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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 16:11:47 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 16:11:47 +0000
commit758f820bcc0f68aeebac1717e537ca13a320b909 (patch)
tree48111ece75cf4f98316848b37a7e26356e00669e /lib/randread.h
parentInitial commit. (diff)
downloadcoreutils-upstream.tar.xz
coreutils-upstream.zip
Adding upstream version 9.1.upstream/9.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'lib/randread.h')
-rw-r--r--lib/randread.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/lib/randread.h b/lib/randread.h
new file mode 100644
index 0000000..a9e4f59
--- /dev/null
+++ b/lib/randread.h
@@ -0,0 +1,37 @@
+/* Generate buffers of random data.
+
+ Copyright (C) 2006-2022 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Paul Eggert. */
+
+#ifndef RANDREAD_H
+# define RANDREAD_H 1
+
+# include <stddef.h>
+
+struct randread_source;
+
+int randread_free (struct randread_source *) _GL_ATTRIBUTE_NONNULL ();
+struct randread_source *randread_new (char const *, size_t)
+ _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC (randread_free, 1);
+void randread (struct randread_source *, void *, size_t)
+ _GL_ATTRIBUTE_NONNULL ();
+void randread_set_handler (struct randread_source *, void (*) (void const *))
+ _GL_ATTRIBUTE_NONNULL ();
+void randread_set_handler_arg (struct randread_source *, void const *)
+ _GL_ATTRIBUTE_NONNULL ((1));
+
+#endif