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-rw-r--r--starmath/source/symbol.cxx273
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diff --git a/starmath/source/symbol.cxx b/starmath/source/symbol.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <symbol.hxx>
+#include <utility.hxx>
+#include <cfgitem.hxx>
+#include <smmod.hxx>
+#include <sal/log.hxx>
+#include <osl/diagnose.h>
+
+
+SmSym::SmSym() :
+ m_aName(OUString("unknown")),
+ m_aSetName(OUString("unknown")),
+ m_cChar('\0'),
+ m_bPredefined(false)
+{
+ m_aExportName = m_aName;
+ m_aFace.SetTransparent(true);
+ m_aFace.SetAlignment(ALIGN_BASELINE);
+}
+
+
+SmSym::SmSym(const SmSym& rSymbol)
+{
+ *this = rSymbol;
+}
+
+
+SmSym::SmSym(const OUString& rName, const vcl::Font& rFont, sal_UCS4 cChar,
+ const OUString& rSet, bool bIsPredefined)
+{
+ m_aName = m_aExportName = rName;
+
+ m_aFace = rFont;
+ m_aFace.SetTransparent(true);
+ m_aFace.SetAlignment(ALIGN_BASELINE);
+
+ m_cChar = cChar;
+ m_aSetName = rSet;
+ m_bPredefined = bIsPredefined;
+}
+
+
+SmSym& SmSym::operator = (const SmSym& rSymbol)
+{
+ m_aName = rSymbol.m_aName;
+ m_aExportName = rSymbol.m_aExportName;
+ m_cChar = rSymbol.m_cChar;
+ m_aFace = rSymbol.m_aFace;
+ m_aSetName = rSymbol.m_aSetName;
+ m_bPredefined = rSymbol.m_bPredefined;
+
+ SM_MOD()->GetSymbolManager().SetModified(true);
+
+ return *this;
+}
+
+
+bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
+{
+ return m_aName == rSymbol.m_aName &&
+ m_aFace == rSymbol.m_aFace &&
+ m_cChar == rSymbol.m_cChar;
+}
+
+/**************************************************************************/
+
+
+SmSymbolManager::SmSymbolManager()
+{
+ m_bModified = false;
+}
+
+
+SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager)
+{
+ m_aSymbols = rSymbolSetManager.m_aSymbols;
+ m_bModified = true;
+}
+
+
+SmSymbolManager::~SmSymbolManager()
+{
+}
+
+
+SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
+{
+ m_aSymbols = rSymbolSetManager.m_aSymbols;
+ m_bModified = true;
+ return *this;
+}
+
+
+SmSym *SmSymbolManager::GetSymbolByName(const OUString& rSymbolName)
+{
+ SmSym *pRes = nullptr;
+ SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
+ if (aIt != m_aSymbols.end())
+ pRes = &aIt->second;
+ return pRes;
+}
+
+
+SymbolPtrVec_t SmSymbolManager::GetSymbols() const
+{
+ SymbolPtrVec_t aRes;
+ aRes.reserve(m_aSymbols.size());
+ for (const auto& rEntry : m_aSymbols)
+ aRes.push_back( &rEntry.second );
+// OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
+ return aRes;
+}
+
+
+bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
+{
+ bool bAdded = false;
+
+ const OUString& aSymbolName( rSymbol.GetName() );
+ if (!aSymbolName.isEmpty() && !rSymbol.GetSymbolSetName().isEmpty())
+ {
+ const SmSym *pFound = GetSymbolByName( aSymbolName );
+ const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
+
+ // avoid having the same symbol name twice but with different symbols in use
+ if (!pFound || bForceChange)
+ {
+ m_aSymbols[ aSymbolName ] = rSymbol;
+ bAdded = true;
+ }
+ else if (bSymbolConflict)
+ {
+ // TODO: to solve this a document owned symbol manager would be required ...
+ SAL_WARN("starmath", "symbol conflict, different symbol with same name found!");
+ // symbols in all formulas. A copy of the global one would be needed here
+ // and then the new symbol has to be forcefully applied. This would keep
+ // the current formula intact but will leave the set of symbols in the
+ // global symbol manager somewhat to chance.
