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Diffstat (limited to 'src/crimson/common/layout.h')
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diff --git a/src/crimson/common/layout.h b/src/crimson/common/layout.h new file mode 100644 index 000000000..9d54ecd1d --- /dev/null +++ b/src/crimson/common/layout.h @@ -0,0 +1,737 @@ +// Copyright 2018 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// MOTIVATION AND TUTORIAL +// +// If you want to put in a single heap allocation N doubles followed by M ints, +// it's easy if N and M are known at compile time. +// +// struct S { +// double a[N]; +// int b[M]; +// }; +// +// S* p = new S; +// +// But what if N and M are known only in run time? Class template Layout to the +// rescue! It's a portable generalization of the technique known as struct hack. +// +// // This object will tell us everything we need to know about the memory +// // layout of double[N] followed by int[M]. It's structurally identical to +// // size_t[2] that stores N and M. It's very cheap to create. +// const Layout<double, int> layout(N, M); +// +// // Allocate enough memory for both arrays. `AllocSize()` tells us how much +// // memory is needed. We are free to use any allocation function we want as +// // long as it returns aligned memory. +// std::unique_ptr<unsigned char[]> p(new unsigned char[layout.AllocSize()]); +// +// // Obtain the pointer to the array of doubles. +// // Equivalent to `reinterpret_cast<double*>(p.get())`. +// // +// // We could have written layout.Pointer<0>(p) instead. If all the types are +// // unique you can use either form, but if some types are repeated you must +// // use the index form. +// double* a = layout.Pointer<double>(p.get()); +// +// // Obtain the pointer to the array of ints. +// // Equivalent to `reinterpret_cast<int*>(p.get() + N * 8)`. +// int* b = layout.Pointer<int>(p); +// +// If we are unable to specify sizes of all fields, we can pass as many sizes as +// we can to `Partial()`. In return, it'll allow us to access the fields whose +// locations and sizes can be computed from the provided information. +// `Partial()` comes in handy when the array sizes are embedded into the +// allocation. +// +// // size_t[1] containing N, size_t[1] containing M, double[N], int[M]. +// using L = Layout<size_t, size_t, double, int>; +// +// unsigned char* Allocate(size_t n, size_t m) { +// const L layout(1, 1, n, m); +// unsigned char* p = new unsigned char[layout.AllocSize()]; +// *layout.Pointer<0>(p) = n; +// *layout.Pointer<1>(p) = m; +// return p; +// } +// +// void Use(unsigned char* p) { +// // First, extract N and M. +// // Specify that the first array has only one element. Using `prefix` we +// // can access the first two arrays but not more. +// constexpr auto prefix = L::Partial(1); +// size_t n = *prefix.Pointer<0>(p); +// size_t m = *prefix.Pointer<1>(p); +// +// // Now we can get pointers to the payload. +// const L layout(1, 1, n, m); +// double* a = layout.Pointer<double>(p); +// int* b = layout.Pointer<int>(p); +// } +// +// The layout we used above combines fixed-size with dynamically-sized fields. +// This is quite common. Layout is optimized for this use case and generates +// optimal code. All computations that can be performed at compile time are +// indeed performed at compile time. +// +// Efficiency tip: The order of fields matters. In `Layout<T1, ..., TN>` try to +// ensure that `alignof(T1) >= ... >= alignof(TN)`. This way you'll have no +// padding in between arrays. +// +// You can manually override the alignment of an array by wrapping the type in +// `Aligned<T, N>`. `Layout<..., Aligned<T, N>, ...>` has exactly the same API +// and behavior as `Layout<..., T, ...