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Diffstat (limited to 'src/rocksdb/db/range_tombstone_fragmenter.h')
-rw-r--r-- | src/rocksdb/db/range_tombstone_fragmenter.h | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/src/rocksdb/db/range_tombstone_fragmenter.h b/src/rocksdb/db/range_tombstone_fragmenter.h new file mode 100644 index 000000000..63ec24e64 --- /dev/null +++ b/src/rocksdb/db/range_tombstone_fragmenter.h @@ -0,0 +1,256 @@ +// Copyright (c) 2018-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). + +#pragma once + +#include <list> +#include <memory> +#include <set> +#include <string> +#include <vector> + +#include "db/dbformat.h" +#include "db/pinned_iterators_manager.h" +#include "rocksdb/status.h" +#include "table/internal_iterator.h" + +namespace ROCKSDB_NAMESPACE { + +struct FragmentedRangeTombstoneList { + public: + // A compact representation of a "stack" of range tombstone fragments, which + // start and end at the same user keys but have different sequence numbers. + // The members seq_start_idx and seq_end_idx are intended to be parameters to + // seq_iter(). + struct RangeTombstoneStack { + RangeTombstoneStack(const Slice& start, const Slice& end, size_t start_idx, + size_t end_idx) + : start_key(start), + end_key(end), + seq_start_idx(start_idx), + seq_end_idx(end_idx) {} + + Slice start_key; + Slice end_key; + size_t seq_start_idx; + size_t seq_end_idx; + }; + FragmentedRangeTombstoneList( + std::unique_ptr<InternalIterator> unfragmented_tombstones, + const InternalKeyComparator& icmp, bool for_compaction = false, + const std::vector<SequenceNumber>& snapshots = {}); + + std::vector<RangeTombstoneStack>::const_iterator begin() const { + return tombstones_.begin(); + } + + std::vector<RangeTombstoneStack>::const_iterator end() const { + return tombstones_.end(); + } + + std::vector<SequenceNumber>::const_iterator seq_iter(size_t idx) const { + return std::next(tombstone_seqs_.begin(), idx); + } + + std::vector<SequenceNumber>::const_iterator seq_begin() const { + return tombstone_seqs_.begin(); + } + + std::vector<SequenceNumber>::const_iterator seq_end() const { + return tombstone_seqs_.end(); + } + + bool empty() const { return tombstones_.empty(); } + + // Returns true if the stored tombstones contain with one with a sequence + // number in [lower, upper]. + bool ContainsRange(SequenceNumber lower, SequenceNumber upper) const; + + private: + // Given an ordered range tombstone iterator unfragmented_tombstones, + // "fragment" the tombstones into non-overlapping pieces, and store them in + // tombstones_ and tombstone_seqs_. + void FragmentTombstones( + std::unique_ptr<InternalIterator> unfragmented_tombstones, + const InternalKeyComparator& icmp, bool for_compaction, + const std::vector<SequenceNumber>& snapshots); + + std::vector<RangeTombstoneStack> tombstones_; + std::vector<SequenceNumber> tombstone_seqs_; + std::set<SequenceNumber> seq_set_; + std::list<std::string> pinned_slices_; + PinnedIteratorsManager pinned_iters_mgr_; +}; + +// FragmentedRangeTombstoneIterator converts an InternalIterator of a range-del +// meta block into an iterator over non-overlapping tombstone fragments. The +// tombstone fragmentation process should be more efficient than the range +// tombstone collapsing algorithm in RangeDelAggregator because this leverages +// the internal key ordering already provided by the input iterator, if +// applicable (when the iterator is unsorted, a new sorted iterator is created +// before proceeding). If there are few overlaps, creating a +// FragmentedRangeTombstoneIterator should be O(n), while the RangeDelAggregator +// tombstone collapsing is always O(n log n). +class FragmentedRangeTombstoneIterator : public InternalIterator { + public: + FragmentedRangeTombstoneIterator( + const FragmentedRangeTombstoneList* tombstones, + const InternalKeyComparator& icmp, SequenceNumber upper_bound, + SequenceNumber lower_bound = 0); + FragmentedRangeTombstoneIterator( + const std::shared_ptr<const FragmentedRangeTombstoneList>& tombstones, + const InternalKeyComparator& icmp, SequenceNumber upper_bound, + SequenceNumber lower_bound = 0); + + void SeekToFirst() override; + void SeekToLast() override; + + void SeekToTopFirst(); + void SeekToTopLast(); + + // NOTE: Seek and SeekForPrev do not behave in the way InternalIterator + // seeking should behave. This is OK because they are not currently used, but + // eventually FragmentedRangeTombstoneIterator should no longer implement + // InternalIterator. + // + // Seeks to the range tombstone that covers target at a seqnum in the + // snapshot. If no such tombstone exists, seek to the earliest tombstone in + // the snapshot that ends after target. + void Seek(const Slice& target) override; + // Seeks