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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c')
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c1342
1 files changed, 1342 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
new file mode 100644
index 000000000..a023d5f96
--- /dev/null
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
@@ -0,0 +1,1342 @@
+// SPDX-License-Identifier: GPL-2.0
+/* Copyright (c) 2018-2019 The Linux Foundation. All rights reserved. */
+
+#include <linux/ascii85.h>
+#include "msm_gem.h"
+#include "a6xx_gpu.h"
+#include "a6xx_gmu.h"
+#include "a6xx_gpu_state.h"
+#include "a6xx_gmu.xml.h"
+
+struct a6xx_gpu_state_obj {
+ const void *handle;
+ u32 *data;
+};
+
+struct a6xx_gpu_state {
+ struct msm_gpu_state base;
+
+ struct a6xx_gpu_state_obj *gmu_registers;
+ int nr_gmu_registers;
+
+ struct a6xx_gpu_state_obj *registers;
+ int nr_registers;
+
+ struct a6xx_gpu_state_obj *shaders;
+ int nr_shaders;
+
+ struct a6xx_gpu_state_obj *clusters;
+ int nr_clusters;
+
+ struct a6xx_gpu_state_obj *dbgahb_clusters;
+ int nr_dbgahb_clusters;
+
+ struct a6xx_gpu_state_obj *indexed_regs;
+ int nr_indexed_regs;
+
+ struct a6xx_gpu_state_obj *debugbus;
+ int nr_debugbus;
+
+ struct a6xx_gpu_state_obj *vbif_debugbus;
+
+ struct a6xx_gpu_state_obj *cx_debugbus;
+ int nr_cx_debugbus;
+
+ struct msm_gpu_state_bo *gmu_log;
+ struct msm_gpu_state_bo *gmu_hfi;
+ struct msm_gpu_state_bo *gmu_debug;
+
+ s32 hfi_queue_history[2][HFI_HISTORY_SZ];
+
+ struct list_head objs;
+
+ bool gpu_initialized;
+};
+
+static inline int CRASHDUMP_WRITE(u64 *in, u32 reg, u32 val)
+{
+ in[0] = val;
+ in[1] = (((u64) reg) << 44 | (1 << 21) | 1);
+
+ return 2;
+}
+
+static inline int CRASHDUMP_READ(u64 *in, u32 reg, u32 dwords, u64 target)
+{
+ in[0] = target;
+ in[1] = (((u64) reg) << 44 | dwords);
+
+ return 2;
+}
+
+static inline int CRASHDUMP_FINI(u64 *in)
+{
+ in[0] = 0;
+ in[1] = 0;
+
+ return 2;
+}
+
+struct a6xx_crashdumper {
+ void *ptr;
+ struct drm_gem_object *bo;
+ u64 iova;
+};
+
+struct a6xx_state_memobj {
+ struct list_head node;
+ unsigned long long data[];
+};
+
+static void *state_kcalloc(struct a6xx_gpu_state *a6xx_state, int nr, size_t objsize)
+{
+ struct a6xx_state_memobj *obj =
+ kvzalloc((nr * objsize) + sizeof(*obj), GFP_KERNEL);
+
+ if (!obj)
+ return NULL;
+
+ list_add_tail(&obj->node, &a6xx_state->objs);
+ return &obj->data;
+}
+
+static void *state_kmemdup(struct a6xx_gpu_state *a6xx_state, void *src,
+ size_t size)
+{
+ void *dst = state_kcalloc(a6xx_state, 1, size);
+
+ if (dst)
+ memcpy(dst, src, size);
+ return dst;
+}
+
+/*
+ * Allocate 1MB for the crashdumper scratch region - 8k for the script and
+ * the rest for the data
+ */
+#define A6XX_CD_DATA_OFFSET 8192
+#define A6XX_CD_DATA_SIZE (SZ_1M - 8192)
+
+static int a6xx_crashdumper_init(struct msm_gpu *gpu,
+ struct a6xx_crashdumper *dumper)
+{
+ dumper->ptr = msm_gem_kernel_new(gpu->dev,
+ SZ_1M, MSM_BO_WC, gpu->aspace,
+ &dumper->bo, &dumper->iova);
+
+ if (!IS_ERR(dumper->ptr))
+ msm_gem_object_set_name(dumper->bo, "crashdump");
+
+ return PTR_ERR_OR_ZERO(dumper->ptr);
+}
+
+static int a6xx_crashdumper_run(struct msm_gpu *gpu,
+ struct a6xx_crashdumper *dumper)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ u32 val;
+ int ret;
+
+ if (IS_ERR_OR_NULL(dumper->ptr))
+ return -EINVAL;
+
+ if (!a6xx_gmu_sptprac_is_on(&a6xx_gpu->gmu))
+ return -EINVAL;
+
+ /* Make sure all pending memory writes are posted */
+ wmb();
+
+ gpu_write64(gpu, REG_A6XX_CP_CRASH_SCRIPT_BASE_LO, dumper->iova);
+
+ gpu_write(gpu, REG_A6XX_CP_CRASH_DUMP_CNTL, 1);
+
+ ret = gpu_poll_timeout(gpu, REG_A6XX_CP_CRASH_DUMP_STATUS, val,
+ val & 0x02, 100, 10000);
+
+ gpu_write(gpu, REG_A6XX_CP_CRASH_DUMP_CNTL, 0);
+
+ return ret;
+}
+
+/* read a value from the GX debug bus */
+static int debugbus_read(struct msm_gpu *gpu, u32 block, u32 offset,
+ u32 *data)
+{
+ u32 reg = A6XX_DBGC_CFG_DBGBUS_SEL_D_PING_INDEX(offset) |
+ A6XX_DBGC_CFG_DBGBUS_SEL_D_PING_BLK_SEL(block);
+
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_SEL_A, reg);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_SEL_B, reg);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_SEL_C, reg);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_SEL_D, reg);
+
+ /* Wait 1 us to make sure the data is flowing */
+ udelay(1);
+
+ data[0] = gpu_read(gpu, REG_A6XX_DBGC_CFG_DBGBUS_TRACE_BUF2);
+ data[1] = gpu_read(gpu, REG_A6XX_DBGC_CFG_DBGBUS_TRACE_BUF1);
+
+ return 2;
+}
+
+#define cxdbg_write(ptr, offset, val) \
+ msm_writel((val), (ptr) + ((offset) << 2))
+
+#define cxdbg_read(ptr, offset) \
+ msm_readl((ptr) + ((offset) << 2))
+
+/* read a value from the CX debug bus */