>` except that the first element of the +// array of `T` is aligned to `N` (the rest of the elements follow without +// padding). `N` cannot be less than `alignof(T)`. +// +// `AllocSize()` and `Pointer()` are the most basic methods for dealing with +// memory layouts. Check out the reference or code below to discover more. +// +// EXAMPLE +// +// // Immutable move-only string with sizeof equal to sizeof(void*). The +// // string size and the characters are kept in the same heap allocation. +// class CompactString { +// public: +// CompactString(const char* s = "") { +// const size_t size = strlen(s); +// // size_t[1] followed by char[size + 1]. +// const L layout(1, size + 1); +// p_.reset(new unsigned char[layout.AllocSize()]); +// // If running under ASAN, mark the padding bytes, if any, to catch +// // memory errors. +// layout.PoisonPadding(p_.get()); +// // Store the size in the allocation. +// *layout.Pointer<size_t>(p_.get()) = size; +// // Store the characters in the allocation. +// memcpy(layout.Pointer<char>(p_.get()), s, size + 1); +// } +// +// size_t size() const { +// // Equivalent to reinterpret_cast<size_t&>(*p). +// return *L::Partial().Pointer<size_t>(p_.get()); +// } +// +// const char* c_str() const { +// // Equivalent to reinterpret_cast<char*>(p.get() + sizeof(size_t)). +// // The argument in Partial(1) specifies that we have size_t[1] in front +// // of the characters. +// return L::Partial(1).Pointer<char>(p_.get()); +// } +// +// private: +// // Our heap allocation contains a size_t followed by an array of chars. +// using L = Layout<size_t, char>; +// std::unique_ptr<unsigned char[]> p_; +// }; +// +// int main() { +// CompactString s = "hello"; +// assert(s.size() == 5); +// assert(strcmp(s.c_str(), "hello") == 0); +// } +// +// DOCUMENTATION +// +// The interface exported by this file consists of: +// - class `Layout<>` and its public members. +// - The public members of class `internal_layout::LayoutImpl<>`. That class +// isn't intended to be used directly, and its name and template parameter +// list are internal implementation details, but the class itself provides +// most of the functionality in this file. See comments on its members for +// detailed documentation. +// +// `Layout<T1,... Tn>::Partial(count1,..., countm)` (where `m` <= `n`) returns a +// `LayoutImpl<>` object. `Layout<T1,..., Tn> layout(count1,..., countn)` +// creates a `Layout` object, which exposes the same functionality by inheriting +// from `LayoutImpl<>`. + +#ifndef ABSL_CONTAINER_INTERNAL_LAYOUT_H_ +#define ABSL_CONTAINER_INTERNAL_LAYOUT_H_ + +#include <assert.h> +#include <stddef.h> +#include <stdint.h> +#include <ostream> +#include <string> +#include <tuple> +#include <type_traits> +#include <typeinfo> +#include <utility> + +#ifdef ADDRESS_SANITIZER +#include <sanitizer/asan_interface.h> +#endif + +// for C++20 std::span +#include <boost/beast/core/span.hpp> +#include <fmt/format.h> + +#if defined(__GXX_RTTI) +#define ABSL_INTERNAL_HAS_CXA_DEMANGLE +#endif + +#ifdef ABSL_INTERNAL_HAS_CXA_DEMANGLE +#include <cxxabi.h> +#endif + +namespace absl { +namespace container_internal { + +// A type wrapper that instructs `Layout` to use the specific alignment for the +// array. `Layout<..., Aligned<T, N>, ...>` has exactly the same API +// and behavior as `Layout<..., T, ...>` except that the first element of the +// array of `T` is aligned to `N` (the rest of the elements follow without +// padding). +// +// Requires: `N >= alignof(T)` and `N` is a power of 2. +template <class T, size_t N> +struct Aligned; + +namespace internal_layout { + +template <class T> +struct NotAligned {}; + +template <class T, size_t N> +struct NotAligned<const Aligned<T, N>> { + static_assert(sizeof(T) == 0, "Aligned<T, N> cannot be const-qualified"); +}; + +template <size_t> +using IntToSize = size_t; + +template <class> +using TypeToSize = size_t; + +template <class T> +struct Type : NotAligned<T> { + using type = T; +}; + +template <class T, size_t N> +struct Type<Aligned<T, N>> { + using type = T; +}; + +template <class T> +struct SizeOf : NotAligned<T>, std::integral_constant<size_t, sizeof(T)> {}; + +template <class T, size_t N> +struct SizeOf<Aligned<T, N>> : std::integral_constant<size_t, sizeof(T)> {}; + +// Note: workaround for https://gcc.gnu.org/PR88115 +template <class T> +struct AlignOf : NotAligned<T> { + static constexpr size_t value = alignof(T); +}; + +template <class T, size_t N> +struct AlignOf<Aligned<T, N>> { + static_assert(N % alignof(T) == 0, + "Custom alignment can't be lower than the type's alignment"); + static constexpr size_t value = N; +}; + +// Does `Ts...