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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:45:59 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:45:59 +0000
commit19fcec84d8d7d21e796c7624e521b60d28ee21ed (patch)
tree42d26aa27d1e3f7c0b8bd3fd14e7d7082f5008dc /src/rocksdb/test_util/fault_injection_test_env.h
parentInitial commit. (diff)
downloadceph-upstream.tar.xz
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Adding upstream version 16.2.11+ds.upstream/16.2.11+dsupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright 2014 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+// This test uses a custom Env to keep track of the state of a filesystem as of
+// the last "sync". It then checks for data loss errors by purposely dropping
+// file data (or entire files) not protected by a "sync".
+
+#pragma once
+
+#include <map>
+#include <set>
+#include <string>
+
+#include "db/version_set.h"
+#include "env/mock_env.h"
+#include "file/filename.h"
+#include "rocksdb/db.h"
+#include "rocksdb/env.h"
+#include "util/mutexlock.h"
+#include "util/random.h"
+
+namespace ROCKSDB_NAMESPACE {
+
+class TestWritableFile;
+class FaultInjectionTestEnv;
+
+struct FileState {
+ std::string filename_;
+ ssize_t pos_;
+ ssize_t pos_at_last_sync_;
+ ssize_t pos_at_last_flush_;
+
+ explicit FileState(const std::string& filename)
+ : filename_(filename),
+ pos_(-1),
+ pos_at_last_sync_(-1),
+ pos_at_last_flush_(-1) {}
+
+ FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
+
+ bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
+
+ Status DropUnsyncedData(Env* env) const;
+
+ Status DropRandomUnsyncedData(Env* env, Random* rand) const;
+};
+
+// A wrapper around WritableFileWriter* file
+// is written to or sync'ed.
+class TestWritableFile : public WritableFile {
+ public:
+ explicit TestWritableFile(const std::string& fname,
+ std::unique_ptr<WritableFile>&& f,
+ FaultInjectionTestEnv* env);
+ virtual ~TestWritableFile();
+ virtual Status Append(const Slice& data) override;
+ virtual Status Truncate(uint64_t size) override {
+ return target_->Truncate(size);
+ }
+ virtual Status Close() override;
+ virtual Status Flush() override;
+ virtual Status Sync() override;
+ virtual bool IsSyncThreadSafe() const override { return true; }
+ virtual Status PositionedAppend(const Slice& data,
+ uint64_t offset) override {
+ return target_->PositionedAppend(data, offset);
+ }
+ virtual bool use_direct_io() const override {
+ return target_->use_direct_io();
+ };
+
+ private:
+ FileState state_;
+ std::unique_ptr<WritableFile> target_;
+ bool writable_file_opened_;
+ FaultInjectionTestEnv* env_;
+};
+
+// A wrapper around WritableFileWriter* file
+// is written to or sync'ed.