+static int cx_debugbus_read(void __iomem *cxdbg, u32 block, u32 offset,
+ u32 *data)
+{
+ u32 reg = A6XX_CX_DBGC_CFG_DBGBUS_SEL_A_PING_INDEX(offset) |
+ A6XX_CX_DBGC_CFG_DBGBUS_SEL_A_PING_BLK_SEL(block);
+
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_SEL_A, reg);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_SEL_B, reg);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_SEL_C, reg);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_SEL_D, reg);
+
+ /* Wait 1 us to make sure the data is flowing */
+ udelay(1);
+
+ data[0] = cxdbg_read(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_TRACE_BUF2);
+ data[1] = cxdbg_read(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_TRACE_BUF1);
+
+ return 2;
+}
+
+/* Read a chunk of data from the VBIF debug bus */
+static int vbif_debugbus_read(struct msm_gpu *gpu, u32 ctrl0, u32 ctrl1,
+ u32 reg, int count, u32 *data)
+{
+ int i;
+
+ gpu_write(gpu, ctrl0, reg);
+
+ for (i = 0; i < count; i++) {
+ gpu_write(gpu, ctrl1, i);
+ data[i] = gpu_read(gpu, REG_A6XX_VBIF_TEST_BUS_OUT);
+ }
+
+ return count;
+}
+
+#define AXI_ARB_BLOCKS 2
+#define XIN_AXI_BLOCKS 5
+#define XIN_CORE_BLOCKS 4
+
+#define VBIF_DEBUGBUS_BLOCK_SIZE \
+ ((16 * AXI_ARB_BLOCKS) + \
+ (18 * XIN_AXI_BLOCKS) + \
+ (12 * XIN_CORE_BLOCKS))
+
+static void a6xx_get_vbif_debugbus_block(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ struct a6xx_gpu_state_obj *obj)
+{
+ u32 clk, *ptr;
+ int i;
+
+ obj->data = state_kcalloc(a6xx_state, VBIF_DEBUGBUS_BLOCK_SIZE,
+ sizeof(u32));
+ if (!obj->data)
+ return;
+
+ obj->handle = NULL;
+
+ /* Get the current clock setting */
+ clk = gpu_read(gpu, REG_A6XX_VBIF_CLKON);
+
+ /* Force on the bus so we can read it */
+ gpu_write(gpu, REG_A6XX_VBIF_CLKON,
+ clk | A6XX_VBIF_CLKON_FORCE_ON_TESTBUS);
+
+ /* We will read from BUS2 first, so disable BUS1 */
+ gpu_write(gpu, REG_A6XX_VBIF_TEST_BUS1_CTRL0, 0);
+
+ /* Enable the VBIF bus for reading */
+ gpu_write(gpu, REG_A6XX_VBIF_TEST_BUS_OUT_CTRL, 1);
+
+ ptr = obj->data;
+
+ for (i = 0; i < AXI_ARB_BLOCKS; i++)
+ ptr += vbif_debugbus_read(gpu,
+ REG_A6XX_VBIF_TEST_BUS2_CTRL0,
+ REG_A6XX_VBIF_TEST_BUS2_CTRL1,
+ 1 << (i + 16), 16, ptr);
+
+ for (i = 0; i < XIN_AXI_BLOCKS; i++)
+ ptr += vbif_debugbus_read(gpu,
+ REG_A6XX_VBIF_TEST_BUS2_CTRL0,
+ REG_A6XX_VBIF_TEST_BUS2_CTRL1,
+ 1 << i, 18, ptr);
+
+ /* Stop BUS2 so we can turn on BUS1 */
+ gpu_write(gpu, REG_A6XX_VBIF_TEST_BUS2_CTRL0, 0);
+
+ for (i = 0; i < XIN_CORE_BLOCKS; i++)
+ ptr += vbif_debugbus_read(gpu,
+ REG_A6XX_VBIF_TEST_BUS1_CTRL0,
+ REG_A6XX_VBIF_TEST_BUS1_CTRL1,
+ 1 << i, 12, ptr);
+
+ /* Restore the VBIF clock setting */
+ gpu_write(gpu, REG_A6XX_VBIF_CLKON, clk);
+}
+
+static void a6xx_get_debugbus_block(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_debugbus_block *block,
+ struct a6xx_gpu_state_obj *obj)
+{
+ int i;
+ u32 *ptr;
+
+ obj->data = state_kcalloc(a6xx_state, block->count, sizeof(u64));
+ if (!obj->data)
+ return;
+
+ obj->handle = block;
+
+ for (ptr = obj->data, i = 0; i < block->count; i++)
+ ptr += debugbus_read(gpu, block->id, i, ptr);
+}
+
+static void a6xx_get_cx_debugbus_block(void __iomem *cxdbg,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_debugbus_block *block,
+ struct a6xx_gpu_state_obj *obj)
+{
+ int i;
+ u32 *ptr;
+
+ obj->data = state_kcalloc(a6xx_state, block->count, sizeof(u64));
+ if (!obj->data)
+ return;
+
+ obj->handle = block;
+
+ for (ptr = obj->data, i = 0; i < block->count; i++)
+ ptr += cx_debugbus_read(cxdbg, block->id, i, ptr);
+}
+
+static void a6xx_get_debugbus(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state)
+{
+ struct resource *res;
+ void __iomem *cxdbg = NULL;
+ int nr_debugbus_blocks;
+
+ /* Set up the GX debug bus */
+
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_CNTLT,
+ A6XX_DBGC_CFG_DBGBUS_CNTLT_SEGT(0xf));
+
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_CNTLM,
+ A6XX_DBGC_CFG_DBGBUS_CNTLM_ENABLE(0xf));
+
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_IVTL_0, 0);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_IVTL_1, 0);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_IVTL_2, 0);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_IVTL_3, 0);
+
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_BYTEL_0, 0x76543210);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_BYTEL_1, 0xFEDCBA98);
+
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_MASKL_0, 0);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_MASKL_1, 0);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_MASKL_2, 0);
+ gpu_write(gpu, REG_A6XX_DBGC_CFG_DBGBUS_MASKL_3, 0);
+
+ /* Set up the CX debug bus - it lives elsewhere in the system so do a