` contain `T`? +template <class T, class... Ts> +using Contains = std::disjunction<std::is_same<T, Ts>...>; + +template <class From, class To> +using CopyConst = + typename std::conditional_t<std::is_const_v<From>, const To, To>; + +// Note: We're not qualifying this with absl:: because it doesn't compile under +// MSVC. +template <class T> +using SliceType = boost::beast::span<T>; + +// This namespace contains no types. It prevents functions defined in it from +// being found by ADL. +namespace adl_barrier { + +template <class Needle, class... Ts> +constexpr size_t Find(Needle, Needle, Ts...) { + static_assert(!Contains<Needle, Ts...>(), "Duplicate element type"); + return 0; +} + +template <class Needle, class T, class... Ts> +constexpr size_t Find(Needle, T, Ts...) { + return adl_barrier::Find(Needle(), Ts()...) + 1; +} + +constexpr bool IsPow2(size_t n) { return !(n & (n - 1)); } + +// Returns `q * m` for the smallest `q` such that `q * m >= n`. +// Requires: `m` is a power of two. It's enforced by IsLegalElementType below. +constexpr size_t Align(size_t n, size_t m) { return (n + m - 1) & ~(m - 1); } + +constexpr size_t Min(size_t a, size_t b) { return b < a ? b : a; } + +constexpr size_t Max(size_t a) { return a; } + +template <class... Ts> +constexpr size_t Max(size_t a, size_t b, Ts... rest) { + return adl_barrier::Max(b < a ? a : b, rest...); +} + +template <class T> +std::string TypeName() { + std::string out; + int status = 0; + char* demangled = nullptr; +#ifdef ABSL_INTERNAL_HAS_CXA_DEMANGLE + demangled = abi::__cxa_demangle(typeid(T).name(), nullptr, nullptr, &status); +#endif + if (status == 0 && demangled != nullptr) { // Demangling succeeded. + out = fmt::format("<{}>", demangled); + free(demangled); + } else { +#if defined(__GXX_RTTI) || defined(_CPPRTTI) + out = fmt::format("<{}>", typeid(T).name()); +#endif + } + return out; +} + +} // namespace adl_barrier + +template <bool C> +using EnableIf = typename std::enable_if_t<C, int>; + +// Can `T` be a template argument of `Layout`? +template <class T> +using IsLegalElementType = std::integral_constant< + bool, !std::is_reference_v<T> && !std::is_volatile_v<T> && + !std::is_reference_v<typename Type<T>::type> && + !std::is_volatile_v<typename Type<T>::type> && + adl_barrier::IsPow2(AlignOf<T>::value)>; + +template <class Elements, class SizeSeq, class OffsetSeq> +class LayoutImpl; + +// Public base class of `Layout` and the result type of `Layout::Partial()`. +// +// `Elements...` contains all template arguments of `Layout` that created this +// instance. +// +// `SizeSeq...` is `[0, NumSizes)` where `NumSizes` is the number of arguments +// passed to `Layout::Partial()` or `Layout::Layout()`. +// +// `OffsetSeq...` is `[0, NumOffsets)` where `NumOffsets` is +// `Min(sizeof...(Elements), NumSizes + 1)` (the number of arrays for which we +// can compute offsets). +template <class... Elements, size_t... SizeSeq, size_t... OffsetSeq> +class LayoutImpl<std::tuple<Elements...>, std::index_sequence<SizeSeq...>, + std::index_sequence<OffsetSeq...>> { + private: + static_assert(sizeof...(Elements) > 0, "At least one field is required"); + static_assert(std::conjunction_v<IsLegalElementType<Elements>...>, + "Invalid element type (see IsLegalElementType)"); + + enum { + NumTypes = sizeof...(Elements), + NumSizes = sizeof...(SizeSeq), + NumOffsets = sizeof...(OffsetSeq), + }; + + // These are guaranteed by `Layout`. + static_assert(NumOffsets == adl_barrier::Min(NumTypes, NumSizes + 1), + "Internal error"); + static_assert(NumTypes > 0, "Internal error"); + + // Returns the index of `T` in `Elements...`. Results in a compilation error + // if `Elements...` doesn't contain exactly one instance of `T`. + template <class T> + static constexpr size_t ElementIndex() { + static_assert(Contains<Type<T>, Type<typename Type<Elements>::type>...>(), + "Type not found"); + return adl_barrier::Find(Type<T>(), + Type<typename Type<Elements>::type>()...); + } + + template <size_t N> + using ElementAlignment = + AlignOf<typename std::tuple_element<N, std::tuple<Elements...>>::type>; + + public: + // Element types of all arrays packed in a tuple. + using ElementTypes = std::tuple<typename Type<Elements>::type...