summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/drm/vmwgfx/vmw_surface_cache.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/vmwgfx/vmw_surface_cache.h
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmw_surface_cache.h')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmw_surface_cache.h539
1 files changed, 539 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmw_surface_cache.h b/drivers/gpu/drm/vmwgfx/vmw_surface_cache.h
new file mode 100644
index 000000000..b0d87c5f5
--- /dev/null
+++ b/drivers/gpu/drm/vmwgfx/vmw_surface_cache.h
@@ -0,0 +1,539 @@
+/**********************************************************
+ * Copyright 2021 VMware, Inc.
+ * SPDX-License-Identifier: GPL-2.0 OR MIT
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef VMW_SURFACE_CACHE_H
+#define VMW_SURFACE_CACHE_H
+
+#include "device_include/svga3d_surfacedefs.h"
+
+#include <drm/vmwgfx_drm.h>
+
+static inline u32 clamped_umul32(u32 a, u32 b)
+{
+ uint64_t tmp = (uint64_t) a*b;
+ return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
+}
+
+/**
+ * vmw_surface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the
+ * given format.
+ */
+static inline const SVGA3dSurfaceDesc *
+vmw_surface_get_desc(SVGA3dSurfaceFormat format)
+{
+ if (format < ARRAY_SIZE(g_SVGA3dSurfaceDescs))
+ return &g_SVGA3dSurfaceDescs[format];
+
+ return &g_SVGA3dSurfaceDescs[SVGA3D_FORMAT_INVALID];
+}
+
+/**
+ * vmw_surface_get_mip_size - Given a base level size and the mip level,
+ * compute the size of the mip level.
+ */
+static inline struct drm_vmw_size
+vmw_surface_get_mip_size(struct drm_vmw_size base_level, u32 mip_level)
+{
+ struct drm_vmw_size size = {
+ .width = max_t(u32, base_level.width >> mip_level, 1),
+ .height = max_t(u32, base_level.height >> mip_level, 1),
+ .depth = max_t(u32, base_level.depth >> mip_level, 1)
+ };
+
+ return size;
+}
+
+static inline void
+vmw_surface_get_size_in_blocks(const SVGA3dSurfaceDesc *desc,
+ const struct drm_vmw_size *pixel_size,
+ SVGA3dSize *block_size)
+{
+ block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
+ desc->blockSize.width);
+ block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
+ desc->blockSize.height);
+ block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
+ desc->blockSize.depth);
+}
+
+static inline bool
+vmw_surface_is_planar_surface(const SVGA3dSurfaceDesc *desc)
+{
+ return (desc->blockDesc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
+}
+
+static inline u32
+vmw_surface_calculate_pitch(const SVGA3dSurfaceDesc *desc,
+ const struct drm_vmw_size *size)
+{
+ u32 pitch;
+ SVGA3dSize blocks;
+
+ vmw_surface_get_size_in_blocks(desc, size, &blocks);
+
+ pitch = blocks.width * desc->pitchBytesPerBlock;
+
+ return pitch;
+}
+
+/**
+ * vmw_surface_get_image_buffer_size - Calculates image buffer size.
+ *
+ * Return the number of bytes of buffer space required to store one image of a
+ * surface, optionally using the specified pitch.
+ *
+ * If pitch is zero, it is assumed that rows are tightly packed.
+ *
+ * This function is overflow-safe. If the result would have overflowed, instead
+ * we return MAX_UINT32.
+ */
+static inline u32
+vmw_surface_get_image_buffer_size(const SVGA3dSurfaceDesc *desc,
+ const struct drm_vmw_size *size,
+ u32 pitch)
+{
+ SVGA3dSize image_blocks;
+ u32 slice_size, total_size;
+
+ vmw_surface_get_size_in_blocks(desc, size, &image_blocks);
+
+ if (vmw_surface_is_planar_surface(desc)) {
+ total_size = clamped_umul32(image_blocks.width,
+ image_blocks.height);
+ total_size = clamped_umul32(total_size, image_blocks.depth);
+ total_size = clamped_umul32(total_size, desc->bytesPerBlock);
+ return total_size;
+ }
+
+ if (pitch == 0)
+ pitch = vmw_surface_calculate_pitch(desc, size);
+
+ slice_size = clamped_umul32(image_blocks.height, pitch);
+ total_size = clamped_umul32(slice_size, image_blocks.depth);
+
+ return total_size;
+}
+
+/**
+ * vmw_surface_get_serialized_size - Get the serialized size for the image.
+ */
+static inline u32
+vmw_surface_get_serialized_size(SVGA3dSurfaceFormat format,
+ struct drm_vmw_size base_level_size,
+ u32 num_mip_levels,
+ u32 num_layers)
+{
+ const SVGA3dSurfaceDesc *desc = vmw_surface_get_desc(format);
+ u32 total_size = 0;
+ u32 mip;
+
+ for (mip = 0; mip < num_mip_levels; mip++) {
+ struct drm_vmw_size size =
+ vmw_surface_get_mip_size(base_level_size, mip);
+ total_size += vmw_surface_get_image_buffer_size(desc,
+ &size, 0);
+ }
+
+ return total_size * num_layers;
+}
+
+/**
+ * vmw_surface_get_serialized_size_extended - Returns the number of bytes
+ * required for a surface with given parameters. Support for sample count.
+ */
+static inline u32
+vmw_surface_get_serialized_size_extended(SVGA3dSurfaceFormat format,
+ struct drm_vmw_size base_level_size,
+ u32 num_mip_levels,
+ u32 num_layers,
+ u32 num_samples)
+{
+ uint64_t total_size =
+ vmw_surface_get_serialized_size(format,
+ base_level_size,
+ num_mip_levels,
+ num_layers);
+ total_size *= max_t(u32, 1, num_samples);
+
+ return min_t(uint64_t, total_size, (uint64_t)U32_MAX);
+}
+
+/**
+ * vmw_surface_get_pixel_offset - Compute the offset (in bytes) to a pixel
+ * in an image (or volume).
+ *
+ * @width: The image width in pixels.
+ * @height: The image height in pixels
+ */
+static inline u32
+vmw_surface_get_pixel_offset(SVGA3dSurfaceFormat format,
+ u32 width, u32 height,
+ u32 x, u32 y, u32 z)
+{
+ const SVGA3dSurfaceDesc *desc = vmw_surface_get_desc(format);
+ const u32 bw = desc->blockSize.width, bh = desc->blockSize.height;
+ const u32 bd = desc->blockSize.depth;
+ const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
+ desc->bytesPerBlock;
+ const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
+ const u32 offset = (z / bd * imgstride +
+ y / bh * rowstride +
+ x / bw * desc->bytesPerBlock);
+ return offset;
+}
+
+static inline u32
+vmw_surface_get_image_offset(SVGA3dSurfaceFormat format,
+ struct drm_vmw_size baseLevelSize,
+ u32 numMipLevels,
+ u32 face,
+ u32 mip)
+
+{
+ u32 offset;
+ u32 mipChainBytes;
+ u32 mipChainBytesToLevel;
+ u32 i;
+ const SVGA3dSurfaceDesc *desc;
+ struct drm_vmw_size mipSize;
+ u32 bytes;
+
+ desc = vmw_surface_get_desc(format);
+
+ mipChainBytes = 0;
+ mipChainBytesToLevel = 0;
+ for (i = 0; i < numMipLevels; i++) {
+ mipSize = vmw_surface_get_mip_size(baseLevelSize, i);
+ bytes = vmw_surface_get_image_buffer_size(desc, &mipSize, 0);
+ mipChainBytes += bytes;
+ if (i < mip)
+ mipChainBytesToLevel += bytes;
+ }
+
+ offset = mipChainBytes * face + mipChainBytesToLevel;
+
+ return offset;
+}
+
+
+/**
+ * vmw_surface_is_gb_screen_target_format - Is the specified format usable as
+ * a ScreenTarget?
+ * (with just the GBObjects cap-bit
+ * set)
+ * @format: format to queried
+ *
+ * RETURNS:
+ * true if queried format is valid for screen targets
+ */
+static inline bool
+vmw_surface_is_gb_screen_target_format(SVGA3dSurfaceFormat format)
+{
+ return (format == SVGA3D_X8R8G8B8 ||
+ format == SVGA3D_A8R8G8B8 ||
+ format == SVGA3D_R5G6B5 ||
+ format == SVGA3D_X1R5G5B5 ||
+ format == SVGA3D_A1R5G5B5 ||
+ format == SVGA3D_P8);
+}
+
+
+/**
+ * vmw_surface_is_dx_screen_target_format - Is the specified format usable as
+ * a ScreenTarget?
+ * (with DX10 enabled)
+ *
+ * @format: format to queried
+ *
+ * Results:
+ * true if queried format is valid for screen targets
+ */
+static inline bool
+vmw_surface_is_dx_screen_target_format(SVGA3dSurfaceFormat format)
+{
+ return (format == SVGA3D_R8G8B8A8_UNORM ||
+ format == SVGA3D_B8G8R8A8_UNORM ||
+ format == SVGA3D_B8G8R8X8_UNORM);
+}
+
+
+/**
+ * vmw_surface_is_screen_target_format - Is the specified format usable as a
+ * ScreenTarget?
