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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /devtools/server/tests/browser/browser_animation_setPlaybackRate.js
parentInitial commit. (diff)
downloadfirefox-esr-upstream.tar.xz
firefox-esr-upstream.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'devtools/server/tests/browser/browser_animation_setPlaybackRate.js')
-rw-r--r--devtools/server/tests/browser/browser_animation_setPlaybackRate.js49
1 files changed, 49 insertions, 0 deletions
diff --git a/devtools/server/tests/browser/browser_animation_setPlaybackRate.js b/devtools/server/tests/browser/browser_animation_setPlaybackRate.js
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+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+"use strict";
+
+// Check that a player's playbackRate can be changed, and that multiple players
+// can have their rates changed at the same time.
+
+add_task(async function () {
+ const { target, walker, animations } = await initAnimationsFrontForUrl(
+ MAIN_DOMAIN + "animation.html"
+ );
+
+ info("Retrieve an animated node");
+ let node = await walker.querySelector(walker.rootNode, ".simple-animation");
+
+ info("Retrieve the animation player for the node");
+ const [player] = await animations.getAnimationPlayersForNode(node);
+
+ info("Change the rate to 10");
+ await animations.setPlaybackRates([player], 10);
+
+ info("Query the state again");
+ let state = await player.getCurrentState();
+ is(state.playbackRate, 10, "The playbackRate was updated");
+
+ info("Change the rate back to 1");
+ await animations.setPlaybackRates([player], 1);
+
+ info("Query the state again");
+ state = await player.getCurrentState();
+ is(state.playbackRate, 1, "The playbackRate was changed back");
+
+ info("Retrieve several animation players and set their rates");
+ node = await walker.querySelector(walker.rootNode, "body");
+ const players = await animations.getAnimationPlayersForNode(node);
+
+ info("Change all animations in <body> to .5 rate");
+ await animations.setPlaybackRates(players, 0.5);
+
+ info("Query their states and check they are correct");
+ for (const animPlayer of players) {
+ const animPlayerState = await animPlayer.getCurrentState();
+ is(animPlayerState.playbackRate, 0.5, "The playbackRate was updated");
+ }
+
+ await target.destroy();
+ gBrowser.removeCurrentTab();
+});