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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/ternary-operators-in-global-initializers.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/ternary-operators-in-global-initializers.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/ternary-operators-in-global-initializers.html | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/ternary-operators-in-global-initializers.html b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/ternary-operators-in-global-initializers.html new file mode 100644 index 0000000000..a8fe592ad0 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc/ternary-operators-in-global-initializers.html @@ -0,0 +1,67 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<link rel="stylesheet" href="../../../resources/js-test-style.css" /> +<link rel="stylesheet" href="../../../resources/glsl-feature-tests.css" /> +<script src="../../../js/js-test-pre.js"></script> +<script src="../../../js/webgl-test-utils.js"></script> +<script src="../../../js/glsl-conformance-test.js"></script> +<title>Ternary Operators in Global Initializers</title> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<script id="fragmentShader" type="text/something-not-javascript"> +precision mediump float; +const $(type) green = $(green); +const $(type) black = $(black); +$(type) var = (true) ? green : black; +void main() { + gl_FragColor = $(asVec4); +} +</script> +<script> +"use strict"; +description("This test verifies that ternary operators can be used in global initializers."); +var tests = []; +var wtu = WebGLTestUtils; +var typeInfos = [ + { type: 'float', green: '1.0', black: '0.0', asVec4: 'vec4(0.0,var,0.0,1.0)' }, + { type: 'vec2', green: 'vec2(0.0,1.0)', black: 'vec2(0.0,0.0)', asVec4: 'vec4(var,0.0,1.0)' }, + { type: 'vec3', green: 'vec3(0.0,1.0,0.0)', black: 'vec3(0.0,0.0,0.0)', asVec4: 'vec4(var,1.0)' }, + { type: 'vec4', green: 'vec4(0.0,1.0,0.0,1.0)', black: 'vec4(0.0,0.0,0.0,0.0)', asVec4: 'var' }, + { type: 'int', green: '1', black: '0', asVec4: 'vec4(0.0,var,0.0,1.0)' }, + { type: 'ivec2', green: 'ivec2(0,1)', black: 'ivec2(0,0)', asVec4: 'vec4(var,0.0,1.0)' }, + { type: 'ivec3', green: 'ivec3(0,1,0)', black: 'ivec3(0,0,0)', asVec4: 'vec4(var,1.0)' }, + { type: 'ivec4', green: 'ivec4(0,1,0,1)', black: 'ivec4(0,0,0,0)', asVec4: 'vec4(var)' }, + { type: 'bool', green: 'true', black: 'false', asVec4: 'vec4(0.0,var,0.0,1.0)' }, + { type: 'bvec2', green: 'bvec2(false,true)', black: 'bvec2(false,false)', asVec4: 'vec4(var,0.0,1.0)' }, + { type: 'bvec3', green: 'bvec3(false,true,false)', black: 'bvec3(false,false,false)', asVec4: 'vec4(var,1.0)' }, + { type: 'bvec4', green: 'bvec4(false,true,false,true)',black: 'bvec4(false,false,false,false)', asVec4: 'vec4(var)' }, +]; +typeInfos.forEach(function (typeInfo) { + var replaceParams = { + type: typeInfo.type, + green: typeInfo.green, + black: typeInfo.black, + asVec4: typeInfo.asVec4, + }; + tests.push({ + fShaderSource: wtu.replaceParams(wtu.getScript('fragmentShader'), replaceParams), + passMsg: typeInfo.type, + fShaderSuccess: true, + linkSuccess: true, + render: true + }); +}); +GLSLConformanceTester.runTests(tests); +var successfullyParsed = true; +</script> +</body> +</html> |