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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SLIDESHOW_SOURCE_ENGINE_SLIDE_LAYERMANAGER_HXX
+#define INCLUDED_SLIDESHOW_SOURCE_ENGINE_SLIDE_LAYERMANAGER_HXX
+
+#include <unoviewcontainer.hxx>
+#include <attributableshape.hxx>
+#include "layer.hxx"
+#include <tools.hxx>
+
+#include <memory>
+#include <map>
+#include <unordered_map>
+#include <vector>
+
+namespace basegfx {
+ class B2DRange;
+}
+
+namespace slideshow::internal
+ {
+ /** A hash map which maps the XShape to the corresponding Shape object.
+
+ Provides quicker lookup than ShapeSet for simple mappings
+ */
+ typedef std::unordered_map<
+ css::uno::Reference< css::drawing::XShape >,
+ ShapeSharedPtr,
+ hash< css::uno::Reference< css::drawing::XShape > >
+ > XShapeToShapeMap;
+
+ /* Definition of Layermanager class */
+
+ /** This class manages all of a slide's layers (and shapes)
+
+ Since layer content changes when animations start or end,
+ the layer manager keeps track of this and also handles
+ starting/stopping of Shape animations. Note that none of
+ the methods actually perform a screen update, this is
+ always delayed until the ActivitiesQueue explicitly
+ performs it.
+
+ @see Layer
+ @see Shape
+ */
+ class LayerManager
+ {
+ public:
+ /** Create a new layer manager for the given page bounds
+
+ @param rViews
+ Views currently registered
+
+ @param bDisableAnimationZOrder
+ When true, all sprite animations run in the
+ foreground. That is, no extra layers are created, and
+ the slideshow runs potentially faster.
+ */
+ LayerManager( const UnoViewContainer& rViews,
+ bool bDisableAnimationZOrder );
+
+ /// Forbid copy construction
+ LayerManager(const LayerManager&) = delete;
+
+ /// Forbid copy assignment
+ LayerManager& operator=(const LayerManager&) = delete;
+
+ /** Activate the LayerManager
+
+ This method activates the LayerManager. Prior to
+ activation, this instance will be passive, i.e. won't
+ render anything to any view.
+ */
+ void activate();
+
+ /** Deactivate the LayerManager
+
+ This method deactivates the LayerManager. After
+ deactivation, this instance will be passive,
+ i.e. don't render anything to any view. Furthermore,
+ if there's currently more than one Layer active, this
+ method also removes all but one.
+ */
+ void deactivate();
+
+ // From ViewEventHandler, forwarded by SlideImpl
+ /// Notify new view added to UnoViewContainer
+ void viewAdded( const UnoViewSharedPtr& rView );
+ /// Notify view removed from UnoViewContainer
+ void viewRemoved( const UnoViewSharedPtr& rView );
+ void viewChanged( const UnoViewSharedPtr& rView );
+ void viewsChanged();
+
+ /** Add the shape to this object
+
+ This method adds a shape to the page.
+ */
+ void addShape( const ShapeSharedPtr& rShape );
+
+ /** Remove shape from this object
+
+ This method removes a shape from the shape.
+ */
+ bool removeShape( const ShapeSharedPtr& rShape );
+
+ /** Lookup a Shape from an XShape model object
+
+ This method looks up the internal shape map for one
+ representing the given XShape.
+
+ @param xShape
+ The XShape object, for which the representing Shape
+ should be looked up.
+ */
+ ShapeSharedPtr lookupShape( const css::uno::Reference< css::drawing::XShape >& xShape ) const;
+
+ /** Query a subset of the given original shape
+
+ This method queries a new (but not necessarily unique)
+ shape, which displays only the given subset of the
+ original one.
+ */
+ AttributableShapeSharedPtr getSubsetShape( const AttributableShapeSharedPtr& rOrigShape,
+ const DocTreeNode& rTreeNode );
+
+ /** Get a map that maps all Shapes with their XShape reference as the key
+ *
+ * @return an unordered map that contains all shapes in the
+ * current page with their XShape reference as the key
+ */
+ const XShapeToShapeMap& getXShapeToShapeMap() const;
+
+ /** Revoke a previously queried subset shape.
+
+ With this method, a previously requested subset shape
+ is revoked again. If the last client revokes a given
+ subset, it will cease to be displayed, and the
+ original shape will again show the subset data.
+
+ @param rOrigShape
+ The shape the subset was created from
+
+ @param rSubsetShape
+ The subset created from rOrigShape
+ */
+ void revokeSubset( const AttributableShapeSharedPtr& rOrigShape,
+ const AttributableShapeSharedPtr& rSubsetShape );
+
+ /** Notify the LayerManager that the given Shape starts an
+ animation now.
+
+ This method enters animation mode for the Shape on all
+ registered views.
+ */
+ void enterAnimationMode( const AnimatableShapeSharedPtr& rShape );
+
+ /** Notify the LayerManager that the given Shape is no
+ longer animated.
+
+ This methods ends animation mode for the given Shape
+ on all registered views.
+ */
+ void leaveAnimationMode( const AnimatableShapeSharedPtr& rShape );
+
+ /** Notify that a shape needs an update
+
+ This method notifies the layer manager that a shape
+ update is necessary. This is useful if, during
+ animation playback, changes occur to shapes which make
+ an update necessary on an update() call. Otherwise,
+ update() will not render anything, which is not
+ triggered by calling one of the other LayerManager
+ methods.
