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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:45:59 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:45:59 +0000 |
commit | 19fcec84d8d7d21e796c7624e521b60d28ee21ed (patch) | |
tree | 42d26aa27d1e3f7c0b8bd3fd14e7d7082f5008dc /doc/dev/logs.rst | |
parent | Initial commit. (diff) | |
download | ceph-19fcec84d8d7d21e796c7624e521b60d28ee21ed.tar.xz ceph-19fcec84d8d7d21e796c7624e521b60d28ee21ed.zip |
Adding upstream version 16.2.11+ds.upstream/16.2.11+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'doc/dev/logs.rst')
-rw-r--r-- | doc/dev/logs.rst | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/doc/dev/logs.rst b/doc/dev/logs.rst new file mode 100644 index 000000000..7e703e541 --- /dev/null +++ b/doc/dev/logs.rst @@ -0,0 +1,55 @@ +============ + Debug logs +============ + +The main debugging tool for Ceph is the dout and derr logging functions. +Collectively, these are referred to as "dout logging." + +Dout has several log faculties, which can be set at various log +levels using the configuration management system. So it is possible to enable +debugging just for the messenger, by setting debug_ms to 10, for example. + +The dout macro avoids even generating log messages which are not going to be +used, by enclosing them in an "if" statement. What this means is that if you +have the debug level set at 0, and you run this code:: + + dout(20) << "myfoo() = " << myfoo() << dendl; + + +myfoo() will not be called here. + +Unfortunately, the performance of debug logging is relatively low. This is +because there is a single, process-wide mutex which every debug output +statement takes, and every debug output statement leads to a write() system +call or a call to syslog(). There is also a computational overhead to using C++ +streams to consider. So you will need to be parsimonious in your logging to get +the best performance. + +Sometimes, enabling logging can hide race conditions and other bugs by changing +the timing of events. Keep this in mind when debugging. + +Performance counters +==================== + +Ceph daemons use performance counters to track key statistics like number of +inodes pinned. Performance counters are essentially sets of integers and floats +which can be set, incremented, and read using the PerfCounters API. + +A PerfCounters object is usually associated with a single subsystem. It +contains multiple counters. This object is thread-safe because it is protected +by an internal mutex. You can create multiple PerfCounters objects. + +Currently, three types of performance counters are supported: u64 counters, +float counters, and long-run floating-point average counters. These are created +by PerfCountersBuilder::add_u64, PerfCountersBuilder::add_fl, and +PerfCountersBuilder::add_fl_avg, respectively. u64 and float counters simply +provide a single value which can be updated, incremented, and read atomically. +floating-pointer average counters provide two values: the current total, and +the number of times the total has been changed. This is intended to provide a +long-run average value. + +Performance counter information can be read in JSON format from the +administrative socket (admin_sock). This is implemented as a UNIX domain +socket. The Ceph performance counter plugin for collectd shows an example of how +to access this information. Another example can be found in the unit tests for +the administrative sockets. |