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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/const-struct-from-array-as-function-parameter.html
parentInitial commit. (diff)
downloadfirefox-esr-upstream.tar.xz
firefox-esr-upstream.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+++ b/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/const-struct-from-array-as-function-parameter.html
@@ -0,0 +1,59 @@
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>GLSL passing struct from a const array into a function parameter bug</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"></script>
+<script src="../../js/glsl-conformance-test.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<script id="fShaderTest" type="x-shader/x-fragment">#version 300 es
+
+precision highp float;
+struct S { float member; };
+
+const S s[2] = S[]( S(1.), S(2.));
+
+bool useStruct( S s) { return s.member > 0.0; }
+
+out vec4 outColor;
+
+void main( void )
+{
+ outColor = vec4(0.0, 0.0, 0.0, 1.0);
+ for (int i = 0; i < 2; ++i) {
+ if (useStruct(s[i])) {
+ outColor.g++;
+ }
+ }
+}
+</script>
+<script type="application/javascript">
+"use strict";
+description();
+
+// Covers bug:
+// http://crbug.com/871434
+
+GLSLConformanceTester.runTests([
+{
+ fShaderId: 'fShaderTest',
+ fShaderSuccess: true,
+ linkSuccess: true,
+ passMsg: 'Passing a struct from a dynamically indexed const array into a non-const function parameter should work.',
+ render: true
+}
+], 2);
+</script>
+</body>
+</html>