+ }
+
+ OSL_ENSURE( bAdded, "failed to add symbol" );
+ if (bAdded)
+ m_bModified = true;
+ OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
+ }
+
+ return bAdded;
+}
+
+
+void SmSymbolManager::RemoveSymbol( const OUString & rSymbolName )
+{
+ if (!rSymbolName.isEmpty())
+ {
+ size_t nOldSize = m_aSymbols.size();
+ m_aSymbols.erase( rSymbolName );
+ m_bModified = nOldSize != m_aSymbols.size();
+ }
+}
+
+
+std::set< OUString > SmSymbolManager::GetSymbolSetNames() const
+{
+ std::set< OUString > aRes;
+ for (const auto& rEntry : m_aSymbols)
+ aRes.insert( rEntry.second.GetSymbolSetName() );
+ return aRes;
+}
+
+
+SymbolPtrVec_t SmSymbolManager::GetSymbolSet( std::u16string_view rSymbolSetName )
+{
+ SymbolPtrVec_t aRes;
+ if (!rSymbolSetName.empty())
+ {
+ for (const auto& rEntry : m_aSymbols)
+ {
+ if (rEntry.second.GetSymbolSetName() == rSymbolSetName)
+ aRes.push_back( &rEntry.second );
+ }
+ }
+ return aRes;
+}
+
+
+void SmSymbolManager::Load()
+{
+ std::vector< SmSym > aSymbols;
+ SmMathConfig &rCfg = *SM_MOD()->GetConfig();
+ rCfg.GetSymbols( aSymbols );
+ size_t nSymbolCount = aSymbols.size();
+
+ m_aSymbols.clear();
+ for (size_t i = 0; i < nSymbolCount; ++i)
+ {
+ const SmSym &rSym = aSymbols[i];
+ OSL_ENSURE( !rSym.GetName().isEmpty(), "symbol without name!" );
+ if (!rSym.GetName().isEmpty())
+ AddOrReplaceSymbol( rSym );
+ }
+ m_bModified = true;
+
+ if (0 == nSymbolCount)
+ {
+ SAL_WARN("starmath", "no symbol set found");
+ m_bModified = false;
+ }
+
+ // now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
+ const OUString aGreekSymbolSetName(SmLocalizedSymbolData::GetUiSymbolSetName(u"Greek"));
+ const SymbolPtrVec_t aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
+ OUString aSymbolSetName = "i" + aGreekSymbolSetName;
+ size_t nSymbols = aGreekSymbols.size();
+ for (size_t i = 0; i < nSymbols; ++i)
+ {
+ // make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
+ const SmSym &rSym = *aGreekSymbols[i];
+ vcl::Font aFont( rSym.GetFace() );
+ OSL_ENSURE( aFont.GetItalic() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
+ aFont.SetItalic( ITALIC_NORMAL );
+ OUString aSymbolName = "i" + rSym.GetName();
+ SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
+ aSymbolSetName, true /*bIsPredefined*/ );
+
+ AddOrReplaceSymbol( aSymbol );
+ }
+}
+
+void SmSymbolManager::Save()
+{
+ if (!m_bModified)
+ return;
+
+ SmMathConfig &rCfg = *SM_MOD()->GetConfig();
+
+ // prepare to skip symbols from iGreek on saving
+ OUString aSymbolSetName = "i" +
+ SmLocalizedSymbolData::GetUiSymbolSetName(u"Greek");
+
+ SymbolPtrVec_t aTmp( GetSymbols() );
+ std::vector< SmSym > aSymbols;
+ for (const SmSym* i : aTmp)
+ {
+ // skip symbols from iGreek set since those symbols always get added
+ // by computational means in SmSymbolManager::Load
+ if (i->GetSymbolSetName() != aSymbolSetName)
+ aSymbols.push_back( *i );
+ }
+ rCfg.SetSymbols( aSymbols );
+
+ m_bModified = false;
+}
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */