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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /include/uapi/drm/amdgpu_drm.h | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'include/uapi/drm/amdgpu_drm.h')
-rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 1186 |
1 files changed, 1186 insertions, 0 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h new file mode 100644 index 000000000..0d93ec132 --- /dev/null +++ b/include/uapi/drm/amdgpu_drm.h @@ -0,0 +1,1186 @@ +/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*- + * + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2014 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef __AMDGPU_DRM_H__ +#define __AMDGPU_DRM_H__ + +#include "drm.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +#define DRM_AMDGPU_GEM_CREATE 0x00 +#define DRM_AMDGPU_GEM_MMAP 0x01 +#define DRM_AMDGPU_CTX 0x02 +#define DRM_AMDGPU_BO_LIST 0x03 +#define DRM_AMDGPU_CS 0x04 +#define DRM_AMDGPU_INFO 0x05 +#define DRM_AMDGPU_GEM_METADATA 0x06 +#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07 +#define DRM_AMDGPU_GEM_VA 0x08 +#define DRM_AMDGPU_WAIT_CS 0x09 +#define DRM_AMDGPU_GEM_OP 0x10 +#define DRM_AMDGPU_GEM_USERPTR 0x11 +#define DRM_AMDGPU_WAIT_FENCES 0x12 +#define DRM_AMDGPU_VM 0x13 +#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14 +#define DRM_AMDGPU_SCHED 0x15 + +#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) +#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) +#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx) +#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list) +#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs) +#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info) +#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata) +#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle) +#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va) +#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs) +#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op) +#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr) +#define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences) +#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm) +#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle) +#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched) + +/** + * DOC: memory domains + * + * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible. + * Memory in this pool could be swapped out to disk if there is pressure. + * + * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the + * GPU's virtual address space via gart. Gart memory linearizes non-contiguous + * pages of system memory, allows GPU access system memory in a linearized + * fashion. + * + * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory + * carved out by the BIOS. + * + * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data + * across shader threads. + * + * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the + * execution of all the waves on a device. + * + * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines + * for appending data. + */ +#define AMDGPU_GEM_DOMAIN_CPU 0x1 +#define AMDGPU_GEM_DOMAIN_GTT 0x2 +#define AMDGPU_GEM_DOMAIN_VRAM 0x4 +#define AMDGPU_GEM_DOMAIN_GDS 0x8 +#define AMDGPU_GEM_DOMAIN_GWS 0x10 +#define AMDGPU_GEM_DOMAIN_OA 0x20 +#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \ + AMDGPU_GEM_DOMAIN_GTT | \ + AMDGPU_GEM_DOMAIN_VRAM | \ + AMDGPU_GEM_DOMAIN_GDS | \ + AMDGPU_GEM_DOMAIN_GWS | \ + AMDGPU_GEM_DOMAIN_OA) + +/* Flag that CPU access will be required for the case of VRAM domain */ +#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0) +/* Flag that CPU access will not work, this VRAM domain is invisible */ +#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1) +/* Flag that USWC attributes should be used for GTT */ +#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2) +/* Flag that the memory should be in VRAM and cleared */ +#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3) +/* Flag that allocating the BO should use linear VRAM */ +#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5) +/* Flag that BO is always valid in this VM */ +#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6) +/* Flag that BO sharing will be explicitly synchronized */ +#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7) +/* Flag that indicates allocating MQD gart on GFX9, where the mtype + * for the second page onward should be set to