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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html | 251 |
1 files changed, 251 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html b/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html new file mode 100644 index 0000000000..3090284b05 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html @@ -0,0 +1,251 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<script id="vshader" type="x-shader/x-vertex"> +attribute vec3 pos; +attribute vec4 colorIn; +varying vec4 color; + +void main() +{ + color = colorIn; + gl_Position = vec4(pos.xyz, 1.0); +} +</script> + +<script id="fshader" type="x-shader/x-fragment"> +precision mediump float; +varying vec4 color; + +void main() +{ + gl_FragColor = color; +} +</script> +</head> +<body> +<canvas id="example" width="32" height="32"></canvas> +<canvas id="example2" width="32" height="32"></canvas> +<div id="description"></div> +<div id="console"></div> +<script> +"use strict"; + +// The below declarations need to be global for "shouldBe" to see them +var wtu = WebGLTestUtils; +var gl = null; +var array = null; +var pixel = [ 0, 0, 0, 0 ]; +var expectedColor = [ 0, 0, 0, 0 ]; + +function calculatePixelBytes(format, type) +{ + var size = 0; + switch (format) { + case gl.ALPHA: + size = 1; + break; + case gl.RGB: + size = 3; + break; + case gl.RGBA: + size = 4; + break; + default: + return -1; + } + switch (type) { + case gl.UNSIGNED_BYTE: + break; + case gl.UNSIGNED_SHORT_5_6_5: + if (format != gl.RGB) + return -1; + size = 2; + break; + case gl.UNSIGNED_SHORT_4_4_4_4: + case gl.UNSIGNED_SHORT_5_5_5_1: + if (format != gl.RGBA) + return -1; + size = 2; + break; + default: + return -1; + } + return size; +} + +function calculatePaddingBytes(bytesPerPixel, packAlignment, width) +{ + var padding = 0; + switch (packAlignment) { + case 1: + case 2: + case 4: + case 8: + padding = (bytesPerPixel * width) % packAlignment; + if (padding > 0) + padding = packAlignment - padding; + break; + default: + return -1; + } + return padding; +} + +function packColor(format, type, r, g, b, a) +{ + // FIXME: not sure if the color packing is correct for UNSIGNED_SHORT_*. + var color = [ 0, 0, 0, 0 ]; + switch (type) { + case gl.UNSIGNED_BYTE: + switch (format) { + case gl.ALPHA: + color[0] = a; + break; + case gl.RGB: + color[0] = r; + color[1] = g; + color[2] = b; + break; + case gl.RGBA: + color[0] = r; + color[1] = g; + color[2] = b; + color[3] = a; + break; + default: + return null; + } + break; + case gl.UNSIGNED_SHORT_5_6_5: + if (format != gl.RGB) + return null; + r >>= 3; + g >>= 2; + b >>= 3; + color[0] = (r << 11) + (g << 5) + b; + break; + case gl.UNSIGNED_SHORT_4_4_4_4: + if (format != gl.RGBA) + return null; + r >>= 4; + g >>= 4; + b >>= 4; + a >>= 4; + color[0] = (r << 12) + (g << 8) + (b << 4) + a; + break; + case gl.UNSIGNED_SHORT_5_5_5_1: + if (format != gl.RGBA) + return null; + r >>= 3; + g >>= 3; + b >>= 3; + a >>= 7; + color[0] = (r << 11) + (g << 6) + (b << 1) + a; + break; + Default: + return null; + } + return color; +} + +function runTestIteration(format, type, packAlignment, width, height) +{ + debug("Testing PACK_ALIGNMENT = " + packAlignment + ", width = " + width + ", height = " + height); + gl.clearColor(1, 0.4, 0, 1); + gl.clear(gl.COLOR_BUFFER_BIT); + gl.pixelStorei(gl.PACK_ALIGNMENT, packAlignment); + wtu.glErrorShouldBe(gl, gl.NO_ERROR); + var bytesPerPixel = calculatePixelBytes(format, type); + var padding = calculatePaddingBytes(bytesPerPixel, packAlignment, width); + var size = bytesPerPixel * width * height + padding * (height - 1); + if (type != gl.UNSIGNED_BYTE) { + throw "test error: only UNSIGNED_BYTE is valid to ReadPixels"; + } + if (size < 0) + size = 0; + array = new Uint8Array(size); + gl.readPixels(0, 0, width, height, format, type, array); + if (width < 0 || height < 0) { + wtu.glErrorShouldBe(gl, gl.INVALID_VALUE); + return; + } + + wtu.glErrorShouldBe(gl, gl.NO_ERROR); + if (!array.length) + return; + + // Check the last pixel of the last row. + var bytesPerRow = width * bytesPerPixel + padding; + var pos = bytesPerRow * (height - 1) + (width - 1) * bytesPerPixel; + var numComponents = bytesPerPixel; + for (var i = 0; i < numComponents; ++i) + pixel[i] = array[pos + i]; + for (var i = numComponents; i < 4; ++i) + pixel[i] = 0; + expectedColor = packColor(format, type, 255, 102, 0, 255); + shouldBeNonNull("expectedColor"); + shouldBe("pixel", "expectedColor"); +} + +description('Verify readPixels() works fine with various PACK_ALIGNMENT values.'); + + +debug("<h1>antialias = false</h1>"); +shouldBeNonNull("gl = wtu.create3DContext('example', {antialias: false})") +var formats = [ gl.RGBA ]; +var formatNames = [ "RGBA" ]; +runAllIterations(); +debug("<h1>antialias = true</h1>"); +shouldBeNonNull("gl = wtu.create3DContext('example2', {antialias: true})") +runAllIterations(); + +function runAllIterations() { + shouldBeNonNull("program = wtu.setupProgram(gl, ['vshader', 'fshader'], ['pos', 'colorIn'])"); + + for (var i = 0; i < formats.length; ++i) { + var format = formats[i]; + + debug("Testing format = " + formatNames[i] + " and type = UNSIGNED_BYTE"); + runTestIteration(format, gl.UNSIGNED_BYTE, 1, 1, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 2, 1, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 1, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 1, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 2, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 2, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 3, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 3, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 4, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 4, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 5, 1); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 5, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 5, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 6, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 7, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 8, 2); + runTestIteration(format, gl.UNSIGNED_BYTE, 1, 0, 0); + runTestIteration(format, gl.UNSIGNED_BYTE, 2, 0, 0); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 0, 0); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, 0, 0); + runTestIteration(format, gl.UNSIGNED_BYTE, 1, -1, 1); + runTestIteration(format, gl.UNSIGNED_BYTE, 2, 1, -1); + runTestIteration(format, gl.UNSIGNED_BYTE, 4, 0, -1); + runTestIteration(format, gl.UNSIGNED_BYTE, 8, -1, -1); + } +} +var successfullyParsed = true; + +</script> +<script src="../../js/js-test-post.js"></script> +</body> +</html> |