diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_context.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_context.c | 895 |
1 files changed, 895 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c new file mode 100644 index 000000000..e0f48cd95 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c @@ -0,0 +1,895 @@ +// SPDX-License-Identifier: GPL-2.0 OR MIT +/************************************************************************** + * + * Copyright 2009-2015 VMware, Inc., Palo Alto, CA., USA + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <drm/ttm/ttm_placement.h> + +#include "vmwgfx_drv.h" +#include "vmwgfx_resource_priv.h" +#include "vmwgfx_binding.h" + +struct vmw_user_context { + struct ttm_base_object base; + struct vmw_resource res; + struct vmw_ctx_binding_state *cbs; + struct vmw_cmdbuf_res_manager *man; + struct vmw_resource *cotables[SVGA_COTABLE_MAX]; + spinlock_t cotable_lock; + struct vmw_buffer_object *dx_query_mob; +}; + +static void vmw_user_context_free(struct vmw_resource *res); +static struct vmw_resource * +vmw_user_context_base_to_res(struct ttm_base_object *base); + +static int vmw_gb_context_create(struct vmw_resource *res); +static int vmw_gb_context_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_context_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_gb_context_destroy(struct vmw_resource *res); +static int vmw_dx_context_create(struct vmw_resource *res); +static int vmw_dx_context_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf); +static int vmw_dx_context_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf); +static int vmw_dx_context_destroy(struct vmw_resource *res); + +static const struct vmw_user_resource_conv user_context_conv = { + .object_type = VMW_RES_CONTEXT, + .base_obj_to_res = vmw_user_context_base_to_res, + .res_free = vmw_user_context_free +}; + +const struct vmw_user_resource_conv *user_context_converter = + &user_context_conv; + + +static const struct vmw_res_func vmw_legacy_context_func = { + .res_type = vmw_res_context, + .needs_backup = false, + .may_evict = false, + .type_name = "legacy contexts", + .backup_placement = NULL, + .create = NULL, + .destroy = NULL, + .bind = NULL, + .unbind = NULL +}; + +static const struct vmw_res_func vmw_gb_context_func = { + .res_type = vmw_res_context, + .needs_backup = true, + .may_evict = true, + .prio = 3, + .dirty_prio = 3, + .type_name = "guest backed contexts", + .backup_placement = &vmw_mob_placement, + .create = vmw_gb_context_create, + .destroy = vmw_gb_context_destroy, + .bind = vmw_gb_context_bind, + .unbind = vmw_gb_context_unbind +}; + +static const struct vmw_res_func vmw_dx_context_func = { + .res_type = vmw_res_dx_context, + .needs_backup = true, + .may_evict = true, + .prio = 3, + .dirty_prio = 3, + .type_name = "dx contexts", + .backup_placement = &vmw_mob_placement, + .create = vmw_dx_context_create, + .destroy = vmw_dx_context_destroy, + .bind = vmw_dx_context_bind, + .unbind = vmw_dx_context_unbind +}; + +/* + * Context management: + */ + +static void vmw_context_cotables_unref(struct vmw_private *dev_priv, + struct vmw_user_context *uctx) +{ + struct vmw_resource *res; + int i; + u32 cotable_max = has_sm5_context(dev_priv) ? + SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX; + + for (i = 0; i < cotable_max; ++i) { + spin_lock(&uctx->cotable_lock); + res = uctx->cotables[i]; + uctx->cotables[i] = NULL; + spin_unlock(&uctx->cotable_lock); + + if (res) + vmw_resource_unreference(&res); + } +} + +static void vmw_hw_context_destroy(struct vmw_resource *res) +{ + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyContext body; + } *cmd; + + + if (res->func->destroy == vmw_gb_context_destroy || + res->func->destroy == vmw_dx_context_destroy) { + mutex_lock(&dev_priv->cmdbuf_mutex); + vmw_cmdbuf_res_man_destroy(uctx->man); + mutex_lock(&dev_priv->binding_mutex); + vmw_binding_state_kill(uctx->cbs); + (void) res->func->destroy(res); + mutex_unlock(&dev_priv->binding_mutex); + if (dev_priv->pinned_bo != NULL && + !dev_priv->query_cid_valid) + __vmw_execbuf_release_pinned_bo(dev_priv, NULL); + mutex_unlock(&dev_priv->cmdbuf_mutex); + vmw_context_cotables_unref(dev_priv, uctx); + return; + } + + vmw_execbuf_release_pinned_bo(dev_priv); + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return; + + cmd->header.id = SVGA_3D_CMD_CONTEXT_DESTROY; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + vmw_fifo_resource_dec(dev_priv); +} + +static int vmw_gb_context_init(struct vmw_private *dev_priv, + bool dx, + struct vmw_resource *res, + void (*res_free)(struct vmw_resource *res)) +{ + int ret, i; + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + + res->backup_size = (dx ? sizeof(SVGADXContextMobFormat) : + sizeof(SVGAGBContextData)); + ret = vmw_resource_init(dev_priv, res, true, + res_free, + dx ? &vmw_dx_context_func : + &vmw_gb_context_func); + if (unlikely(ret != 0)) + goto out_err; + + if (dev_priv->has_mob) { + uctx->man = vmw_cmdbuf_res_man_create(dev_priv); + if (IS_ERR(uctx->man)) { + ret = PTR_ERR(uctx->man); + uctx->man = NULL; + goto out_err; + } + } + + uctx->cbs = vmw_binding_state_alloc(dev_priv); + if (IS_ERR(uctx->cbs)) { + ret = PTR_ERR(uctx->cbs); + goto out_err; + } + + spin_lock_init(&uctx->cotable_lock); + + if (dx) { + u32 cotable_max = has_sm5_context(dev_priv) ? + SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX; + for (i = 0; i < cotable_max; ++i) { + uctx->cotables[i] = vmw_cotable_alloc(dev_priv, + &uctx->res, i); + if (IS_ERR(uctx->cotables[i])) { + ret = PTR_ERR(uctx->cotables[i]); + goto out_cotables; + } + } + } + + res->hw_destroy = vmw_hw_context_destroy; + return 0; + +out_cotables: + vmw_context_cotables_unref(dev_priv, uctx); +out_err: + if (res_free) + res_free(res); + else + kfree(res); + return ret; +} + +static int vmw_context_init(struct vmw_private *dev_priv, + struct vmw_resource *res, + void (*res_free)(struct vmw_resource *res), + bool dx) +{ + int ret; + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineContext body; + } *cmd; + + if (dev_priv->has_mob) + return vmw_gb_context_init(dev_priv, dx, res, res_free); + + ret = vmw_resource_init(dev_priv, res, false, + res_free, &vmw_legacy_context_func); + + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a resource id.\n"); + goto out_early; + } + + if (unlikely(res->id >= SVGA3D_HB_MAX_CONTEXT_IDS)) { + DRM_ERROR("Out of hw context ids.\n"); + vmw_resource_unreference(&res); + return -ENOMEM; + } + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + vmw_resource_unreference(&res); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_CONTEXT_DEFINE; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + vmw_fifo_resource_inc(dev_priv); + res->hw_destroy = vmw_hw_context_destroy; + return 0; + +out_early: + if (res_free == NULL) + kfree(res); + else + res_free(res); + return ret; +} + + +/* + * GB context. + */ + +static int vmw_gb_context_create(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + int ret; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDefineGBContext body; + } *cmd; + + if (likely(res->id != -1)) + return 0; + + ret = vmw_resource_alloc_id(res); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a context id.\n"); + goto out_no_id; + } + + if (unlikely(res->id >= VMWGFX_NUM_GB_CONTEXT)) { + ret = -EBUSY; + goto out_no_fifo; + } + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + ret = -ENOMEM; + goto out_no_fifo; + } + + cmd->header.id = SVGA_3D_CMD_DEFINE_GB_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + vmw_fifo_resource_inc(dev_priv); + + return 0; + +out_no_fifo: + vmw_resource_release_id(res); +out_no_id: + return ret; +} + +static int vmw_gb_context_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBContext body; + } *cmd; + struct ttm_buffer_object *bo = val_buf->bo; + + BUG_ON(bo->resource->mem_type != VMW_PL_MOB); + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + cmd->body.mobid = bo->resource->start; + cmd->body.validContents = res->backup_dirty; + res->backup_dirty = false; + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + + return 0; +} + +static int vmw_gb_context_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct ttm_buffer_object *bo = val_buf->bo; + struct vmw_fence_obj *fence; + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBContext body; + } *cmd1; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBContext body; + } *cmd2; + uint32_t submit_size; + uint8_t *cmd; + + + BUG_ON(bo->resource->mem_type != VMW_PL_MOB); + + mutex_lock(&dev_priv->binding_mutex); + vmw_binding_state_scrub(uctx->cbs); + + submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0); + + cmd = VMW_CMD_RESERVE(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + mutex_unlock(&dev_priv->binding_mutex); + return -ENOMEM; + } + + cmd2 = (void *) cmd; + if (readback) { + cmd1 = (void *) cmd; + cmd1->header.id = SVGA_3D_CMD_READBACK_GB_CONTEXT; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.cid = res->id; + cmd2 = (void *) (&cmd1[1]); + } + cmd2->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT; + cmd2->header.size = sizeof(cmd2->body); + cmd2->body.cid = res->id; + cmd2->body.mobid = SVGA3D_INVALID_ID; + + vmw_cmd_commit(dev_priv, submit_size); + mutex_unlock(&dev_priv->binding_mutex); + + /* + * Create a fence object and fence the backup buffer. + */ + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, + &fence, NULL); + + vmw_bo_fence_single(bo, fence); + + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +static int vmw_gb_context_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyGBContext body; + } *cmd; + + if (likely(res->id == -1)) + return 0; + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_DESTROY_GB_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + if (dev_priv->query_cid == res->id) + dev_priv->query_cid_valid = false; + vmw_resource_release_id(res); + vmw_fifo_resource_dec(dev_priv); + + return 0; +} + +/* + * DX context. + */ + +static int vmw_dx_context_create(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + int ret; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXDefineContext body; + } *cmd; + + if (likely(res->id != -1)) + return 0; + + ret = vmw_resource_alloc_id(res); + if (unlikely(ret != 0)) { + DRM_ERROR("Failed to allocate a context id.\n"); + goto out_no_id; + } + + if (unlikely(res->id >= VMWGFX_NUM_DXCONTEXT)) { + ret = -EBUSY; + goto out_no_fifo; + } + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) { + ret = -ENOMEM; + goto out_no_fifo; + } + + cmd->header.id = SVGA_3D_CMD_DX_DEFINE_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + vmw_fifo_resource_inc(dev_priv); + + return 0; + +out_no_fifo: + vmw_resource_release_id(res); +out_no_id: + return ret; +} + +static int vmw_dx_context_bind(struct vmw_resource *res, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXBindContext body; + } *cmd; + struct ttm_buffer_object *bo = val_buf->bo; + + BUG_ON(bo->resource->mem_type != VMW_PL_MOB); + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_DX_BIND_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + cmd->body.mobid = bo->resource->start; + cmd->body.validContents = res->backup_dirty; + res->backup_dirty = false; + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + + + return 0; +} + +/** + * vmw_dx_context_scrub_cotables - Scrub all bindings and + * cotables from a context + * + * @ctx: Pointer to the context resource + * @readback: Whether to save the otable contents on scrubbing. + * + * COtables must be unbound before their context, but unbinding requires + * the backup buffer being reserved, whereas scrubbing does not. + * This function scrubs all cotables of a context, potentially reading back + * the contents into their backup buffers. However, scrubbing cotables + * also makes the device context invalid, so scrub all bindings first so + * that doesn't have to be done later with an invalid context. + */ +void vmw_dx_context_scrub_cotables(struct vmw_resource *ctx, + bool readback) +{ + struct vmw_user_context *uctx = + container_of(ctx, struct vmw_user_context, res); + u32 cotable_max = has_sm5_context(ctx->dev_priv) ? + SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX; + int i; + + vmw_binding_state_scrub(uctx->cbs); + for (i = 0; i < cotable_max; ++i) { + struct vmw_resource *res; + + /* Avoid racing with ongoing cotable destruction. */ + spin_lock(&uctx->cotable_lock); + res = uctx->cotables[vmw_cotable_scrub_order[i]]; + if (res) + res = vmw_resource_reference_unless_doomed(res); + spin_unlock(&uctx->cotable_lock); + if (!res) + continue; + + WARN_ON(vmw_cotable_scrub(res, readback)); + vmw_resource_unreference(&res); + } +} + +static int vmw_dx_context_unbind(struct vmw_resource *res, + bool readback, + struct ttm_validate_buffer *val_buf) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct ttm_buffer_object *bo = val_buf->bo; + struct vmw_fence_obj *fence; + struct vmw_user_context *uctx = + container_of(res, struct vmw_user_context, res); + + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXReadbackContext body; + } *cmd1; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXBindContext body; + } *cmd2; + uint32_t submit_size; + uint8_t *cmd; + + + BUG_ON(bo->resource->mem_type != VMW_PL_MOB); + + mutex_lock(&dev_priv->binding_mutex); + vmw_dx_context_scrub_cotables(res, readback); + + if (uctx->dx_query_mob && uctx->dx_query_mob->dx_query_ctx && + readback) { + WARN_ON(uctx->dx_query_mob->dx_query_ctx != res); + if (vmw_query_readback_all(uctx->dx_query_mob)) + DRM_ERROR("Failed to read back query states\n"); + } + + submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0); + + cmd = VMW_CMD_RESERVE(dev_priv, submit_size); + if (unlikely(cmd == NULL)) { + mutex_unlock(&dev_priv->binding_mutex); + return -ENOMEM; + } + + cmd2 = (void *) cmd; + if (readback) { + cmd1 = (void *) cmd; + cmd1->header.id = SVGA_3D_CMD_DX_READBACK_CONTEXT; + cmd1->header.size = sizeof(cmd1->body); + cmd1->body.cid = res->id; + cmd2 = (void *) (&cmd1[1]); + } + cmd2->header.id = SVGA_3D_CMD_DX_BIND_CONTEXT; + cmd2->header.size = sizeof(cmd2->body); + cmd2->body.cid = res->id; + cmd2->body.mobid = SVGA3D_INVALID_ID; + + vmw_cmd_commit(dev_priv, submit_size); + mutex_unlock(&dev_priv->binding_mutex); + + /* + * Create a fence object and fence the backup buffer. + */ + + (void) vmw_execbuf_fence_commands(NULL, dev_priv, + &fence, NULL); + + vmw_bo_fence_single(bo, fence); + + if (likely(fence != NULL)) + vmw_fence_obj_unreference(&fence); + + return 0; +} + +static int vmw_dx_context_destroy(struct vmw_resource *res) +{ + struct vmw_private *dev_priv = res->dev_priv; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXDestroyContext body; + } *cmd; + + if (likely(res->id == -1)) + return 0; + + cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd)); + if (unlikely(cmd == NULL)) + return -ENOMEM; + + cmd->header.id = SVGA_3D_CMD_DX_DESTROY_CONTEXT; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = res->id; + vmw_cmd_commit(dev_priv, sizeof(*cmd)); + if (dev_priv->query_cid == res->id) + dev_priv->query_cid_valid = false; + vmw_resource_release_id(res); + vmw_fifo_resource_dec(dev_priv); + + return 0; +} + +/* + * User-space context management: + */ + +static struct vmw_resource * +vmw_user_context_base_to_res(struct ttm_base_object *base) +{ + return &(container_of(base, struct vmw_user_context, base)->res); +} + +static void vmw_user_context_free(struct vmw_resource *res) +{ + struct vmw_user_context *ctx = + container_of(res, struct vmw_user_context, res); + + if (ctx->cbs) + vmw_binding_state_free(ctx->cbs); + + (void) vmw_context_bind_dx_query(res, NULL); + + ttm_base_object_kfree(ctx, base); +} + +/* + * This function is called when user space has no more references on the + * base object. It releases the base-object's reference on the resource object. + */ + +static void vmw_user_context_base_release(struct ttm_base_object **p_base) +{ + struct ttm_base_object *base = *p_base; + struct vmw_user_context *ctx = + container_of(base, struct vmw_user_context, base); + struct vmw_resource *res = &ctx->res; + + *p_base = NULL; + vmw_resource_unreference(&res); +} + +int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + + return ttm_ref_object_base_unref(tfile, arg->cid); +} + +static int vmw_context_define(struct drm_device *dev, void *data, + struct drm_file *file_priv, bool dx) +{ + struct vmw_private *dev_priv = vmw_priv(dev); + struct vmw_user_context *ctx; + struct vmw_resource *res; + struct vmw_resource *tmp; + struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data; + struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; + int ret; + + if (!has_sm4_context(dev_priv) && dx) { + VMW_DEBUG_USER("DX contexts not supported by device.