to the range tombstone that covers target at a seqnum in the + // snapshot. If no such tombstone exists, seek to the latest tombstone in the + // snapshot that starts before target. + void SeekForPrev(const Slice& target) override; + + void Next() override; + void Prev() override; + + void TopNext(); + void TopPrev(); + + bool Valid() const override; + Slice key() const override { + MaybePinKey(); + return current_start_key_.Encode(); + } + Slice value() const override { return pos_->end_key; } + bool IsKeyPinned() const override { return false; } + bool IsValuePinned() const override { return true; } + Status status() const override { return Status::OK(); } + + bool empty() const { return tombstones_->empty(); } + void Invalidate() { + pos_ = tombstones_->end(); + seq_pos_ = tombstones_->seq_end(); + pinned_pos_ = tombstones_->end(); + pinned_seq_pos_ = tombstones_->seq_end(); + } + + RangeTombstone Tombstone() const { + return RangeTombstone(start_key(), end_key(), seq()); + } + Slice start_key() const { return pos_->start_key; } + Slice end_key() const { return pos_->end_key; } + SequenceNumber seq() const { return *seq_pos_; } + ParsedInternalKey parsed_start_key() const { + return ParsedInternalKey(pos_->start_key, kMaxSequenceNumber, + kTypeRangeDeletion); + } + ParsedInternalKey parsed_end_key() const { + return ParsedInternalKey(pos_->end_key, kMaxSequenceNumber, + kTypeRangeDeletion); + } + + SequenceNumber MaxCoveringTombstoneSeqnum(const Slice& user_key); + + // Splits the iterator into n+1 iterators (where n is the number of + // snapshots), each providing a view over a "stripe" of sequence numbers. The + // iterators are keyed by the upper bound of their ranges (the provided + // snapshots + kMaxSequenceNumber). + // + // NOTE: the iterators in the returned map are no longer valid if their + // parent iterator is deleted, since they do not modify the refcount of the + // underlying tombstone list. Therefore, this map should be deleted before + // the parent iterator. + std::map<SequenceNumber, std::unique_ptr<FragmentedRangeTombstoneIterator>> + SplitBySnapshot(const std::vector<SequenceNumber>& snapshots); + + SequenceNumber upper_bound() const { return upper_bound_; } + SequenceNumber lower_bound() const { return lower_bound_; } + + private: + using RangeTombstoneStack = FragmentedRangeTombstoneList::RangeTombstoneStack; + + struct RangeTombstoneStackStartComparator { + explicit RangeTombstoneStackStartComparator(const Comparator* c) : cmp(c) {} + + bool operator()(const RangeTombstoneStack& a, + const RangeTombstoneStack& b) const { + return cmp->Compare(a.start_key, b.start_key) < 0; + } + + bool operator()(const RangeTombstoneStack& a, const Slice& b) const { + return cmp->Compare(a.start_key, b) < 0; + } + + bool operator()(const Slice& a, const RangeTombstoneStack& b) const { + return cmp->Compare(a, b.start_key) < 0; + } + + const Comparator* cmp; + }; + + struct RangeTombstoneStackEndComparator { + explicit RangeTombstoneStackEndComparator(const Comparator* c) : cmp(c) {} + + bool operator()(const RangeTombstoneStack& a, + const RangeTombstoneStack& b) const { + return cmp->Compare(a.end_key, b.end_key) < 0; + } + + bool operator()(const RangeTombstoneStack& a, const Slice& b) const { + return cmp->Compare(a.end_key, b) < 0; + } + + bool operator()(const Slice& a, const RangeTombstoneStack& b) const { + return cmp->Compare(a, b.end_key) < 0; + } + + const Comparator* cmp; + }; + + void MaybePinKey() const { + if (pos_ != tombstones_->end() && seq_pos_ != tombstones_->seq_end() && + (pinned_pos_ != pos_ || pinned_seq_pos_ != seq_pos_)) { + current_start_key_.Set(pos_->start_key, *seq_pos_, kTypeRangeDeletion); + pinned_pos_ = pos_; + pinned_seq_pos_ = seq_pos_; + } + } + + void SeekToCoveringTombstone(const Slice& key); + void SeekForPrevToCoveringTombstone(const Slice& key); + void ScanForwardToVisibleTombstone(); + void ScanBackwardToVisibleTombstone(); + bool ValidPos() const { + return Valid() && seq_pos_ != tombstones_->seq_iter(pos_->seq_end_idx); + } + + const RangeTombstoneStackStartComparator tombstone_start_cmp_; + const RangeTombstoneStackEndComparator tombstone_end_cmp_; + const InternalKeyComparator* icmp_; + const Comparator* ucmp_; + std::shared_ptr<const FragmentedRangeTombstoneList> tombstones_ref_; + const FragmentedRangeTombstoneList* tombstones_; + SequenceNumber upper_bound_; + SequenceNumber lower_bound_; + std::vector<RangeTombstoneStack>::const_iterator pos_; + std::vector<SequenceNumber>::const_iterator seq_pos_; + mutable std::vector<RangeTombstoneStack>::const_iterator pinned_pos_; + mutable std::vector<SequenceNumber>::const_iterator pinned_seq_pos_; + mutable InternalKey current_start_key_; +}; + +} // namespace ROCKSDB_NAMESPACE |