summaryrefslogtreecommitdiffstats
path: root/src/boost/libs/graph/example/graph.cpp
blob: ee2de06c66d8fc9cc17746856d4e2a69c88ff2ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
//=======================================================================
// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.
// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//=======================================================================
#include <boost/config.hpp>
#include <iostream>
#include <vector>
#include <utility>
#include <algorithm>

#include <boost/graph/adjacency_list.hpp>

using namespace boost;
using namespace std;

typedef property< vertex_color_t, default_color_type,
    property< vertex_distance_t, int,
        property< vertex_degree_t, int,
            property< vertex_in_degree_t, int,
                property< vertex_out_degree_t, int > > > > >
    VertexProperty;
typedef property< edge_weight_t, int > EdgeProperty;
typedef adjacency_list< vecS, vecS, bidirectionalS, VertexProperty,
    EdgeProperty >
    Graph;

template < class Graph > void print(Graph& g)
{
    typename Graph::vertex_iterator i, end;
    typename Graph::out_edge_iterator ei, edge_end;
    for (boost::tie(i, end) = vertices(g); i != end; ++i)
    {
        cout << *i << " --> ";
        for (boost::tie(ei, edge_end) = out_edges(*i, g); ei != edge_end; ++ei)
            cout << target(*ei, g) << "  ";
        cout << endl;
    }
}

std::size_t myrand(std::size_t N)
{
    std::size_t ret = rand() % N;
    //  cout << "N = " << N << "  rand = " << ret << endl;
    return ret;
}

template < class Graph > bool check_edge(Graph& g, std::size_t a, std::size_t b)
{
    typename Graph::adjacency_iterator vi, viend, found;
    boost::tie(vi, viend) = adjacent_vertices(vertex(a, g), g);

    found = find(vi, viend, vertex(b, g));
    if (found == viend)
        return false;

    return true;
}

int main(int, char*[])
{
    std::size_t N = 5;

    Graph g(N);
    int i;

    bool is_failed = false;

    for (i = 0; i < 6; ++i)
    {
        std::size_t a = myrand(N), b = myrand(N);
        while (a == b)
            b = myrand(N);
        cout << "edge edge (" << a << "," << b << ")" << endl;
        // add edges
        add_edge(a, b, g);
        is_failed = is_failed || (!check_edge(g, a, b));
    }

    if (is_failed)
        cerr << "    Failed." << endl;
    else
        cerr << "           Passed." << endl;

    print(g);

    // remove_edge
    for (i = 0; i < 2; ++i)
    {
        std::size_t a = myrand(N), b = myrand(N);
        while (a == b)
            b = myrand(N);
        cout << "remove edge (" << a << "," << b << ")" << endl;
        remove_edge(a, b, g);
        is_failed = is_failed || check_edge(g, a, b);
    }
    if (is_failed)
        cerr << "    Failed." << endl;
    else
        cerr << "           Passed." << endl;

    print(g);

    // add_vertex
    is_failed = false;
    std::size_t old_N = N;
    std::size_t vid = add_vertex(g);
    std::size_t vidp1 = add_vertex(g);

    N = num_vertices(g);
    if ((N - 2) != old_N)
        cerr << "    Failed." << endl;
    else
        cerr << "           Passed." << endl;

    is_failed = false;
    for (i = 0; i < 2; ++i)
    {
        std::size_t a = myrand(N), b = myrand(N);
        while (a == vid)
            a = myrand(N);
        while (b == vidp1)
            b = myrand(N);
        cout << "add edge (" << vid << "," << a << ")" << endl;
        cout << "add edge (" << vid << "," << vidp1 << ")" << endl;
        add_edge(vid, a, g);
        add_edge(b, vidp1, g);
        is_failed = is_failed || !check_edge(g, vid, a);
        is_failed = is_failed || !check_edge(g, b, vidp1);
    }
    if (is_failed)
        cerr << "    Failed." << endl;
    else
        cerr << "           Passed." << endl;
    print(g);

    // clear_vertex
    std::size_t c = myrand(N);
    is_failed = false;
    clear_vertex(c, g);

    if (out_degree(c, g) != 0)
        is_failed = true;

    cout << "Removing vertex " << c << endl;
    remove_vertex(c, g);

    old_N = N;
    N = num_vertices(g);

    if ((N + 1) != old_N)
        is_failed = true;

    if (is_failed)
        cerr << "    Failed." << endl;
    else
        cerr << "           Passed." << endl;

    print(g);

    return 0;
}