+class TestRandomRWFile : public RandomRWFile {
+ public:
+ explicit TestRandomRWFile(const std::string& fname,
+ std::unique_ptr<RandomRWFile>&& f,
+ FaultInjectionTestEnv* env);
+ virtual ~TestRandomRWFile();
+ Status Write(uint64_t offset, const Slice& data) override;
+ Status Read(uint64_t offset, size_t n, Slice* result,
+ char* scratch) const override;
+ Status Close() override;
+ Status Flush() override;
+ Status Sync() override;
+ size_t GetRequiredBufferAlignment() const override {
+ return target_->GetRequiredBufferAlignment();
+ }
+ bool use_direct_io() const override { return target_->use_direct_io(); };
+
+ private:
+ std::unique_ptr<RandomRWFile> target_;
+ bool file_opened_;
+ FaultInjectionTestEnv* env_;
+};
+
+class TestDirectory : public Directory {
+ public:
+ explicit TestDirectory(FaultInjectionTestEnv* env, std::string dirname,
+ Directory* dir)
+ : env_(env), dirname_(dirname), dir_(dir) {}
+ ~TestDirectory() {}
+
+ virtual Status Fsync() override;
+
+ private:
+ FaultInjectionTestEnv* env_;
+ std::string dirname_;
+ std::unique_ptr<Directory> dir_;
+};
+
+class FaultInjectionTestEnv : public EnvWrapper {
+ public:
+ explicit FaultInjectionTestEnv(Env* base)
+ : EnvWrapper(base), filesystem_active_(true) {}
+ virtual ~FaultInjectionTestEnv() {}
+
+ Status NewDirectory(const std::string& name,
+ std::unique_ptr<Directory>* result) override;
+
+ Status NewWritableFile(const std::string& fname,
+ std::unique_ptr<WritableFile>* result,
+ const EnvOptions& soptions) override;
+
+ Status ReopenWritableFile(const std::string& fname,
+ std::unique_ptr<WritableFile>* result,
+ const EnvOptions& soptions) override;
+
+ Status NewRandomRWFile(const std::string& fname,
+ std::unique_ptr<RandomRWFile>* result,
+ const EnvOptions& soptions) override;
+
+ Status NewRandomAccessFile(const std::string& fname,
+ std::unique_ptr<RandomAccessFile>* result,
+ const EnvOptions& soptions) override;
+
+ virtual Status DeleteFile(const std::string& f) override;
+
+ virtual Status RenameFile(const std::string& s,
+ const std::string& t) override;
+
+// Undef to eliminate clash on Windows
+#undef GetFreeSpace
+ virtual Status GetFreeSpace(const std::string& path,
+ uint64_t* disk_free) override {
+ if (!IsFilesystemActive() && error_ == Status::NoSpace()) {
+ *disk_free = 0;
+ return Status::OK();
+ } else {
+ return target()->GetFreeSpace(path, disk_free);
+ }
+ }
+
+ void WritableFileClosed(const FileState& state);
+
+ void WritableFileSynced(const FileState& state);
+
+ void WritableFileAppended(const FileState& state);
+
+ // For every file that is not fully synced, make a call to `func` with
+ // FileState of the file as the parameter.
+ Status DropFileData(std::function<Status(Env*, FileState)> func);
+
+ Status DropUnsyncedFileData();
+
+ Status DropRandomUnsyncedFileData(Random* rnd);
+
+ Status DeleteFilesCreatedAfterLastDirSync();
+
+ void ResetState();
+
+ void UntrackFile(const std::string& f);
+
+ void SyncDir(const std::string& dirname) {
+ MutexLock l(&mutex_);
+ dir_to_new_files_since_last_sync_.erase(dirname);
+ }
+
+ // Setting the filesystem to inactive is the test equivalent to simulating a
+ // system reset. Setting to inactive will freeze our saved filesystem state so
+ // that it will stop being recorded. It can then be reset back to the state at
+ // the time of the reset.
+ bool IsFilesystemActive() {
+ MutexLock l(&mutex_);
+ return filesystem_active_;
+ }
+ void SetFilesystemActiveNoLock(bool active,
+ Status error = Status::Corruption("Not active")) {
+ filesystem_active_ = active;
+ if (!active) {
+ error_ = error;
+ }
+ }
+ void SetFilesystemActive(bool active,
+ Status error = Status::Corruption("Not active")) {
+ MutexLock l(&mutex_);
+ SetFilesystemActiveNoLock(active, error);
+ }
+ void AssertNoOpenFile() { assert(open_files_.empty()); }
+ Status GetError() { return error_; }
+
+ private:
+ port::Mutex mutex_;
+ std::map<std::string, FileState> db_file_state_;
+ std::set<std::string> open_files_;
+ std::unordered_map<std::string, std::set<std::string>>
+ dir_to_new_files_since_last_sync_;
+ bool filesystem_active_; // Record flushes, syncs, writes
+ Status error_;
+};
+
+} // namespace ROCKSDB_NAMESPACE