+ * temporary ioremap for the registers
+ */
+ res = platform_get_resource_byname(gpu->pdev, IORESOURCE_MEM,
+ "cx_dbgc");
+
+ if (res)
+ cxdbg = ioremap(res->start, resource_size(res));
+
+ if (cxdbg) {
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_CNTLT,
+ A6XX_DBGC_CFG_DBGBUS_CNTLT_SEGT(0xf));
+
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_CNTLM,
+ A6XX_DBGC_CFG_DBGBUS_CNTLM_ENABLE(0xf));
+
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_IVTL_0, 0);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_IVTL_1, 0);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_IVTL_2, 0);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_IVTL_3, 0);
+
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_BYTEL_0,
+ 0x76543210);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_BYTEL_1,
+ 0xFEDCBA98);
+
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_MASKL_0, 0);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_MASKL_1, 0);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_MASKL_2, 0);
+ cxdbg_write(cxdbg, REG_A6XX_CX_DBGC_CFG_DBGBUS_MASKL_3, 0);
+ }
+
+ nr_debugbus_blocks = ARRAY_SIZE(a6xx_debugbus_blocks) +
+ (a6xx_has_gbif(to_adreno_gpu(gpu)) ? 1 : 0);
+
+ a6xx_state->debugbus = state_kcalloc(a6xx_state, nr_debugbus_blocks,
+ sizeof(*a6xx_state->debugbus));
+
+ if (a6xx_state->debugbus) {
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_debugbus_blocks); i++)
+ a6xx_get_debugbus_block(gpu,
+ a6xx_state,
+ &a6xx_debugbus_blocks[i],
+ &a6xx_state->debugbus[i]);
+
+ a6xx_state->nr_debugbus = ARRAY_SIZE(a6xx_debugbus_blocks);
+
+ /*
+ * GBIF has same debugbus as of other GPU blocks, fall back to
+ * default path if GPU uses GBIF, also GBIF uses exactly same
+ * ID as of VBIF.
+ */
+ if (a6xx_has_gbif(to_adreno_gpu(gpu))) {
+ a6xx_get_debugbus_block(gpu, a6xx_state,
+ &a6xx_gbif_debugbus_block,
+ &a6xx_state->debugbus[i]);
+
+ a6xx_state->nr_debugbus += 1;
+ }
+ }
+
+ /* Dump the VBIF debugbus on applicable targets */
+ if (!a6xx_has_gbif(to_adreno_gpu(gpu))) {
+ a6xx_state->vbif_debugbus =
+ state_kcalloc(a6xx_state, 1,
+ sizeof(*a6xx_state->vbif_debugbus));
+
+ if (a6xx_state->vbif_debugbus)
+ a6xx_get_vbif_debugbus_block(gpu, a6xx_state,
+ a6xx_state->vbif_debugbus);
+ }
+
+ if (cxdbg) {
+ a6xx_state->cx_debugbus =
+ state_kcalloc(a6xx_state,
+ ARRAY_SIZE(a6xx_cx_debugbus_blocks),
+ sizeof(*a6xx_state->cx_debugbus));
+
+ if (a6xx_state->cx_debugbus) {
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_cx_debugbus_blocks); i++)
+ a6xx_get_cx_debugbus_block(cxdbg,
+ a6xx_state,
+ &a6xx_cx_debugbus_blocks[i],
+ &a6xx_state->cx_debugbus[i]);
+
+ a6xx_state->nr_cx_debugbus =
+ ARRAY_SIZE(a6xx_cx_debugbus_blocks);
+ }
+
+ iounmap(cxdbg);
+ }
+}
+
+#define RANGE(reg, a) ((reg)[(a) + 1] - (reg)[(a)] + 1)
+
+/* Read a data cluster from behind the AHB aperture */
+static void a6xx_get_dbgahb_cluster(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_dbgahb_cluster *dbgahb,
+ struct a6xx_gpu_state_obj *obj,
+ struct a6xx_crashdumper *dumper)
+{
+ u64 *in = dumper->ptr;
+ u64 out = dumper->iova + A6XX_CD_DATA_OFFSET;
+ size_t datasize;
+ int i, regcount = 0;
+
+ for (i = 0; i < A6XX_NUM_CONTEXTS; i++) {
+ int j;
+
+ in += CRASHDUMP_WRITE(in, REG_A6XX_HLSQ_DBG_READ_SEL,
+ (dbgahb->statetype + i * 2) << 8);
+
+ for (j = 0; j < dbgahb->count; j += 2) {
+ int count = RANGE(dbgahb->registers, j);
+ u32 offset = REG_A6XX_HLSQ_DBG_AHB_READ_APERTURE +
+ dbgahb->registers[j] - (dbgahb->base >> 2);
+
+ in += CRASHDUMP_READ(in, offset, count, out);
+
+ out += count * sizeof(u32);
+
+ if (i == 0)
+ regcount += count;
+ }
+ }
+
+ CRASHDUMP_FINI(in);
+
+ datasize = regcount * A6XX_NUM_CONTEXTS * sizeof(u32);
+
+ if (WARN_ON(datasize > A6XX_CD_DATA_SIZE))
+ return;
+
+ if (a6xx_crashdumper_run(gpu, dumper))
+ return;
+
+ obj->handle = dbgahb;
+ obj->data = state_kmemdup(a6xx_state, dumper->ptr + A6XX_CD_DATA_OFFSET,
+ datasize);
+}
+
+static void a6xx_get_dbgahb_clusters(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ struct a6xx_crashdumper *dumper)
+{
+ int i;
+
+ a6xx_state->dbgahb_clusters = state_kcalloc(a6xx_state,
+ ARRAY_SIZE(a6xx_dbgahb_clusters),
+ sizeof(*a6xx_state->dbgahb_clusters));
+
+ if (!a6xx_state->dbgahb_clusters)
+ return;
+
+ a6xx_state->nr_dbgahb_clusters = ARRAY_SIZE(a6xx_dbgahb_clusters);
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_dbgahb_clusters); i++)
+ a6xx_get_dbgahb_cluster(gpu, a6xx_state,
+ &a6xx_dbgahb_clusters[i],
+ &a6xx_state->dbgahb_clusters[i], dumper);
+}
+
+/* Read a data cluster from the CP aperture with the crashdumper */
+static void a6xx_get_cluster(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_cluster *cluster,
