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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include "ShadowOverlayObject.hxx"
+
+#include <view.hxx>
+#include <svx/sdrpaintwindow.hxx>
+#include <svx/svdview.hxx>
+#include <svx/sdr/overlay/overlaymanager.hxx>
+
+#include <sw_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
+
+namespace sw::sidebarwindows {
+
+// helper SwPostItShadowPrimitive
+
+namespace {
+
+// Used to allow view-dependent primitive definition. For that purpose, the
+// initially created primitive (this one) always has to be view-independent,
+// but the decomposition is made view-dependent. Very simple primitive which
+// just remembers the discrete data and applies it at decomposition time.
+class ShadowPrimitive : public drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D
+{
+private:
+ basegfx::B2DPoint maBasePosition;
+ basegfx::B2DPoint maSecondPosition;
+ ShadowState maShadowState;
+
+protected:
+ virtual void create2DDecomposition(
+ drawinglayer::primitive2d::Primitive2DContainer& rContainer,
+ const drawinglayer::geometry::ViewInformation2D& rViewInformation) const override;
+
+public:
+ ShadowPrimitive(
+ const basegfx::B2DPoint& rBasePosition,
+ const basegfx::B2DPoint& rSecondPosition,
+ ShadowState aShadowState)
+ : maBasePosition(rBasePosition),
+ maSecondPosition(rSecondPosition),
+ maShadowState(aShadowState)
+ {}
+
+ // data access
+ const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; }
+
+ virtual bool operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const override;
+
+ virtual sal_uInt32 getPrimitive2DID() const override;
+};
+
+}
+
+void ShadowPrimitive::create2DDecomposition(
+ drawinglayer::primitive2d::Primitive2DContainer& rContainer,
+ const drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/) const
+{
+ // get logic sizes in object coordinate system
+ basegfx::B2DRange aRange(maBasePosition);
+
+ switch(maShadowState)
+ {
+ case SS_NORMAL:
+ {
+ aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (2.0 * getDiscreteUnit())));
+ const ::drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
+ drawinglayer::attribute::GradientStyle::Linear,
+ 0.0,
+ 0.5,
+ 0.5,
+ M_PI,
+ basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0),
+ basegfx::BColor(180.0/255.0,180.0/255.0,180.0/255.0));
+
+ rContainer.push_back(
+ new drawinglayer::primitive2d::FillGradientPrimitive2D(
+ aRange,
+ aFillGradientAttribute));
+ break;
+ }
+ case SS_VIEW:
+ {
+ aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit())));
+ const drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
+ drawinglayer::attribute::GradientStyle::Linear,
+ 0.0,
+ 0.5,
+ 0.5,
+ M_PI,
+ basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0),
+ basegfx::BColor(180.0/255.0,180.0/255.0,180.0/255.0));
+
+ rContainer.push_back(
+ new drawinglayer::primitive2d::FillGradientPrimitive2D(
+ aRange,
+ aFillGradientAttribute));
+ break;
+ }
+ case SS_EDIT:
+ {
+ aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit())));
+ const drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
+ drawinglayer::attribute::GradientStyle::Linear,
+ 0.0,
+ 0.5,
+ 0.5,
+ M_PI,
+ basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0),
+ basegfx::BColor(83.0/255.0,83.0/255.0,83.0/255.0));
+
+ rContainer.push_back(
+ new drawinglayer::primitive2d::FillGradientPrimitive2D(
+ aRange,
+ aFillGradientAttribute));
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
+}
+
+bool ShadowPrimitive::operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const
+{
+ if(drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
+ {
+ const ShadowPrimitive& rCompare = static_cast< const ShadowPrimitive& >(rPrimitive);
+
+ return (maBasePosition == rCompare.maBasePosition
+ && getSecondPosition() == rCompare.getSecondPosition()
+ && maShadowState == rCompare.maShadowState);
+ }
+
+ return false;
+}
+
+sal_uInt32 ShadowPrimitive::getPrimitive2DID() const
+{
+ return PRIMITIVE2D_ID_SWSIDEBARSHADOWPRIMITIVE;
+}
+
+/* static */ std::unique_ptr<ShadowOverlayObject> ShadowOverlayObject::CreateShadowOverlayObject( SwView const & rDocView )
+{
+ std::unique_ptr<ShadowOverlayObject> pShadowOverlayObject;
+
+ if ( rDocView.GetDrawView() )
+ {
+ SdrPaintWindow* pPaintWindow = rDocView.GetDrawView()->GetPaintWindow(0);
+ if( pPaintWindow )
+ {
+ const rtl::Reference< sdr::overlay::OverlayManager >& xOverlayManager = pPaintWindow->GetOverlayManager();
+
+ if ( xOverlayManager.is() )
+ {
+ pShadowOverlayObject.reset( new ShadowOverlayObject( basegfx::B2DPoint(0,0),
+ basegfx::B2DPoint(0,0),
+ Color(0,0,0) ) );
+ xOverlayManager->add(*pShadowOverlayObject);
+ }
+ }
+ }
+
+ return pShadowOverlayObject;
+}
+
+ShadowOverlayObject::ShadowOverlayObject( const basegfx::B2DPoint& rBasePos,
+ const basegfx::B2DPoint& rSecondPosition,
+ Color aBaseColor )
+ : OverlayObjectWithBasePosition(rBasePos, aBaseColor)
+ , maSecondPosition(rSecondPosition)
+ , mShadowState(SS_NORMAL)
+{
+}
+
+ShadowOverlayObject::~ShadowOverlayObject()
+{
+ if ( getOverlayManager() )
+ {
+ getOverlayManager()->remove(*this);
+ }
+}
+
+drawinglayer::primitive2d::Primitive2DContainer ShadowOverlayObject::createOverlayObjectPrimitive2DSequence()
+{
+ const drawinglayer::primitive2d::Primitive2DReference aReference(
+ new ShadowPrimitive( getBasePosition(),
+ maSecondPosition,
+ GetShadowState() ) );
+ return drawinglayer::primitive2d::Primitive2DContainer { aReference };
+}
+
+void ShadowOverlayObject::SetShadowState(ShadowState aState)
+{
+ if (mShadowState != aState)
+ {
+ mShadowState = aState;
+
+ objectChange();
+ }
+}
+
+void ShadowOverlayObject::SetPosition( const basegfx::B2DPoint& rPoint1,
+ const basegfx::B2DPoint& rPoint2)
+{
+ if(!rPoint1.equal(getBasePosition()) || !rPoint2.equal(maSecondPosition))
+ {
+ maBasePosition = rPoint1;
+ maSecondPosition = rPoint2;
+
+ objectChange();
+ }
+}
+
+} // end of namespace sw::sidebarwindows
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */