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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:49:45 +0000 |
commit | 2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch) | |
tree | 848558de17fb3008cdf4d861b01ac7781903ce39 /drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c | |
parent | Initial commit. (diff) | |
download | linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip |
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c | 1879 |
1 files changed, 1879 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c new file mode 100644 index 000000000..0090abe89 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c @@ -0,0 +1,1879 @@ +// SPDX-License-Identifier: GPL-2.0 OR MIT +/****************************************************************************** + * + * COPYRIGHT (C) 2014-2022 VMware, Inc., Palo Alto, CA., USA + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + ******************************************************************************/ + +#include <drm/drm_atomic.h> +#include <drm/drm_atomic_helper.h> +#include <drm/drm_damage_helper.h> +#include <drm/drm_fourcc.h> + +#include "vmwgfx_kms.h" +#include "vmw_surface_cache.h" + +#define vmw_crtc_to_stdu(x) \ + container_of(x, struct vmw_screen_target_display_unit, base.crtc) +#define vmw_encoder_to_stdu(x) \ + container_of(x, struct vmw_screen_target_display_unit, base.encoder) +#define vmw_connector_to_stdu(x) \ + container_of(x, struct vmw_screen_target_display_unit, base.connector) + + + +enum stdu_content_type { + SAME_AS_DISPLAY = 0, + SEPARATE_SURFACE, + SEPARATE_BO +}; + +/** + * struct vmw_stdu_dirty - closure structure for the update functions + * + * @base: The base type we derive from. Used by vmw_kms_helper_dirty(). + * @transfer: Transfer direction for DMA command. + * @left: Left side of bounding box. + * @right: Right side of bounding box. + * @top: Top side of bounding box. + * @bottom: Bottom side of bounding box. + * @fb_left: Left side of the framebuffer/content bounding box + * @fb_top: Top of the framebuffer/content bounding box + * @pitch: framebuffer pitch (stride) + * @buf: buffer object when DMA-ing between buffer and screen targets. + * @sid: Surface ID when copying between surface and screen targets. + */ +struct vmw_stdu_dirty { + struct vmw_kms_dirty base; + SVGA3dTransferType transfer; + s32 left, right, top, bottom; + s32 fb_left, fb_top; + u32 pitch; + union { + struct vmw_buffer_object *buf; + u32 sid; + }; +}; + +/* + * SVGA commands that are used by this code. Please see the device headers + * for explanation. + */ +struct vmw_stdu_update { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBScreenTarget body; +}; + +struct vmw_stdu_dma { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceDMA body; +}; + +struct vmw_stdu_surface_copy { + SVGA3dCmdHeader header; + SVGA3dCmdSurfaceCopy body; +}; + +struct vmw_stdu_update_gb_image { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBImage body; +}; + +/** + * struct vmw_screen_target_display_unit + * + * @base: VMW specific DU structure + * @display_srf: surface to be displayed. The dimension of this will always + * match the display mode. If the display mode matches + * content_vfbs dimensions, then this is a pointer into the + * corresponding field in content_vfbs. If not, then this + * is a separate buffer to which content_vfbs will blit to. + * @content_fb_type: content_fb type + * @display_width: display width + * @display_height: display height + * @defined: true if the current display unit has been initialized + * @cpp: Bytes per pixel + */ +struct vmw_screen_target_display_unit { + struct vmw_display_unit base; + struct vmw_surface *display_srf; + enum stdu_content_type content_fb_type; + s32 display_width, display_height; + + bool defined; + + /* For CPU Blit */ + unsigned int cpp; +}; + + + +static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu); + + + +/****************************************************************************** + * Screen Target Display Unit CRTC Functions + *****************************************************************************/ + +static bool vmw_stdu_use_cpu_blit(const struct vmw_private *vmw) +{ + return !(vmw->capabilities & SVGA_CAP_3D) || vmw->vram_size < (32 * 1024 * 1024); +} + + +/** + * vmw_stdu_crtc_destroy - cleans up the STDU + * + * @crtc: used to get a reference to the containing STDU + */ +static void vmw_stdu_crtc_destroy(struct drm_crtc *crtc) +{ + vmw_stdu_destroy(vmw_crtc_to_stdu(crtc)); +} + +/** + * vmw_stdu_define_st - Defines a Screen Target + * + * @dev_priv: VMW DRM device + * @stdu: display unit to create a Screen Target for + * @mode: The mode to set. + * @crtc_x: X coordinate of screen target relative to framebuffer origin. + * @crtc_y: Y coordinate of screen target relative to framebuffer origin. + * + * Creates a STDU that we can used later. This function is called whenever the + * framebuffer size changes. + * + * RETURNs: + * 0 on success, error code on failure + */ +static int vmw_stdu_define_st(struct vmw_private *dev_priv, + struct vmw_screen_target_display_unit *stdu, + struct drm_display_mode *mode, + int crtc_x, int crtc_y) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineGBScreenTarget body; + } *cmd; + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SCREENTARGET; + cmd->header.size = sizeof(cmd->body); + + cmd->body.stid = stdu->base.unit; + cmd->body.width = mode->hdisplay; + cmd->body.height = mode->vdisplay; + cmd->body.flags = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0; + cmd->body.dpi = 0; + cmd->body.xRoot = crtc_x; + cmd->body.yRoot = crtc_y; + + stdu->base.set_gui_x = cmd->body.xRoot; + stdu->base.set_gui_y = cmd->body.yRoot; + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + + stdu->defined = true; + stdu->display_width = mode->hdisplay; + stdu->display_height = mode->vdisplay; + + return 0; +} + + + +/** + * vmw_stdu_bind_st - Binds a surface to a Screen Target + * + * @dev_priv: VMW DRM device + * @stdu: display unit affected + * @res: Buffer to bind to the screen target. Set to NULL to blank screen. + * + * Binding a surface to a Screen Target the same as flipping + */ +static int vmw_stdu_bind_st(struct vmw_private *dev_priv, + struct vmw_screen_target_display_unit *stdu, + const struct vmw_resource *res) +{ + SVGA3dSurfaceImageId image; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBScreenTarget body; + } *cmd; + + + if (!stdu->defined) { + DRM_ERROR("No screen target defined\n"); + return -EINVAL; + } + + /* Set up image using information in vfb */ + memset(&image, 0, sizeof(image)); + image.sid = res ? res->id : SVGA3D_INVALID_ID; + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_BIND_GB_SCREENTARGET; + cmd->header.size = sizeof(cmd->body); + + cmd->body.stid = stdu->base.unit; + cmd->body.image = image; + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +/** + * vmw_stdu_populate_update - populate an UPDATE_GB_SCREENTARGET command with a + * bounding box. + * + * @cmd: Pointer to command stream. + * @unit: Screen target unit. + * @left: Left side of bounding box. + * @right: Right side of bounding box. + * @top: Top side of bounding box. + * @bottom: Bottom side of bounding box. + */ +static void vmw_stdu_populate_update(void *cmd, int unit, + s32 left, s32 right, s32 top, s32 bottom) +{ + struct vmw_stdu_update *update = cmd; + + update->header.id = SVGA_3D_CMD_UPDATE_GB_SCREENTARGET; + update->header.size = sizeof(update->body); + + update->body.stid = unit; + update->body.rect.x = left; + update->body.rect.y = top; + update->body.rect.w = right - left; + update->body.rect.h = bottom - top; +} + +/** + * vmw_stdu_update_st - Full update of a Screen Target + * + * @dev_priv: VMW DRM device + * @stdu: display unit affected + * + * This function needs to be called whenever the content of a screen + * target has changed completely. Typically as a result of a backing + * surface change. + * + * RETURNS: + * 0 on success, error code on failure + */ +static int vmw_stdu_update_st(struct vmw_private *dev_priv, + struct vmw_screen_target_display_unit *stdu) +{ + struct vmw_stdu_update *cmd; + + if (!stdu->defined) { + DRM_ERROR("No screen target defined"); + return -EINVAL; + } + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + vmw_stdu_populate_update(cmd, stdu->base.unit, + 0, stdu->display_width, + 0, stdu->display_height); + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + + + +/** + * vmw_stdu_destroy_st - Destroy a Screen Target + * + * @dev_priv: VMW DRM device + * @stdu: display unit to destroy + */ +static int vmw_stdu_destroy_st(struct vmw_private *dev_priv, + struct vmw_screen_target_display_unit *stdu) +{ + int ret; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyGBScreenTarget body; + } *cmd; + + + /* Nothing to do if not successfully defined */ + if (unlikely(!stdu->defined)) + return 0; + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SCREENTARGET; + cmd->header.size = sizeof(cmd->body); + + cmd->body.stid = stdu->base.unit; + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + + /* Force sync */ + ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ); + if (unlikely(ret != 0)) + DRM_ERROR("Failed to sync with HW"); + + stdu->defined = false; + stdu->display_width = 0; + stdu->display_height = 0; + + return ret; +} + + +/** + * vmw_stdu_crtc_mode_set_nofb - Updates screen target size + * + * @crtc: CRTC associated with the screen target + * + * This function defines/destroys a screen target + * + */ +static void vmw_stdu_crtc_mode_set_nofb(struct drm_crtc *crtc) +{ + struct vmw_private *dev_priv; + struct vmw_screen_target_display_unit *stdu; + struct drm_connector_state *conn_state; + struct vmw_connector_state *vmw_conn_state; + int x, y, ret; + + stdu = vmw_crtc_to_stdu(crtc); + dev_priv = vmw_priv(crtc->dev); + conn_state = stdu->base.connector.state; + vmw_conn_state = vmw_connector_state_to_vcs(conn_state); + + if (stdu->defined) { + ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); + if (ret) + DRM_ERROR("Failed to blank CRTC\n"); + + (void) vmw_stdu_update_st(dev_priv, stdu); + + ret = vmw_stdu_destroy_st(dev_priv, stdu); + if (ret) + DRM_ERROR("Failed to destroy Screen Target\n"); + + stdu->content_fb_type = SAME_AS_DISPLAY; + } + + if (!crtc->state->enable) + return; + + x = vmw_conn_state->gui_x; + y = vmw_conn_state->gui_y; + + vmw_svga_enable(dev_priv); + ret = vmw_stdu_define_st(dev_priv, stdu, &crtc->mode, x, y); + + if (ret) + DRM_ERROR("Failed to define Screen Target of size %dx%d\n", + crtc->x, crtc->y); +} + + +static void vmw_stdu_crtc_helper_prepare(struct drm_crtc *crtc) +{ +} + +static void vmw_stdu_crtc_atomic_enable(struct drm_crtc *crtc, + struct drm_atomic_state *state) +{ +} + +static void vmw_stdu_crtc_atomic_disable(struct drm_crtc *crtc, + struct drm_atomic_state *state) +{ + struct vmw_private *dev_priv; + struct vmw_screen_target_display_unit *stdu; + int ret; + + + if (!crtc) { + DRM_ERROR("CRTC is NULL\n"); + return; + } + + stdu = vmw_crtc_to_stdu(crtc); + dev_priv = vmw_priv(crtc->dev); + + if (stdu->defined) { + ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); + if (ret) + DRM_ERROR("Failed to blank CRTC\n"); + + (void) vmw_stdu_update_st(dev_priv, stdu); + + ret = vmw_stdu_destroy_st(dev_priv, stdu); + if (ret) + DRM_ERROR("Failed to destroy Screen Target\n"); + + stdu->content_fb_type = SAME_AS_DISPLAY; + } +} + +/** + * vmw_stdu_bo_clip - Callback to encode a suface DMA command cliprect + * + * @dirty: The closure structure. + * + * Encodes a surface DMA command cliprect and updates the bounding box + * for the DMA. + */ +static void vmw_stdu_bo_clip(struct vmw_kms_dirty *dirty) +{ + struct vmw_stdu_dirty *ddirty = + container_of(dirty, struct vmw_stdu_dirty, base); + struct vmw_stdu_dma *cmd = dirty->cmd; + struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; + + blit += dirty->num_hits; + blit->srcx = dirty->fb_x; + blit->srcy = dirty->fb_y; + blit->x = dirty->unit_x1; + blit->y = dirty->unit_y1; + blit->d = 1; + blit->w = dirty->unit_x2 - dirty->unit_x1; + blit->h = dirty->unit_y2 - dirty->unit_y1; + dirty->num_hits++; + + if (ddirty->transfer != SVGA3D_WRITE_HOST_VRAM) + return; + + /* Destination bounding box */ + ddirty->left = min_t(s32, ddirty->left, dirty->unit_x1); + ddirty->top = min_t(s32, ddirty->top, dirty->unit_y1); + ddirty->right = max_t(s32, ddirty->right, dirty->unit_x2); + ddirty->bottom = max_t(s32, ddirty->bottom, dirty->unit_y2); +} + +/** + * vmw_stdu_bo_fifo_commit - Callback to fill in and submit a DMA command. + * + * @dirty: The closure structure. + * + * Fills in the missing fields in a DMA command, and optionally encodes + * a screen target update command, depending on transfer direction. + */ +static void vmw_stdu_bo_fifo_commit(struct vmw_kms_dirty *dirty) +{ + struct vmw_stdu_dirty *ddirty = + container_of(dirty, struct vmw_stdu_dirty, base); + struct vmw_screen_target_display_unit *stdu = + container_of(dirty->unit, typeof(*stdu), base); + struct vmw_stdu_dma *cmd = dirty->cmd; + struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; + SVGA3dCmdSurfaceDMASuffix *suffix = + (SVGA3dCmdSurfaceDMASuffix *) &blit[dirty->num_hits]; + size_t blit_size = sizeof(*blit) * dirty->num_hits + sizeof(*suffix); + + if (!dirty->num_hits) { + vmw_cmd_commit(dirty->dev_priv, 0); + return; + } + + cmd->header.id = SVGA_3D_CMD_SURFACE_DMA; + cmd->header.size = sizeof(cmd->body) + blit_size; + vmw_bo_get_guest_ptr(&ddirty->buf->base, &cmd->body.guest.ptr); + cmd->body.guest.pitch = ddirty->pitch; + cmd->body.host.sid = stdu->display_srf->res.id; + cmd->body.host.face = 0; + cmd->body.host.mipmap = 0; + cmd->body.transfer = ddirty->transfer; + suffix->suffixSize = sizeof(*suffix); + suffix->maximumOffset = ddirty->buf->base.base.size; + + if (ddirty->transfer == SVGA3D_WRITE_HOST_VRAM) { + blit_size += sizeof(struct vmw_stdu_update); + + vmw_stdu_populate_update(&suffix[1], stdu->base.unit, + ddirty->left, ddirty->right, + ddirty->top, ddirty->bottom); + } + + vmw_cmd_commit(dirty->dev_priv, sizeof(*cmd) + blit_size); + + stdu->display_srf->res.res_dirty = true; + ddirty->left = ddirty->top = S32_MAX; + ddirty->right = ddirty->bottom = S32_MIN; +} + + +/** + * vmw_stdu_bo_cpu_clip - Callback to encode a CPU blit + * + * @dirty: The closure structure. + * + * This function calculates the bounding box for all the incoming clips. + */ +static void vmw_stdu_bo_cpu_clip(struct vmw_kms_dirty *dirty) +{ + struct vmw_stdu_dirty *ddirty = + container_of(dirty, struct vmw_stdu_dirty, base); + + dirty->num_hits = 1; + + /* Calculate destination bounding box */ + ddirty->left = min_t(s32, ddirty->left, dirty->unit_x1); + ddirty->top = min_t(s32, ddirty->top, dirty->unit_y1); + ddirty->right = max_t(s32, ddirty->right, dirty->unit_x2); + ddirty->bottom = max_t(s32, ddirty->bottom, dirty->unit_y2); + + /* + * Calculate content bounding box. We only need the top-left + * coordinate because width and height will be the same as the + * destination bounding box above + */ + ddirty->fb_left = min_t(s32, ddirty->fb_left, dirty->fb_x); + ddirty->fb_top = min_t(s32, ddirty->fb_top, dirty->fb_y); +} + + +/** + * vmw_stdu_bo_cpu_commit - Callback to do a CPU blit from buffer object + * + * @dirty: The closure structure. + * + * For the special case when we cannot create a proxy surface in a + * 2D VM, we have to do a CPU blit ourselves. + */ +static void vmw_stdu_bo_cpu_commit(struct vmw_kms_dirty *dirty) +{ + struct vmw_stdu_dirty *ddirty = + container_of(dirty, struct vmw_stdu_dirty, base); + struct vmw_screen_target_display_unit *stdu = + container_of(dirty->unit, typeof(*stdu), base); + s32 width, height; + s32 src_pitch, dst_pitch; + struct ttm_buffer_object *src_bo, *dst_bo; + u32 src_offset, dst_offset; + struct vmw_diff_cpy diff = VMW_CPU_BLIT_DIFF_INITIALIZER(stdu->cpp); + + if (!dirty->num_hits) + return; + + width = ddirty->right - ddirty->left; + height = ddirty->bottom - ddirty->top; + + if (width == 0 || height == 0) + return; + + /* Assume we are blitting from Guest (bo) to Host (display_srf) */ + dst_pitch = stdu->display_srf->metadata.base_size.width * stdu->cpp; + dst_bo = &stdu->display_srf->res.backup->base; + dst_offset = ddirty->top * dst_pitch + ddirty->left * stdu->cpp; + + src_pitch = ddirty->pitch; + src_bo = &ddirty->buf->base; + src_offset = ddirty->fb_top * src_pitch + ddirty->fb_left * stdu->cpp; + + /* Swap src and dst if the assumption was wrong. */ + if (ddirty->transfer != SVGA3D_WRITE_HOST_VRAM) { + swap(dst_pitch, src_pitch); + swap(dst_bo, src_bo); + swap(src_offset, dst_offset); + } + + (void) vmw_bo_cpu_blit(dst_bo, dst_offset, dst_pitch, + src_bo, src_offset, src_pitch, + width * stdu->cpp, height, &diff); + + if (ddirty->transfer == SVGA3D_WRITE_HOST_VRAM && + drm_rect_visible(&diff.rect)) { + struct vmw_private *dev_priv; + struct vmw_stdu_update *cmd; + struct drm_clip_rect region; + int ret; + + /* We are updating the actual surface, not a proxy */ + region.x1 = diff.rect.x1; + region.x2 = diff.rect.x2; + region.y1 = diff.rect.y1; + region.y2 = diff.rect.y2; + ret = vmw_kms_update_proxy(&stdu->display_srf->res, ®ion, + 1, 1); + if (ret) + goto out_cleanup; + + + dev_priv = vmw_priv(stdu->base.crtc.dev); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (!cmd) + goto out_cleanup; + + vmw_stdu_populate_update(cmd, stdu->base.unit, + region.x1, region.x2, + region.y1, region.y2); + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + } + +out_cleanup: + ddirty->left = ddirty->top = ddirty->fb_left = ddirty->fb_top = S32_MAX; + ddirty->right = ddirty->bottom = S32_MIN; +} + +/** + * vmw_kms_stdu_dma - Perform a DMA transfer between a buffer-object backed + * framebuffer and the screen target system. + * + * @dev_priv: Pointer to the device private structure. + * @file_priv: Pointer to a struct drm-file identifying the caller. May be + * set to NULL, but then @user_fence_rep must also be set to NULL. + * @vfb: Pointer to the buffer-object backed framebuffer. + * @user_fence_rep: User-space provided structure for fence information. + * @clips: Array of clip rects. Either @clips or @vclips must be NULL. + * @vclips: Alternate array of clip rects. Either @clips or @vclips must + * be NULL. + * @num_clips: Number of clip rects in @clips or @vclips. + * @increment: Increment to use when looping over @clips or @vclips. + * @to_surface: Whether to DMA to the screen target system as opposed to + * from the screen target system. + * @interruptible: Whether to perform waits interruptible if possible. + * @crtc: If crtc is passed, perform stdu dma on that crtc only. + * + * If DMA-ing till the screen target system, the function will also notify + * the screen target system that a bounding box of the cliprects has been + * updated. + * Returns 0 on success, negative error code on failure. -ERESTARTSYS if + * interrupted. + */ +int vmw_kms_stdu_dma(struct vmw_private *dev_priv, + struct drm_file *file_priv, + struct vmw_framebuffer *vfb, + struct drm_vmw_fence_rep __user *user_fence_rep, + struct drm_clip_rect *clips, + struct drm_vmw_rect *vclips, + uint32_t num_clips, + int increment, + bool to_surface, + bool interruptible, + struct drm_crtc *crtc) +{ + struct vmw_buffer_object *buf = + container_of(vfb, struct vmw_framebuffer_bo, base)->buffer; + struct vmw_stdu_dirty ddirty; + int ret; + bool cpu_blit = vmw_stdu_use_cpu_blit(dev_priv); + DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); + + /* + * VMs without 3D support don't have the surface DMA command and + * we'll be using a CPU blit, and the framebuffer should be moved out + * of VRAM. + */ + ret = vmw_validation_add_bo(&val_ctx, buf, false, cpu_blit); + if (ret) + return ret; + + ret = vmw_validation_prepare(&val_ctx, NULL, interruptible); + if (ret) + goto out_unref; + + ddirty.transfer = (to_surface) ? SVGA3D_WRITE_HOST_VRAM : + SVGA3D_READ_HOST_VRAM; + ddirty.left = ddirty.top = S32_MAX; + ddirty.right = ddirty.bottom = S32_MIN; + ddirty.fb_left = ddirty.fb_top = S32_MAX; + ddirty.pitch = vfb->base.pitches[0]; + ddirty.buf = buf; + ddirty.base.fifo_commit = vmw_stdu_bo_fifo_commit; + ddirty.base.clip = vmw_stdu_bo_clip; + ddirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_dma) + + num_clips * sizeof(SVGA3dCopyBox) + + sizeof(SVGA3dCmdSurfaceDMASuffix); + if (to_surface) + ddirty.base.fifo_reserve_size += sizeof(struct vmw_stdu_update); + + + if (cpu_blit) { + ddirty.base.fifo_commit = vmw_stdu_bo_cpu_commit; + ddirty.base.clip = vmw_stdu_bo_cpu_clip; + ddirty.base.fifo_reserve_size = 0; + } + + ddirty.base.crtc = crtc; + + ret = vmw_kms_helper_dirty(dev_priv, vfb, clips, vclips, + 0, 0, num_clips, increment, &ddirty.base); + + vmw_kms_helper_validation_finish(dev_priv, file_priv, &val_ctx, NULL, + user_fence_rep); + return ret; + +out_unref: + vmw_validation_unref_lists(&val_ctx); + return ret; +} + +/** + * vmw_kms_stdu_surface_clip - Callback to encode a surface copy command cliprect + * + * @dirty: The closure structure. + * + * Encodes a surface copy command cliprect and updates the bounding box + * for the copy. + */ +static void vmw_kms_stdu_surface_clip(struct vmw_kms_dirty *dirty) +{ + struct vmw_stdu_dirty *sdirty = + container_of(dirty, struct vmw_stdu_dirty, base); + struct vmw_stdu_surface_copy *cmd = dirty->cmd; + struct vmw_screen_target_display_unit *stdu = + container_of(dirty->unit, typeof(*stdu), base); + + if (sdirty->sid != stdu->display_srf->res.id) { + struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; + + blit += dirty->num_hits; + blit->srcx = dirty->fb_x; + blit->srcy = dirty->fb_y; + blit->x = dirty->unit_x1; + blit->y = dirty->unit_y1; + blit->d = 1; + blit->w = dirty->unit_x2 - dirty->unit_x1; + blit->h = dirty->unit_y2 - dirty->unit_y1; + } + + dirty->num_hits++; + + /* Destination bounding box */ + sdirty->left = min_t(s32, sdirty->left, dirty->unit_x1); + sdirty->top = min_t(s32, sdirty->top, dirty->unit_y1); + sdirty->right = max_t(s32, sdirty->right, dirty->unit_x2); + sdirty->bottom = max_t(s32, sdirty->bottom, dirty->unit_y2); +} + +/** + * vmw_kms_stdu_surface_fifo_commit - Callback to fill in and submit a surface + * copy command. + * + * @dirty: The closure structure. + * + * Fills in the missing fields in a surface copy command, and encodes a screen + * target update command. + */ +static void vmw_kms_stdu_surface_fifo_commit(struct vmw_kms_dirty *dirty) +{ + struct vmw_stdu_dirty *sdirty = + container_of(dirty, struct vmw_stdu_dirty, base); + struct vmw_screen_target_display_unit *stdu = + container_of(dirty->unit, typeof(*stdu), base); + struct vmw_stdu_surface_copy *cmd = dirty->cmd; + struct vmw_stdu_update *update; + size_t blit_size = sizeof(SVGA3dCopyBox) * dirty->num_hits; + size_t commit_size; + + if (!dirty->num_hits) { + vmw_cmd_commit(dirty->dev_priv, 0); + return; + } + + if (sdirty->sid != stdu->display_srf->res.id) { + struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1]; + + cmd->header.id = SVGA_3D_CMD_SURFACE_COPY; + cmd->header.size = sizeof(cmd->body) + blit_size; + cmd->body.src.sid = sdirty->sid; + cmd->body.dest.sid = stdu->display_srf->res.id; + update = (struct vmw_stdu_update *) &blit[dirty->num_hits]; + commit_size = sizeof(*cmd) + blit_size + sizeof(*update); + stdu->display_srf->res.res_dirty = true; + } else { + update = dirty->cmd; + commit_size = sizeof(*update); + } + + vmw_stdu_populate_update(update, stdu->base.unit, sdirty->left, + sdirty->right, sdirty->top, sdirty->bottom); + + vmw_cmd_commit(dirty->dev_priv, commit_size); + + sdirty->left = sdirty->top = S32_MAX; + sdirty->right = sdirty->bottom = S32_MIN; +} + +/** + * vmw_kms_stdu_surface_dirty - Dirty part of a surface backed framebuffer + * + * @dev_priv: Pointer to the device private structure. + * @framebuffer: Pointer to the surface-buffer backed framebuffer. + * @clips: Array of clip rects. Either @clips or @vclips must be NULL. + * @vclips: Alternate array of clip rects. Either @clips or @vclips must + * be NULL. + * @srf: Pointer to surface to blit from. If NULL, the surface attached + * to @framebuffer will be used. + * @dest_x: X coordinate offset to align @srf with framebuffer coordinates. + * @dest_y: Y coordinate offset to align @srf with framebuffer coordinates. + * @num_clips: Number of clip rects in @clips. + * @inc: Increment to use when looping over @clips. + * @out_fence: If non-NULL, will return a ref-counted pointer to a + * struct vmw_fence_obj. The returned fence pointer may be NULL in which + * case the device has already synchronized. + * @crtc: If crtc is passed, perform surface dirty on that crtc only. + * + * Returns 0 on success, negative error code on failure. -ERESTARTSYS if + * interrupted. + */ +int vmw_kms_stdu_surface_dirty(struct vmw_private *dev_priv, + struct vmw_framebuffer *framebuffer, + struct drm_clip_rect *clips, + struct drm_vmw_rect *vclips, + struct vmw_resource *srf, + s32 dest_x, + s32 dest_y, + unsigned num_clips, int inc, + struct vmw_fence_obj **out_fence, + struct drm_crtc *crtc) +{ + struct vmw_framebuffer_surface *vfbs = + container_of(framebuffer, typeof(*vfbs), base); + struct vmw_stdu_dirty sdirty; + DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); + int ret; + + if (!srf) + srf = &vfbs->surface->res; + + ret = vmw_validation_add_resource(&val_ctx, srf, 0, VMW_RES_DIRTY_NONE, + NULL, NULL); + if (ret) + return ret; + + ret = vmw_validation_prepare(&val_ctx, &dev_priv->cmdbuf_mutex, true); + if (ret) + goto out_unref; + + if (vfbs->is_bo_proxy) { + ret = vmw_kms_update_proxy(srf, clips, num_clips, inc); + if (ret) + goto out_finish; + } + + sdirty.base.fifo_commit = vmw_kms_stdu_surface_fifo_commit; + sdirty.base.clip = vmw_kms_stdu_surface_clip; + sdirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_surface_copy) + + sizeof(SVGA3dCopyBox) * num_clips + + sizeof(struct vmw_stdu_update); + sdirty.base.crtc = crtc; + sdirty.sid = srf->id; + sdirty.left = sdirty.top = S32_MAX; + sdirty.right = sdirty.bottom = S32_MIN; + + ret = vmw_kms_helper_dirty(dev_priv, framebuffer, clips, vclips, + dest_x, dest_y, num_clips, inc, + &sdirty.base); +out_finish: + vmw_kms_helper_validation_finish(dev_priv, NULL, &val_ctx, out_fence, + NULL); + + return ret; + +out_unref: + vmw_validation_unref_lists(&val_ctx); + return ret; +} + + +/* + * Screen Target CRTC dispatch table + */ +static const struct drm_crtc_funcs vmw_stdu_crtc_funcs = { + .gamma_set = vmw_du_crtc_gamma_set, + .destroy = vmw_stdu_crtc_destroy, + .reset = vmw_du_crtc_reset, + .atomic_duplicate_state = vmw_du_crtc_duplicate_state, + .atomic_destroy_state = vmw_du_crtc_destroy_state, + .set_config = drm_atomic_helper_set_config, + .page_flip = drm_atomic_helper_page_flip, +}; + + + +/****************************************************************************** + * Screen Target Display Unit Encoder Functions + *****************************************************************************/ + +/** + * vmw_stdu_encoder_destroy - cleans up the STDU + * + * @encoder: used the get the containing STDU + * + * vmwgfx cleans up crtc/encoder/connector all at the same time so technically + * this can be a no-op. Nevertheless, it doesn't hurt of have this in case + * the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't + * get called. + */ +static void vmw_stdu_encoder_destroy(struct drm_encoder *encoder) +{ + vmw_stdu_destroy(vmw_encoder_to_stdu(encoder)); +} + +static const struct drm_encoder_funcs vmw_stdu_encoder_funcs = { + .destroy = vmw_stdu_encoder_destroy, +}; + + + +/****************************************************************************** + * Screen Target Display Unit Connector Functions + *****************************************************************************/ + +/** + * vmw_stdu_connector_destroy - cleans up the STDU + * + * @connector: used to get the containing STDU + * + * vmwgfx cleans up crtc/encoder/connector all at the same time so technically + * this can be a no-op. Nevertheless, it doesn't hurt of have this in case + * the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't + * get called. + */ +static void vmw_stdu_connector_destroy(struct drm_connector *connector) +{ + vmw_stdu_destroy(vmw_connector_to_stdu(connector)); +} + + + +static const struct drm_connector_funcs vmw_stdu_connector_funcs = { + .dpms = vmw_du_connector_dpms, + .detect = vmw_du_connector_detect, + .fill_modes = vmw_du_connector_fill_modes, + .destroy = vmw_stdu_connector_destroy, + .reset = vmw_du_connector_reset, + .atomic_duplicate_state = vmw_du_connector_duplicate_state, + .atomic_destroy_state = vmw_du_connector_destroy_state, +}; + + +static const struct +drm_connector_helper_funcs vmw_stdu_connector_helper_funcs = { +}; + + + +/****************************************************************************** + * Screen Target Display Plane Functions + *****************************************************************************/ + + + +/** + * vmw_stdu_primary_plane_cleanup_fb - Unpins the display surface + * + * @plane: display plane + * @old_state: Contains the FB to clean up + * + * Unpins the display surface + * + * Returns 0 on success + */ +static void +vmw_stdu_primary_plane_cleanup_fb(struct drm_plane *plane, + struct drm_plane_state *old_state) +{ + struct vmw_plane_state *vps = vmw_plane_state_to_vps(old_state); + + if (vps->surf) + WARN_ON(!vps->pinned); + + vmw_du_plane_cleanup_fb(plane, old_state); + + vps->content_fb_type = SAME_AS_DISPLAY; + vps->cpp = 0; +} + + + +/** + * vmw_stdu_primary_plane_prepare_fb - Readies the display surface + * + * @plane: display plane + * @new_state: info on the new plane state, including the FB + * + * This function allocates a new display surface if the content is + * backed by a buffer object. The display surface is pinned here, and it'll + * be unpinned in .cleanup_fb() + * + * Returns 0 on success + */ +static int +vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane, + struct drm_plane_state *new_state) +{ + struct vmw_private *dev_priv = vmw_priv(plane->dev); + struct drm_framebuffer *new_fb = new_state->fb; + struct vmw_framebuffer *vfb; + struct vmw_plane_state *vps = vmw_plane_state_to_vps(new_state); + enum stdu_content_type new_content_type; + struct vmw_framebuffer_surface *new_vfbs; + uint32_t hdisplay = new_state->crtc_w, vdisplay = new_state->crtc_h; + int ret; + + /* No FB to prepare */ + if (!new_fb) { + if (vps->surf) { + WARN_ON(vps->pinned != 0); + vmw_surface_unreference(&vps->surf); + } + + return 0; + } + + vfb = vmw_framebuffer_to_vfb(new_fb); + new_vfbs = (vfb->bo) ? NULL : vmw_framebuffer_to_vfbs(new_fb); + + if (new_vfbs && + new_vfbs->surface->metadata.base_size.width == hdisplay && + new_vfbs->surface->metadata.base_size.height == vdisplay) + new_content_type = SAME_AS_DISPLAY; + else if (vfb->bo) + new_content_type = SEPARATE_BO; + else + new_content_type = SEPARATE_SURFACE; + + if (new_content_type != SAME_AS_DISPLAY) { + struct vmw_surface_metadata metadata = {0}; + + /* + * If content buffer is a buffer object, then we have to + * construct surface info + */ + if (new_content_type == SEPARATE_BO) { + + switch (new_fb->format->cpp[0]*8) { + case 32: + metadata.format = SVGA3D_X8R8G8B8; + break; + + case 16: + metadata.format = SVGA3D_R5G6B5; + break; + + case 8: + metadata.format = SVGA3D_P8; + break; + + default: + DRM_ERROR("Invalid format\n"); + return -EINVAL; + } + + metadata.mip_levels[0] = 1; + metadata.num_sizes = 1; + metadata.scanout = true; + } else { + metadata = new_vfbs->surface->metadata; + } + + metadata.base_size.width = hdisplay; + metadata.base_size.height = vdisplay; + metadata.base_size.depth = 1; + + if (vps->surf) { + struct drm_vmw_size cur_base_size = + vps->surf->metadata.base_size; + + if (cur_base_size.width != metadata.base_size.width || + cur_base_size.height != metadata.base_size.height || + vps->surf->metadata.format != metadata.format) { + WARN_ON(vps->pinned != 0); + vmw_surface_unreference(&vps->surf); + } + + } + + if (!vps->surf) { + ret = vmw_gb_surface_define(dev_priv, &metadata, + &vps->surf); + if (ret != 0) { + DRM_ERROR("Couldn't allocate STDU surface.\n"); + return ret; + } + } + } else { + /* + * prepare_fb and clean_fb should only take care of pinning + * and unpinning. References are tracked by state objects. + * The only time we add a reference in prepare_fb is if the + * state object doesn't have a reference to begin with + */ + if (vps->surf) { + WARN_ON(vps->pinned != 0); + vmw_surface_unreference(&vps->surf); + } + + vps->surf = vmw_surface_reference(new_vfbs->surface); + } + + if (vps->surf) { + + /* Pin new surface before flipping */ + ret = vmw_resource_pin(&vps->surf->res, false); + if (ret) + goto out_srf_unref; + + vps->pinned++; + } + + vps->content_fb_type = new_content_type; + + /* + * This should only happen if the buffer object is too large to create a + * proxy surface for. + * If we are a 2D VM with a buffer object then we have to use CPU blit + * so cache these mappings + */ + if (vps->content_fb_type == SEPARATE_BO && + vmw_stdu_use_cpu_blit(dev_priv)) + vps->cpp = new_fb->pitches[0] / new_fb->width; + + return 0; + +out_srf_unref: + vmw_surface_unreference(&vps->surf); + return ret; +} + +static uint32_t vmw_stdu_bo_fifo_size(struct vmw_du_update_plane *update, + uint32_t num_hits) +{ + return sizeof(struct vmw_stdu_dma) + sizeof(SVGA3dCopyBox) * num_hits + + sizeof(SVGA3dCmdSurfaceDMASuffix) + + sizeof(struct vmw_stdu_update); +} + +static uint32_t vmw_stdu_bo_fifo_size_cpu(struct vmw_du_update_plane *update, + uint32_t num_hits) +{ + return sizeof(struct vmw_stdu_update_gb_image) + + sizeof(struct vmw_stdu_update); +} + +static uint32_t vmw_stdu_bo_populate_dma(struct vmw_du_update_plane *update, + void *cmd, uint32_t num_hits) +{ + struct vmw_screen_target_display_unit *stdu; + struct vmw_framebuffer_bo *vfbbo; + struct vmw_stdu_dma *cmd_dma = cmd; + + stdu = container_of(update->du, typeof(*stdu), base); + vfbbo = container_of(update->vfb, typeof(*vfbbo), base); + + cmd_dma->header.id = SVGA_3D_CMD_SURFACE_DMA; + cmd_dma->header.size = sizeof(cmd_dma->body) + + sizeof(struct SVGA3dCopyBox) * num_hits + + sizeof(SVGA3dCmdSurfaceDMASuffix); + vmw_bo_get_guest_ptr(&vfbbo->buffer->base, &cmd_dma->body.guest.ptr); + cmd_dma->body.guest.pitch = update->vfb->base.pitches[0]; + cmd_dma->body.host.sid = stdu->display_srf->res.id; + cmd_dma->body.host.face = 0; + cmd_dma->body.host.mipmap = 0; + cmd_dma->body.transfer = SVGA3D_WRITE_HOST_VRAM; + + return sizeof(*cmd_dma); +} + +static uint32_t vmw_stdu_bo_populate_clip(struct vmw_du_update_plane *update, + void *cmd, struct drm_rect *clip, + uint32_t fb_x, uint32_t fb_y) +{ + struct SVGA3dCopyBox *box = cmd; + + box->srcx = fb_x; + box->srcy = fb_y; + box->srcz = 0; + box->x = clip->x1; + box->y = clip->y1; + box->z = 0; + box->w = drm_rect_width(clip); + box->h = drm_rect_height(clip); + box->d = 1; + + return sizeof(*box); +} + +static uint32_t vmw_stdu_bo_populate_update(struct vmw_du_update_plane *update, + void *cmd, struct drm_rect *bb) +{ + struct vmw_screen_target_display_unit *stdu; + struct vmw_framebuffer_bo *vfbbo; + SVGA3dCmdSurfaceDMASuffix *suffix = cmd; + + stdu = container_of(update->du, typeof(*stdu), base); + vfbbo = container_of(update->vfb, typeof(*vfbbo), base); + + suffix->suffixSize = sizeof(*suffix); + suffix->maximumOffset = vfbbo->buffer->base.base.size; + + vmw_stdu_populate_update(&suffix[1], stdu->base.unit, bb->x1, bb->x2, + bb->y1, bb->y2); + + return sizeof(*suffix) + sizeof(struct vmw_stdu_update); +} + +static uint32_t vmw_stdu_bo_pre_clip_cpu(struct vmw_du_update_plane *update, + void *cmd, uint32_t num_hits) +{ + struct vmw_du_update_plane_buffer *bo_update = + container_of(update, typeof(*bo_update), base); + + bo_update->fb_left = INT_MAX; + bo_update->fb_top = INT_MAX; + + return 0; +} + +static uint32_t vmw_stdu_bo_clip_cpu(struct vmw_du_update_plane *update, + void *cmd, struct drm_rect *clip, + uint32_t fb_x, uint32_t fb_y) +{ + struct vmw_du_update_plane_buffer *bo_update = + container_of(update, typeof(*bo_update), base); + + bo_update->fb_left = min_t(int, bo_update->fb_left, fb_x); + bo_update->fb_top = min_t(int, bo_update->fb_top, fb_y); + + return 0; +} + +static uint32_t +vmw_stdu_bo_populate_update_cpu(struct vmw_du_update_plane *update, void *cmd, + struct drm_rect *bb) +{ + struct vmw_du_update_plane_buffer *bo_update; + struct vmw_screen_target_display_unit *stdu; + struct vmw_framebuffer_bo *vfbbo; + struct vmw_diff_cpy diff = VMW_CPU_BLIT_DIFF_INITIALIZER(0); + struct vmw_stdu_update_gb_image *cmd_img = cmd; + struct vmw_stdu_update *cmd_update; + struct ttm_buffer_object *src_bo, *dst_bo; + u32 src_offset, dst_offset; + s32 src_pitch, dst_pitch; + s32 width, height; + + bo_update = container_of(update, typeof(*bo_update), base); + stdu = container_of(update->du, typeof(*stdu), base); + vfbbo = container_of(update->vfb, typeof(*vfbbo), base); + + width = bb->x2 - bb->x1; + height = bb->y2 - bb->y1; + + diff.cpp = stdu->cpp; + + dst_bo = &stdu->display_srf->res.backup->base; + dst_pitch = stdu->display_srf->metadata.base_size.width * stdu->cpp; + dst_offset = bb->y1 * dst_pitch + bb->x1 * stdu->cpp; + + src_bo = &vfbbo->buffer->base; + src_pitch = update->vfb->base.pitches[0]; + src_offset = bo_update->fb_top * src_pitch + bo_update->fb_left * + stdu->cpp; + + (void) vmw_bo_cpu_blit(dst_bo, dst_offset, dst_pitch, src_bo, + src_offset, src_pitch, width * stdu->cpp, height, + &diff); + + if (drm_rect_visible(&diff.rect)) { + SVGA3dBox *box = &cmd_img->body.box; + + cmd_img->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE; + cmd_img->header.size = sizeof(cmd_img->body); + cmd_img->body.image.sid = stdu->display_srf->res.id; + cmd_img->body.image.face = 0; + cmd_img->body.image.mipmap = 0; + + box->x = diff.rect.x1; + box->y = diff.rect.y1; + box->z = 0; + box->w = drm_rect_width(&diff.rect); + box->h = drm_rect_height(&diff.rect); + box->d = 1; + + cmd_update = (struct vmw_stdu_update *)&cmd_img[1]; + vmw_stdu_populate_update(cmd_update, stdu->base.unit, + diff.rect.x1, diff.rect.x2, + diff.rect.y1, diff.rect.y2); + + return sizeof(*cmd_img) + sizeof(*cmd_update); + } + + return 0; +} + +/** + * vmw_stdu_plane_update_bo - Update display unit for bo backed fb. + * @dev_priv: device private. + * @plane: plane state. + * @old_state: old plane state. + * @vfb: framebuffer which is blitted to display unit. + * @out_fence: If non-NULL, will return a ref-counted pointer to vmw_fence_obj. + * The returned fence pointer may be NULL in which case the device + * has already synchronized. + * + * Return: 0 on success or a negative error code on failure. + */ +static int vmw_stdu_plane_update_bo(struct vmw_private *dev_priv, + struct drm_plane *plane, + struct drm_plane_state *old_state, + struct vmw_framebuffer *vfb, + struct vmw_fence_obj **out_fence) +{ + struct vmw_du_update_plane_buffer bo_update; + + memset(&bo_update, 0, sizeof(struct vmw_du_update_plane_buffer)); + bo_update.base.plane = plane; + bo_update.base.old_state = old_state; + bo_update.base.dev_priv = dev_priv; + bo_update.base.du = vmw_crtc_to_du(plane->state->crtc); + bo_update.base.vfb = vfb; + bo_update.base.out_fence = out_fence; + bo_update.base.mutex = NULL; + bo_update.base.cpu_blit = vmw_stdu_use_cpu_blit(dev_priv); + bo_update.base.intr = false; + + /* + * VM without 3D support don't have surface DMA command and framebuffer + * should be moved out of VRAM. + */ + if (bo_update.base.cpu_blit) { + bo_update.base.calc_fifo_size = vmw_stdu_bo_fifo_size_cpu; + bo_update.base.pre_clip = vmw_stdu_bo_pre_clip_cpu; + bo_update.base.clip = vmw_stdu_bo_clip_cpu; + bo_update.base.post_clip = vmw_stdu_bo_populate_update_cpu; + } else { + bo_update.base.calc_fifo_size = vmw_stdu_bo_fifo_size; + bo_update.base.pre_clip = vmw_stdu_bo_populate_dma; + bo_update.base.clip = vmw_stdu_bo_populate_clip; + bo_update.base.post_clip = vmw_stdu_bo_populate_update; + } + + return vmw_du_helper_plane_update(&bo_update.base); +} + +static uint32_t +vmw_stdu_surface_fifo_size_same_display(struct vmw_du_update_plane *update, + uint32_t num_hits) +{ + struct vmw_framebuffer_surface *vfbs; + uint32_t size = 0; + + vfbs = container_of(update->vfb, typeof(*vfbs), base); + + if (vfbs->is_bo_proxy) + size += sizeof(struct vmw_stdu_update_gb_image) * num_hits; + + size += sizeof(struct vmw_stdu_update); + + return size; +} + +static uint32_t vmw_stdu_surface_fifo_size(struct vmw_du_update_plane *update, + uint32_t num_hits) +{ + struct vmw_framebuffer_surface *vfbs; + uint32_t size = 0; + + vfbs = container_of(update->vfb, typeof(*vfbs), base); + + if (vfbs->is_bo_proxy) + size += sizeof(struct vmw_stdu_update_gb_image) * num_hits; + + size += sizeof(struct vmw_stdu_surface_copy) + sizeof(SVGA3dCopyBox) * + num_hits + sizeof(struct vmw_stdu_update); + + return size; +} + +static uint32_t +vmw_stdu_surface_update_proxy(struct vmw_du_update_plane *update, void *cmd) +{ + struct vmw_framebuffer_surface *vfbs; + struct drm_plane_state *state = update->plane->state; + struct drm_plane_state *old_state = update->old_state; + struct vmw_stdu_update_gb_image *cmd_update = cmd; + struct drm_atomic_helper_damage_iter iter; + struct drm_rect clip; + uint32_t copy_size = 0; + + vfbs = container_of(update->vfb, typeof(*vfbs), base); + + /* + * proxy surface is special where a buffer object type fb is wrapped + * in a surface and need an update gb image command to sync with device. + */ + drm_atomic_helper_damage_iter_init(&iter, old_state, state); + drm_atomic_for_each_plane_damage(&iter, &clip) { + SVGA3dBox *box = &cmd_update->body.box; + + cmd_update->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE; + cmd_update->header.size = sizeof(cmd_update->body); + cmd_update->body.image.sid = vfbs->surface->res.id; + cmd_update->body.image.face = 0; + cmd_update->body.image.mipmap = 0; + + box->x = clip.x1; + box->y = clip.y1; + box->z = 0; + box->w = drm_rect_width(&clip); + box->h = drm_rect_height(&clip); + box->d = 1; + + copy_size += sizeof(*cmd_update); + cmd_update++; + } + + return copy_size; +} + +static uint32_t +vmw_stdu_surface_populate_copy(struct vmw_du_update_plane *update, void *cmd, + uint32_t num_hits) +{ + struct vmw_screen_target_display_unit *stdu; + struct vmw_framebuffer_surface *vfbs; + struct vmw_stdu_surface_copy *cmd_copy = cmd; + + stdu = container_of(update->du, typeof(*stdu), base); + vfbs = container_of(update->vfb, typeof(*vfbs), base); + + cmd_copy->header.id = SVGA_3D_CMD_SURFACE_COPY; + cmd_copy->header.size = sizeof(cmd_copy->body) + sizeof(SVGA3dCopyBox) * + num_hits; + cmd_copy->body.src.sid = vfbs->surface->res.id; + cmd_copy->body.dest.sid = stdu->display_srf->res.id; + + return sizeof(*cmd_copy); +} + +static uint32_t +vmw_stdu_surface_populate_clip(struct vmw_du_update_plane *update, void *cmd, + struct drm_rect *clip, uint32_t fb_x, + uint32_t fb_y) +{ + struct SVGA3dCopyBox *box = cmd; + + box->srcx = fb_x; + box->srcy = fb_y; + box->srcz = 0; + box->x = clip->x1; + box->y = clip->y1; + box->z = 0; + box->w = drm_rect_width(clip); + box->h = drm_rect_height(clip); + box->d = 1; + + return sizeof(*box); +} + +static uint32_t +vmw_stdu_surface_populate_update(struct vmw_du_update_plane *update, void *cmd, + struct drm_rect *bb) +{ + vmw_stdu_populate_update(cmd, update->du->unit, bb->x1, bb->x2, bb->y1, + bb->y2); + + return sizeof(struct vmw_stdu_update); +} + +/** + * vmw_stdu_plane_update_surface - Update display unit for surface backed fb + * @dev_priv: Device private + * @plane: Plane state + * @old_state: Old plane state + * @vfb: Framebuffer which is blitted to display unit + * @out_fence: If non-NULL, will return a ref-counted pointer to vmw_fence_obj. + * The returned fence pointer may be NULL in which case the device + * has already synchronized. + * + * Return: 0 on success or a negative error code on failure. + */ +static int vmw_stdu_plane_update_surface(struct vmw_private *dev_priv, + struct drm_plane *plane, + struct drm_plane_state *old_state, + struct vmw_framebuffer *vfb, + struct vmw_fence_obj **out_fence) +{ + struct vmw_du_update_plane srf_update; + struct vmw_screen_target_display_unit *stdu; + struct vmw_framebuffer_surface *vfbs; + + stdu = vmw_crtc_to_stdu(plane->state->crtc); + vfbs = container_of(vfb, typeof(*vfbs), base); + + memset(&srf_update, 0, sizeof(struct vmw_du_update_plane)); + srf_update.plane = plane; + srf_update.old_state = old_state; + srf_update.dev_priv = dev_priv; + srf_update.du = vmw_crtc_to_du(plane->state->crtc); + srf_update.vfb = vfb; + srf_update.out_fence = out_fence; + srf_update.mutex = &dev_priv->cmdbuf_mutex; + srf_update.cpu_blit = false; + srf_update.intr = true; + + if (vfbs->is_bo_proxy) + srf_update.post_prepare = vmw_stdu_surface_update_proxy; + + if (vfbs->surface->res.id != stdu->display_srf->res.id) { + srf_update.calc_fifo_size = vmw_stdu_surface_fifo_size; + srf_update.pre_clip = vmw_stdu_surface_populate_copy; + srf_update.clip = vmw_stdu_surface_populate_clip; + } else { + srf_update.calc_fifo_size = + vmw_stdu_surface_fifo_size_same_display; + } + + srf_update.post_clip = vmw_stdu_surface_populate_update; + + return vmw_du_helper_plane_update(&srf_update); +} + +/** + * vmw_stdu_primary_plane_atomic_update - formally switches STDU to new plane + * @plane: display plane + * @state: Only used to get crtc info + * + * Formally update stdu->display_srf to the new plane, and bind the new + * plane STDU. This function is called during the commit phase when + * all the preparation have been done and all the configurations have + * been checked. + */ +static void +vmw_stdu_primary_plane_atomic_update(struct drm_plane *plane, + struct drm_atomic_state *state) +{ + struct drm_plane_state *old_state = drm_atomic_get_old_plane_state(state, plane); + struct drm_plane_state *new_state = drm_atomic_get_new_plane_state(state, plane); + struct vmw_plane_state *vps = vmw_plane_state_to_vps(new_state); + struct drm_crtc *crtc = new_state->crtc; + struct vmw_screen_target_display_unit *stdu; + struct vmw_fence_obj *fence = NULL; + struct vmw_private *dev_priv; + int ret; + + /* If case of device error, maintain consistent atomic state */ + if (crtc && new_state->fb) { + struct vmw_framebuffer *vfb = + vmw_framebuffer_to_vfb(new_state->fb); + stdu = vmw_crtc_to_stdu(crtc); + dev_priv = vmw_priv(crtc->dev); + + stdu->display_srf = vps->surf; + stdu->content_fb_type = vps->content_fb_type; + stdu->cpp = vps->cpp; + + ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res); + if (ret) + DRM_ERROR("Failed to bind surface to STDU.\n"); + + if (vfb->bo) + ret = vmw_stdu_plane_update_bo(dev_priv, plane, + old_state, vfb, &fence); + else + ret = vmw_stdu_plane_update_surface(dev_priv, plane, + old_state, vfb, + &fence); + if (ret) + DRM_ERROR("Failed to update STDU.\n"); + } else { + crtc = old_state->crtc; + stdu = vmw_crtc_to_stdu(crtc); + dev_priv = vmw_priv(crtc->dev); + + /* Blank STDU when fb and crtc are NULL */ + if (!stdu->defined) + return; + + ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); + if (ret) + DRM_ERROR("Failed to blank STDU\n"); + + ret = vmw_stdu_update_st(dev_priv, stdu); + if (ret) + DRM_ERROR("Failed to update STDU.\n"); + + return; + } + + if (fence) + vmw_fence_obj_unreference(&fence); +} + + +static const struct drm_plane_funcs vmw_stdu_plane_funcs = { + .update_plane = drm_atomic_helper_update_plane, + .disable_plane = drm_atomic_helper_disable_plane, + .destroy = vmw_du_primary_plane_destroy, + .reset = vmw_du_plane_reset, + .atomic_duplicate_state = vmw_du_plane_duplicate_state, + .atomic_destroy_state = vmw_du_plane_destroy_state, +}; + +static const struct drm_plane_funcs vmw_stdu_cursor_funcs = { + .update_plane = drm_atomic_helper_update_plane, + .disable_plane = drm_atomic_helper_disable_plane, + .destroy = vmw_du_cursor_plane_destroy, + .reset = vmw_du_plane_reset, + .atomic_duplicate_state = vmw_du_plane_duplicate_state, + .atomic_destroy_state = vmw_du_plane_destroy_state, +}; + + +/* + * Atomic Helpers + */ +static const struct +drm_plane_helper_funcs vmw_stdu_cursor_plane_helper_funcs = { + .atomic_check = vmw_du_cursor_plane_atomic_check, + .atomic_update = vmw_du_cursor_plane_atomic_update, + .prepare_fb = vmw_du_cursor_plane_prepare_fb, + .cleanup_fb = vmw_du_cursor_plane_cleanup_fb, +}; + +static const struct +drm_plane_helper_funcs vmw_stdu_primary_plane_helper_funcs = { + .atomic_check = vmw_du_primary_plane_atomic_check, + .atomic_update = vmw_stdu_primary_plane_atomic_update, + .prepare_fb = vmw_stdu_primary_plane_prepare_fb, + .cleanup_fb = vmw_stdu_primary_plane_cleanup_fb, +}; + +static const struct drm_crtc_helper_funcs vmw_stdu_crtc_helper_funcs = { + .prepare = vmw_stdu_crtc_helper_prepare, + .mode_set_nofb = vmw_stdu_crtc_mode_set_nofb, + .atomic_check = vmw_du_crtc_atomic_check, + .atomic_begin = vmw_du_crtc_atomic_begin, + .atomic_flush = vmw_du_crtc_atomic_flush, + .atomic_enable = vmw_stdu_crtc_atomic_enable, + .atomic_disable = vmw_stdu_crtc_atomic_disable, +}; + + +/** + * vmw_stdu_init - Sets up a Screen Target Display Unit + * + * @dev_priv: VMW DRM device + * @unit: unit number range from 0 to VMWGFX_NUM_DISPLAY_UNITS + * + * This function is called once per CRTC, and allocates one Screen Target + * display unit to represent that CRTC. Since the SVGA device does not separate + * out encoder and connector, they are represented as part of the STDU as well. + */ +static int vmw_stdu_init(struct vmw_private *dev_priv, unsigned unit) +{ + struct vmw_screen_target_display_unit *stdu; + struct drm_device *dev = &dev_priv->drm; + struct drm_connector *connector; + struct drm_encoder *encoder; + struct drm_plane *primary; + struct vmw_cursor_plane *cursor; + struct drm_crtc *crtc; + int ret; + + stdu = kzalloc(sizeof(*stdu), GFP_KERNEL); + if (!stdu) + return -ENOMEM; + + stdu->base.unit = unit; + crtc = &stdu->base.crtc; + encoder = &stdu->base.encoder; + connector = &stdu->base.connector; + primary = &stdu->base.primary; + cursor = &stdu->base.cursor; + + stdu->base.pref_active = (unit == 0); + stdu->base.pref_width = dev_priv->initial_width; + stdu->base.pref_height = dev_priv->initial_height; + stdu->base.is_implicit = false; + + /* Initialize primary plane */ + ret = drm_universal_plane_init(dev, primary, + 0, &vmw_stdu_plane_funcs, + vmw_primary_plane_formats, + ARRAY_SIZE(vmw_primary_plane_formats), + NULL, DRM_PLANE_TYPE_PRIMARY, NULL); + if (ret) { + DRM_ERROR("Failed to initialize primary plane"); + goto err_free; + } + + drm_plane_helper_add(primary, &vmw_stdu_primary_plane_helper_funcs); + drm_plane_enable_fb_damage_clips(primary); + + /* Initialize cursor plane */ + ret = drm_universal_plane_init(dev, &cursor->base, + 0, &vmw_stdu_cursor_funcs, + vmw_cursor_plane_formats, + ARRAY_SIZE(vmw_cursor_plane_formats), + NULL, DRM_PLANE_TYPE_CURSOR, NULL); + if (ret) { + DRM_ERROR("Failed to initialize cursor plane"); + drm_plane_cleanup(&stdu->base.primary); + goto err_free; + } + + drm_plane_helper_add(&cursor->base, &vmw_stdu_cursor_plane_helper_funcs); + + ret = drm_connector_init(dev, connector, &vmw_stdu_connector_funcs, + DRM_MODE_CONNECTOR_VIRTUAL); + if (ret) { + DRM_ERROR("Failed to initialize connector\n"); + goto err_free; + } + + drm_connector_helper_add(connector, &vmw_stdu_connector_helper_funcs); + connector->status = vmw_du_connector_detect(connector, false); + + ret = drm_encoder_init(dev, encoder, &vmw_stdu_encoder_funcs, + DRM_MODE_ENCODER_VIRTUAL, NULL); + if (ret) { + DRM_ERROR("Failed to initialize encoder\n"); + goto err_free_connector; + } + + (void) drm_connector_attach_encoder(connector, encoder); + encoder->possible_crtcs = (1 << unit); + encoder->possible_clones = 0; + + ret = drm_connector_register(connector); + if (ret) { + DRM_ERROR("Failed to register connector\n"); + goto err_free_encoder; + } + + ret = drm_crtc_init_with_planes(dev, crtc, primary, + &cursor->base, + &vmw_stdu_crtc_funcs, NULL); + if (ret) { + DRM_ERROR("Failed to initialize CRTC\n"); + goto err_free_unregister; + } + + drm_crtc_helper_add(crtc, &vmw_stdu_crtc_helper_funcs); + + drm_mode_crtc_set_gamma_size(crtc, 256); + + drm_object_attach_property(&connector->base, + dev_priv->hotplug_mode_update_property, 1); + drm_object_attach_property(&connector->base, + dev->mode_config.suggested_x_property, 0); + drm_object_attach_property(&connector->base, + dev->mode_config.suggested_y_property, 0); + return 0; + +err_free_unregister: + drm_connector_unregister(connector); +err_free_encoder: + drm_encoder_cleanup(encoder); +err_free_connector: + drm_connector_cleanup(connector); +err_free: + kfree(stdu); + return ret; +} + + + +/** + * vmw_stdu_destroy - Cleans up a vmw_screen_target_display_unit + * + * @stdu: Screen Target Display Unit to be destroyed + * + * Clean up after vmw_stdu_init + */ +static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu) +{ + vmw_du_cleanup(&stdu->base); + kfree(stdu); +} + + + +/****************************************************************************** + * Screen Target Display KMS Functions + * + * These functions are called by the common KMS code in vmwgfx_kms.c + *****************************************************************************/ + +/** + * vmw_kms_stdu_init_display - Initializes a Screen Target based display + * + * @dev_priv: VMW DRM device + * + * This function initialize a Screen Target based display device. It checks + * the capability bits to make sure the underlying hardware can support + * screen targets, and then creates the maximum number of CRTCs, a.k.a Display + * Units, as supported by the display hardware. + * + * RETURNS: + * 0 on success, error code otherwise + */ +int vmw_kms_stdu_init_display(struct vmw_private *dev_priv) +{ + struct drm_device *dev = &dev_priv->drm; + int i, ret; + + + /* Do nothing if there's no support for MOBs */ + if (!dev_priv->has_mob) + return -ENOSYS; + + if (!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS)) + return -ENOSYS; + + dev_priv->active_display_unit = vmw_du_screen_target; + + for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) { + ret = vmw_stdu_init(dev_priv, i); + + if (unlikely(ret != 0)) { + drm_err(&dev_priv->drm, + "Failed to initialize STDU %d", i); + return ret; + } + } + + drm_mode_config_reset(dev); + + return 0; +} |