::Polygon LogicToPixel(const tools::Polygon& rLogicPoly,
+ const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon LogicToPixel(const basegfx::B2DPolyPolygon& rLogicPolyPoly,
+ const MapMode& rMapMode) const;
+
+ SAL_WARN_UNUSED_RESULT Point PixelToLogic(const Point& rDevicePt) const;
+ SAL_WARN_UNUSED_RESULT Size PixelToLogic(const Size& rDeviceSize) const;
+ SAL_WARN_UNUSED_RESULT tools::Rectangle PixelToLogic(const tools::Rectangle& rDeviceRect) const;
+ SAL_WARN_UNUSED_RESULT tools::Polygon PixelToLogic(const tools::Polygon& rDevicePoly) const;
+ SAL_WARN_UNUSED_RESULT tools::PolyPolygon PixelToLogic(const tools::PolyPolygon& rDevicePolyPoly) const;
+ SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon PixelToLogic(const basegfx::B2DPolyPolygon& rDevicePolyPoly) const;
+ SAL_WARN_UNUSED_RESULT vcl::Region PixelToLogic(const vcl::Region& rDeviceRegion) const;
+ SAL_WARN_UNUSED_RESULT Point PixelToLogic(const Point& rDevicePt, const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT Size PixelToLogic(const Size& rDeviceSize, const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT tools::Rectangle PixelToLogic(const tools::Rectangle& rDeviceRect,
+ const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT tools::Polygon PixelToLogic(const tools::Polygon& rDevicePoly,
+ const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT basegfx::B2DPolygon PixelToLogic(const basegfx::B2DPolygon& rDevicePoly,
+ const MapMode& rMapMode) const;
+ SAL_WARN_UNUSED_RESULT basegfx::B2DPolyPolygon PixelToLogic(const basegfx::B2DPolyPolygon& rDevicePolyPoly,
+ const MapMode& rMapMode) const;
+
+ SAL_WARN_UNUSED_RESULT Point LogicToLogic(const Point& rPtSource,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest) const;
+ SAL_WARN_UNUSED_RESULT Size LogicToLogic(const Size& rSzSource,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest) const;
+ SAL_WARN_UNUSED_RESULT tools::Rectangle LogicToLogic(const tools::Rectangle& rRectSource,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest) const;
+ SAL_WARN_UNUSED_RESULT static Point LogicToLogic(const Point& rPtSource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest);
+ SAL_WARN_UNUSED_RESULT static Size LogicToLogic(const Size& rSzSource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest);
+ SAL_WARN_UNUSED_RESULT static tools::Rectangle LogicToLogic(const tools::Rectangle& rRectSource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest);
+ SAL_WARN_UNUSED_RESULT static tools::Long LogicToLogic(tools::Long nLongSource,
+ MapUnit eUnitSource,
+ MapUnit eUnitDest);
+
+ SAL_WARN_UNUSED_RESULT static basegfx::B2DPolygon LogicToLogic(const basegfx::B2DPolygon& rPoly,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest);
+
+ // create a mapping transformation from rMapModeSource to rMapModeDest (the above methods
+ // for B2DPoly/Polygons use this internally anyway to transform the B2DPolygon)
+ SAL_WARN_UNUSED_RESULT static basegfx::B2DHomMatrix LogicToLogic(const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest);
+
+ /** Convert a logical rectangle to a rectangle in physical device pixel units.
+
+ @param rLogicRect Const reference to a rectangle in logical units
+
+ @returns Rectangle based on physical device pixel coordinates and units.
+ */
+ SAL_DLLPRIVATE tools::Rectangle ImplLogicToDevicePixel( const tools::Rectangle& rLogicRect ) const;
+
+ /** Convert a logical point to a physical point on the device.
+
+ @param rLogicPt Const reference to a point in logical units.
+
+ @returns Physical point on the device.
+ */
+ SAL_DLLPRIVATE Point ImplLogicToDevicePixel( const Point& rLogicPt ) const;
+ SAL_DLLPRIVATE DevicePoint ImplLogicToDeviceFontCoordinate(const Point& rLogicPt) const;
+
+ /** Convert a logical width to a width in units of device pixels.
+
+ To get the number of device pixels, it must calculate the X-DPI of the device and
+ the map scaling factor. If there is no mapping, then it just returns the
+ width as nothing more needs to be done.
