summaryrefslogtreecommitdiffstats
path: root/include/svx/sdrpaintwindow.hxx
blob: d6dee79a938941def813bba5006aab8bbd559f97 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
#define INCLUDED_SVX_SDRPAINTWINDOW_HXX

#include <rtl/ref.hxx>
#include <vcl/virdev.hxx>
#include <svx/svxdllapi.h>
#include <memory>

class SdrPaintView;
namespace sdr::overlay { class OverlayManager; }


#ifdef _MSC_VER // broken msvc template instantiation
#include <svx/sdr/overlay/overlaymanager.hxx>
#endif

/// paint the transparent children of rWin that overlap rPixelRect
/// (for example, transparent form controls like check boxes)
void SVXCORE_DLLPUBLIC
PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect);

class SdrPreRenderDevice
{
    // The original OutputDevice
    VclPtr<OutputDevice>   mpOutputDevice;

    // The VirtualDevice for PreRendering
    VclPtr<VirtualDevice>  mpPreRenderDevice;

public:
    explicit SdrPreRenderDevice(OutputDevice& rOriginal);
    ~SdrPreRenderDevice();

    void PreparePreRenderDevice();
    void OutputPreRenderDevice(const vcl::Region& rExpandedRegion);

    OutputDevice& GetPreRenderDevice() { return *mpPreRenderDevice; }
};

class SVXCORE_DLLPUBLIC SdrPaintWindow
{
private:
    // the OutputDevice this window represents
    VclPtr<OutputDevice>                                mpOutputDevice;

    /// In case mrOutputDevice is a buffer for a vcl::Window, this is the window.
    VclPtr<vcl::Window>                                 mpWindow;

    // the SdrPaintView this window belongs to
    SdrPaintView&                                       mrPaintView;

    // the new OverlayManager for the new OverlayObjects. Test add here, will
    // replace the IAOManager as soon as it works.
    rtl::Reference< sdr::overlay::OverlayManager >    mxOverlayManager;

    // The PreRenderDevice for PreRendering
    std::unique_ptr<SdrPreRenderDevice>               mpPreRenderDevice;

    // The RedrawRegion used for rendering
    vcl::Region                                              maRedrawRegion;

    // #i72889# flag if this is only a temporary target for repaint, default is false
    bool                                                mbTemporaryTarget : 1;

    bool                                                mbOutputToWindow : 1;

    // ref to patched
    SdrPaintWindow*                                     mpPatched;

    // helpers
    void impCreateOverlayManager();

public:
    SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut, vcl::Window* pWindow = nullptr);
    ~SdrPaintWindow();

    // allow reference to patched, see patchPaintWindow/unpatchPaintWindow
    void setPatched(SdrPaintWindow* pPaintWindow) { mpPatched = pPaintWindow; }
    SdrPaintWindow* getPatched() const { return mpPatched; }

    // data read accesses
    OutputDevice& GetOutputDevice() const { return *mpOutputDevice; }
    vcl::Window* GetWindow() const { return mpWindow; }

    // OVERLAYMANAGER
    rtl::Reference< sdr::overlay::OverlayManager > const & GetOverlayManager() const;

    // #i73602# add flag if buffer shall be used
    void DrawOverlay(const vcl::Region& rRegion);

    // calculate visible area and return
    tools::Rectangle GetVisibleArea() const;

    // Is OutDev a printer?
    bool OutputToPrinter() const { return (OUTDEV_PRINTER == mpOutputDevice->GetOutDevType()); }

    // Is OutDev a window?
    bool OutputToWindow() const { return mbOutputToWindow; }

    void SetOutputToWindow(bool bOutputToWindow) { mbOutputToWindow = bOutputToWindow; }

    // Is OutDev a recording MetaFile?
    bool OutputToRecordingMetaFile() const;

    // prepare PreRendering (evtl.)
    void PreparePreRenderDevice();
    void DestroyPreRenderDevice();
    void OutputPreRenderDevice(const vcl::Region& rExpandedRegion);
    SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice.get(); }

    // RedrawRegion
    const vcl::Region& GetRedrawRegion() const { return maRedrawRegion;}
    void SetRedrawRegion(const vcl::Region& rNew);

    // #i72889# read/write access to TemporaryTarget
    bool getTemporaryTarget() const { return mbTemporaryTarget; }
    void setTemporaryTarget(bool bNew) { mbTemporaryTarget = bNew; }

    // #i72889# get target output device, take into account output buffering
    OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return *mpOutputDevice; }
};

#endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */