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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_float_vert_xvary_ref.vert | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_float_vert_xvary_ref.vert')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_float_vert_xvary_ref.vert | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_float_vert_xvary_ref.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_float_vert_xvary_ref.vert new file mode 100644 index 0000000000..18826e3e96 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_float_vert_xvary_ref.vert @@ -0,0 +1,40 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Vertex; +attribute vec4 gtf_Color; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + const float M_PI = 3.14159265358979323846; + float c = 2.0 * (gtf_Color.r - 0.5); + + float asin_c = 0.0; + float scale = 1.0; + float sign = 1.0; + + // pow can't handle negative numbers so take advantage of symmetry + if(c < 0.0) + { + sign = -1.0; + c *= -1.0; + } + + // Taylors series expansion for asin + // 1000/2 iterations necessary to get the accuracy with this method + for(int i = 1; i < 1000; i += 2) + { + asin_c += scale * pow(c, float(i)) / float(i); + scale *= float(i) / float(i + 1); + } + + color = vec4(sign * asin_c / M_PI + 0.5, 0.0, 0.0, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} |