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Diffstat (limited to 'src/rocksdb/db_stress_tool/db_stress_common.cc')
-rw-r--r-- | src/rocksdb/db_stress_tool/db_stress_common.cc | 225 |
1 files changed, 225 insertions, 0 deletions
diff --git a/src/rocksdb/db_stress_tool/db_stress_common.cc b/src/rocksdb/db_stress_tool/db_stress_common.cc new file mode 100644 index 000000000..953cfe505 --- /dev/null +++ b/src/rocksdb/db_stress_tool/db_stress_common.cc @@ -0,0 +1,225 @@ +// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +// +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. +// + +#ifdef GFLAGS +#include "db_stress_tool/db_stress_common.h" +#include <cmath> + +ROCKSDB_NAMESPACE::DbStressEnvWrapper* db_stress_env = nullptr; +enum ROCKSDB_NAMESPACE::CompressionType compression_type_e = + ROCKSDB_NAMESPACE::kSnappyCompression; +enum ROCKSDB_NAMESPACE::CompressionType bottommost_compression_type_e = + ROCKSDB_NAMESPACE::kSnappyCompression; +enum ROCKSDB_NAMESPACE::ChecksumType checksum_type_e = + ROCKSDB_NAMESPACE::kCRC32c; +enum RepFactory FLAGS_rep_factory = kSkipList; +std::vector<double> sum_probs(100001); +int64_t zipf_sum_size = 100000; + +namespace ROCKSDB_NAMESPACE { + +// Zipfian distribution is generated based on a pre-calculated array. +// It should be used before start the stress test. +// First, the probability distribution function (PDF) of this Zipfian follows +// power low. P(x) = 1/(x^alpha). +// So we calculate the PDF when x is from 0 to zipf_sum_size in first for loop +// and add the PDF value togetger as c. So we get the total probability in c. +// Next, we calculate inverse CDF of Zipfian and store the value of each in +// an array (sum_probs). The rank is from 0 to zipf_sum_size. For example, for +// integer k, its Zipfian CDF value is sum_probs[k]. +// Third, when we need to get an integer whose probability follows Zipfian +// distribution, we use a rand_seed [0,1] which follows uniform distribution +// as a seed and search it in the sum_probs via binary search. When we find +// the closest sum_probs[i] of rand_seed, i is the integer that in +// [0, zipf_sum_size] following Zipfian distribution with parameter alpha. +// Finally, we can scale i to [0, max_key] scale. +// In order to avoid that hot keys are close to each other and skew towards 0, +// we use Rando64 to shuffle it. +void InitializeHotKeyGenerator(double alpha) { + double c = 0; + for (int64_t i = 1; i <= zipf_sum_size; i++) { + c = c + (1.0 / std::pow(static_cast<double>(i), alpha)); + } + c = 1.0 / c; + + sum_probs[0] = 0; + for (int64_t i = 1; i <= zipf_sum_size; i++) { + sum_probs[i] = + sum_probs[i - 1] + c / std::pow(static_cast<double>(i), alpha); + } +} + +// Generate one key that follows the Zipfian distribution. The skewness +// is decided by the parameter alpha. Input is the rand_seed [0,1] and +// the max of the key to be generated. If we directly return tmp_zipf_seed, +// the closer to 0, the higher probability will be. To randomly distribute +// the hot keys in [0, max_key], we use Random64 to shuffle it. +int64_t GetOneHotKeyID(double rand_seed, int64_t max_key) { + int64_t low = 1, mid, high = zipf_sum_size, zipf = 0; + while (low <= high) { + mid = (low + high) / 2; + if (sum_probs[mid] >= rand_seed && sum_probs[mid - 1] < rand_seed) { + zipf = mid; + break; + } else if (sum_probs[mid] >= rand_seed) { + high = mid - 1; + } else { + low = mid + 1; + } + } + int64_t tmp_zipf_seed = zipf * max_key / zipf_sum_size; + Random64 rand_local(tmp_zipf_seed); + return rand_local.Next() % max_key; +} + +void PoolSizeChangeThread(void* v) { + assert(FLAGS_compaction_thread_pool_adjust_interval > 0); + ThreadState* thread = reinterpret_cast<ThreadState*>(v); + SharedState* shared = thread->shared; + + while (true) { + { + MutexLock l(shared->GetMutex()); + if (shared->ShouldStopBgThread()) { + shared->IncBgThreadsFinished(); + if (shared->BgThreadsFinished()) { + shared->GetCondVar()->SignalAll(); + } + return; + } + } + + auto thread_pool_size_base = FLAGS_max_background_compactions; + auto thread_pool_size_var = FLAGS_compaction_thread_pool_variations; + int new_thread_pool_size = + thread_pool_size_base - thread_pool_size_var + + thread->rand.Next() % (thread_pool_size_var * 2 + 1); + if (new_thread_pool_size < 1) { + new_thread_pool_size = 1; + } + db_stress_env->SetBackgroundThreads(new_thread_pool_size, + ROCKSDB_NAMESPACE::Env::Priority::LOW); + // Sleep up to 3 seconds + db_stress_env->SleepForMicroseconds( + thread->rand.Next() % FLAGS_compaction_thread_pool_adjust_interval * + 1000 + + 1); + } +} + +void DbVerificationThread(void* v) { + assert(FLAGS_continuous_verification_interval > 0); + auto* thread = reinterpret_cast<ThreadState*>(v); + SharedState* shared = thread->shared; + StressTest* stress_test = shared->GetStressTest(); + assert(stress_test != nullptr); + while (true) { + { + MutexLock l(shared->GetMutex()); + if (shared->ShouldStopBgThread()) { + shared->IncBgThreadsFinished(); + if (shared->BgThreadsFinished()) { + shared->GetCondVar()->SignalAll(); + } + return; + } + } + if (!shared->HasVerificationFailedYet()) { + stress_test->ContinuouslyVerifyDb(thread); + } + db_stress_env->SleepForMicroseconds( + thread->rand.Next() % FLAGS_continuous_verification_interval * 1000 + + 1); + } +} + +void PrintKeyValue(int cf, uint64_t key, const char* value, size_t sz) { + if (!FLAGS_verbose) { + return; + } + std::string tmp; + tmp.reserve(sz * 2 + 16); + char buf[4]; + for (size_t i = 0; i < sz; i++) { + snprintf(buf, 4, "%X", value[i]); + tmp.append(buf); + } + fprintf(stdout, "[CF %d] %" PRIi64 " == > (%" ROCKSDB_PRIszt ") %s\n", cf, + key, sz, tmp.c_str()); +} + +// Note that if hot_key_alpha != 0, it generates the key based on Zipfian +// distribution. Keys are randomly scattered to [0, FLAGS_max_key]. It does +// not ensure the order of the keys being generated and the keys does not have +// the active range which is related to FLAGS_active_width. +int64_t GenerateOneKey(ThreadState* thread, uint64_t iteration) { + const double completed_ratio = + static_cast<double>(iteration) / FLAGS_ops_per_thread; + const int64_t base_key = static_cast<int64_t>( + completed_ratio * (FLAGS_max_key - FLAGS_active_width)); + int64_t rand_seed = base_key + thread->rand.Next() % FLAGS_active_width; + int64_t cur_key = rand_seed; + if (FLAGS_hot_key_alpha != 0) { + // If set the Zipfian distribution Alpha to non 0, use Zipfian + double float_rand = + (static_cast<double>(thread->rand.Next() % FLAGS_max_key)) / + FLAGS_max_key; + cur_key = GetOneHotKeyID(float_rand, FLAGS_max_key); + } + return cur_key; +} + +// Note that if hot_key_alpha != 0, it generates the key based on Zipfian +// distribution. Keys being generated are in random order. +// If user want to generate keys based on uniform distribution, user needs to +// set hot_key_alpha == 0. It will generate the random keys in increasing +// order in the key array (ensure key[i] >= key[i+1]) and constrained in a +// range related to FLAGS_active_width. +std::vector<int64_t> GenerateNKeys(ThreadState* thread, int num_keys, + uint64_t iteration) { + const double completed_ratio = + static_cast<double>(iteration) / FLAGS_ops_per_thread; + const int64_t base_key = static_cast<int64_t>( + completed_ratio * (FLAGS_max_key - FLAGS_active_width)); + std::vector<int64_t> keys; + keys.reserve(num_keys); + int64_t next_key = base_key + thread->rand.Next() % FLAGS_active_width; + keys.push_back(next_key); + for (int i = 1; i < num_keys; ++i) { + // Generate the key follows zipfian distribution + if (FLAGS_hot_key_alpha != 0) { + double float_rand = + (static_cast<double>(thread->rand.Next() % FLAGS_max_key)) / + FLAGS_max_key; + next_key = GetOneHotKeyID(float_rand, FLAGS_max_key); + } else { + // This may result in some duplicate keys + next_key = next_key + thread->rand.Next() % + (FLAGS_active_width - (next_key - base_key)); + } + keys.push_back(next_key); + } + return keys; +} + +size_t GenerateValue(uint32_t rand, char* v, size_t max_sz) { + size_t value_sz = + ((rand % kRandomValueMaxFactor) + 1) * FLAGS_value_size_mult; + assert(value_sz <= max_sz && value_sz >= sizeof(uint32_t)); + (void)max_sz; + *((uint32_t*)v) = rand; + for (size_t i = sizeof(uint32_t); i < value_sz; i++) { + v[i] = (char)(rand ^ i); + } + v[value_sz] = '\0'; + return value_sz; // the size of the value set. +} +} // namespace ROCKSDB_NAMESPACE +#endif // GFLAGS |