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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <basegfx/color/bcolor.hxx>
// BackgroundColorPrimitive2D class
namespace drawinglayer::primitive2d
{
/** BackgroundColorPrimitive2D class
This primitive is defined to fill the whole visible Viewport with
the given color (and thus decomposes to a filled polygon). This
makes it a view-dependent primitive by definition. It only has
a valid decomposition if a valid Viewport is given in the
ViewInformation2D at decomposition time.
It will try to buffer its last decomposition using maLastViewport
to detect changes in the get2DDecomposition call.
*/
class DRAWINGLAYER_DLLPUBLIC BackgroundColorPrimitive2D final
: public BufferedDecompositionPrimitive2D
{
private:
/// the fill color to use
basegfx::BColor maBColor;
double mfTransparency;
/// the last used viewInformation, used from getDecomposition for buffering
basegfx::B2DRange maLastViewport;
/// create local decomposition
virtual void
create2DDecomposition(Primitive2DContainer& rContainer,
const geometry::ViewInformation2D& rViewInformation) const override;
public:
/// constructor
explicit BackgroundColorPrimitive2D(const basegfx::BColor& rBColor, double fTransparency = 0);
/// data read access
const basegfx::BColor& getBColor() const { return maBColor; }
double getTransparency() const { return mfTransparency; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
/// get B2Drange
virtual basegfx::B2DRange
getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
/// provide unique ID
virtual sal_uInt32 getPrimitive2DID() const override;
/// Override standard getDecomposition call to be view-dependent here
virtual void
get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor,
const geometry::ViewInformation2D& rViewInformation) const override;
};
} // end of namespace drawinglayer::primitive2d
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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