\n"); + return -EINVAL; + } + + ctx = kzalloc(sizeof(*ctx), GFP_KERNEL); + if (unlikely(!ctx)) { + ret = -ENOMEM; + goto out_ret; + } + + res = &ctx->res; + ctx->base.shareable = false; + ctx->base.tfile = NULL; + + /* + * From here on, the destructor takes over resource freeing. + */ + + ret = vmw_context_init(dev_priv, res, vmw_user_context_free, dx); + if (unlikely(ret != 0)) + goto out_ret; + + tmp = vmw_resource_reference(&ctx->res); + ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT, + &vmw_user_context_base_release); + + if (unlikely(ret != 0)) { + vmw_resource_unreference(&tmp); + goto out_err; + } + + arg->cid = ctx->base.handle; +out_err: + vmw_resource_unreference(&res); +out_ret: + return ret; +} + +int vmw_context_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + return vmw_context_define(dev, data, file_priv, false); +} + +int vmw_extended_context_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + union drm_vmw_extended_context_arg *arg = (typeof(arg)) data; + struct drm_vmw_context_arg *rep = &arg->rep; + + switch (arg->req) { + case drm_vmw_context_legacy: + return vmw_context_define(dev, rep, file_priv, false); + case drm_vmw_context_dx: + return vmw_context_define(dev, rep, file_priv, true); + default: + break; + } + return -EINVAL; +} + +/** + * vmw_context_binding_list - Return a list of context bindings + * + * @ctx: The context resource + * + * Returns the current list of bindings of the given context. Note that + * this list becomes stale as soon as the dev_priv::binding_mutex is unlocked. + */ +struct list_head *vmw_context_binding_list(struct vmw_resource *ctx) +{ + struct vmw_user_context *uctx = + container_of(ctx, struct vmw_user_context, res); + + return vmw_binding_state_list(uctx->cbs); +} + +struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx) +{ + return container_of(ctx, struct vmw_user_context, res)->man; +} + +struct vmw_resource *vmw_context_cotable(struct vmw_resource *ctx, + SVGACOTableType cotable_type) +{ + u32 cotable_max = has_sm5_context(ctx->dev_priv) ? + SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX; + + if (cotable_type >= cotable_max) + return ERR_PTR(-EINVAL); + + return container_of(ctx, struct vmw_user_context, res)-> + cotables[cotable_type]; +} + +/** + * vmw_context_binding_state - + * Return a pointer to a context binding state structure + * + * @ctx: The context resource + * + * Returns the current state of bindings of the given context. Note that + * this state becomes stale as soon as the dev_priv::binding_mutex is unlocked. + */ +struct vmw_ctx_binding_state * +vmw_context_binding_state(struct vmw_resource *ctx) +{ + return container_of(ctx, struct vmw_user_context, res)->cbs; +} + +/** + * vmw_context_bind_dx_query - + * Sets query MOB for the context. If @mob is NULL, then this function will + * remove the association between the MOB and the context. This function + * assumes the binding_mutex is held. + * + * @ctx_res: The context resource + * @mob: a reference to the query MOB + * + * Returns -EINVAL if a MOB has already been set and does not match the one + * specified in the parameter. 0 otherwise. + */ +int vmw_context_bind_dx_query(struct vmw_resource *ctx_res, + struct vmw_buffer_object *mob) +{ + struct vmw_user_context *uctx = + container_of(ctx_res, struct vmw_user_context, res); + + if (mob == NULL) { + if (uctx->dx_query_mob) { + uctx->dx_query_mob->dx_query_ctx = NULL; + vmw_bo_unreference(&uctx->dx_query_mob); + uctx->dx_query_mob = NULL; + } + + return 0; + } + + /* Can only have one MOB per context for queries */ + if (uctx->dx_query_mob && uctx->dx_query_mob != mob) + return -EINVAL; + + mob->dx_query_ctx = ctx_res; + + if (!uctx->dx_query_mob) + uctx->dx_query_mob = vmw_bo_reference(mob); + + return 0; +} + +/** + * vmw_context_get_dx_query_mob - Returns non-counted reference to DX query mob + * + * @ctx_res: The context resource + */ +struct vmw_buffer_object * +vmw_context_get_dx_query_mob(struct vmw_resource *ctx_res) +{ + struct vmw_user_context *uctx = + container_of(ctx_res, struct vmw_user_context, res); + + return uctx->dx_query_mob; +} |