+
+ @param rShape
+ Shape which needs an update
+ */
+ void notifyShapeUpdate( const ShapeSharedPtr& rShape);
+
+ /** Check whether any update operations are pending.
+
+ @return true, if this LayerManager has any updates
+ pending, i.e. needs to repaint something for the next
+ frame.
+ */
+ bool isUpdatePending() const;
+
+ /** Update the content
+
+ This method updates the content on all layers on all
+ registered views. It does not issues a
+ View::updateScreen() call on registered views. Please
+ note that this method only takes into account changes
+ to shapes induced directly by calling methods of the
+ LayerManager. If a shape needs an update, because of
+ some external event unknown to the LayerManager (most
+ notably running animations), you have to notify the
+ LayerManager via notifyShapeUpdate().
+
+ @see LayerManager::updateScreen()
+
+ @return whether the update finished successfully.
+ */
+ bool update();
+
+ /** Render the content to given canvas
+
+ This is a one-shot operation, which simply draws all
+ shapes onto the given canvas, without any caching or
+ other fuzz. Don't use that for repeated output onto
+ the same canvas, the View concept is more optimal
+ then.
+
+ @param rTargetCanvas
+ Target canvas to output onto.
+ */
+ bool renderTo( const ::cppcanvas::CanvasSharedPtr& rTargetCanvas ) const;
+
+ private:
+
+ class ShapeComparator
+ {
+ public:
+ bool operator() (const ShapeSharedPtr& rpS1, const ShapeSharedPtr& rpS2 ) const
+ {
+ return Shape::lessThanShape::compare(rpS1.get(), rpS2.get());
+ }
+ };
+ /** Set of all shapes
+ */
+ private:
+ typedef ::std::map< ShapeSharedPtr, LayerWeakPtr, ShapeComparator > LayerShapeMap;
+
+
+ /// Adds shape area to containing layer's damage area
+ void addUpdateArea( ShapeSharedPtr const& rShape );
+
+ LayerSharedPtr createForegroundLayer() const;
+
+ /** Push changes from updateShapeLayerAssociations() to current layer
+
+ Factored-out method that resizes layer, if necessary,
+ assigns correct layer priority, and repaints contained shapes.
+
+ @param nCurrLayerIndex
+ Index of current layer in maLayers
+
+ @param aFirstLayerShape
+ Valid iterator out of maAllShapes, denoting the first
+ shape from nCurrLayerIndex
+
+ @param aEndLayerShapes
+ Valid iterator or end iterator out of maAllShapes,
+ denoting one-behind-the-last shape of nCurrLayerIndex
+ */
+ void commitLayerChanges( std::size_t nCurrLayerIndex,
+ LayerShapeMap::const_iterator aFirstLayerShape,
+ const LayerShapeMap::const_iterator& aEndLayerShapes );
+
+ /** Init Shape layers with background layer.
+ */
+ void putShape2BackgroundLayer( LayerShapeMap::value_type& rShapeEntry );
+
+ /** Commits any pending layer reorg, due to shapes either
+ entering or leaving animation mode
+
+ @param bBackgroundLayerPainted
+ When true, LayerManager does not render anything on
+ the background layer. Use this, if background has been
+ updated by other means (e.g. slide transition)
+ */
+ void updateShapeLayers( bool bBackgroundLayerPainted );
+
+ /** Common stuff when adding a shape
+ */
+ void implAddShape( const ShapeSharedPtr& rShape );
+
+ /** Common stuff when removing a shape
+ */
+ void implRemoveShape( const ShapeSharedPtr& rShape );
+
+ /** Add or remove views
+
+ Sharing duplicate code from viewAdded and viewRemoved
+ method. The only point of variation at those places
+ are removal vs. adding.
+ */
+ template<typename LayerFunc,
+ typename ShapeFunc> void manageViews( LayerFunc layerFunc,
+ ShapeFunc shapeFunc );
+
+ bool updateSprites();
+
+ /// Registered views
+ const UnoViewContainer& mrViews;
+
+ /// All layers of this object. Vector owns the layers
+ ::std::vector< LayerSharedPtr >
+ maLayers;
+
+ /** Contains all shapes with their XShape reference as the key
+ */
+ XShapeToShapeMap maXShapeHash;
+
+ /** Set of shapes this LayerManager own
+
+ Contains the same set of shapes as XShapeHash, but is
+ sorted in z order, for painting and layer
+ association. Set entries are enriched with two flags
+ for buffering animation enable/disable changes, and
+ shape update requests.
+ */
+ LayerShapeMap maAllShapes;
+
+ /** Set of shapes that have requested an update
+
+ When a shape is member of this set, its maShapes entry
+ has bNeedsUpdate set to true. We maintain this
+ redundant information for faster update processing.
+ */
+ ::std::set< ShapeSharedPtr >
+ maUpdateShapes;
+
+ /// Number of shape sprites currently active on this LayerManager
+ sal_Int32 mnActiveSprites;
+
+ /// sal_True, if shapes might need to move to different layer
+ bool mbLayerAssociationDirty;
+
+ /// sal_False when deactivated
+ bool mbActive;
+
+ /** When true, all sprite animations run in the foreground. That
+ is, no extra layers are created, and the slideshow runs
+ potentially faster.
+ */
+ bool mbDisableAnimationZOrder;
+ };
+
+ typedef ::std::shared_ptr< LayerManager > LayerManagerSharedPtr;
+
+}
+
+#endif // INCLUDED_SLIDESHOW_SOURCE_ENGINE_SLIDE_LAYERMANAGER_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */