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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/conformance2/rendering/draw-with-integer-texture-base-level.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/rendering/draw-with-integer-texture-base-level.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/rendering/draw-with-integer-texture-base-level.html | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/draw-with-integer-texture-base-level.html b/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/draw-with-integer-texture-base-level.html new file mode 100644 index 0000000000..e2f9fd13c2 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/draw-with-integer-texture-base-level.html @@ -0,0 +1,65 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL Draw With Integer Texture Base Level Tests</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<script src="../../js/tests/tex-image-and-sub-image-utils.js"></script> +</head> +<body> +<canvas id="example" width="24" height="24"></canvas> +<div id="description"></div> +<div id="console"></div> +<script> +"use strict"; + +var canvas; +var wtu = WebGLTestUtils; +canvas = document.getElementById("example"); +var gl = wtu.create3DContext(canvas, undefined, 2); +var tiu = TexImageUtils; + +// Both Chrome and Firefox fail on this test on NVIDIA Windows, see crbug.com/679639. +function testDrawIntegerTextureBaseLevel() +{ + description("This test verifies the functionality of rendering with integer texture non-zero base level."); + + var green = [0, 255, 0, 255]; + + var width = 16; + var height = 16; + canvas.width = width; + canvas.height = height; + gl.viewport(0, 0, width, height); + + var texture = gl.createTexture(); + var level = 1; + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_BASE_LEVEL, level); + wtu.fillTexture(gl, texture, width, height, green, level, gl.RGBA_INTEGER, gl.UNSIGNED_BYTE, gl.RGBA8UI); + wtu.glErrorShouldBe(gl, gl.NO_ERROR); + + var program = tiu.setupTexturedQuad(gl, "RGBA8UI"); + gl.drawArrays(gl.TRIANGLES, 0, 6); + wtu.glErrorShouldBe(gl, gl.NO_ERROR); + wtu.checkCanvas(gl, green); +} + +testDrawIntegerTextureBaseLevel(); +var successfullyParsed = true; +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> + |