+
+ @param nWidth Logical width
+
+ @returns Width in units of device pixels.
+ */
+ SAL_DLLPRIVATE tools::Long ImplLogicWidthToDevicePixel( tools::Long nWidth ) const;
+ SAL_DLLPRIVATE double ImplLogicWidthToDeviceFontWidth(tools::Long nWidth) const;
+
+ SAL_DLLPRIVATE DeviceCoordinate LogicWidthToDeviceCoordinate( tools::Long nWidth ) const;
+
+ /** Convert a logical X coordinate to a device pixel's X coordinate.
+
+ To get the device's X coordinate, it must calculate the mapping offset
+ coordinate X position (if there is one - if not then it just adds
+ the pseudo-window offset to the logical X coordinate), the X-DPI of
+ the device and the mapping's X scaling factor.
+
+ @param nX Logical X coordinate
+
+ @returns Device's X pixel coordinate
+ */
+ SAL_DLLPRIVATE tools::Long ImplLogicXToDevicePixel( tools::Long nX ) const;
+
+ /** Convert a logical Y coordinate to a device pixel's Y coordinate.
+
+ To get the device's Y coordinate, it must calculate the mapping offset
+ coordinate Y position (if there is one - if not then it just adds
+ the pseudo-window offset to the logical Y coordinate), the Y-DPI of
+ the device and the mapping's Y scaling factor.
+
+ @param nY Logical Y coordinate
+
+ @returns Device's Y pixel coordinate
+ */
+ SAL_DLLPRIVATE tools::Long ImplLogicYToDevicePixel( tools::Long nY ) const;
+
+ /** Convert a logical height to a height in units of device pixels.
+
+ To get the number of device pixels, it must calculate the Y-DPI of the device and
+ the map scaling factor. If there is no mapping, then it just returns the
+ height as nothing more needs to be done.
+
+ @param nHeight Logical height
+
+ @returns Height in units of device pixels.
+ */
+ SAL_DLLPRIVATE tools::Long ImplLogicHeightToDevicePixel( tools::Long nHeight ) const;
+
+ /** Convert device pixels to a width in logical units.
+
+ To get the logical width, it must calculate the X-DPI of the device and the
+ map scaling factor.
+
+ @param nWidth Width in device pixels
+
+ @returns Width in logical units.
+ */
+ SAL_DLLPRIVATE tools::Long ImplDevicePixelToLogicWidth( tools::Long nWidth ) const;
+
+ /** Convert device pixels to a height in logical units.
+
+ To get the logical height, it must calculate the Y-DPI of the device and the
+ map scaling factor.
+
+ @param nHeight Height in device pixels
+
+ @returns Height in logical units.
+ */
+ SAL_DLLPRIVATE tools::Long ImplDevicePixelToLogicHeight( tools::Long nHeight ) const;
+
+ /** Convert logical height to device pixels, with exact sub-pixel value.
+
+ To get the \em exact pixel height, it must calculate the Y-DPI of the device and the
+ map scaling factor.
+
+ @param fLogicHeight Exact height in logical units.
+
+ @returns Exact height in pixels - returns as a float to provide for subpixel value.
+ */
+ SAL_DLLPRIVATE float ImplFloatLogicHeightToDevicePixel( float fLogicHeight ) const;
+
+ /** Convert a logical size to the size on the physical device.
+
+ @param rLogicSize Const reference to a size in logical units
+
+ @returns Physical size on the device.
+ */
+ SAL_DLLPRIVATE Size ImplLogicToDevicePixel( const Size& rLogicSize ) const;
+
+ /** Convert a rectangle in physical pixel units to a rectangle in physical pixel units and coords.
+
+ @param rPixelRect Const reference to rectangle in logical units and coords.
+
+ @returns Rectangle based on logical coordinates and units.
+ */
+ SAL_DLLPRIVATE tools::Rectangle ImplDevicePixelToLogic( const tools::Rectangle& rPixelRect ) const;
+
+ /** Convert a logical polygon to a polygon in physical device pixel units.
+
+ @param rLogicPoly Const reference to a polygon in logical units
+
+ @returns Polygon based on physical device pixel coordinates and units.
+ */
+ SAL_DLLPRIVATE tools::Polygon ImplLogicToDevicePixel( const tools::Polygon& rLogicPoly ) const;
+
+ /** Convert a logical B2DPolygon to a B2DPolygon in physical device pixel units.
