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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*/
#pragma once
namespace basegfx
{
template <typename TYPE> class Tuple3D
{
protected:
union {
// temporary alias mnX with mfX, mnY with mfY and mnZ with mfZ
struct
{
TYPE mnX;
TYPE mnY;
TYPE mnZ;
};
struct
{
TYPE mfX;
TYPE mfY;
TYPE mfZ;
};
};
public:
/** Create a 3D Tuple
@param x
This parameter is used to initialize the X-coordinate
of the 3D Tuple.
@param y
This parameter is used to initialize the Y-coordinate
of the 3D Tuple.
@param z
This parameter is used to initialize the Z-coordinate
of the 3D Tuple.
*/
Tuple3D(TYPE x, TYPE y, TYPE z)
: mnX(x)
, mnY(y)
, mnZ(z)
{
}
/// Get X-Coordinate of 3D Tuple
TYPE getX() const { return mnX; }
/// Get Y-Coordinate of 3D Tuple
TYPE getY() const { return mnY; }
/// Get Z-Coordinate of 3D Tuple
TYPE getZ() const { return mnZ; }
/// Set X-Coordinate of 3D Tuple
void setX(TYPE fX) { mnX = fX; }
/// Set Y-Coordinate of 3D Tuple
void setY(TYPE fY) { mnY = fY; }
/// Set Z-Coordinate of 3D Tuple
void setZ(TYPE fZ) { mnZ = fZ; }
// operators
Tuple3D& operator+=(const Tuple3D& rTup)
{
mfX += rTup.mfX;
mfY += rTup.mfY;
mfZ += rTup.mfZ;
return *this;
}
Tuple3D& operator-=(const Tuple3D& rTup)
{
mfX -= rTup.mfX;
mfY -= rTup.mfY;
mfZ -= rTup.mfZ;
return *this;
}
Tuple3D& operator/=(const Tuple3D& rTup)
{
mfX /= rTup.mfX;
mfY /= rTup.mfY;
mfZ /= rTup.mfZ;
return *this;
}
Tuple3D& operator*=(const Tuple3D& rTup)
{
mfX *= rTup.mfX;
mfY *= rTup.mfY;
mfZ *= rTup.mfZ;
return *this;
}
Tuple3D& operator*=(TYPE t)
{
mfX *= t;
mfY *= t;
mfZ *= t;
return *this;
}
Tuple3D& operator/=(TYPE t)
{
mfX /= t;
mfY /= t;
mfZ /= t;
return *this;
}
bool operator==(const Tuple3D& rTup) const
{
return mfX == rTup.mfX && mfY == rTup.mfY && mfZ == rTup.mfZ;
}
bool operator!=(const Tuple3D& rTup) const { return !operator==(rTup); }
};
} // end of namespace basegfx
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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