+ struct a6xx_gpu_state_obj *obj,
+ struct a6xx_crashdumper *dumper)
+{
+ u64 *in = dumper->ptr;
+ u64 out = dumper->iova + A6XX_CD_DATA_OFFSET;
+ size_t datasize;
+ int i, regcount = 0;
+
+ /* Some clusters need a selector register to be programmed too */
+ if (cluster->sel_reg)
+ in += CRASHDUMP_WRITE(in, cluster->sel_reg, cluster->sel_val);
+
+ for (i = 0; i < A6XX_NUM_CONTEXTS; i++) {
+ int j;
+
+ in += CRASHDUMP_WRITE(in, REG_A6XX_CP_APERTURE_CNTL_CD,
+ (cluster->id << 8) | (i << 4) | i);
+
+ for (j = 0; j < cluster->count; j += 2) {
+ int count = RANGE(cluster->registers, j);
+
+ in += CRASHDUMP_READ(in, cluster->registers[j],
+ count, out);
+
+ out += count * sizeof(u32);
+
+ if (i == 0)
+ regcount += count;
+ }
+ }
+
+ CRASHDUMP_FINI(in);
+
+ datasize = regcount * A6XX_NUM_CONTEXTS * sizeof(u32);
+
+ if (WARN_ON(datasize > A6XX_CD_DATA_SIZE))
+ return;
+
+ if (a6xx_crashdumper_run(gpu, dumper))
+ return;
+
+ obj->handle = cluster;
+ obj->data = state_kmemdup(a6xx_state, dumper->ptr + A6XX_CD_DATA_OFFSET,
+ datasize);
+}
+
+static void a6xx_get_clusters(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ struct a6xx_crashdumper *dumper)
+{
+ int i;
+
+ a6xx_state->clusters = state_kcalloc(a6xx_state,
+ ARRAY_SIZE(a6xx_clusters), sizeof(*a6xx_state->clusters));
+
+ if (!a6xx_state->clusters)
+ return;
+
+ a6xx_state->nr_clusters = ARRAY_SIZE(a6xx_clusters);
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_clusters); i++)
+ a6xx_get_cluster(gpu, a6xx_state, &a6xx_clusters[i],
+ &a6xx_state->clusters[i], dumper);
+}
+
+/* Read a shader / debug block from the HLSQ aperture with the crashdumper */
+static void a6xx_get_shader_block(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_shader_block *block,
+ struct a6xx_gpu_state_obj *obj,
+ struct a6xx_crashdumper *dumper)
+{
+ u64 *in = dumper->ptr;
+ size_t datasize = block->size * A6XX_NUM_SHADER_BANKS * sizeof(u32);
+ int i;
+
+ if (WARN_ON(datasize > A6XX_CD_DATA_SIZE))
+ return;
+
+ for (i = 0; i < A6XX_NUM_SHADER_BANKS; i++) {
+ in += CRASHDUMP_WRITE(in, REG_A6XX_HLSQ_DBG_READ_SEL,
+ (block->type << 8) | i);
+
+ in += CRASHDUMP_READ(in, REG_A6XX_HLSQ_DBG_AHB_READ_APERTURE,
+ block->size, dumper->iova + A6XX_CD_DATA_OFFSET);
+ }
+
+ CRASHDUMP_FINI(in);
+
+ if (a6xx_crashdumper_run(gpu, dumper))
+ return;
+
+ obj->handle = block;
+ obj->data = state_kmemdup(a6xx_state, dumper->ptr + A6XX_CD_DATA_OFFSET,
+ datasize);
+}
+
+static void a6xx_get_shaders(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ struct a6xx_crashdumper *dumper)
+{
+ int i;
+
+ a6xx_state->shaders = state_kcalloc(a6xx_state,
+ ARRAY_SIZE(a6xx_shader_blocks), sizeof(*a6xx_state->shaders));
+
+ if (!a6xx_state->shaders)
+ return;
+
+ a6xx_state->nr_shaders = ARRAY_SIZE(a6xx_shader_blocks);
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_shader_blocks); i++)
+ a6xx_get_shader_block(gpu, a6xx_state, &a6xx_shader_blocks[i],
+ &a6xx_state->shaders[i], dumper);
+}
+
+/* Read registers from behind the HLSQ aperture with the crashdumper */
+static void a6xx_get_crashdumper_hlsq_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_registers *regs,
+ struct a6xx_gpu_state_obj *obj,
+ struct a6xx_crashdumper *dumper)
+
+{
+ u64 *in = dumper->ptr;
+ u64 out = dumper->iova + A6XX_CD_DATA_OFFSET;
+ int i, regcount = 0;
+
+ in += CRASHDUMP_WRITE(in, REG_A6XX_HLSQ_DBG_READ_SEL, regs->val1);
+
+ for (i = 0; i < regs->count; i += 2) {
+ u32 count = RANGE(regs->registers, i);
+ u32 offset = REG_A6XX_HLSQ_DBG_AHB_READ_APERTURE +
+ regs->registers[i] - (regs->val0 >> 2);
+
+ in += CRASHDUMP_READ(in, offset, count, out);
+
+ out += count * sizeof(u32);
+ regcount += count;
+ }
+
+ CRASHDUMP_FINI(in);
+
+ if (WARN_ON((regcount * sizeof(u32)) > A6XX_CD_DATA_SIZE))
+ return;
+
+ if (a6xx_crashdumper_run(gpu, dumper))
+ return;
+
+ obj->handle = regs;
+ obj->data = state_kmemdup(a6xx_state, dumper->ptr + A6XX_CD_DATA_OFFSET,
+ regcount * sizeof(u32));
+}
+
+/* Read a block of registers using the crashdumper */
+static void a6xx_get_crashdumper_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_registers *regs,
+ struct a6xx_gpu_state_obj *obj,
+ struct a6xx_crashdumper *dumper)
+
+{
+ u64 *in = dumper->ptr;
+ u64 out = dumper->iova + A6XX_CD_DATA_OFFSET;
+ int i, regcount = 0;
+
+ /* Some blocks might need to program a selector register first */
+ if (regs->val0)
+ in += CRASHDUMP_WRITE(in, regs->val0, regs->val1);
+
+ for (i = 0; i < regs->count; i += 2) {
+ u32 count = RANGE(regs->registers, i);
+
+ in += CRASHDUMP_READ(in, regs->registers[i], count, out);
+
+ out += count * sizeof(u32);
+ regcount += count;
+ }
+
+ CRASHDUMP_FINI(in);
+
+ if (WARN_ON((regcount * sizeof(u32)) > A6XX_CD_DATA_SIZE))
+ return;
+
+ if (a6xx_crashdumper_run(gpu, dumper))
+ return;
+
+ obj->handle = regs;
+ obj->data = state_kmemdup(a6xx_state, dumper->ptr + A6XX_CD_DATA_OFFSET,
+ regcount * sizeof(u32));
+}
+
+/* Read a block of registers via AHB */
+static void a6xx_get_ahb_gpu_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_registers *regs,
+ struct a6xx_gpu_state_obj *obj)
+{
+ int i, regcount = 0, index = 0;
+
+ for (i = 0; i < regs->count; i += 2)
+ regcount += RANGE(regs->registers, i);
+
+ obj->handle = (const void *) regs;
+ obj->data = state_kcalloc(a6xx_state, regcount, sizeof(u32));
+ if (!obj->data)
+ return;
+
+ for (i = 0; i < regs->count; i += 2) {
+ u32 count = RANGE(regs->registers, i);
+ int j;
+
+ for (j = 0; j < count; j++)
+ obj->data[index++] = gpu_read(gpu,
+ regs->registers[i] + j);
+ }
+}
+
+/* Read a block of GMU registers */
+static void _a6xx_get_gmu_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_registers *regs,
+ struct a6xx_gpu_state_obj *obj,
+ bool rscc)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
+ int i, regcount = 0, index = 0;
+
+ for (i = 0; i < regs->count; i += 2)
+ regcount += RANGE(regs->registers, i);
+
+ obj->handle = (const void *) regs;
+ obj->data = state_kcalloc(a6xx_state, regcount, sizeof(u32));
+ if (!obj->data)
+ return;
+
+ for (i = 0; i < regs->count; i += 2) {
+ u32 count = RANGE(regs->registers, i);
+ int j;
+
+ for (j = 0; j < count; j++) {
+ u32 offset = regs->registers[i] + j;
+ u32 val;
+
+ if (rscc)
+ val = gmu_read_rscc(gmu, offset);
+ else
+ val = gmu_read(gmu, offset);
+
+ obj->data[index++] = val;
+ }
+ }
+}
+
+static void a6xx_get_gmu_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ a6xx_state->gmu_registers = state_kcalloc(a6xx_state,
+ 3, sizeof(*a6xx_state->gmu_registers));
+
+ if (!a6xx_state->gmu_registers)
+ return;
+
+ a6xx_state->nr_gmu_registers = 3;
+
+ /* Get the CX GMU registers from AHB */
+ _a6xx_get_gmu_registers(gpu, a6xx_state, &a6xx_gmu_reglist[0],
+ &a6xx_state->gmu_registers[0], false);
+ _a6xx_get_gmu_registers(gpu, a6xx_state, &a6xx_gmu_reglist[1],
+ &a6xx_state->gmu_registers[1], true);
+
+ if (!a6xx_gmu_gx_is_on(&a6xx_gpu->gmu))
+ return;
+
+ /* Set the fence to ALLOW mode so we can access the registers */
+ gpu_write(gpu, REG_A6XX_GMU_AO_AHB_FENCE_CTRL, 0);
+
+ _a6xx_get_gmu_registers(gpu, a6xx_state, &a6xx_gmu_reglist[2],
+ &a6xx_state->gmu_registers[2], false);
+}
+
+static struct msm_gpu_state_bo *a6xx_snapshot_gmu_bo(
+ struct a6xx_gpu_state *a6xx_state, struct a6xx_gmu_bo *bo)
+{
+ struct msm_gpu_state_bo *snapshot;
+
+ if (!bo->size)
+ return NULL;
+
+ snapshot = state_kcalloc(a6xx_state, 1, sizeof(*snapshot));
+ if (!snapshot)
+ return NULL;
+
+ snapshot->iova = bo->iova;
+ snapshot->size = bo->size;
+ snapshot->data = kvzalloc(snapshot->size, GFP_KERNEL);
+ if (!snapshot->data)
+ return NULL;
+
+ memcpy(snapshot->data, bo->virt, bo->size);
+
+ return snapshot;
+}
+
+static void a6xx_snapshot_gmu_hfi_history(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
+ unsigned i, j;
+
+ BUILD_BUG_ON(ARRAY_SIZE(gmu->queues) != ARRAY_SIZE(a6xx_state->hfi_queue_history));
+
+ for (i = 0; i < ARRAY_SIZE(gmu->queues); i++) {
+ struct a6xx_hfi_queue *queue = &gmu->queues[i];
+ for (j = 0; j < HFI_HISTORY_SZ; j++) {
+ unsigned idx = (j + queue->history_idx) % HFI_HISTORY_SZ;
+ a6xx_state->hfi_queue_history[i][j] = queue->history[idx];
+ }
+ }
+}
+
+#define A6XX_GBIF_REGLIST_SIZE 1
+static void a6xx_get_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ struct a6xx_crashdumper *dumper)
+{
+ int i, count = ARRAY_SIZE(a6xx_ahb_reglist) +
+ ARRAY_SIZE(a6xx_reglist) +
+ ARRAY_SIZE(a6xx_hlsq_reglist) + A6XX_GBIF_REGLIST_SIZE;
+ int index = 0;
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+
+ a6xx_state->registers = state_kcalloc(a6xx_state,
+ count, sizeof(*a6xx_state->registers));
+
+ if (!a6xx_state->registers)
+ return;
+
+ a6xx_state->nr_registers = count;
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_ahb_reglist); i++)
+ a6xx_get_ahb_gpu_registers(gpu,
+ a6xx_state, &a6xx_ahb_reglist[i],
+ &a6xx_state->registers[index++]);
+
+ if (a6xx_has_gbif(adreno_gpu))
+ a6xx_get_ahb_gpu_registers(gpu,
+ a6xx_state, &a6xx_gbif_reglist,
+ &a6xx_state->registers[index++]);
+ else
+ a6xx_get_ahb_gpu_registers(gpu,
+ a6xx_state, &a6xx_vbif_reglist,
+ &a6xx_state->registers[index++]);
+ if (!dumper) {
+ /*
+ * We can't use the crashdumper when the SMMU is stalled,
+ * because the GPU has no memory access until we resume
+ * translation (but we don't want to do that until after
+ * we have captured as much useful GPU state as possible).
