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#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <ctime>
#include <lua.hpp>
#include "include/common_fwd.h"
namespace rgw::lua {
// push ceph time in string format: "%Y-%m-%d %H:%M:%S"
template <typename CephTime>
void pushtime(lua_State* L, const CephTime& tp)
{
const auto tt = CephTime::clock::to_time_t(tp);
const auto tm = *std::localtime(&tt);
char buff[64];
std::strftime(buff, sizeof(buff), "%Y-%m-%d %H:%M:%S", &tm);
lua_pushstring(L, buff);
}
static inline void pushstring(lua_State* L, std::string_view str)
{
lua_pushlstring(L, str.data(), str.size());
}
static inline void unsetglobal(lua_State* L, const char* name)
{
lua_pushnil(L);
lua_setglobal(L, name);
}
// dump the lua stack to stdout
void stack_dump(lua_State* L);
class lua_state_guard {
lua_State* l;
public:
lua_state_guard(lua_State* _l) : l(_l) {}
~lua_state_guard() {lua_close(l);}
void reset(lua_State* _l=nullptr) {l = _l;}
};
constexpr auto ONE_UPVAL = 1;
constexpr auto TWO_UPVALS = 2;
constexpr auto THREE_UPVALS = 3;
constexpr auto FOUR_UPVALS = 4;
constexpr auto FIVE_UPVALS = 5;
constexpr auto NO_RETURNVAL = 0;
constexpr auto ONE_RETURNVAL = 1;
constexpr auto TWO_RETURNVALS = 2;
constexpr auto THREE_RETURNVALS = 3;
constexpr auto FOUR_RETURNVALS = 4;
// utility functions to create a metatable
// and tie it to an unnamed table
//
// add an __index method to it, to allow reading values
// if "readonly" parameter is set to "false", it will also add
// a __newindex method to it, to allow writing values
// if the "toplevel" parameter is set to "true", it will name the
// table as well as the metatable, this would allow direct access from
// the lua script.
//
// The MetaTable is expected to be a class with the following members:
// Name (static function returning the unique name of the metatable)
// TableName (static function returning the unique name of the table - needed only for "toplevel" tables)
// Type (typename) - the type of the "upvalue" (the type that the meta table represent)
// IndexClosure (static function return "int" and accept "lua_State*")
// NewIndexClosure (static function return "int" and accept "lua_State*")
// e.g.
// struct MyStructMetaTable {
// static std::string TableName() {
// return "MyStruct";
// }
//
// using Type = MyStruct;
//
// static int IndexClosure(lua_State* L) {
// const auto value = reinterpret_cast<const Type*>(lua_touserdata(L, lua_upvalueindex(1)));
// ...
// }
// static int NewIndexClosure(lua_State* L) {
// auto value = reinterpret_cast<Type*>(lua_touserdata(L, lua_upvalueindex(1)));
// ...
// }
// };
//
template<typename MetaTable, typename... Upvalues>
void create_metatable(lua_State* L, bool toplevel, Upvalues... upvalues)
{
constexpr auto upvals_size = sizeof...(upvalues);
const std::array<void*, upvals_size> upvalue_arr = {upvalues...};
// create table
lua_newtable(L);
if (toplevel) {
// duplicate the table to make sure it remain in the stack
lua_pushvalue(L, -1);
// give table a name (in cae of "toplevel")
lua_setglobal(L, MetaTable::TableName().c_str());
}
// create metatable
[[maybe_unused]] const auto rc = luaL_newmetatable(L, MetaTable::Name().c_str());
lua_pushliteral(L, "__index");
for (const auto upvalue : upvalue_arr) {
lua_pushlightuserdata(L, upvalue);
}
lua_pushcclosure(L, MetaTable::IndexClosure, upvals_size);
lua_rawset(L, -3);
lua_pushliteral(L, "__newindex");
for (const auto upvalue : upvalue_arr) {
lua_pushlightuserdata(L, upvalue);
}
lua_pushcclosure(L, MetaTable::NewIndexClosure, upvals_size);
lua_rawset(L, -3);
lua_pushliteral(L, "__pairs");
for (const auto upvalue : upvalue_arr) {
lua_pushlightuserdata(L, upvalue);
}
lua_pushcclosure(L, MetaTable::PairsClosure, upvals_size);
lua_rawset(L, -3);
lua_pushliteral(L, "__len");
for (const auto upvalue : upvalue_arr) {
lua_pushlightuserdata(L, upvalue);
}
lua_pushcclosure(L, MetaTable::LenClosure, upvals_size);
lua_rawset(L, -3);
// tie metatable and table
lua_setmetatable(L, -2);
}
template<typename MetaTable>
void create_metatable(lua_State* L, bool toplevel, std::unique_ptr<typename MetaTable::Type>& ptr)
{
if (ptr) {
create_metatable<MetaTable>(L, toplevel, reinterpret_cast<void*>(ptr.get()));
} else {
lua_pushnil(L);
}
}
// following struct may be used as a base class for other MetaTable classes
// note, however, this is not mandatory to use it as a base
struct EmptyMetaTable {
// by default everythinmg is "readonly"
// to change, overload this function in the derived
static int NewIndexClosure(lua_State* L) {
throw std::runtime_error("trying to write to readonly field");
return NO_RETURNVAL;
}
// by default nothing is iterable
// to change, overload this function in the derived
static int PairsClosure(lua_State* L) {
throw std::runtime_error("trying to iterate over non-iterable field");
return ONE_RETURNVAL;
}
// by default nothing is iterable
// to change, overload this function in the derived
static int LenClosure(lua_State* L) {
throw std::runtime_error("trying to get length of non-iterable field");
return ONE_RETURNVAL;
}
static void throw_unknown_field(const std::string& index, const std::string& table) {
throw std::runtime_error("unknown field name: " + index + " provided to: " + table);
}
};
// create a debug log action
// it expects CephContext to be captured
// it expects one string parameter, which is the message to log
// could be executed from any context that has CephContext
// e.g.
// RGWDebugLog("hello world from lua")
//
void create_debug_action(lua_State* L, CephContext* cct);
// set the packages search path according to:
// package.path = "<install_dir>/share/lua/5.3/?.lua" │ LuaRocks.
// package.cpath= "<install_dir>/lib/lua/5.3/?.so"
void set_package_path(lua_State* L, const std::string& install_dir);
// open standard lua libs and remove the following functions:
// os.exit()
// load()
// loadfile()
// loadstring()
// dofile()
// and the "debug" library
void open_standard_libs(lua_State* L);
}
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