NC. It should never + * be used by user space applications. + */ +#define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8) +/* Flag that BO may contain sensitive data that must be wiped before + * releasing the memory + */ +#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9) +/* Flag that BO will be encrypted and that the TMZ bit should be + * set in the PTEs when mapping this buffer via GPUVM or + * accessing it with various hw blocks + */ +#define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10) +/* Flag that BO will be used only in preemptible context, which does + * not require GTT memory accounting + */ +#define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11) +/* Flag that BO can be discarded under memory pressure without keeping the + * content. + */ +#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12) + +struct drm_amdgpu_gem_create_in { + /** the requested memory size */ + __u64 bo_size; + /** physical start_addr alignment in bytes for some HW requirements */ + __u64 alignment; + /** the requested memory domains */ + __u64 domains; + /** allocation flags */ + __u64 domain_flags; +}; + +struct drm_amdgpu_gem_create_out { + /** returned GEM object handle */ + __u32 handle; + __u32 _pad; +}; + +union drm_amdgpu_gem_create { + struct drm_amdgpu_gem_create_in in; + struct drm_amdgpu_gem_create_out out; +}; + +/** Opcode to create new residency list. */ +#define AMDGPU_BO_LIST_OP_CREATE 0 +/** Opcode to destroy previously created residency list */ +#define AMDGPU_BO_LIST_OP_DESTROY 1 +/** Opcode to update resource information in the list */ +#define AMDGPU_BO_LIST_OP_UPDATE 2 + +struct drm_amdgpu_bo_list_in { + /** Type of operation */ + __u32 operation; + /** Handle of list or 0 if we want to create one */ + __u32 list_handle; + /** Number of BOs in list */ + __u32 bo_number; + /** Size of each element describing BO */ + __u32 bo_info_size; + /** Pointer to array describing BOs */ + __u64 bo_info_ptr; +}; + +struct drm_amdgpu_bo_list_entry { + /** Handle of BO */ + __u32 bo_handle; + /** New (if specified) BO priority to be used during migration */ + __u32 bo_priority; +}; + +struct drm_amdgpu_bo_list_out { + /** Handle of resource list */ + __u32 list_handle; + __u32 _pad; +}; + +union drm_amdgpu_bo_list { + struct drm_amdgpu_bo_list_in in; + struct drm_amdgpu_bo_list_out out; +}; + +/* context related */ +#define AMDGPU_CTX_OP_ALLOC_CTX 1 +#define AMDGPU_CTX_OP_FREE_CTX 2 +#define AMDGPU_CTX_OP_QUERY_STATE 3 +#define AMDGPU_CTX_OP_QUERY_STATE2 4 +#define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5 +#define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6 + +/* GPU reset status */ +#define AMDGPU_CTX_NO_RESET 0 +/* this the context caused it */ +#define AMDGPU_CTX_GUILTY_RESET 1 +/* some other context caused it */ +#define AMDGPU_CTX_INNOCENT_RESET 2 +/* unknown cause */ +#define AMDGPU_CTX_UNKNOWN_RESET 3 + +/* indicate gpu reset occured after ctx created */ +#define AMDGPU_CTX_QUERY2_FLAGS_RESET (1<<0) +/* indicate vram lost occured after ctx created */ +#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1) +/* indicate some job from this context once cause gpu hang */ +#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1<<2) +/* indicate some errors are detected by RAS */ +#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1<<3) +#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1<<4) + +/* Context priority level */ +#define AMDGPU_CTX_PRIORITY_UNSET -2048 +#define AMDGPU_CTX_PRIORITY_VERY_LOW -1023 +#define AMDGPU_CTX_PRIORITY_LOW -512 +#define AMDGPU_CTX_PRIORITY_NORMAL 0 +/* + * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires + * CAP_SYS_NICE or DRM_MASTER +*/ +#define AMDGPU_CTX_PRIORITY_HIGH 512 +#define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023 + +/* select a stable profiling pstate for perfmon tools */ +#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf +#define AMDGPU_CTX_STABLE_PSTATE_NONE 0 +#define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1 +#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2 +#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3 +#define AMDGPU_CTX_STABLE_PSTATE_PEAK 4 + +struct drm_amdgpu_ctx_in { + /** AMDGPU_CTX_OP_* */ + __u32 op; + /** Flags */ + __u32 flags; + __u32 ctx_id; + /** AMDGPU_CTX_PRIORITY_* */ + __s32 priority; +}; + +union drm_amdgpu_ctx_out { + struct { + __u32 ctx_id; + __u32 _pad; + } alloc; + + struct { + /** For future