+ * So instead collect registers via the CPU:
+ */
+ for (i = 0; i < ARRAY_SIZE(a6xx_reglist); i++)
+ a6xx_get_ahb_gpu_registers(gpu,
+ a6xx_state, &a6xx_reglist[i],
+ &a6xx_state->registers[index++]);
+ return;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_reglist); i++)
+ a6xx_get_crashdumper_registers(gpu,
+ a6xx_state, &a6xx_reglist[i],
+ &a6xx_state->registers[index++],
+ dumper);
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_hlsq_reglist); i++)
+ a6xx_get_crashdumper_hlsq_registers(gpu,
+ a6xx_state, &a6xx_hlsq_reglist[i],
+ &a6xx_state->registers[index++],
+ dumper);
+}
+
+/* Read a block of data from an indexed register pair */
+static void a6xx_get_indexed_regs(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state,
+ const struct a6xx_indexed_registers *indexed,
+ struct a6xx_gpu_state_obj *obj)
+{
+ int i;
+
+ obj->handle = (const void *) indexed;
+ obj->data = state_kcalloc(a6xx_state, indexed->count, sizeof(u32));
+ if (!obj->data)
+ return;
+
+ /* All the indexed banks start at address 0 */
+ gpu_write(gpu, indexed->addr, 0);
+
+ /* Read the data - each read increments the internal address by 1 */
+ for (i = 0; i < indexed->count; i++)
+ obj->data[i] = gpu_read(gpu, indexed->data);
+}
+
+static void a6xx_get_indexed_registers(struct msm_gpu *gpu,
+ struct a6xx_gpu_state *a6xx_state)
+{
+ u32 mempool_size;
+ int count = ARRAY_SIZE(a6xx_indexed_reglist) + 1;
+ int i;
+
+ a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count,
+ sizeof(*a6xx_state->indexed_regs));
+ if (!a6xx_state->indexed_regs)
+ return;
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_indexed_reglist); i++)
+ a6xx_get_indexed_regs(gpu, a6xx_state, &a6xx_indexed_reglist[i],
+ &a6xx_state->indexed_regs[i]);
+
+ /* Set the CP mempool size to 0 to stabilize it while dumping */
+ mempool_size = gpu_read(gpu, REG_A6XX_CP_MEM_POOL_SIZE);
+ gpu_write(gpu, REG_A6XX_CP_MEM_POOL_SIZE, 0);
+
+ /* Get the contents of the CP mempool */
+ a6xx_get_indexed_regs(gpu, a6xx_state, &a6xx_cp_mempool_indexed,
+ &a6xx_state->indexed_regs[i]);
+
+ /*
+ * Offset 0x2000 in the mempool is the size - copy the saved size over
+ * so the data is consistent
+ */
+ a6xx_state->indexed_regs[i].data[0x2000] = mempool_size;
+
+ /* Restore the size in the hardware */
+ gpu_write(gpu, REG_A6XX_CP_MEM_POOL_SIZE, mempool_size);
+
+ a6xx_state->nr_indexed_regs = count;
+}
+
+struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu)
+{
+ struct a6xx_crashdumper _dumper = { 0 }, *dumper = NULL;
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ struct a6xx_gpu_state *a6xx_state = kzalloc(sizeof(*a6xx_state),
+ GFP_KERNEL);
+ bool stalled = !!(gpu_read(gpu, REG_A6XX_RBBM_STATUS3) &
+ A6XX_RBBM_STATUS3_SMMU_STALLED_ON_FAULT);
+
+ if (!a6xx_state)
+ return ERR_PTR(-ENOMEM);
+
+ INIT_LIST_HEAD(&a6xx_state->objs);
+
+ /* Get the generic state from the adreno core */
+ adreno_gpu_state_get(gpu, &a6xx_state->base);
+
+ a6xx_get_gmu_registers(gpu, a6xx_state);
+
+ a6xx_state->gmu_log = a6xx_snapshot_gmu_bo(a6xx_state, &a6xx_gpu->gmu.log);
+ a6xx_state->gmu_hfi = a6xx_snapshot_gmu_bo(a6xx_state, &a6xx_gpu->gmu.hfi);
+ a6xx_state->gmu_debug = a6xx_snapshot_gmu_bo(a6xx_state, &a6xx_gpu->gmu.debug);
+
+ a6xx_snapshot_gmu_hfi_history(gpu, a6xx_state);
+
+ /* If GX isn't on the rest of the data isn't going to be accessible */
+ if (!a6xx_gmu_gx_is_on(&a6xx_gpu->gmu))
+ return &a6xx_state->base;
+
+ /* Get the banks of indexed registers */
+ a6xx_get_indexed_registers(gpu, a6xx_state);
+
+ /*
+ * Try to initialize the crashdumper, if we are not dumping state
+ * with the SMMU stalled. The crashdumper needs memory access to
+ * write out GPU state, so we need to skip this when the SMMU is
+ * stalled in response to an iova fault
+ */
+ if (!stalled && !gpu->needs_hw_init &&
+ !a6xx_crashdumper_init(gpu, &_dumper)) {
+ dumper = &_dumper;
+ }
+
+ a6xx_get_registers(gpu, a6xx_state, dumper);
+
+ if (dumper) {
+ a6xx_get_shaders(gpu, a6xx_state, dumper);
+ a6xx_get_clusters(gpu, a6xx_state, dumper);
