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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWCONTACTOFSDROLE2OBJ_HXX
+#define INCLUDED_SVX_INC_SDR_CONTACT_VIEWCONTACTOFSDROLE2OBJ_HXX
+
+#include <sdr/contact/viewcontactofsdrrectobj.hxx>
+#include <svx/svdoole2.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+class Graphic;
+
+namespace sdr::contact
+{
+class ViewContactOfSdrOle2Obj final : public ViewContactOfSdrRectObj
+{
+private:
+ // Create an Object-Specific ViewObjectContact, set ViewContact and
+ // ObjectContact. Always needs to return something.
+ virtual ViewObjectContact&
+ CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) override;
+
+public:
+ // access to SdrOle2Obj
+ const SdrOle2Obj& GetOle2Obj() const { return static_cast<const SdrOle2Obj&>(GetSdrObject()); }
+
+ /// helper to create transformation from SdrObject
+ basegfx::B2DHomMatrix createObjectTransform() const;
+
+ // basic constructor, used from SdrObject.
+ explicit ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj);
+ virtual ~ViewContactOfSdrOle2Obj() override;
+
+ // helper for creating an OLE sequence for this object. It takes care od attributes, needed
+ // scaling (e.g. for EmptyPresObj's), the correct graphic and other stuff. It is used from
+ // createViewIndependentPrimitive2DSequence with false, and with evtl. HighContrast true
+ // from the VOC which knows that
+ void createPrimitive2DSequenceWithParameters(
+ drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const;
+
+ virtual basegfx::B2DRange
+ getRange(const drawinglayer::geometry::ViewInformation2D& rViewInfo2D) const override;
+
+private:
+ // This method is responsible for creating the graphical visualisation data
+ // ONLY based on model data, just wraps to call createPrimitive2DSequenceWithParameters(false)
+ virtual void createViewIndependentPrimitive2DSequence(
+ drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const override;
+};
+}
+
+#endif // INCLUDED_SVX_INC_SDR_CONTACT_VIEWCONTACTOFSDROLE2OBJ_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */