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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/attribs/gl-bindAttribLocation-repeated.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/attribs/gl-bindAttribLocation-repeated.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/attribs/gl-bindAttribLocation-repeated.html | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/attribs/gl-bindAttribLocation-repeated.html b/dom/canvas/test/webgl-conf/checkout/conformance/attribs/gl-bindAttribLocation-repeated.html new file mode 100644 index 0000000000..cfbea4fb63 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/attribs/gl-bindAttribLocation-repeated.html @@ -0,0 +1,68 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL Repeated BindAttribLocation Test</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"> </script> +</head> +<body> +<canvas id="example" width="50" height="50"> +</canvas> +<div id="description"></div> +<div id="console"></div> +<script id="vshader" type="x-shader/x-vertex"> + attribute vec4 vPosition; + void main() + { + gl_Position = vPosition; + } +</script> + +<script id="fshader" type="x-shader/x-fragment"> + void main() + { + gl_FragColor = vec4(0.0,1.0,0.0,1.0); + } +</script> + +<script> +"use strict"; +description("Test repeated loading of programs involving bindAttribLocation calls"); +debug("Regression test for <a href='https://code.google.com/p/chromium/issues/detail?id=510637'>crbug.com/510637</a>"); +var wtu = WebGLTestUtils; +var gl = wtu.create3DContext("example"); +var g_program; +var g_attribLocation; +function setup(attribIndex) { + var program = wtu.setupProgram( + gl, ['vshader', 'fshader'], ['vPosition'], [attribIndex]); + g_program = program; + g_attribLocation = attribIndex; + shouldBe("gl.getAttribLocation(g_program, 'vPosition')", "g_attribLocation"); + return program; +} + +var p0 = setup(0); +var p3 = setup(3); +var p1 = setup(1); +// This call fails the getAttribLocation check on some drivers when +// Chrome's program binary cache is enabled. On the affected drivers, +// it returns the bound attribute location from the first binary +// created. Swapping 0 and 1 above will cause it to return 1 rather +// than 0. +p3 = setup(3); + +var successfullyParsed = true; +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> |