use, no flags defined so far */ + __u64 flags; + /** Number of resets caused by this context so far. */ + __u32 hangs; + /** Reset status since the last call of the ioctl. */ + __u32 reset_status; + } state; + + struct { + __u32 flags; + __u32 _pad; + } pstate; +}; + +union drm_amdgpu_ctx { + struct drm_amdgpu_ctx_in in; + union drm_amdgpu_ctx_out out; +}; + +/* vm ioctl */ +#define AMDGPU_VM_OP_RESERVE_VMID 1 +#define AMDGPU_VM_OP_UNRESERVE_VMID 2 + +struct drm_amdgpu_vm_in { + /** AMDGPU_VM_OP_* */ + __u32 op; + __u32 flags; +}; + +struct drm_amdgpu_vm_out { + /** For future use, no flags defined so far */ + __u64 flags; +}; + +union drm_amdgpu_vm { + struct drm_amdgpu_vm_in in; + struct drm_amdgpu_vm_out out; +}; + +/* sched ioctl */ +#define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1 +#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2 + +struct drm_amdgpu_sched_in { + /* AMDGPU_SCHED_OP_* */ + __u32 op; + __u32 fd; + /** AMDGPU_CTX_PRIORITY_* */ + __s32 priority; + __u32 ctx_id; +}; + +union drm_amdgpu_sched { + struct drm_amdgpu_sched_in in; +}; + +/* + * This is not a reliable API and you should expect it to fail for any + * number of reasons and have fallback path that do not use userptr to + * perform any operation. + */ +#define AMDGPU_GEM_USERPTR_READONLY (1 << 0) +#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1) +#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2) +#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3) + +struct drm_amdgpu_gem_userptr { + __u64 addr; + __u64 size; + /* AMDGPU_GEM_USERPTR_* */ + __u32 flags; + /* Resulting GEM handle */ + __u32 handle; +}; + +/* SI-CI-VI: */ +/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */ +#define AMDGPU_TILING_ARRAY_MODE_SHIFT 0 +#define AMDGPU_TILING_ARRAY_MODE_MASK 0xf +#define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4 +#define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f +#define AMDGPU_TILING_TILE_SPLIT_SHIFT 9 +#define AMDGPU_TILING_TILE_SPLIT_MASK 0x7 +#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12 +#define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7 +#define AMDGPU_TILING_BANK_WIDTH_SHIFT 15 +#define AMDGPU_TILING_BANK_WIDTH_MASK 0x3 +#define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17 +#define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3 +#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19 +#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3 +#define AMDGPU_TILING_NUM_BANKS_SHIFT 21 +#define AMDGPU_TILING_NUM_BANKS_MASK 0x3 + +/* GFX9 and later: */ +#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0 +#define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f +#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5 +#define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF +#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29 +#define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF +#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43 +#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1 +#define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT 44 +#define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK 0x1 +#define AMDGPU_TILING_SCANOUT_SHIFT 63 +#define AMDGPU_TILING_SCANOUT_MASK 0x1 + +/* Set/Get helpers for tiling flags. */ +#define AMDGPU_TILING_SET(field, value) \ + (((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT) +#define AMDGPU_TILING_GET(value, field) \ + (((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK) + +#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1 +#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2 + +/** The same structure is shared for input/output */ +struct drm_amdgpu_gem_metadata { + /** GEM Object handle */ + __u32 handle; + /** Do we want get or set metadata */ + __u32 op; + struct { + /** For future use, no flags defined so far */ + __u64 flags; + /** family specific tiling info */ + __u64 tiling_info; + __u32 data_size_bytes; + __u32 data[64]; + } data; +}; + +struct drm_amdgpu_gem_mmap_in { + /** the GEM object handle */ + __u32 handle; + __u32 _pad; +}; + +struct drm_amdgpu_gem_mmap_out { + /** mmap offset from the vma offset manager */ + __u64 addr_ptr; +}; + +union drm_amdgpu_gem_mmap { + struct drm_amdgpu_gem_mmap_in in; + struct drm_amdgpu_gem_mmap_out out; +}; + +struct drm_amdgpu_gem_wait_idle_in { + /** GEM object handle */ + __u32 handle; + /** For future use, no flags defined so far */ + __u32 