+ a6xx_get_dbgahb_clusters(gpu, a6xx_state, dumper);
+
+ msm_gem_kernel_put(dumper->bo, gpu->aspace);
+ }
+
+ if (snapshot_debugbus)
+ a6xx_get_debugbus(gpu, a6xx_state);
+
+ a6xx_state->gpu_initialized = !gpu->needs_hw_init;
+
+ return &a6xx_state->base;
+}
+
+static void a6xx_gpu_state_destroy(struct kref *kref)
+{
+ struct a6xx_state_memobj *obj, *tmp;
+ struct msm_gpu_state *state = container_of(kref,
+ struct msm_gpu_state, ref);
+ struct a6xx_gpu_state *a6xx_state = container_of(state,
+ struct a6xx_gpu_state, base);
+
+ if (a6xx_state->gmu_log)
+ kvfree(a6xx_state->gmu_log->data);
+
+ if (a6xx_state->gmu_hfi)
+ kvfree(a6xx_state->gmu_hfi->data);
+
+ if (a6xx_state->gmu_debug)
+ kvfree(a6xx_state->gmu_debug->data);
+
+ list_for_each_entry_safe(obj, tmp, &a6xx_state->objs, node) {
+ list_del(&obj->node);
+ kvfree(obj);
+ }
+
+ adreno_gpu_state_destroy(state);
+ kfree(a6xx_state);
+}
+
+int a6xx_gpu_state_put(struct msm_gpu_state *state)
+{
+ if (IS_ERR_OR_NULL(state))
+ return 1;
+
+ return kref_put(&state->ref, a6xx_gpu_state_destroy);
+}
+
+static void a6xx_show_registers(const u32 *registers, u32 *data, size_t count,
+ struct drm_printer *p)
+{
+ int i, index = 0;
+
+ if (!data)
+ return;
+
+ for (i = 0; i < count; i += 2) {
+ u32 count = RANGE(registers, i);
+ u32 offset = registers[i];
+ int j;
+
+ for (j = 0; j < count; index++, offset++, j++) {
+ if (data[index] == 0xdeafbead)
+ continue;
+
+ drm_printf(p, " - { offset: 0x%06x, value: 0x%08x }\n",
+ offset << 2, data[index]);
+ }
+ }
+}
+
+static void print_ascii85(struct drm_printer *p, size_t len, u32 *data)
+{
+ char out[ASCII85_BUFSZ];
+ long i, l, datalen = 0;
+
+ for (i = 0; i < len >> 2; i++) {
+ if (data[i])
+ datalen = (i + 1) << 2;
+ }
+
+ if (datalen == 0)
+ return;
+
+ drm_puts(p, " data: !!ascii85 |\n");
+ drm_puts(p, " ");
+
+
+ l = ascii85_encode_len(datalen);
+
+ for (i = 0; i < l; i++)
+ drm_puts(p, ascii85_encode(data[i], out));
+
+ drm_puts(p, "\n");
+}
+
+static void print_name(struct drm_printer *p, const char *fmt, const char *name)
+{
+ drm_puts(p, fmt);
+ drm_puts(p, name);
+ drm_puts(p, "\n");
+}
+
+static void a6xx_show_shader(struct a6xx_gpu_state_obj *obj,
+ struct drm_printer *p)
+{
+ const struct a6xx_shader_block *block = obj->handle;
+ int i;
+
+ if (!obj->handle)
+ return;
+
+ print_name(p, " - type: ", block->name);
+
+ for (i = 0; i < A6XX_NUM_SHADER_BANKS; i++) {
+ drm_printf(p, " - bank: %d\n", i);
+ drm_printf(p, " size: %d\n", block->size);
+
+ if (!obj->data)
+ continue;
+
+ print_ascii85(p, block->size << 2,
+ obj->data + (block->size * i));
+ }
+}
+
+static void a6xx_show_cluster_data(const u32 *registers, int size, u32 *data,
+ struct drm_printer *p)
+{
+ int ctx, index = 0;
+
+ for (ctx = 0; ctx < A6XX_NUM_CONTEXTS; ctx++) {
+ int j;
+
+ drm_printf(p, " - context: %d\n", ctx);
+
+ for (j = 0; j < size; j += 2) {
+ u32 count = RANGE(registers, j);
+ u32 offset = registers[j];
+ int k;
+
+ for (k = 0; k < count; index++, offset++, k++) {
+ if (data[index] == 0xdeafbead)
+ continue;
+
+ drm_printf(p, " - { offset: 0x%06x, value: 0x%08x }\n",
+ offset << 2, data[index]);
+ }
+ }
+ }
+}
+
+static void a6xx_show_dbgahb_cluster(struct a6xx_gpu_state_obj *obj,
+ struct drm_printer *p)
+{
+ const struct a6xx_dbgahb_cluster *dbgahb = obj->handle;
+
+ if (dbgahb) {
+ print_name(p, " - cluster-name: ", dbgahb->name);
+ a6xx_show_cluster_data(dbgahb->registers, dbgahb->count,
+ obj->data, p);
+ }
+}
+
+static void a6xx_show_cluster(struct a6xx_gpu_state_obj *obj,
+ struct drm_printer *p)
+{
+ const struct a6xx_cluster *cluster = obj->handle;
+
+ if (cluster) {
+ print_name(p, " - cluster-name: ", cluster->name);
+ a6xx_show_cluster_data(cluster->registers, cluster->count,
+ obj->data, p);
+ }
+}
+
+static void a6xx_show_indexed_regs(struct a6xx_gpu_state_obj *obj,
+ struct drm_printer *p)
+{
+ const struct a6xx_indexed_registers *indexed = obj->handle;
+
+ if (!indexed)
+ return;
+
+ print_name(p, " - regs-name: ", indexed->name);
+ drm_printf(p, " dwords: %d\n", indexed->count);