+ * (for some combination of caps)
+ *
+ * @format: format to queried
+ *
+ * Results:
+ * true if queried format is valid for screen targets
+ */
+static inline bool
+vmw_surface_is_screen_target_format(SVGA3dSurfaceFormat format)
+{
+ if (vmw_surface_is_gb_screen_target_format(format)) {
+ return true;
+ }
+ return vmw_surface_is_dx_screen_target_format(format);
+}
+
+/**
+ * struct vmw_surface_mip - Mimpmap level information
+ * @bytes: Bytes required in the backing store of this mipmap level.
+ * @img_stride: Byte stride per image.
+ * @row_stride: Byte stride per block row.
+ * @size: The size of the mipmap.
+ */
+struct vmw_surface_mip {
+ size_t bytes;
+ size_t img_stride;
+ size_t row_stride;
+ struct drm_vmw_size size;
+
+};
+
+/**
+ * struct vmw_surface_cache - Cached surface information
+ * @desc: Pointer to the surface descriptor
+ * @mip: Array of mipmap level information. Valid size is @num_mip_levels.
+ * @mip_chain_bytes: Bytes required in the backing store for the whole chain
+ * of mip levels.
+ * @sheet_bytes: Bytes required in the backing store for a sheet
+ * representing a single sample.
+ * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in
+ * a chain.
+ * @num_layers: Number of slices in an array texture or number of faces in
+ * a cubemap texture.
+ */
+struct vmw_surface_cache {
+ const SVGA3dSurfaceDesc *desc;
+ struct vmw_surface_mip mip[DRM_VMW_MAX_MIP_LEVELS];
+ size_t mip_chain_bytes;
+ size_t sheet_bytes;
+ u32 num_mip_levels;
+ u32 num_layers;
+};
+
+/**
+ * struct vmw_surface_loc - Surface location
+ * @sheet: The multisample sheet.
+ * @sub_resource: Surface subresource. Defined as layer * num_mip_levels +
+ * mip_level.
+ * @x: X coordinate.
+ * @y: Y coordinate.
+ * @z: Z coordinate.
+ */
+struct vmw_surface_loc {
+ u32 sheet;
+ u32 sub_resource;
+ u32 x, y, z;
+};
+
+/**
+ * vmw_surface_subres - Compute the subresource from layer and mipmap.
+ * @cache: Surface layout data.
+ * @mip_level: The mipmap level.
+ * @layer: The surface layer (face or array slice).
+ *
+ * Return: The subresource.
+ */
+static inline u32 vmw_surface_subres(const struct vmw_surface_cache *cache,
+ u32 mip_level, u32 layer)
+{
+ return cache->num_mip_levels * layer + mip_level;
+}
+
+/**
+ * vmw_surface_setup_cache - Build a surface cache entry
+ * @size: The surface base level dimensions.
+ * @format: The surface format.
+ * @num_mip_levels: Number of mipmap levels.
+ * @num_layers: Number of layers.
+ * @cache: Pointer to a struct vmw_surface_cach object to be filled in.
+ *
+ * Return: Zero on success, -EINVAL on invalid surface layout.
+ */
+static inline int vmw_surface_setup_cache(const struct drm_vmw_size *size,
+ SVGA3dSurfaceFormat format,
+ u32 num_mip_levels,
+ u32 num_layers,
+ u32 num_samples,
+ struct vmw_surface_cache *cache)
+{
+ const SVGA3dSurfaceDesc *desc;
+ u32 i;
+
+ memset(cache, 0, sizeof(*cache));
+ cache->desc = desc = vmw_surface_get_desc(format);
+ cache->num_mip_levels = num_mip_levels;
+ cache->num_layers = num_layers;
+ for (i = 0; i < cache->num_mip_levels; i++) {
+ struct vmw_surface_mip *mip = &cache->mip[i];
+
+ mip->size = vmw_surface_get_mip_size(*size, i);
+ mip->bytes = vmw_surface_get_image_buffer_size
+ (desc, &mip->size, 0);
+ mip->row_stride =
+ __KERNEL_DIV_ROUND_UP(mip->size.width,
+ desc->blockSize.width) *
+ desc->bytesPerBlock * num_samples;
+ if (!mip->row_stride)
+ goto invalid_dim;
+
+ mip->img_stride =
+ __KERNEL_DIV_ROUND_UP(mip->size.height,
+ desc->blockSize.height) *
+ mip->row_stride;
+ if (!mip->img_stride)
+ goto invalid_dim;
+
+ cache->mip_chain_bytes += mip->bytes;
+ }
+ cache->sheet_bytes = cache->mip_chain_bytes * num_layers;
+ if (!cache->sheet_bytes)
+ goto invalid_dim;
+
+ return 0;
+
+invalid_dim:
+ VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n");
+ return -EINVAL;
+}
+
+/**
+ * vmw_surface_get_loc - Get a surface location from an offset into the
+ * backing store
+ * @cache: Surface layout data.
+ * @loc: Pointer to a struct vmw_surface_loc to be filled in.
+ * @offset: Offset into the surface backing store.
+ */
+static inline void
+vmw_surface_get_loc(const struct vmw_surface_cache *cache,
+ struct vmw_surface_loc *loc,
+ size_t offset)
+{
+ const struct vmw_surface_mip *mip = &cache->mip[0];
+ const SVGA3dSurfaceDesc *desc = cache->desc;
+ u32 layer;
+ int i;
+
+ loc->sheet = offset / cache->sheet_bytes;
+ offset -= loc->sheet * cache->sheet_bytes;
+
+ layer = offset / cache->mip_chain_bytes;
+ offset -= layer * cache->mip_chain_bytes;
+ for (i = 0; i < cache->num_mip_levels; ++i, ++mip) {
+ if (mip->bytes > offset)
+ break;
+ offset -= mip->bytes;
+ }
+
+ loc->sub_resource = vmw_surface_subres(cache, i, layer);
+ loc->z = offset / mip->img_stride;
+ offset -= loc->z * mip->img_stride;
+ loc->z *= desc->blockSize.depth;
+ loc->y = offset / mip->row_stride;
+ offset -= loc->y * mip->row_stride;
+ loc->y *= desc->blockSize.height;
+ loc->x = offset / desc->bytesPerBlock;
+ loc->x *= desc->blockSize.width;
+}
+
+/**
+ * vmw_surface_inc_loc - Clamp increment a surface location with one block
+ * size
+ * in each dimension.
+ * @loc: Pointer to a struct vmw_surface_loc to be incremented.
+ *
+ * When computing the size of a range as size = end - start, the range does not
+ * include the end element. However a location representing the last byte
+ * of a touched region in the backing store *is* included in the range.
+ * This function modifies such a location to match the end definition
+ * given as start + size which is the one used in a SVGA3dBox.
+ */
+static inline void
+vmw_surface_inc_loc(const struct vmw_surface_cache *cache,
+ struct vmw_surface_loc *loc)
+{
+ const SVGA3dSurfaceDesc *desc = cache->desc;
+ u32 mip = loc->sub_resource % cache->num_mip_levels;
+ const struct drm_vmw_size *size = &cache->mip[mip].size;
+
+ loc->sub_resource++;
+ loc->x += desc->blockSize.width;
+ if (loc->x > size->width)
+ loc->x = size->width;
+ loc->y += desc->blockSize.height;
+ if (loc->y > size->height)
+ loc->y = size->height;
+ loc->z += desc->blockSize.depth;
+ if (loc->z > size->depth)
+ loc->z = size->depth;
+}
+
+/**
+ * vmw_surface_min_loc - The start location in a subresource
+ * @cache: Surface layout data.
+ * @sub_resource: The subresource.
+ * @loc: Pointer to a struct vmw_surface_loc to be filled in.
+ */
+static inline void
+vmw_surface_min_loc(const struct vmw_surface_cache *cache,
+ u32 sub_resource,
+ struct vmw_surface_loc *loc)
+{
+ loc->sheet = 0;
+ loc->sub_resource = sub_resource;
+ loc->x = loc->y = loc->z = 0;
+}
+
+/**
+ * vmw_surface_min_loc - The end location in a subresource
+ * @cache: Surface layout data.
+ * @sub_resource: The subresource.
+ * @loc: Pointer to a struct vmw_surface_loc to be filled in.
+ *
+ * Following the end definition given in vmw_surface_inc_loc(),
+ * Compute the end location of a surface subresource.
+ */
+static inline void
+vmw_surface_max_loc(const struct vmw_surface_cache *cache,
+ u32 sub_resource,
+ struct vmw_surface_loc *loc)
+{
+ const struct drm_vmw_size *size;
+ u32 mip;
+
+ loc->sheet = 0;
+ loc->sub_resource = sub_resource + 1;
+ mip = sub_resource % cache->num_mip_levels;
+ size = &cache->mip[mip].size;
+ loc->x = size->width;
+ loc->y = size->height;
+ loc->z = size->depth;
+}
+
+
+#endif /* VMW_SURFACE_CACHE_H */