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diff --git a/src/erasure-code/jerasure/gf-complete/include/gf_complete.h b/src/erasure-code/jerasure/gf-complete/include/gf_complete.h
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+++ b/src/erasure-code/jerasure/gf-complete/include/gf_complete.h
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+/*
+ * GF-Complete: A Comprehensive Open Source Library for Galois Field Arithmetic
+ * James S. Plank, Ethan L. Miller, Kevin M. Greenan,
+ * Benjamin A. Arnold, John A. Burnum, Adam W. Disney, Allen C. McBride.
+ *
+ * gf_complete.h
+ *
+ * The main include file for gf_complete.
+ */
+
+#ifndef _GF_COMPLETE_H_
+#define _GF_COMPLETE_H_
+#include <stdint.h>
+
+#ifdef INTEL_SSE4
+ #ifdef __SSE4_2__
+ #include <nmmintrin.h>
+ #endif
+ #ifdef __SSE4_1__
+ #include <smmintrin.h>
+ #endif
+#endif
+
+#ifdef INTEL_SSSE3
+ #include <tmmintrin.h>
+#endif
+
+#ifdef INTEL_SSE2
+ #include <emmintrin.h>
+#endif
+
+#ifdef INTEL_SSE4_PCLMUL
+ #include <wmmintrin.h>
+#endif
+
+#if defined(ARM_NEON)
+ #include <arm_neon.h>
+#endif
+
+
+/* These are the different ways to perform multiplication.
+ Not all are implemented for all values of w.
+ See the paper for an explanation of how they work. */
+
+typedef enum {GF_MULT_DEFAULT,
+ GF_MULT_SHIFT,
+ GF_MULT_CARRY_FREE,
+ GF_MULT_CARRY_FREE_GK,
+ GF_MULT_GROUP,
+ GF_MULT_BYTWO_p,
+ GF_MULT_BYTWO_b,
+ GF_MULT_TABLE,
+ GF_MULT_LOG_TABLE,
+ GF_MULT_LOG_ZERO,
+ GF_MULT_LOG_ZERO_EXT,
+ GF_MULT_SPLIT_TABLE,
+ GF_MULT_COMPOSITE } gf_mult_type_t;
+
+/* These are the different ways to optimize region
+ operations. They are bits because you can compose them.
+ Certain optimizations only apply to certain gf_mult_type_t's.
+ Again, please see documentation for how to use these */
+
+#define GF_REGION_DEFAULT (0x0)
+#define GF_REGION_DOUBLE_TABLE (0x1)
+#define GF_REGION_QUAD_TABLE (0x2)
+#define GF_REGION_LAZY (0x4)
+#define GF_REGION_SIMD (0x8)
+#define GF_REGION_SSE (0x8)
+#define GF_REGION_NOSIMD (0x10)
+#define GF_REGION_NOSSE (0x10)
+#define GF_REGION_ALTMAP (0x20)
+#define GF_REGION_CAUCHY (0x40)
+
+typedef uint32_t gf_region_type_t;
+
+/* These are different ways to implement division.
+ Once again, it's best to use "DEFAULT". However,
+ there are times when you may want to experiment
+ with the others. */
+
+typedef enum { GF_DIVIDE_DEFAULT,
+ GF_DIVIDE_MATRIX,
+ GF_DIVIDE_EUCLID } gf_division_type_t;
+
+/* We support w=4,8,16,32,64 and 128 with their own data types and
+ operations for multiplication, division, etc. We also support
+ a "gen" type so that you can do general gf arithmetic for any
+ value of w from 1 to 32. You can perform a "region" operation
+ on these if you use "CAUCHY" as the mapping.
+ */
+
+typedef uint32_t gf_val_32_t;
+typedef uint64_t gf_val_64_t;
+typedef uint64_t *gf_val_128_t;
+
+extern int _gf_errno;
+extern void gf_error();
+
+typedef struct gf *GFP;
+
+typedef union gf_func_a_b {
+ gf_val_32_t (*w32) (GFP gf, gf_val_32_t a, gf_val_32_t b);
+ gf_val_64_t (*w64) (GFP gf, gf_val_64_t a, gf_val_64_t b);
+ void (*w128)(GFP gf, gf_val_128_t a, gf_val_128_t b, gf_val_128_t c);
+} gf_func_a_b;
+
+typedef union {
+ gf_val_32_t (*w32) (GFP gf, gf_val_32_t a);
+ gf_val_64_t (*w64) (GFP gf, gf_val_64_t a);
+ void (*w128)(GFP gf, gf_val_128_t a, gf_val_128_t b);
+} gf_func_a;
+
+typedef union {
+ void (*w32) (GFP gf, void *src, void *dest, gf_val_32_t val, int bytes, int add);
+ void (*w64) (GFP gf, void *src, void *dest, gf_val_64_t val, int bytes, int add);
+ void (*w128)(GFP gf, void *src, void *dest, gf_val_128_t val, int bytes, int add);
+} gf_region;
+
+typedef union {
+ gf_val_32_t (*w32) (GFP gf, void *start, int bytes, int index);
+ gf_val_64_t (*w64) (GFP gf, void *start, int bytes, int index);
+ void (*w128)(GFP gf, void *start, int bytes, int index, gf_val_128_t rv);
+} gf_extract;
+
+typedef struct gf {
+ gf_func_a_b multiply;
+ gf_func_a_b divide;
+ gf_func_a inverse;
+ gf_region multiply_region;
+ gf_extract extract_word;
+ void *scratch;
+} gf_t;
+
+/* Initializes the GF to defaults. Pass it a pointer to a gf_t.
+ Returns 0 on failure, 1 on success. */
+
+extern int gf_init_easy(GFP gf, int w);
+
+/* Initializes the GF changing the defaults.
+ Returns 0 on failure, 1 on success.
+ Pass it a pointer to a gf_t.
+ For mult_type and divide_type, use one of gf_mult_type_t gf_divide_type_t .
+ For region_type, OR together the GF_REGION_xxx's defined above.
+ Use 0 as prim_poly for defaults. Otherwise, the leading 1 is optional.
+ Use NULL for scratch_memory to have init_hard allocate memory. Otherwise,
+ use gf_scratch_size() to determine how big scratch_memory has to be.
+ */
+
+extern int gf_init_hard(GFP gf,
+ int w,
+ int mult_type,
+ int region_type,
+ int divide_type,
+ uint64_t prim_poly,
+ int arg1,
+ int arg2,
+ GFP base_gf,
+ void *scratch_memory);
+
+/* Determines the size for scratch_memory.
+ Returns 0 on failure and non-zero on success. */
+
+extern int gf_scratch_size(int w,
+ int mult_type,
+ int region_type,
+ int divide_type,
+ int arg1,
+ int arg2);
+
+/* This reports the gf_scratch_size of a gf_t that has already been created */
+
+extern int gf_size(GFP gf);
+
+/* Frees scratch memory if gf_init_easy/gf_init_hard called malloc.
+ If recursive = 1, then it calls itself recursively on base_gf. */
+
+extern int gf_free(GFP gf, int recursive);
+
+/* This is support for inline single multiplications and divisions.
+ I know it's yucky, but if you've got to be fast, you've got to be fast.
+ We support inlining for w=4, w=8 and w=16.
+
+ To use inline multiplication and division with w=4 or 8, you should use the
+ default gf_t, or one with a single table. Otherwise, gf_w4/8_get_mult_table()
+ will return NULL. Similarly, with w=16, the gf_t must be LOG */
+
+uint8_t *gf_w4_get_mult_table(GFP gf);
+uint8_t *gf_w4_get_div_table(GFP gf);
+
+#define GF_W4_INLINE_MULTDIV(table, a, b) (table[((a)<<4)|(b)])
+
+uint8_t *gf_w8_get_mult_table(GFP gf);
+uint8_t *gf_w8_get_div_table(GFP gf);
+
+#define GF_W8_INLINE_MULTDIV(table, a, b) (table[(((uint32_t) (a))<<8)|(b)])
+
+uint16_t *gf_w16_get_log_table(GFP gf);
+uint16_t *gf_w16_get_mult_alog_table(GFP gf);
+uint16_t *gf_w16_get_div_alog_table(GFP gf);
+
+#define GF_W16_INLINE_MULT(log, alog, a, b) ((a) == 0 || (b) == 0) ? 0 : (alog[(uint32_t)log[a]+(uint32_t)log[b]])
+#define GF_W16_INLINE_DIV(log, alog, a, b) ((a) == 0 || (b) == 0) ? 0 : (alog[(int)log[a]-(int)log[b]])
+#endif