+
+ print_ascii85(p, indexed->count << 2, obj->data);
+}
+
+static void a6xx_show_debugbus_block(const struct a6xx_debugbus_block *block,
+ u32 *data, struct drm_printer *p)
+{
+ if (block) {
+ print_name(p, " - debugbus-block: ", block->name);
+
+ /*
+ * count for regular debugbus data is in quadwords,
+ * but print the size in dwords for consistency
+ */
+ drm_printf(p, " count: %d\n", block->count << 1);
+
+ print_ascii85(p, block->count << 3, data);
+ }
+}
+
+static void a6xx_show_debugbus(struct a6xx_gpu_state *a6xx_state,
+ struct drm_printer *p)
+{
+ int i;
+
+ for (i = 0; i < a6xx_state->nr_debugbus; i++) {
+ struct a6xx_gpu_state_obj *obj = &a6xx_state->debugbus[i];
+
+ a6xx_show_debugbus_block(obj->handle, obj->data, p);
+ }
+
+ if (a6xx_state->vbif_debugbus) {
+ struct a6xx_gpu_state_obj *obj = a6xx_state->vbif_debugbus;
+
+ drm_puts(p, " - debugbus-block: A6XX_DBGBUS_VBIF\n");
+ drm_printf(p, " count: %d\n", VBIF_DEBUGBUS_BLOCK_SIZE);
+
+ /* vbif debugbus data is in dwords. Confusing, huh? */
+ print_ascii85(p, VBIF_DEBUGBUS_BLOCK_SIZE << 2, obj->data);
+ }
+
+ for (i = 0; i < a6xx_state->nr_cx_debugbus; i++) {
+ struct a6xx_gpu_state_obj *obj = &a6xx_state->cx_debugbus[i];
+
+ a6xx_show_debugbus_block(obj->handle, obj->data, p);
+ }
+}
+
+void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
+ struct drm_printer *p)
+{
+ struct a6xx_gpu_state *a6xx_state = container_of(state,
+ struct a6xx_gpu_state, base);
+ int i;
+
+ if (IS_ERR_OR_NULL(state))
+ return;
+
+ drm_printf(p, "gpu-initialized: %d\n", a6xx_state->gpu_initialized);
+
+ adreno_show(gpu, state, p);
+
+ drm_puts(p, "gmu-log:\n");
+ if (a6xx_state->gmu_log) {
+ struct msm_gpu_state_bo *gmu_log = a6xx_state->gmu_log;
+
+ drm_printf(p, " iova: 0x%016llx\n", gmu_log->iova);
+ drm_printf(p, " size: %zu\n", gmu_log->size);
+ adreno_show_object(p, &gmu_log->data, gmu_log->size,
+ &gmu_log->encoded);
+ }
+
+ drm_puts(p, "gmu-hfi:\n");
+ if (a6xx_state->gmu_hfi) {
+ struct msm_gpu_state_bo *gmu_hfi = a6xx_state->gmu_hfi;
+ unsigned i, j;
+
+ drm_printf(p, " iova: 0x%016llx\n", gmu_hfi->iova);
+ drm_printf(p, " size: %zu\n", gmu_hfi->size);
+ for (i = 0; i < ARRAY_SIZE(a6xx_state->hfi_queue_history); i++) {
+ drm_printf(p, " queue-history[%u]:", i);
+ for (j = 0; j < HFI_HISTORY_SZ; j++) {
+ drm_printf(p, " %d", a6xx_state->hfi_queue_history[i][j]);
+ }
+ drm_printf(p, "\n");
+ }
+ adreno_show_object(p, &gmu_hfi->data, gmu_hfi->size,
+ &gmu_hfi->encoded);
+ }
+
+ drm_puts(p, "gmu-debug:\n");
+ if (a6xx_state->gmu_debug) {
+ struct msm_gpu_state_bo *gmu_debug = a6xx_state->gmu_debug;
+
+ drm_printf(p, " iova: 0x%016llx\n", gmu_debug->iova);
+ drm_printf(p, " size: %zu\n", gmu_debug->size);
+ adreno_show_object(p, &gmu_debug->data, gmu_debug->size,
+ &gmu_debug->encoded);
+ }
+
+ drm_puts(p, "registers:\n");
+ for (i = 0; i < a6xx_state->nr_registers; i++) {
+ struct a6xx_gpu_state_obj *obj = &a6xx_state->registers[i];
+ const struct a6xx_registers *regs = obj->handle;
+
+ if (!obj->handle)
+ continue;
+
+ a6xx_show_registers(regs->registers, obj->data, regs->count, p);
+ }
+
+ drm_puts(p, "registers-gmu:\n");
+ for (i = 0; i < a6xx_state->nr_gmu_registers; i++) {
+ struct a6xx_gpu_state_obj *obj = &a6xx_state->gmu_registers[i];
+ const struct a6xx_registers *regs = obj->handle;
+
+ if (!obj->handle)
+ continue;
+
+ a6xx_show_registers(regs->registers, obj->data, regs->count, p);
+ }
+
+ drm_puts(p, "indexed-registers:\n");
+ for (i = 0; i < a6xx_state->nr_indexed_regs; i++)
+ a6xx_show_indexed_regs(&a6xx_state->indexed_regs[i], p);
+
+ drm_puts(p, "shader-blocks:\n");
+ for (i = 0; i < a6xx_state->nr_shaders; i++)
+ a6xx_show_shader(&a6xx_state->shaders[i], p);
+
+ drm_puts(p, "clusters:\n");
+ for (i = 0; i < a6xx_state->nr_clusters; i++)
+ a6xx_show_cluster(&a6xx_state->clusters[i], p);
+
+ for (i = 0; i < a6xx_state->nr_dbgahb_clusters; i++)
+ a6xx_show_dbgahb_cluster(&a6xx_state->dbgahb_clusters[i], p);
+
+ drm_puts(p, "debugbus:\n");
+ a6xx_show_debugbus(a6xx_state, p);
+}