>; + + // Element type of the Nth array. + template <size_t N> + using ElementType = typename std::tuple_element<N, ElementTypes>::type; + + constexpr explicit LayoutImpl(IntToSize<SizeSeq>... sizes) + : size_{sizes...} {} + + // Alignment of the layout, equal to the strictest alignment of all elements. + // All pointers passed to the methods of layout must be aligned to this value. + static constexpr size_t Alignment() { + return adl_barrier::Max(AlignOf<Elements>::value...); + } + + // Offset in bytes of the Nth array. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // assert(x.Offset<0>() == 0); // The ints starts from 0. + // assert(x.Offset<1>() == 16); // The doubles starts from 16. + // + // Requires: `N <= NumSizes && N < sizeof...(Ts)`. + template <size_t N, EnableIf<N == 0> = 0> + constexpr size_t Offset() const { + return 0; + } + + template <size_t N, EnableIf<N != 0> = 0> + constexpr size_t Offset() const { + static_assert(N < NumOffsets, "Index out of bounds"); + return adl_barrier::Align( + Offset<N - 1>() + SizeOf<ElementType<N - 1>>() * size_[N - 1], + ElementAlignment<N>::value); + } + + // Offset in bytes of the array with the specified element type. There must + // be exactly one such array and its zero-based index must be at most + // `NumSizes`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // assert(x.Offset<int>() == 0); // The ints starts from 0. + // assert(x.Offset<double>() == 16); // The doubles starts from 16. + template <class T> + constexpr size_t Offset() const { + return Offset<ElementIndex<T>()>(); + } + + // Offsets in bytes of all arrays for which the offsets are known. + constexpr std::array<size_t, NumOffsets> Offsets() const { + return {{Offset<OffsetSeq>()...}}; + } + + // The number of elements in the Nth array. This is the Nth argument of + // `Layout::Partial()` or `Layout::Layout()` (zero-based). + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // assert(x.Size<0>() == 3); + // assert(x.Size<1>() == 4); + // + // Requires: `N < NumSizes`. + template <size_t N> + constexpr size_t Size() const { + static_assert(N < NumSizes, "Index out of bounds"); + return size_[N]; + } + + // The number of elements in the array with the specified element type. + // There must be exactly one such array and its zero-based index must be + // at most `NumSizes`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // assert(x.Size<int>() == 3); + // assert(x.Size<double>() == 4); + template <class T> + constexpr size_t Size() const { + return Size<ElementIndex<T>()>(); + } + + // The number of elements of all arrays for which they are known. + constexpr std::array<size_t, NumSizes> Sizes() const { + return {{Size<SizeSeq>()...}}; + } + + // Pointer to the beginning of the Nth array. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; + // int* ints = x.Pointer<0>(p); + // double* doubles = x.Pointer<1>(p); + // + // Requires: `N <= NumSizes && N < sizeof...(Ts)`. + // Requires: `p` is aligned to `Alignment()`. + template <size_t N, class Char> + CopyConst<Char, ElementType<N>>* Pointer(Char* p) const { + using C = typename std::remove_const<Char>::type; + static_assert( + std::is_same<C, char>() || std::is_same<C, unsigned char>() || + std::is_same<C, signed char>(), + "The argument must be a pointer to [const] [signed|unsigned] char"); + constexpr size_t alignment = Alignment(); + (void)alignment; + assert(reinterpret_cast<uintptr_t>(p) % alignment == 0); + return reinterpret_cast<CopyConst<Char, ElementType<N>>*>(p + Offset<N>()); + } + + // Pointer to the beginning of the array with the specified element type. + // There must be exactly one such array and its zero-based index must be at + // most `NumSizes`. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; + // int* ints = x.Pointer<int>(p); + // double* doubles = x.Pointer<double>(p); + // + // Requires: `p` is aligned to `Alignment()`. + template <class T, class Char> + CopyConst<Char, T>* Pointer(Char* p) const { + return Pointer<ElementIndex<T>()>(p); + } + + // Pointers to all arrays for which pointers are known. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; + // + // int* ints; + // double* doubles; + // std::tie(ints, doubles) = x.Pointers(p); + // + // Requires: `p` is aligned to `Alignment()`. + // + // Note: We're not using ElementType alias here because it does not compile + // under MSVC. + template <class Char> + std::tuple<CopyConst< + Char, typename std::tuple_element<OffsetSeq, ElementTypes>::type>*...> + Pointers(Char* p) const { + return std::tuple<CopyConst<Char, ElementType<OffsetSeq>>*...>( + Pointer<OffsetSeq>(p)...); + } + + // The Nth array. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; + // Span<int> ints = x.Slice<0>(p); + // Span<double> doubles = x.Slice<1>(p); + // + // Requires: `N < NumSizes`. + // Requires: `p` is aligned to `Alignment()`. + template <size_t N, class Char> + SliceType<CopyConst<Char, ElementType<N>>> Slice(Char* p) const { + return SliceType<CopyConst<Char, ElementType<N>>>(Pointer<N>(p), Size<N>()); + } + + // The array with the specified element type. There must be exactly one + // such array and its zero-based index must be less than `NumSizes`. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; + // Span<int> ints = x.Slice<int>(p); + // Span<double> doubles = x.Slice<double>(p); + // + // Requires: `p` is aligned to `Alignment()`. + template <class T, class Char> + SliceType<CopyConst<Char, T>> Slice(Char* p) const { + return Slice<ElementIndex<T>()>(p); + } + + // All arrays with known sizes. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; + // + // Span<int> ints; + // Span<double> doubles; + // std::tie(ints, doubles) = x.Slices(p); + // + // Requires: `p` is aligned to `Alignment()`. + // + // Note: We're not using ElementType alias here because it does not compile + // under MSVC. + template <class Char> + std::tuple<SliceType<CopyConst< + Char, typename std::tuple_element<SizeSeq, ElementTypes>::type>>...> + Slices(Char* p) const { + // Workaround for https://gcc.gnu.org/bugzilla/show_bug.cgi?id=63875 (fixed + // in 6.1). + (void)p; + return std::tuple<SliceType<CopyConst<Char, ElementType<SizeSeq>>>...>( + Slice<SizeSeq>(p)...); + } + + // The size of the allocation that fits all arrays. + // + // // int[3], 4 bytes of padding, double[4]. + // Layout<int, double> x(3, 4); + // unsigned char* p = new unsigned char[x.AllocSize()]; // 48 bytes + // + // Requires: `NumSizes == sizeof...(Ts)`. + constexpr size_t AllocSize() const { + static_assert(NumTypes == NumSizes, "You must specify sizes of all fields"); + return Offset<NumTypes - 1>() + + SizeOf<ElementType<NumTypes - 1>>() * size_[NumTypes - 1]; + } + + // If built with --config=asan, poisons padding bytes (if any) in the + // allocation. The pointer must point to a memory block at least + // `AllocSize()` bytes in length. + // + // `Char` must be `[const] [signed|unsigned] char`. + // + // Requires: `p` is aligned to `Alignment()`. + template <class Char, size_t N = NumOffsets - 1, EnableIf<N == 0> = 0> + void PoisonPadding(const Char* p) const { + Pointer<0>(p); // verify the requirements on `Char` and `p` + } + + template <class Char, size_t N = NumOffsets - 1, EnableIf<N != 0> = 0> + void PoisonPadding(const Char* p) const { + static_assert(N < NumOffsets, "Index out of bounds"); + (void)p; +#ifdef ADDRESS_SANITIZER + PoisonPadding<Char, N - 1>(p); + // The `if` is an optimization. It doesn't affect the observable behaviour. + if (ElementAlignment<N - 1>::value % ElementAlignment<N>::value) { + size_t start = + Offset<N - 1>() + SizeOf<ElementType<N - 1>>() * size_[N - 1]; + ASAN_POISON_MEMORY_REGION(p + start, Offset<N>() - start); + } +#endif + } + + // Human-readable description of the memory layout. Useful for debugging. + // Slow. + // + // // char[5], 3 bytes of padding, int[3], 4 bytes of padding, followed + // // by an unknown number of doubles. + // auto x = Layout<char, int, double>::Partial(5, 3); + // assert(x.DebugString() == + // "@0<char>(1)[5]; @8<int>(4)[3]; @24<double>(8)"); + // + // Each field is in the following format: @offset<type>(sizeof)[size] (<type> + // may be missing depending on the target platform). For example, + // @8<int>(4)[3] means that at offset 8 we have an array of ints, where each + // int is 4 bytes, and we have 3 of those ints. The size of the last field may + // be missing (as in the example above). Only fields with known offsets are + // described. Type names may differ across platforms: one compiler might + // produce "unsigned*" where another produces "unsigned int *". + std::string DebugString() const { + const auto offsets = Offsets(); + const size_t sizes[] = {SizeOf<ElementType<OffsetSeq>>()...