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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/CorrectConstFolding1_vert.vert | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/CorrectConstFolding1_vert.vert')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/CorrectConstFolding1_vert.vert | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/CorrectConstFolding1_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/CorrectConstFolding1_vert.vert new file mode 100644 index 0000000000..89a3bc584f --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/CorrectConstFolding1_vert.vert @@ -0,0 +1,36 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +void main() +{ + + const struct s2 { + int i; + vec3 v3; + bvec4 bv4; + } s22 = s2(8, vec3(9, 10, 11), bvec4(true, false, true, false)); + + struct s4 { + int ii; + vec4 v4; + }; + + const struct s1 { + s2 ss; + int i; + float f; + mat4 m; + s4 s44; + } s11 = s1(s22, 2, 4.0, mat4(5), s4(6, vec4(7, 8, 9, 10))) ; + + const int field3 = s11.i * s11.ss.i; // constant folding (int * int) + const vec4 field4 = s11.s44.v4 * s11.s44.v4; // constant folding (vec4 * vec4) + // 49, 64, 81, 100 + const vec4 v4 = vec4(s11.ss.v3.y, s11.m[3][3], field3, field4[2]); // 10.0, 5.0, 16.0, 81.0 + gl_Position = v4; +} |