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Diffstat (limited to 'offapi/com/sun/star/rendering/FloatingPointBitmapFormat.idl')
-rw-r--r-- | offapi/com/sun/star/rendering/FloatingPointBitmapFormat.idl | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/offapi/com/sun/star/rendering/FloatingPointBitmapFormat.idl b/offapi/com/sun/star/rendering/FloatingPointBitmapFormat.idl new file mode 100644 index 000000000..0e61cd329 --- /dev/null +++ b/offapi/com/sun/star/rendering/FloatingPointBitmapFormat.idl @@ -0,0 +1,61 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__ +#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__ + +module com { module sun { module star { module rendering { + +/** This structure describes format of a floating point bitmap.<p> + + @since OOo 2.0 + */ +constants FloatingPointBitmapFormat +{ + /** Half-float format.<p> + + The color components are stored in the half-float format, + i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa + and a sign bit. See also <a + href="http://www.openexr.com/">OpenEXR</a> for a format + employing half-floats.<p> + */ + const byte HALFFLOAT=0; + + /** IEEE float format.<p> + + The color components are stored in the IEEE single-precision + floating point format, i.e. in a 32 bit value, with 8 bit + exponent, 23 bit mantissa and a sign bit.<p> + */ + const byte FLOAT=1; + + /** IEEE double format.<p> + + The color components are stored in the IEEE double-precision + floating point format, i.e. in a 64 bit value, with 16 bit + exponent, 47 bit mantissa and a sign bit.<p> + */ + const byte DOUBLE=2; +}; + +}; }; }; }; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |