diff options
Diffstat (limited to 'drivers/gpu/drm/radeon/cik_blit_shaders.h')
-rw-r--r-- | drivers/gpu/drm/radeon/cik_blit_shaders.h | 247 |
1 files changed, 247 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/cik_blit_shaders.h b/drivers/gpu/drm/radeon/cik_blit_shaders.h new file mode 100644 index 000000000..d2a2e2316 --- /dev/null +++ b/drivers/gpu/drm/radeon/cik_blit_shaders.h @@ -0,0 +1,247 @@ +/* + * Copyright 2012 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Alex Deucher <alexander.deucher@amd.com> + */ + +#ifndef CIK_BLIT_SHADERS_H +#define CIK_BLIT_SHADERS_H + +static const u32 cik_default_state[] = +{ + 0xc0066900, + 0x00000000, + 0x00000060, /* DB_RENDER_CONTROL */ + 0x00000000, /* DB_COUNT_CONTROL */ + 0x00000000, /* DB_DEPTH_VIEW */ + 0x0000002a, /* DB_RENDER_OVERRIDE */ + 0x00000000, /* DB_RENDER_OVERRIDE2 */ + 0x00000000, /* DB_HTILE_DATA_BASE */ + + 0xc0046900, + 0x00000008, + 0x00000000, /* DB_DEPTH_BOUNDS_MIN */ + 0x00000000, /* DB_DEPTH_BOUNDS_MAX */ + 0x00000000, /* DB_STENCIL_CLEAR */ + 0x00000000, /* DB_DEPTH_CLEAR */ + + 0xc0036900, + 0x0000000f, + 0x00000000, /* DB_DEPTH_INFO */ + 0x00000000, /* DB_Z_INFO */ + 0x00000000, /* DB_STENCIL_INFO */ + + 0xc0016900, + 0x00000080, + 0x00000000, /* PA_SC_WINDOW_OFFSET */ + + 0xc00d6900, + 0x00000083, + 0x0000ffff, /* PA_SC_CLIPRECT_RULE */ + 0x00000000, /* PA_SC_CLIPRECT_0_TL */ + 0x20002000, /* PA_SC_CLIPRECT_0_BR */ + 0x00000000, + 0x20002000, + 0x00000000, + 0x20002000, + 0x00000000, + 0x20002000, + 0xaaaaaaaa, /* PA_SC_EDGERULE */ + 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */ + 0x0000000f, /* CB_TARGET_MASK */ + 0x0000000f, /* CB_SHADER_MASK */ + + 0xc0226900, + 0x00000094, + 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */ + 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */ + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x80000000, + 0x20002000, + 0x00000000, /* PA_SC_VPORT_ZMIN_0 */ + 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */ + + 0xc0046900, + 0x00000100, + 0xffffffff, /* VGT_MAX_VTX_INDX */ + 0x00000000, /* VGT_MIN_VTX_INDX */ + 0x00000000, /* VGT_INDX_OFFSET */ + 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */ + + 0xc0046900, + 0x00000105, + 0x00000000, /* CB_BLEND_RED */ + 0x00000000, /* CB_BLEND_GREEN */ + 0x00000000, /* CB_BLEND_BLUE */ + 0x00000000, /* CB_BLEND_ALPHA */ + + 0xc0016900, + 0x000001e0, + 0x00000000, /* CB_BLEND0_CONTROL */ + + 0xc00c6900, + 0x00000200, + 0x00000000, /* DB_DEPTH_CONTROL */ + 0x00000000, /* DB_EQAA */ + 0x00cc0010, /* CB_COLOR_CONTROL */ + 0x00000210, /* DB_SHADER_CONTROL */ + 0x00010000, /* PA_CL_CLIP_CNTL */ + 0x00000004, /* PA_SU_SC_MODE_CNTL */ + 0x00000100, /* PA_CL_VTE_CNTL */ + 0x00000000, /* PA_CL_VS_OUT_CNTL */ + 0x00000000, /* PA_CL_NANINF_CNTL */ + 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */ + 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */ + 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */ + + 0xc0116900, + 0x00000280, + 0x00000000, /* PA_SU_POINT_SIZE */ + 0x00000000, /* PA_SU_POINT_MINMAX */ + 0x00000008, /* PA_SU_LINE_CNTL */ + 0x00000000, /* PA_SC_LINE_STIPPLE */ + 0x00000000, /* VGT_OUTPUT_PATH_CNTL */ + 0x00000000, /* VGT_HOS_CNTL */ + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, /* VGT_GS_MODE */ + + 0xc0026900, + 0x00000292, + 0x00000000, /* PA_SC_MODE_CNTL_0 */ + 0x00000000, /* PA_SC_MODE_CNTL_1 */ + + 0xc0016900, + 0x000002a1, + 0x00000000, /* VGT_PRIMITIVEID_EN */ + + 0xc0016900, + 0x000002a5, + 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */ + + 0xc0026900, + 0x000002a8, + 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */ + 0x00000000, + + 0xc0026900, + 0x000002ad, + 0x00000000, /* VGT_REUSE_OFF */ + 0x00000000, + + 0xc0016900, + 0x000002d5, + 0x00000000, /* VGT_SHADER_STAGES_EN */ + + 0xc0016900, + 0x000002dc, + 0x0000aa00, /* DB_ALPHA_TO_MASK */ + + 0xc0066900, + 0x000002de, + 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */ + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + + 0xc0026900, + 0x000002e5, + 0x00000000, /* VGT_STRMOUT_CONFIG */ + 0x00000000, + + 0xc01b6900, + 0x000002f5, + 0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */ + 0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */ + 0x00000000, /* PA_SC_LINE_CNTL */ + 0x00000000, /* PA_SC_AA_CONFIG */ + 0x00000005, /* PA_SU_VTX_CNTL */ + 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */ + 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */ + 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */ + 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */ + 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */ + 0xffffffff, + + 0xc0026900, + 0x00000316, + 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */ + 0x00000010, /* */ +}; + +static const u32 cik_default_size = ARRAY_SIZE(cik_default_state); + +#endif |