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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
#pragma once
#include <memory>
#include <seastar/core/future.hh>
#include <seastar/core/gate.hh>
#include <seastar/core/lowres_clock.hh>
#include <seastar/core/timer.hh>
#include "auth/AuthRegistry.h"
#include "auth/KeyRing.h"
#include "common/ceph_context.h"
#include "crimson/auth/AuthClient.h"
#include "crimson/auth/AuthServer.h"
#include "crimson/common/auth_handler.h"
#include "crimson/common/gated.h"
#include "crimson/net/Dispatcher.h"
#include "crimson/net/Fwd.h"
#include "mon/MonMap.h"
#include "mon/MonSub.h"
template<typename Message> using Ref = boost::intrusive_ptr<Message>;
namespace crimson::net {
class Messenger;
}
struct AuthAuthorizeHandler;
class MAuthReply;
struct MMonMap;
struct MMonSubscribeAck;
struct MMonGetVersionReply;
struct MMonCommandAck;
struct MLogAck;
struct MConfig;
namespace crimson::mon {
class Connection;
class Client : public crimson::net::Dispatcher,
public crimson::auth::AuthClient,
public crimson::auth::AuthServer
{
EntityName entity_name;
KeyRing keyring;
const uint32_t want_keys;
MonMap monmap;
std::unique_ptr<Connection> active_con;
std::vector<std::unique_ptr<Connection>> pending_conns;
seastar::timer<seastar::lowres_clock> timer;
crimson::net::Messenger& msgr;
// commands
using get_version_t = seastar::future<std::tuple<version_t, version_t>>;
ceph_tid_t last_version_req_id = 0;
std::map<ceph_tid_t, typename get_version_t::promise_type> version_reqs;
ceph_tid_t last_mon_command_id = 0;
using command_result_t =
seastar::future<std::tuple<std::int32_t, string, ceph::bufferlist>>;
std::map<ceph_tid_t, typename command_result_t::promise_type> mon_commands;
MonSub sub;
public:
Client(crimson::net::Messenger&, crimson::common::AuthHandler&);
Client(Client&&);
~Client();
seastar::future<> start();
seastar::future<> stop();
const uuid_d& get_fsid() const {
return monmap.fsid;
}
get_version_t get_version(const std::string& map);
command_result_t run_command(const std::vector<std::string>& cmd,
const bufferlist& bl);
seastar::future<> send_message(MessageRef);
bool sub_want(const std::string& what, version_t start, unsigned flags);
void sub_got(const std::string& what, version_t have);
void sub_unwant(const std::string& what);
bool sub_want_increment(const std::string& what, version_t start, unsigned flags);
seastar::future<> renew_subs();
void print(std::ostream&) const;
private:
// AuthServer methods
std::pair<std::vector<uint32_t>, std::vector<uint32_t>>
get_supported_auth_methods(int peer_type) final;
uint32_t pick_con_mode(int peer_type,
uint32_t auth_method,
const std::vector<uint32_t>& preferred_modes) final;
AuthAuthorizeHandler* get_auth_authorize_handler(int peer_type,
int auth_method) final;
int handle_auth_request(crimson::net::ConnectionRef conn,
AuthConnectionMetaRef auth_meta,
bool more,
uint32_t auth_method,
const ceph::bufferlist& payload,
ceph::bufferlist *reply) final;
crimson::common::CephContext cct; // for auth_registry
AuthRegistry auth_registry;
crimson::common::AuthHandler& auth_handler;
// AuthClient methods
crimson::auth::AuthClient::auth_request_t
get_auth_request(crimson::net::ConnectionRef conn,
AuthConnectionMetaRef auth_meta) final;
// Handle server's request to continue the handshake
ceph::bufferlist handle_auth_reply_more(crimson::net::ConnectionRef conn,
AuthConnectionMetaRef auth_meta,
const bufferlist& bl) final;
// Handle server's indication that authentication succeeded
int handle_auth_done(crimson::net::ConnectionRef conn,
AuthConnectionMetaRef auth_meta,
uint64_t global_id,
uint32_t con_mode,
const bufferlist& bl) final;
// Handle server's indication that the previous auth attempt failed
int handle_auth_bad_method(crimson::net::ConnectionRef conn,
AuthConnectionMetaRef auth_meta,
uint32_t old_auth_method,
int result,
const std::vector<uint32_t>& allowed_methods,
const std::vector<uint32_t>& allowed_modes) final;
private:
void tick();
std::optional<seastar::future<>> ms_dispatch(crimson::net::ConnectionRef conn,
MessageRef m) override;
void ms_handle_reset(crimson::net::ConnectionRef conn, bool is_replace) override;
seastar::future<> handle_monmap(crimson::net::ConnectionRef conn,
Ref<MMonMap> m);
seastar::future<> handle_auth_reply(crimson::net::ConnectionRef conn,
Ref<MAuthReply> m);
seastar::future<> handle_subscribe_ack(Ref<MMonSubscribeAck> m);
seastar::future<> handle_get_version_reply(Ref<MMonGetVersionReply> m);
seastar::future<> handle_mon_command_ack(Ref<MMonCommandAck> m);
seastar::future<> handle_log_ack(Ref<MLogAck> m);
seastar::future<> handle_config(Ref<MConfig> m);
void send_pendings();
private:
seastar::future<> load_keyring();
seastar::future<> authenticate();
bool is_hunting() const;
seastar::future<> reopen_session(int rank);
std::vector<unsigned> get_random_mons(unsigned n) const;
seastar::future<> _add_conn(unsigned rank, uint64_t global_id);
void _finish_auth(const entity_addr_t& peer);
crimson::common::Gated gate;
// messages that are waiting for the active_con to be available
struct pending_msg_t {
pending_msg_t(MessageRef& m) : msg(m) {}
MessageRef msg;
seastar::promise<> pr;
};
std::deque<pending_msg_t> pending_messages;
};
inline std::ostream& operator<<(std::ostream& out, const Client& client) {
client.print(out);
return out;
}
} // namespace crimson::mon
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