flags; + /** Absolute timeout to wait */ + __u64 timeout; +}; + +struct drm_amdgpu_gem_wait_idle_out { + /** BO status: 0 - BO is idle, 1 - BO is busy */ + __u32 status; + /** Returned current memory domain */ + __u32 domain; +}; + +union drm_amdgpu_gem_wait_idle { + struct drm_amdgpu_gem_wait_idle_in in; + struct drm_amdgpu_gem_wait_idle_out out; +}; + +struct drm_amdgpu_wait_cs_in { + /* Command submission handle + * handle equals 0 means none to wait for + * handle equals ~0ull means wait for the latest sequence number + */ + __u64 handle; + /** Absolute timeout to wait */ + __u64 timeout; + __u32 ip_type; + __u32 ip_instance; + __u32 ring; + __u32 ctx_id; +}; + +struct drm_amdgpu_wait_cs_out { + /** CS status: 0 - CS completed, 1 - CS still busy */ + __u64 status; +}; + +union drm_amdgpu_wait_cs { + struct drm_amdgpu_wait_cs_in in; + struct drm_amdgpu_wait_cs_out out; +}; + +struct drm_amdgpu_fence { + __u32 ctx_id; + __u32 ip_type; + __u32 ip_instance; + __u32 ring; + __u64 seq_no; +}; + +struct drm_amdgpu_wait_fences_in { + /** This points to uint64_t * which points to fences */ + __u64 fences; + __u32 fence_count; + __u32 wait_all; + __u64 timeout_ns; +}; + +struct drm_amdgpu_wait_fences_out { + __u32 status; + __u32 first_signaled; +}; + +union drm_amdgpu_wait_fences { + struct drm_amdgpu_wait_fences_in in; + struct drm_amdgpu_wait_fences_out out; +}; + +#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0 +#define AMDGPU_GEM_OP_SET_PLACEMENT 1 + +/* Sets or returns a value associated with a buffer. */ +struct drm_amdgpu_gem_op { + /** GEM object handle */ + __u32 handle; + /** AMDGPU_GEM_OP_* */ + __u32 op; + /** Input or return value */ + __u64 value; +}; + +#define AMDGPU_VA_OP_MAP 1 +#define AMDGPU_VA_OP_UNMAP 2 +#define AMDGPU_VA_OP_CLEAR 3 +#define AMDGPU_VA_OP_REPLACE 4 + +/* Delay the page table update till the next CS */ +#define AMDGPU_VM_DELAY_UPDATE (1 << 0) + +/* Mapping flags */ +/* readable mapping */ +#define AMDGPU_VM_PAGE_READABLE (1 << 1) +/* writable mapping */ +#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2) +/* executable mapping, new for VI */ +#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3) +/* partially resident texture */ +#define AMDGPU_VM_PAGE_PRT (1 << 4) +/* MTYPE flags use bit 5 to 8 */ +#define AMDGPU_VM_MTYPE_MASK (0xf << 5) +/* Default MTYPE. Pre-AI must use this. Recommended for newer ASICs. */ +#define AMDGPU_VM_MTYPE_DEFAULT (0 << 5) +/* Use Non Coherent MTYPE instead of default MTYPE */ +#define AMDGPU_VM_MTYPE_NC (1 << 5) +/* Use Write Combine MTYPE instead of default MTYPE */ +#define AMDGPU_VM_MTYPE_WC (2 << 5) +/* Use Cache Coherent MTYPE instead of default MTYPE */ +#define AMDGPU_VM_MTYPE_CC (3 << 5) +/* Use UnCached MTYPE instead of default MTYPE */ +#define AMDGPU_VM_MTYPE_UC (4 << 5) +/* Use Read Write MTYPE instead of default MTYPE */ +#define AMDGPU_VM_MTYPE_RW (5 << 5) +/* don't allocate MALL */ +#define AMDGPU_VM_PAGE_NOALLOC (1 << 9) + +struct drm_amdgpu_gem_va { + /** GEM object handle */ + __u32 handle; + __u32 _pad; + /** AMDGPU_VA_OP_* */ + __u32 operation; + /** AMDGPU_VM_PAGE_* */ + __u32 flags; + /** va address to assign . Must be correctly aligned.*/ + __u64 va_address; + /** Specify offset inside of BO to assign. Must be correctly aligned.*/ + __u64 offset_in_bo; + /** Specify mapping size. Must be correctly aligned. */ + __u64 map_size; +}; + +#define AMDGPU_HW_IP_GFX 0 +#define AMDGPU_HW_IP_COMPUTE 1 +#define AMDGPU_HW_IP_DMA 2 +#define AMDGPU_HW_IP_UVD 3 +#define AMDGPU_HW_IP_VCE 4 +#define AMDGPU_HW_IP_UVD_ENC 5 +#define AMDGPU_HW_IP_VCN_DEC 6 +/* + * From VCN4, AMDGPU_HW_IP_VCN_ENC is re-used to support + * both encoding and decoding jobs. + */ +#define AMDGPU_HW_IP_VCN_ENC 7 +#define AMDGPU_HW_IP_VCN_JPEG 8 +#define AMDGPU_HW_IP_NUM 9 + +#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1 + +#define AMDGPU_CHUNK_ID_IB 0x01 +#define AMDGPU_CHUNK_ID_FENCE 0x02 +#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03 +#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04 +#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05 +#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06 +#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07 +#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08 +#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09 + +struct drm_amdgpu_cs_chunk { + __u32 chunk_id; + __u32 length_dw; + __u64 chunk_data; +}; + +struct drm_amdgpu_cs_in { + /** Rendering context id */ + __u32 ctx_id; + /** Handle of resource list associated with CS */ + __u32 bo_list_handle; + __u32 num_chunks; + __u32 flags; + /** this points to __u64 * which point to cs chunks */ + __u64 chunks; +}; + +struct drm_amdgpu_cs_out { + __u64 handle; +}; + +union drm_amdgpu_cs { + struct drm_amdgpu_cs_in in; + struct drm_amdgpu_cs_out out; +}; + +/* Specify flags to be used for IB */ + +/* This IB should be submitted to CE */ +#define AMDGPU_IB_FLAG_CE (1<<0) + +/* Preamble flag, which means the IB could be dropped if no context switch */ +#define AMDGPU_IB_FLAG_PREAMBLE (1<<1) + +/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */ +#define AMDGPU_IB_FLAG_PREEMPT (1<<2) + +/* The IB fence should do the L2 writeback but not invalidate any shader + * caches (L2/vL1/sL1/I$). */ +#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3) + +/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER. + * This will reset wave ID counters for the IB. + */ +#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4) + +/* Flag the IB as secure (TMZ) + */ +#define AMDGPU_IB_FLAGS_SECURE (1 << 5) + +/* Tell KMD to flush and invalidate caches + */ +#define AMDGPU_IB_FLAG_EMIT_MEM_SYNC (1 << 6) + +struct drm_amdgpu_cs_chunk_ib { + __u32 _pad; + /** AMDGPU_IB_FLAG_* */ + __u32 flags; + /** Virtual address to begin IB execution */ + __u64 va_start; + /** Size of submission */ + __u32 ib_bytes; + /** HW IP to submit to */ + __u32 ip_type; + /** HW IP index of the same type to submit to */ + __u32 ip_instance; + /** Ring index to submit to */ + __u32 ring; +}; + +struct drm_amdgpu_cs_chunk_dep { + __u32 ip_type; + __u32 ip_instance; + __u32 ring; + __u32 ctx_id; + __u64 handle; +}; + +struct drm_amdgpu_cs_chunk_fence { + __u32 handle; + __u32 offset; +}; + +struct drm_amdgpu_cs_chunk_sem { + __u32 handle; +}; + +struct drm_amdgpu_cs_chunk_syncobj { + __u32 handle; + __u32 flags; + __u64 point; +}; + +#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ 0 +#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD 1 +#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD 2 + +union drm_amdgpu_fence_to_handle { + struct { + struct drm_amdgpu_fence fence; + __u32 what; + __u32 pad; + } in; + struct { + __u32 handle; + } out; +}; + +struct drm_amdgpu_cs_chunk_data { + union { + struct drm_amdgpu_cs_chunk_ib ib_data; + struct drm_amdgpu_cs_chunk_fence fence_data; + }; +}; + +/* + * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU + * + */ +#define AMDGPU_IDS_FLAGS_FUSION 0x1 +#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2 +#define AMDGPU_IDS_FLAGS_TMZ 0x4 + +/* indicate if acceleration can be working */ +#define AMDGPU_INFO_ACCEL_WORKING 0x00 +/* get the crtc_id from the mode object id? */ +#define AMDGPU_INFO_CRTC_FROM_ID 0x01 +/* query hw IP info */ +#define AMDGPU_INFO_HW_IP_INFO 0x02 +/* query hw IP instance count for the specified type */ +#define AMDGPU_INFO_HW_IP_COUNT 0x03 +/* timestamp for GL_ARB_timer_query */ +#define AMDGPU_INFO_TIMESTAMP 0x05 +/* Query the firmware version */ +#define AMDGPU_INFO_FW_VERSION 0x0e + /* Subquery id: Query VCE firmware version */ + #define AMDGPU_INFO_FW_VCE 0x1 + /* Subquery id: Query UVD firmware version */ + #define AMDGPU_INFO_FW_UVD 0x2 + /* Subquery id: Query GMC firmware version */ + #define AMDGPU_INFO_FW_GMC 0x03 + /* Subquery id: Query GFX ME firmware version */ + #define AMDGPU_INFO_FW_GFX_ME 0x04 + /* Subquery id: Query GFX PFP firmware version */ + #define AMDGPU_INFO_FW_GFX_PFP 0x05 + /* Subquery id: Query GFX CE firmware version */ + #define AMDGPU_INFO_FW_GFX_CE 0x06 + /* Subquery id: Query GFX RLC firmware version */ + #define AMDGPU_INFO_FW_GFX_RLC 0x07 + /* Subquery id: Query GFX MEC firmware version */ + #define AMDGPU_INFO_FW_GFX_MEC 0x08 + /* Subquery id: Query SMC firmware version */ + #define AMDGPU_INFO_FW_SMC 0x0a + /* Subquery id: Query SDMA firmware version */ + #define AMDGPU_INFO_FW_SDMA 0x0b + /* Subquery id: Query PSP SOS firmware version */ + #define AMDGPU_INFO_FW_SOS 0x0c + /* Subquery id: Query PSP ASD firmware version */ + #define AMDGPU_INFO_FW_ASD 0x0d + /* Subquery id: Query VCN firmware version */ + #define AMDGPU_INFO_FW_VCN 0x0e + /* Subquery id: Query GFX RLC SRLC firmware version */ + #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f + /* Subquery id: Query GFX RLC SRLG firmware version */ + #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10 + /* Subquery id: Query GFX RLC SRLS firmware version */ + #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11 + /* Subquery id: Query DMCU firmware version */ + #define AMDGPU_INFO_FW_DMCU 0x12 + #define AMDGPU_INFO_FW_TA 0x13 + /* Subquery id: Query DMCUB firmware version */ + #define AMDGPU_INFO_FW_DMCUB 0x14 + /* Subquery id: Query TOC firmware version */ + #define AMDGPU_INFO_FW_TOC 0x15 + /* Subquery id: Query CAP firmware version */ + #define AMDGPU_INFO_FW_CAP 0x16 + /* Subquery id: Query GFX RLCP firmware version */ + #define AMDGPU_INFO_FW_GFX_RLCP 0x17 + /* Subquery id: Query GFX RLCV firmware version */ + #define AMDGPU_INFO_FW_GFX_RLCV 0x18 + /* Subquery id: Query MES_KIQ firmware version */ + #define AMDGPU_INFO_FW_MES_KIQ 0x19 + /* Subquery id: Query MES firmware version */ + #define AMDGPU_INFO_FW_MES 0x1a + /* Subquery id: Query IMU firmware version */ + #define AMDGPU_INFO_FW_IMU 0x1b + +/* number of bytes moved for TTM migration */ +#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f +/* the used VRAM size */ +#define AMDGPU_INFO_VRAM_USAGE 0x10 +/* the used GTT size */ +#define AMDGPU_INFO_GTT_USAGE 0x11 +/* Information about GDS, etc. resource configuration */ +#define AMDGPU_INFO_GDS_CONFIG 0x13 +/* Query information about VRAM and GTT domains */ +#define AMDGPU_INFO_VRAM_GTT 0x14 +/* Query information about register in MMR address space*/ +#define AMDGPU_INFO_READ_MMR_REG 0x15 +/* Query information about device: rev id, family, etc. */ +#define AMDGPU_INFO_DEV_INFO 0x16 +/* visible vram usage */ +#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17 +/* number of TTM buffer evictions */ +#define AMDGPU_INFO_NUM_EVICTIONS 0x18 +/* Query memory about VRAM and GTT domains */ +#define AMDGPU_INFO_MEMORY 0x19 +/* Query vce clock table */ +#define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A +/* Query vbios related information */ +#define AMDGPU_INFO_VBIOS 0x1B + /* Subquery id: Query vbios size */ + #define AMDGPU_INFO_VBIOS_SIZE 0x1 + /* Subquery id: Query vbios image */ + #define AMDGPU_INFO_VBIOS_IMAGE 0x2 + /* Subquery id: Query vbios info */ + #define AMDGPU_INFO_VBIOS_INFO 0x3 +/* Query UVD handles */ +#define AMDGPU_INFO_NUM_HANDLES 0x1C +/* Query sensor related information */ +#define AMDGPU_INFO_SENSOR 0x1D + /* Subquery id: Query GPU shader clock */ + #define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1 + /* Subquery id: Query GPU memory clock */ + #define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2 + /* Subquery id: Query GPU temperature */ + #define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3 + /* Subquery id: Query GPU load */ + #define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4 + /* Subquery id: Query average GPU power */ + #define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5 + /* Subquery id: Query northbridge voltage */ + #define AMDGPU_INFO_SENSOR_VDDNB 0x6 + /* Subquery id: Query graphics voltage */ + #define AMDGPU_INFO_SENSOR_VDDGFX 0x7 + /* Subquery id: Query GPU stable pstate shader clock */ + #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK 0x8 + /* Subquery id: Query GPU stable pstate memory clock */ + #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK 0x9 +/* Number of VRAM page faults on CPU access. */ +#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E +#define AMDGPU_INFO_VRAM_LOST_COUNTER 0x1F +/* query ras mask of enabled features*/ +#define AMDGPU_INFO_RAS_ENABLED_FEATURES 0x20 +/* RAS MASK: UMC (VRAM) */ +#define AMDGPU_INFO_RAS_ENABLED_UMC (1 << 0) +/* RAS MASK: SDMA */ +#define AMDGPU_INFO_RAS_ENABLED_SDMA (1 << 1) +/* RAS MASK: GFX */ +#define AMDGPU_INFO_RAS_ENABLED_GFX (1 << 2) +/* RAS MASK: MMHUB */ +#define AMDGPU_INFO_RAS_ENABLED_MMHUB (1 << 3) +/* RAS MASK: ATHUB */ +#define AMDGPU_INFO_RAS_ENABLED_ATHUB (1 << 4) +/* RAS MASK: PCIE */ +#define AMDGPU_INFO_RAS_ENABLED_PCIE (1 << 5) +/* RAS MASK: HDP */ +#define AMDGPU_INFO_RAS_ENABLED_HDP (1 << 6) +/* RAS MASK: XGMI */ +#define AMDGPU_INFO_RAS_ENABLED_XGMI (1 << 7) +/* RAS MASK: DF */ +#define AMDGPU_INFO_RAS_ENABLED_DF (1 << 8) +/* RAS MASK: SMN */ +#define AMDGPU_INFO_RAS_ENABLED_SMN (1 << 9) +/* RAS MASK: SEM */ +#define AMDGPU_INFO_RAS_ENABLED_SEM (1 << 10) +/* RAS MASK: MP0 */ +#define AMDGPU_INFO_RAS_ENABLED_MP0 (1 << 11) +/* RAS MASK: MP1 */ +#define AMDGPU_INFO_RAS_ENABLED_MP1 (1 << 12) +/* RAS MASK: FUSE */ +#define AMDGPU_INFO_RAS_ENABLED_FUSE (1 << 13) +/* query video encode/decode caps */ +#define AMDGPU_INFO_VIDEO_CAPS 0x21 + /* Subquery id: Decode */ + #define AMDGPU_INFO_VIDEO_CAPS_DECODE 0 + /* Subquery id: Encode */ + #define AMDGPU_INFO_VIDEO_CAPS_ENCODE 1 + +#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0 +#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff +#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8 +#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff + +struct drm_amdgpu_query_fw { + /** AMDGPU_INFO_FW_* */ + __u32 fw_type; + /** + * Index of the IP if there are more IPs of + * the same type. + */ + __u32 ip_instance; + /** + * Index of the engine. Whether this is used depends + * on the firmware type. (e.g. MEC, SDMA) + */ + __u32 index; + __u32 _pad; +}; + +/* Input structure for the INFO ioctl */ +struct drm_amdgpu_info { + /* Where the return value will be stored */ + __u64 return_pointer; + /* The size of the return value. Just like "size" in "snprintf", + * it limits how many bytes the kernel can write. */ + __u32 return_size; + /* The query request id. */ + __u32 query; + + union { + struct { + __u32 id; + __u32 _pad; + } mode_crtc; + + struct { + /** AMDGPU_HW_IP_* */ + __u32 type; + /** + * Index of the IP if there are more IPs of the same + * type. Ignored by AMDGPU_INFO_HW_IP_COUNT. + */ + __u32 ip_instance; + } query_hw_ip; + + struct { + __u32 dword_offset; + /** number of registers to read */ + __u32 count; + __u32 instance; + /** For future use, no flags defined so far */ + __u32 flags; + } read_mmr_reg; + + struct drm_amdgpu_query_fw query_fw; + + struct { + __u32 type; + __u32 offset; + } vbios_info; + + struct { + __u32 type; + } sensor_info; + + struct { + __u32 type; + } video_cap; + }; +}; + +struct drm_amdgpu_info_gds { + /** GDS GFX partition size */ + __u32 gds_gfx_partition_size; + /** GDS compute partition size */ + __u32 compute_partition_size; + /** total GDS memory size */ + __u32 gds_total_size; + /** GWS size per GFX partition */ + __u32 gws_per_gfx_partition; + /** GSW size per compute partition */ + __u32 gws_per_compute_partition; + /** OA size per GFX partition */ + __u32 oa_per_gfx_partition; + /** OA size per compute partition */ + __u32 oa_per_compute_partition; + __u32 _pad; +}; + +struct drm_amdgpu_info_vram_gtt { + __u64 vram_size; + __u64 vram_cpu_accessible_size; + __u64 gtt_size; +}; + +struct drm_amdgpu_heap_info { + /** max. physical memory */ + __u64 total_heap_size; + + /** Theoretical max. available memory in the given heap */ + __u64 usable_heap_size; + + /** + * Number of bytes allocated in the heap. This includes all processes + * and private allocations in the kernel. It changes when new buffers + * are allocated, freed, and moved. It cannot be larger than + * heap_size. + */ + __u64 heap_usage; + + /** + * Theoretical possible max. size of buffer which + * could be allocated in the given heap + */ + __u64 max_allocation; +}; + +struct drm_amdgpu_memory_info { + struct drm_amdgpu_heap_info vram; + struct drm_amdgpu_heap_info cpu_accessible_vram; + struct drm_amdgpu_heap_info gtt; +}; + +struct drm_amdgpu_info_firmware { + __u32 ver; + __u32 feature; +}; + +struct drm_amdgpu_info_vbios { + __u8 name[64]; + __u8 vbios_pn[64]; + __u32 version; + __u32 pad; + __u8 vbios_ver_str[32]; + __u8 date[32]; +}; + +#define AMDGPU_VRAM_TYPE_UNKNOWN 0 +#define AMDGPU_VRAM_TYPE_GDDR1 1 +#define AMDGPU_VRAM_TYPE_DDR2 2 +#define AMDGPU_VRAM_TYPE_GDDR3 3 +#define AMDGPU_VRAM_TYPE_GDDR4 4 +#define AMDGPU_VRAM_TYPE_GDDR5 5 +#define AMDGPU_VRAM_TYPE_HBM 6 +#define AMDGPU_VRAM_TYPE_DDR3 7 +#define AMDGPU_VRAM_TYPE_DDR4 8 +#define AMDGPU_VRAM_TYPE_GDDR6 9 +#define AMDGPU_VRAM_TYPE_DDR5 10 +#define AMDGPU_VRAM_TYPE_LPDDR4 11 +#define AMDGPU_VRAM_TYPE_LPDDR5 12 + +struct drm_amdgpu_info_device { + /** PCI Device ID */ + __u32 device_id; + /** Internal chip revision: A0, A1, etc.) */ + __u32 chip_rev; + __u32 external_rev; + /** Revision id in PCI Config space */ + __u32 pci_rev; + __u32 family; + __u32 num_shader_engines; + __u32 num_shader_arrays_per_engine; + /* in KHz */ + __u32 gpu_counter_freq; + __u64 max_engine_clock; + __u64 max_memory_clock; + /* cu information */ + __u32 cu_active_number; + /* NOTE: cu_ao_mask is INVALID, DON'T use it */ + __u32 cu_ao_mask; + __u32 cu_bitmap[4][4]; + /** Render backend pipe mask. One render backend is CB+DB. */ + __u32 enabled_rb_pipes_mask; + __u32 num_rb_pipes; + __u32 num_hw_gfx_contexts; + __u32 _pad; + __u64 ids_flags; + /** Starting virtual address