}; + const std::string types[] = { + adl_barrier::TypeName<ElementType<OffsetSeq>>()...}; + std::string res = fmt::format("@0{}({})", types[0], sizes[0]); + for (size_t i = 0; i != NumOffsets - 1; ++i) { + res += fmt::format("[{}]; @({})", size_[i], offsets[i + 1], types[i + 1], sizes[i + 1]); + } + // NumSizes is a constant that may be zero. Some compilers cannot see that + // inside the if statement "size_[NumSizes - 1]" must be valid. + int last = static_cast<int>(NumSizes) - 1; + if (NumTypes == NumSizes && last >= 0) { + res += fmt::format("[{}]", size_[last]); + } + return res; + } + + private: + // Arguments of `Layout::Partial()` or `Layout::Layout()`. + size_t size_[NumSizes > 0 ? NumSizes : 1]; +}; + +template <size_t NumSizes, class... Ts> +using LayoutType = LayoutImpl< + std::tuple<Ts...>, std::make_index_sequence<NumSizes>, + std::make_index_sequence<adl_barrier::Min(sizeof...(Ts), NumSizes + 1)>>; + +} // namespace internal_layout + +// Descriptor of arrays of various types and sizes laid out in memory one after +// another. See the top of the file for documentation. +// +// Check out the public API of internal_layout::LayoutImpl above. The type is +// internal to the library but its methods are public, and they are inherited +// by `Layout`. +template <class... Ts> +class Layout : public internal_layout::LayoutType<sizeof...(Ts), Ts...> { + public: + static_assert(sizeof...(Ts) > 0, "At least one field is required"); + static_assert( + std::conjunction_v<internal_layout::IsLegalElementType<Ts>...>, + "Invalid element type (see IsLegalElementType)"); + + // The result type of `Partial()` with `NumSizes` arguments. + template <size_t NumSizes> + using PartialType = internal_layout::LayoutType<NumSizes, Ts...>; + + // `Layout` knows the element types of the arrays we want to lay out in + // memory but not the number of elements in each array. + // `Partial(size1, ..., sizeN)` allows us to specify the latter. The + // resulting immutable object can be used to obtain pointers to the + // individual arrays. + // + // It's allowed to pass fewer array sizes than the number of arrays. E.g., + // if all you need is to the offset of the second array, you only need to + // pass one argument -- the number of elements in the first array. + // + // // int[3] followed by 4 bytes of padding and an unknown number of + // // doubles. + // auto x = Layout<int, double>::Partial(3); + // // doubles start at byte 16. + // assert(x.Offset<1>() == 16); + // + // If you know the number of elements in all arrays, you can still call + // `Partial()` but it's more convenient to use the constructor of `Layout`. + // + // Layout<int, double> x(3, 5); + // + // Note: The sizes of the arrays must be specified in number of elements, + // not in bytes. + // + // Requires: `sizeof...(Sizes) <= sizeof...(Ts)`. + // Requires: all arguments are convertible to `size_t`. + template <class... Sizes> + static constexpr PartialType<sizeof...(Sizes)> Partial(Sizes&&... sizes) { + static_assert(sizeof...(Sizes) <= sizeof...(Ts)); + return PartialType<sizeof...(Sizes)>(std::forward<Sizes>(sizes)...); + } + + // Creates a layout with the sizes of all arrays specified. If you know + // only the sizes of the first N arrays (where N can be zero), you can use + // `Partial()` defined above. The constructor is essentially equivalent to + // calling `Partial()` and passing in all array sizes; the constructor is + // provided as a convenient abbreviation. + // + // Note: The sizes of the arrays must be specified in number of elements, + // not in bytes. + constexpr explicit Layout(internal_layout::TypeToSize<Ts>... sizes) + : internal_layout::LayoutType<sizeof...(Ts), Ts...>(sizes...) {} +}; + +} // namespace container_internal +} // namespace absl + +#endif // ABSL_CONTAINER_INTERNAL_LAYOUT_H_ |