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//Copyright (c) 2008-2016 Emil Dotchevski and Reverge Studios, Inc.
//Distributed under the Boost Software License, Version 1.0. (See accompanying
//file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/qvm/mat_operations.hpp>
#include "test_qvm_matrix.hpp"
#include "gold.hpp"
namespace
{
template <class T>
void
test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far )
{
using namespace boost::qvm;
test_qvm::matrix<M1,4,4> const m=perspective_lh(fov_y,aspect_ratio,z_near,z_far);
test_qvm::matrix_perspective_lh(m.b,fov_y,aspect_ratio,z_near,z_far);
BOOST_QVM_TEST_CLOSE(m.a,m.b,0.000001f);
}
template <class T>
void
test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far )
{
using namespace boost::qvm;
test_qvm::matrix<M1,4,4> const m=perspective_rh(fov_y,aspect_ratio,z_near,z_far);
test_qvm::matrix_perspective_rh(m.b,fov_y,aspect_ratio,z_near,z_far);
BOOST_QVM_TEST_CLOSE(m.a,m.b,0.000001f);
}
}
int
main()
{
test_perspective_lh(0.5f,1.3f,0.1f,2000.0f);
test_perspective_rh(0.5f,1.3f,0.1f,2000.0f);
return boost::report_errors();
}
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