for UMDs. */ + __u64 virtual_address_offset; + /** The maximum virtual address */ + __u64 virtual_address_max; + /** Required alignment of virtual addresses. */ + __u32 virtual_address_alignment; + /** Page table entry - fragment size */ + __u32 pte_fragment_size; + __u32 gart_page_size; + /** constant engine ram size*/ + __u32 ce_ram_size; + /** video memory type info*/ + __u32 vram_type; + /** video memory bit width*/ + __u32 vram_bit_width; + /* vce harvesting instance */ + __u32 vce_harvest_config; + /* gfx double offchip LDS buffers */ + __u32 gc_double_offchip_lds_buf; + /* NGG Primitive Buffer */ + __u64 prim_buf_gpu_addr; + /* NGG Position Buffer */ + __u64 pos_buf_gpu_addr; + /* NGG Control Sideband */ + __u64 cntl_sb_buf_gpu_addr; + /* NGG Parameter Cache */ + __u64 param_buf_gpu_addr; + __u32 prim_buf_size; + __u32 pos_buf_size; + __u32 cntl_sb_buf_size; + __u32 param_buf_size; + /* wavefront size*/ + __u32 wave_front_size; + /* shader visible vgprs*/ + __u32 num_shader_visible_vgprs; + /* CU per shader array*/ + __u32 num_cu_per_sh; + /* number of tcc blocks*/ + __u32 num_tcc_blocks; + /* gs vgt table depth*/ + __u32 gs_vgt_table_depth; + /* gs primitive buffer depth*/ + __u32 gs_prim_buffer_depth; + /* max gs wavefront per vgt*/ + __u32 max_gs_waves_per_vgt; + __u32 _pad1; + /* always on cu bitmap */ + __u32 cu_ao_bitmap[4][4]; + /** Starting high virtual address for UMDs. */ + __u64 high_va_offset; + /** The maximum high virtual address */ + __u64 high_va_max; + /* gfx10 pa_sc_tile_steering_override */ + __u32 pa_sc_tile_steering_override; + /* disabled TCCs */ + __u64 tcc_disabled_mask; +}; + +struct drm_amdgpu_info_hw_ip { + /** Version of h/w IP */ + __u32 hw_ip_version_major; + __u32 hw_ip_version_minor; + /** Capabilities */ + __u64 capabilities_flags; + /** command buffer address start alignment*/ + __u32 ib_start_alignment; + /** command buffer size alignment*/ + __u32 ib_size_alignment; + /** Bitmask of available rings. Bit 0 means ring 0, etc. */ + __u32 available_rings; + /** version info: bits 23:16 major, 15:8 minor, 7:0 revision */ + __u32 ip_discovery_version; +}; + +struct drm_amdgpu_info_num_handles { + /** Max handles as supported by firmware for UVD */ + __u32 uvd_max_handles; + /** Handles currently in use for UVD */ + __u32 uvd_used_handles; +}; + +#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6 + +struct drm_amdgpu_info_vce_clock_table_entry { + /** System clock */ + __u32 sclk; + /** Memory clock */ + __u32 mclk; + /** VCE clock */ + __u32 eclk; + __u32 pad; +}; + +struct drm_amdgpu_info_vce_clock_table { + struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES]; + __u32 num_valid_entries; + __u32 pad; +}; + +/* query video encode/decode caps */ +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG2 0 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4 1 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VC1 2 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4_AVC 3 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_HEVC 4 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_JPEG 5 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VP9 6 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_AV1 7 +#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT 8 + +struct drm_amdgpu_info_video_codec_info { + __u32 valid; + __u32 max_width; + __u32 max_height; + __u32 max_pixels_per_frame; + __u32 max_level; + __u32 pad; +}; + +struct drm_amdgpu_info_video_caps { + struct drm_amdgpu_info_video_codec_info codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT]; +}; + +/* + * Supported GPU families + */ +#define AMDGPU_FAMILY_UNKNOWN 0 +#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */ +#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */ +#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */ +#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */ +#define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */ +#define AMDGPU_FAMILY_AI 141 /* Vega10 */ +#define AMDGPU_FAMILY_RV 142 /* Raven */ +#define AMDGPU_FAMILY_NV 143 /* Navi10 */ +#define AMDGPU_FAMILY_VGH 144 /* Van Gogh */ +#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */ +#define AMDGPU_FAMILY_YC 146 /* Yellow Carp */ +#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */ +#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */ +#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */ + +#if defined(__cplusplus) +} +#endif + +#endif |