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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_INC_QUARTZ_SALBMP_H
#define INCLUDED_VCL_INC_QUARTZ_SALBMP_H
#include <tools/gen.hxx>
#include <vcl/BitmapBuffer.hxx>
#include <vcl/BitmapPalette.hxx>
#include <quartz/salgdi.h>
#include <salinst.hxx>
#include <salvd.hxx>
#include <salbmp.hxx>
#if HAVE_FEATURE_SKIA
#include <skia/salbmp.hxx>
#endif
#include <memory>
struct BitmapBuffer;
class BitmapPalette;
class QuartzSalBitmap : public SalBitmap
{
public:
CGContextHolder maGraphicContext;
mutable CGImageRef mxCachedImage;
BitmapPalette maPalette;
std::shared_ptr<sal_uInt8> m_pUserBuffer;
std::shared_ptr<sal_uInt8> m_pContextBuffer;
sal_uInt16 mnBits;
int mnWidth;
int mnHeight;
sal_uInt32 mnBytesPerRow;
public:
QuartzSalBitmap();
virtual ~QuartzSalBitmap() override;
public:
// SalBitmap methods
bool Create( const Size& rSize, vcl::PixelFormat ePixelFormat, const BitmapPalette& rPal ) override;
bool Create( const SalBitmap& rSalBmp ) override;
bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override;
bool Create( const SalBitmap& rSalBmp, vcl::PixelFormat eNewPixelFormat) override;
#if HAVE_FEATURE_SKIA
bool Create( const SkiaSalBitmap& rSkiaSalBmp, const SalTwoRect& rPosAry );
#endif
virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas,
Size& rSize,
bool bMask = false ) override;
void Destroy() override;
Size GetSize() const override;
sal_uInt16 GetBitCount() const override;
BitmapBuffer *AcquireBuffer( BitmapAccessMode nMode ) override;
void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override;
bool GetSystemData( BitmapSystemData& rData ) override;
bool ScalingSupported() const override;
bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override;
bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol ) override;
private:
// quartz helper
bool CreateContext();
void DestroyContext();
bool AllocateUserData();
void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight,
sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData,
sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData );
public:
bool Create(CGLayerHolder const & rLayerHolder, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bFlipped);
public:
CGImageRef CreateWithMask( const QuartzSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const;
CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, Color nMaskColor ) const;
CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const;
void doDestroy();
};
#endif // INCLUDED_VCL_INC_QUARTZ_SALBMP_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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