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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/00_test_list.txt | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/00_test_list.txt')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/00_test_list.txt | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/00_test_list.txt b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/00_test_list.txt new file mode 100644 index 0000000000..c60310df14 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/00_test_list.txt @@ -0,0 +1,126 @@ +--max-version 1.9.9 attrib-location-length-limits.html +--min-version 1.0.3 boolean_precision.html +--min-version 1.0.4 const-variable-initialization.html +embedded-struct-definitions-forbidden.html +--min-version 1.0.4 empty-declaration.html +empty_main.vert.html +--min-version 1.0.3 expression-list-in-declarator-initializer.html +--min-version 1.0.4 fragcolor-fragdata-invariant.html +gl_position_unset.vert.html +--min-version 1.0.4 global-variable-init.html +# this test is intentionally disabled as it is too strict and to hard to simulate +# glsl-2types-of-textures-on-same-unit.html +glsl-function-nodes.html +--min-version 1.0.2 glsl-vertex-branch.html +glsl-long-variable-names.html +--min-version 1.0.4 local-variable-shadowing-outer-function.html +non-ascii-comments.vert.html +non-ascii.vert.html +--min-version 1.0.2 re-compile-re-link.html +--min-version 1.0.4 sequence-operator-returns-constant.html +--min-version 1.0.3 shader-precision-format-obeyed.html +--min-version 1.0.3 shader-struct-scope.html +--min-version 1.0.2 shader-uniform-packing-restrictions.html +--min-version 1.0.2 shader-varying-packing-restrictions.html +--min-version 1.0.2 shader-with-256-character-define.html +shader-with-256-character-identifier.frag.html +--min-version 1.0.2 --max-version 1.9.9 shader-with-257-character-define.html +--max-version 1.9.9 shader-with-257-character-identifier.frag.html +shader-with-_webgl-identifier.vert.html +shader-with-arbitrary-indexing.frag.html +shader-with-arbitrary-indexing.vert.html +--min-version 1.0.2 shader-with-array-of-structs-containing-arrays.html +--min-version 1.0.2 shader-with-array-of-structs-uniform.html +shader-with-attrib-array.vert.html +shader-with-attrib-struct.vert.html +shader-with-clipvertex.vert.html +--min-version 1.0.2 shader-with-conditional-scoping.html +--min-version 1.0.2 shader-with-conditional-scoping-negative.html +shader-with-default-precision.frag.html +shader-with-default-precision.vert.html +shader-with-dfdx-no-ext.frag.html +shader-with-dfdx.frag.html +--min-version 1.0.2 shader-with-do-loop.html +shader-with-error-directive.html +shader-with-explicit-int-cast.vert.html +shader-with-float-return-value.frag.html +--min-version 1.0.2 shader-with-for-scoping.html +--min-version 1.0.2 shader-with-for-loop.html +shader-with-frag-depth.frag.html +shader-with-function-recursion.frag.html +--min-version 1.0.2 shader-with-function-scoped-struct.html +--min-version 1.0.2 shader-with-functional-scoping.html +--min-version 1.0.2 shader-with-comma-assignment.html +--min-version 1.0.2 shader-with-comma-conditional-assignment.html +--min-version 1.0.4 shader-with-comma-separated-variable-declarations.html +shader-with-glcolor.vert.html +shader-with-gles-1.frag.html +shader-with-gles-symbol.frag.html +shader-with-glprojectionmatrix.vert.html +shader-with-implicit-vec3-to-vec4-cast.vert.html +shader-with-include.vert.html +shader-with-int-return-value.frag.html +shader-with-invalid-identifier.frag.html +shader-with-ivec2-return-value.frag.html +shader-with-ivec3-return-value.frag.html +shader-with-ivec4-return-value.frag.html +shader-with-limited-indexing.frag.html +--min-version 1.0.2 shader-with-hex-int-constant-macro.html +shader-with-long-line.html +shader-with-non-ascii-error.frag.html +--min-version 1.0.2 shader-with-non-reserved-words-1-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-2-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-3-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-4-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-5-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-6-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-7-of-8.html +--min-version 1.0.2 shader-with-non-reserved-words-8-of-8.html +shader-with-precision.frag.html +--min-version 1.0.3 shader-with-preprocessor-whitespace.html +shader-with-quoted-error.frag.html +--min-version 1.0.2 shader-with-reserved-words.html +--min-version 1.0.2 shader-with-similar-uniform-array-names.html +--min-version 1.0.2 shader-with-too-many-uniforms.html +--min-version 1.0.4 shader-with-two-initializer-types.html +shader-with-undefined-preprocessor-symbol.frag.html +shader-with-uniform-in-loop-condition.vert.html +shader-with-vec2-return-value.frag.html +shader-with-vec3-return-value.frag.html +shader-with-vec4-return-value.frag.html +--min-version 1.0.2 shader-with-vec4-vec3-vec4-conditional.html +shader-with-version-100.frag.html +shader-with-version-100.vert.html +shader-with-version-120.vert.html +shader-with-version-130.vert.html +shader-with-webgl-identifier.vert.html +--min-version 1.0.2 shader-with-while-loop.html +shader-without-precision.frag.html +--min-version 1.0.3 shaders-with-constant-expression-loop-conditions.html +--min-version 1.0.3 shaders-with-invariance.html +--min-version 1.0.3 shaders-with-name-conflicts.html +--min-version 1.0.2 shaders-with-mis-matching-uniforms.html +--min-version 1.0.2 shaders-with-mis-matching-varyings.html +--min-version 1.0.2 shaders-with-missing-varyings.html +--min-version 1.0.3 shaders-with-uniform-structs.html +--min-version 1.0.2 shaders-with-varyings.html +shared.html +--min-version 1.0.4 struct-as-inout-parameter.html +--min-version 1.0.4 struct-as-out-parameter.html +struct-nesting-exceeds-maximum.html +struct-nesting-under-maximum.html +--max-version 1.9.9 uniform-location-length-limits.html +--min-version 1.0.2 shader-with-short-circuiting-operators.html +--min-version 1.0.2 shader-with-global-variable-precision-mismatch.html +--min-version 1.0.2 large-loop-compile.html +--min-version 1.0.3 struct-equals.html +--min-version 1.0.4 struct-assign.html +--min-version 1.0.3 struct-mixed-array-declarators.html +--min-version 1.0.3 struct-nesting-of-variable-names.html +--min-version 1.0.3 struct-specifiers-in-uniforms.html +--min-version 1.0.3 struct-unary-operators.html +--min-version 1.0.4 ternary-operator-on-arrays.html +--min-version 1.0.3 ternary-operators-in-global-initializers.html +--min-version 1.0.3 ternary-operators-in-initializers.html +--min-version 1.0.4 uninitialized-local-global-variables.html +--min-version 1.0.4 sampler-operand.html |