+
+ @param rLogicSize Const reference to a B2DPolygon in logical units
+
+ @returns B2DPolyPolygon based on physical device pixel coordinates and units.
+ */
+ SAL_DLLPRIVATE ::basegfx::B2DPolygon ImplLogicToDevicePixel( const ::basegfx::B2DPolygon& rLogicPoly ) const;
+
+ /** Convert a logical polypolygon to a polypolygon in physical device pixel units.
+
+ @param rLogicPolyPoly Const reference to a polypolygon in logical units
+
+ @returns Polypolygon based on physical device pixel coordinates and units.
+ */
+ SAL_DLLPRIVATE tools::PolyPolygon ImplLogicToDevicePixel( const tools::PolyPolygon& rLogicPolyPoly ) const;
+
+ /** Convert a line in logical units to a line in physical device pixel units.
+
+ @param rLineInfo Const reference to a line in logical units
+
+ @returns Line based on physical device pixel coordinates and units.
+ */
+ SAL_DLLPRIVATE LineInfo ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const;
+
+ /** Convert a region in pixel units to a region in device pixel units and coords.
+
+ @param rRegion Const reference to region.
+
+ @returns vcl::Region based on device pixel coordinates and units.
+ */
+ SAL_DLLPRIVATE vcl::Region ImplPixelToDevicePixel( const vcl::Region& rRegion ) const;
+
+ /** Invalidate the view transformation.
+
+ @since AOO bug 75163 (OpenOffice.org 2.4.3 - OOH 680 milestone 212)
+ */
+ SAL_DLLPRIVATE void ImplInvalidateViewTransform();
+
+ /** Get device transformation.
+
+ @since AOO bug 75163 (OpenOffice.org 2.4.3 - OOH 680 milestone 212)
+ */
+ SAL_DLLPRIVATE basegfx::B2DHomMatrix ImplGetDeviceTransformation() const;
+ ///@}
+
+
+ /** @name Native Widget Rendering functions
+
+ These all just call through to the private mpGraphics functions of the same name.
+ */
+ ///@{
+
+public:
+
+ /** Determine if native widgets can be enabled
+ */
+ virtual bool CanEnableNativeWidget() const { return false; }
+
+ /** Query the platform layer for control support
+ */
+ bool IsNativeControlSupported( ControlType nType, ControlPart nPart ) const;
+
+ /** Query the native control to determine if it was acted upon
+ */
+ bool HitTestNativeScrollbar(
+ ControlPart nPart,
+ const tools::Rectangle& rControlRegion,
+ const Point& aPos,
+ bool& rIsInside ) const;
+
+ /** Request rendering of a particular control and/or part
+ */
+ bool DrawNativeControl(
+ ControlType nType,
+ ControlPart nPart,
+ const tools::Rectangle& rControlRegion,
+ ControlState nState,
+ const ImplControlValue& aValue,
+ const OUString& aCaption,
+ const Color& rBackgroundColor = COL_AUTO );
+
+ /** Query the native control's actual drawing region (including adornment)
+ */
+ bool GetNativeControlRegion(
+ ControlType nType,
+ ControlPart nPart,
+ const tools::Rectangle& rControlRegion,
+ ControlState nState,
+ const ImplControlValue& aValue,
+ tools::Rectangle &rNativeBoundingRegion,
+ tools::Rectangle &rNativeContentRegion ) const;
+ ///@}
+
+ /** @name EPS functions
+ */
+ ///@{
+
+public:
+
+ /** @returns boolean value to see if EPS could be painted directly.
+ Theoretically, handing over a matrix would be needed to handle
+ painting rotated EPS files (e.g. contained in Metafiles). This
+ would then need to be supported for Mac and PS printers, but
+ that's too much for now, wrote \#i107046# for this */
+ bool DrawEPS(
+ const Point& rPt, const Size& rSz,
+ const GfxLink& rGfxLink, GDIMetaFile* pSubst = nullptr );
+ ///@}
+
+public:
+ virtual css::awt::DeviceInfo GetDeviceInfo() const;
+
+ /** Get the vcl::Window that this OutputDevice belongs to, if any */
+ virtual vcl::Window* GetOwnerWindow() const { return nullptr; }
+
+protected:
+ css::awt::DeviceInfo GetCommonDeviceInfo(Size const& aDevSize) const;
+
+};
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */